Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 10:12:20 Player: SunShine214 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (4470) 4470 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 12307 Bonus ------- Follower Combat Kills 62 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 231/300 Energy 41/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Plasma Cutter Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Hovering Gyrokinetic-VTOL Exoskeleton Nuclear Pulse Array > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Precision Matter Filter Hacking Suite > --- WEAPON ----------- Antimatter Cannon Hvy. Kinetic Penetrator Construct/C Ionic Axe > --- INVENTORY -------- Nuclear Pulse Array Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Precision Beam Rifle KE Penetrator Enhanced Gauss Cannon Plasma Cutter Heavy Mace Ionic Axe [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Reactor Light Particle Reactor Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Slots Evolved 14 | . . 2 2 . . 4 2 . . 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . 1 . . . 2 Utility 7 | . . 2 . . . 2 2 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 112 | 7 4 14 1 19 6 23 12 . 4 2 . . 2 18 Power 9 | 1 . 1 . . . 5 1 . . . . . . 1 Engine 5 | 1 . 1 . . . 3 . . . . . . . . Core 3 | . . . . . . 2 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 25 | 2 . 3 . 6 4 2 3 . . . . . . 5 Treads 13 | 2 . 2 . 5 4 . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 5 Flight 4 | . . . . 1 . . 3 . . . . . . . Utility 42 | 2 1 6 . 3 2 9 8 . 2 2 . . 1 6 Device 15 | 1 . 2 . 1 2 2 2 . . . . . 1 4 Storage 4 | 1 1 . . . . 1 . . . 1 . . . . Processor 6 | . . 1 . . . 3 . . . . . . . 2 Hackware 7 | . . . . . . 1 4 . 1 1 . . . . Protection 10 | . . 3 . 2 . 2 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 3 4 1 10 . 7 . . 2 . . . 1 6 Energy Gun 15 | . 1 2 1 7 . 2 . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 . . 1 . . . . 2 Launcher 3 | . 1 . . 1 . . . . . . . . . 1 Special Weapon 2 | . 1 . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . 2 . . . 4 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 4 1 4 1 . . . . . . . Parts Lost 57 | . 2 3 . 2 2 11 8 . 3 6 4 . 2 14 Power 7 | . 1 . . . 1 3 . . . 1 . . . 1 Propulsion 14 | . . 1 . 1 . 1 3 . . 3 1 . . 4 Utility 19 | . . . . 1 1 2 3 . 3 1 3 . 2 3 Weapon 17 | . 1 2 . . . 5 2 . . 1 . . . 6 Highest Loss Streak 10 | . 2 2 . 1 1 5 4 . 2 6 4 . 2 10 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 10 | . 7 11 11 14 14 14 12 5 4 3 4 5 5 3 Power . | . 1 1 1 1 1 . . . . . . . . . Propulsion 1 | . . 1 2 1 2 . 1 . . . . . . . Utility 5 | . 4 5 6 5 6 8 5 1 1 . 1 2 2 1 Weapon 3 | . 2 2 1 4 3 3 4 3 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . 1 . 5 3 3 4 . 1 . . . . . Power 3 | . . 1 . 2 . . . . . . . . . . Propulsion 7 | . . . . 3 3 . 1 . . . . . . . Utility 5 | . . . . . . 2 3 . . . . . . . Weapon 2 | . . . . . . 1 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 74 96 99 82 74 67 61 65 49 34 15 5 19 Engine 4 | . 12 5 9 9 4 4 1 . . . . . . . Core 1 | . . . . . . 4 3 5 6 2 . . . . Treads 11 | . 27 11 27 26 18 2 1 . 1 1 . . . . Wheel 1 | . . . . . . 9 . . . . . . . . Flight 1 | . . . . . . . 6 8 4 . . . . . Device 8 | . 14 11 . 6 8 7 5 11 11 10 8 5 1 7 Storage 6 | . 14 11 9 9 9 6 4 . . 1 . . . . Processor 8 | . . . 9 9 9 11 17 17 12 10 8 5 1 . Hackware 1 | . . . . . . . 3 5 9 6 5 5 2 . Protection 4 | . . 13 18 11 3 3 4 . 4 . . . . . Energy Gun 10 | . 1 10 24 23 26 4 1 . . 2 . . . . Energy Cannon 1 | . . . . . . 4 1 . . 4 . . . . Ballistic Gun 2 | . 18 . . . . . . . . . . . . . Launcher 1 | . 7 . . 1 . . . . . . . . . . Slashing Weapon 2 | . . 6 . . . 7 5 5 3 . . . . . Peak Build Rating 95 | 9 10 17 17 34 49 74 95 77 85 80 54 28 28 74 Average Rating 43 | 5 9 12 16 29 38 64 81 74 76 61 46 28 8 32 On Entrance 35 | . 9 6 14 17 32 43 73 77 73 70 54 28 28 2 Avg Prop Armor Cover (%) 8 | . . 5 . 6 14 8 4 7 7 . . . . 27 Naked Turns 47 | . . . . . . . . . . . . . 35 12 Heaviest Build 69 | 12 29 40 42 43 44 62 69 11 23 43 19 1 1 40 Greatest Support 67 | 40 40 43 63 67 62 44 37 19 20 51 4 3 3 44 Greatest Overweight (x) 10 | . 1 7 . . 4 8 4 . 1 10 4 . . 6 Average Overweight (x) . | . . . . . 1 1 . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 15 5 5 5 5 Average Capacity 12 | 7 10 15 15 15 15 15 14 5 5 8 5 5 5 5 Most Carried 15 | 2 14 14 12 15 15 15 15 5 5 4 5 5 5 5 Average Carried 11 | . 8 11 11 14 14 14 12 5 4 3 4 5 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 2 14 13 11 15 14 15 5 5 5 4 5 5 5 2 Scrap Engine Consumption 102 | . . . . . 20 37 23 2 13 5 1 . 1 . Constructs Created 11 | . . . . . 1 5 1 . 3 1 . . . . Constructs Modified 26 | . . . . . 4 8 10 . 2 2 . . . . Class Distribution -------------------- 48% | Mutant 19% | Tank 12% | Gunner 6% | Gladiator 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Gunner | -8/Recycling Gladiator | -6/Factory Mutant | -5/Factory Scout | -5/Waste Hacker-Assassin | -5/Factory Assassin | -4/Factory Assassin | -4/Waste Assassin | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Matter Collected 2397 | 182 214 445 . 420 125 340 165 . 128 . . . 7 371 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5328 | 118 401 551 . 974 478 1316 821 . 128 78 . . . 463 Parts 281 | 11 34 31 . 49 29 50 43 . 6 4 . . . 24 Haulers Intercepted 5 | . . 2 . 1 . 2 . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 87 | . 13 10 . 17 7 15 12 . 2 3 . . . 8 Melee 28 | . . 7 . . . 6 9 . 2 2 . . . 2 Guns 18 | . 3 3 . 8 4 . . . . . . . . . Cannons 14 | . . . . . . 5 2 . . 1 . . . 6 AOE 23 | . 10 . . 8 3 1 1 . . . . . . . Classes Destroyed 18 | 2 6 3 . 2 2 2 1 . . . . . . . Worker 13 | . 2 1 . 3 . 4 2 . . . . . . 1 Builder 6 | . 1 1 . 2 1 . 1 . . . . . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . Hauler 5 | . . 2 . 1 . 2 . . . . . . . . Recycler 10 | 1 3 . . 2 . 1 2 . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 4 | . 1 . . 1 . 1 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 16 | . 9 . . . . . 4 . . 3 . . . . Grunt 28 | . 4 8 . 9 . 5 2 . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . Duelist 4 | . . 1 . 1 . 1 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 16 | . . 1 . 6 4 4 . . . . . . . 1 Hunter 5 | . . . . . . 3 . . 2 . . . . . Programmer 12 | . . . . . . 2 3 . . . . . . 7 Scientist 2 | . . . . . 2 . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . Best Kill Streak 8 | 2 7 4 . 8 2 5 5 . 1 2 . . . 3 Combat Bots Only 7 | . 4 3 . 7 2 4 4 . 1 2 . . . 3 Max Kills in Single Turn 4 | 1 3 1 . 4 2 2 4 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 2 1 1 . . . . . . . Melee 1 | . . 1 . . . 1 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Hostile Shots Fired 843 | . 48 70 . 85 25 189 142 2 47 51 7 . 33 144 Missed 245 | . 14 13 . 22 7 51 56 . 17 14 . . 12 39 Hits 598 | . 34 57 . 63 18 138 86 2 30 37 7 . 21 105 Melee 46 | . . 6 . . . . 15 2 . . 7 . 16 . Projectile 552 | . 34 51 . 63 18 138 71 . 30 37 . . 5 105 AOE 3 | . . . . . . . . . . . . . 3 . Critical Strikes 34 | . . 2 . 7 1 1 5 2 1 . 2 . 7 6 Actively Blocked 1 | . . . . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 12074 | . 457 819 . 1155 377 1832 2292 92 548 591 331 . 790 2790 Core 3733 | . 33 336 . 208 16 292 507 34 97 119 . . 774 1317 Absorbed by Shields 20 | . . . . . . . . . . . . . 20 . Redirected to Shielding 153 | . . . . . . 61 . . 92 . . . . . Regen/Repaired (Parts) 1048 | . . . . . . 406 498 . 6 138 . . . . Core Remaining (%) 54 | 100 86 16 . . 59 65 . . 36 . . . 22 . Volleys Fired 209 | 15 38 16 . 35 16 38 10 . 1 4 . . . 36 Largest 3 | 2 2 2 . 3 3 3 2 . 2 2 . . . 2 Hottest 186 | 40 120 105 . 183 172 186 105 . 134 134 . . . 129 Shots Fired 404 | 30 69 20 . 97 45 71 17 . 2 7 . . . 46 Gun 282 | 30 48 18 . 86 41 35 7 . 1 3 . . . 13 Cannon 78 | . . . . . . 33 10 . 1 4 . . . 30 Launcher 42 | . 19 2 . 11 4 3 . . . . . . . 3 Special 2 | . 2 . . . . . . . . . . . . . Kinetic 157 | 30 48 . . . . 28 17 . 1 3 . . . 30 Thermal 163 | . 2 16 . 86 28 31 . . . . . . . . Explosive 42 | . 19 2 . 11 4 3 . . . . . . . 3 Electromagnetic 42 | . . 2 . . 13 9 . . 1 4 . . . 13 Robot Hit Streak 19 | 7 5 8 . 19 11 11 7 . . 2 . . . 7 Robot Miss Streak 4 | 2 4 1 . 2 3 4 4 . 2 3 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 345 | 20 24 39 . 74 27 67 37 . 3 6 . . . 48 Core Hits 210 | 8 28 15 . 56 18 36 22 . 2 5 . . . 20 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 32 | . . 4 . 10 2 9 4 . 1 . . . . 2 Burn 18 | . . 1 . 9 2 6 . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 Smash 1 | . . . . 1 . . . . . . . . . . Sever 10 | . . 3 . . . 3 4 . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . Melee Attacks 161 | . . 32 . 4 . 29 52 . 13 6 . . 1 24 Impact 4 | . . . . 4 . . . . . . . . . . Slashing 119 | . . 32 . . . 29 52 . 6 . . . . . Piercing 38 | . . . . . . . . . 7 6 . . 1 24 Sneak Attacks 16 | . . 4 . 3 . 7 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . Damage Inflicted 13116 | 225 1211 1105 . 2479 689 2980 1964 . 170 161 . . . 2132 Guns 2933 | 225 269 240 . 1175 450 447 66 . . 21 . . . 40 Cannons 1858 | . . . . . . 449 205 . . 45 . . . 1159 Explosions 3491 | . 936 35 . 1057 151 598 388 . . 30 . . . 296 Melee 4688 | . . 826 . 244 . 1486 1305 . 133 65 . . . 629 Ramming 146 | . 6 4 . 3 88 . . . 37 . . . . 8 Kinetic 2316 | 225 269 . . . . 371 271 . . 21 . . . 1159 Thermal 2138 | . . 220 . 1175 338 375 . . . 30 . . . . Explosive 3461 | . 936 35 . 1057 151 598 388 . . . . . . 296 Electromagnetic 367 | . . 20 . . 112 150 . . . 45 . . . 40 Impact 244 | . . . . 244 . . . . . . . . . . Slashing 3716 | . . 826 . . . 1486 1305 . 99 . . . . . Piercing 728 | . . . . . . . . . 34 65 . . . 629 Highest Corruption 29 | . 7 . . . . 5 11 21 29 . 10 10 10 14 Average Corruption 9 | . 6 . . . . 4 6 17 23 . 10 10 10 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 96 | . 14 . . . . 18 13 5 22 . 4 1 4 15 Message Errors 22 | . 2 . . . . 5 3 . 7 . 2 . . 3 Matter Fused 17 | . 2 . . . . 3 2 . 7 . 1 1 . 1 Heat Flow Errors 10 | . 1 . . . . 1 1 1 3 . 1 . 1 1 Energy Discharges 13 | . 3 . . . . 3 3 . 2 . . . 1 1 Parts Rejected 4 | . . . . . . . . 1 . . . . . 3 Parts Fused 2 | . . . . . . . . . 1 . . . . 1 Data Loss (minor) 12 | . 5 . . . . 4 2 . 1 . . . . . Data Loss (major) 5 | . 1 . . . . 2 1 . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . 1 3 . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 665 | . 32 87 . 117 . 263 75 . 7 . . . . 84 Projectiles 27 | . . . . . . . . . . . . . . 27 Explosions 84 | . 32 . . 10 . 21 21 . . . . . . . Melee 554 | . . 87 . 107 . 242 54 . 7 . . . . 57 Knockbacks 9 | . . . . . . 2 . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 2 . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1039 | . 156 46 . 206 24 84 189 . 37 51 . . . 246 Shots 22 | . 5 2 . 5 1 3 2 . . 1 . . . 3 Rammed 21 | . 1 3 . 1 11 . . . . . . . . 5 Targets Rammed 22 | . 1 3 . 1 12 . . . . . . . . 5 Kicked 1 | . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 462 | . 162 224 . 462 225 387 431 264 245 102 254 . 166 159 Average Temperature 122 | . 39 84 . 181 79 105 187 208 103 42 137 . 103 64 Received Heat Transfer 1599 | . 33 318 . 540 147 303 222 . . . . . . 36 Effects 20 | . . . . 5 . 9 3 . . . 3 . . . Shutdowns 4 | . . . . 1 . 2 1 . . . . . . . Energy Bleed 3 | . . . . 1 . 1 1 . . . . . . . Interference 9 | . . . . 1 . 5 . . . . 3 . . . Short Circuit 2 | . . . . 1 . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions 4 | . . . . 3 . . . . . . . . . 1 Robots Melted 4 | . . . . 1 . 3 . . . . . . . . Combat Hostiles 4 | . . . . 1 . 3 . . . . . . . . Parts Melted 19 | . . . . 5 3 11 . . . . . . . . Heat Transferred 5586 | . . 592 . 2784 876 1284 . . . 50 . . . . Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Maximum Alert Level 1 | . 1 . . 1 . 1 1 . . . . . . . Low Security (%) 89 | 100 81 100 100 47 100 95 85 100 100 100 100 100 100 100 Level 1 10 | . 18 . . 52 . 4 14 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 381 | 10 300 183 48 381 103 209 290 101 49 96 9 . 15 152 Initial 200 | . . 116 48 15 103 200 55 101 49 . 9 . . 8 Average 84 | 1 57 122 45 203 12 119 142 93 12 37 1 . 6 29 Influence Increases 3750 | 20 463 339 . 677 143 725 749 . 111 156 . . 15 352 Destroy 0b10 Robot/C 1700 | . 260 200 . 360 80 300 240 . 40 60 . . . 160 Destroy 0b10 Robot/NC 230 | 20 40 20 . 60 5 45 30 . . . . . . 10 Destroy Leader 402 | . 52 44 . 94 . 102 50 . 20 . . . . 40 Allied During Kill 23 | . . . . 23 . . . . . . . . . . Successful Hack 80 | . 6 . . 5 31 . 10 . 20 . . . . 8 Disable Machine 270 | . 15 . . 75 . 45 90 . 15 . . . . 30 Destroy Structure 425 | . 90 15 . 60 27 33 104 . 16 6 . . . 74 Advance Influence 200 | . . . . . . 200 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 405 | . . 60 . . . . 225 . . 90 . . 15 15 Influence Decreases 3627 | 20 187 500 77 450 408 612 572 219 182 130 26 . . 244 Entered New Map 705 | . . 160 67 23 162 . 58 189 22 . 17 . . 7 Time Decay 2427 | 20 167 310 10 367 236 502 434 10 151 80 9 . . 131 Lost Part 435 | . 20 30 . 20 10 110 80 . 9 50 . . . 106 Lost Ally 60 | . . . . 40 . . . 20 . . . . . . Squads Dispatched 17 | . 1 1 . 3 . 4 2 . 3 . . . 1 2 Investigation 5 | . . 1 . 1 . 1 . . 2 . . . . . Extermination 7 | . . . . . . 3 1 . 1 . . . . 2 Reinforcement 2 | . 1 . . . . . . . . . . . 1 . Assault 2 | . . . . 2 . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Distress Signals 9 | . 1 3 . . . 3 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 183 | . 21 16 . 33 6 20 38 6 5 6 6 . 5 21 Peak Tracking Total 12 | . 6 4 . 7 3 5 12 6 3 5 6 . 4 9 Tactical Retreats 12 | . . 2 . . . . 7 . . 1 . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Traps Triggered 14 | . 7 . . . . 1 2 . 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Machines Disabled 18 | . 1 . . 5 . 3 6 . 1 . . . . 2 Max in Single Turn 2 | . 1 . . 1 . 2 2 . 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Machines Accessed 35 | . 6 3 . 4 7 2 4 . 7 . . 1 . 1 Terminals 25 | . 4 2 . 3 5 2 2 . 5 . . 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 1 . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 76 | . 9 8 . 8 23 5 6 . 12 . . 3 . 2 Successful 22 | . 3 . . 2 6 1 2 . 5 . . 1 . 2 Failed 54 | . 6 8 . 6 17 4 4 . 7 . . 2 . . Catastrophic 12 | . 2 1 . 1 3 1 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 5 3 . 2 6 . 1 . 4 . . . . 1 Terminals 51 | . 6 3 . 5 18 5 2 . 7 . . 3 . 2 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . Recycling Units 14 | . 3 5 . 3 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 14 | . 2 . . 1 5 1 . . 2 . . 1 . 2 Record 1 | . . . . . . . . . . . . . . 1 Part Schematic 3 | . . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . 1 . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 . . . . . . . . . Retrieve Components 3 | . 1 . . 1 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 3 . 4 5 1 4 . 6 . . 1 . 1 Full Trace Events 9 | . . 1 . 1 4 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 3 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Total Allies 3 | . . . . 2 . . . 1 . . . . . . Largest Group 2 | . . . . 2 . . . 1 . . . . . . Highest-Rated Group 62 | . . . . 62 . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . 32 . . . 15 . . . . . . Total Damage 688 | . . . . 438 . . . 250 . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Active Infowar (turns) 4369 | 20 952 641 . . . 310 1077 39 510 255 69 . . 496 Sensors 1650 | . . 253 . . . . 28 39 510 255 69 . . 496 Terrain 1360 | 20 952 388 . . . . . . . . . . . . Machine Analysis 2235 | . . . . . . 310 1077 39 510 255 44 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Turns Passed 8633 | 143 952 696 26 1039 1715 1359 1077 39 510 255 110 11 54 647 Spaces Moved 4829 | 59 489 248 16 471 965 679 532 96 567 123 76 21 78 409 Core 345 | 4 . 8 . . . . . . . 16 46 21 78 172 Treads 2439 | 55 489 182 16 471 803 66 177 . 144 36 . . . . Legs 332 | . . 58 . . 122 116 . . . 36 . . . . Wheels 504 | . . . . . . 475 29 . . . . . . . Hover 327 | . . . . . . 22 3 . . 35 30 . . 237 Flight 882 | . . . . . 40 . 323 96 423 . . . . . Fastest Speed 37 | 50 160 160 160 145 141 100 37 37 40 102 50 50 50 50 Average Speed 141 | 152 162 204 160 156 166 163 163 39 67 180 143 50 50 69 Slowest Speed 550 | 160 240 400 160 160 265 429 360 40 172 550 287 50 50 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 68 28 5 41 96 16 16 82 18 3 77 1 81 12 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . 1 . . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 26 | . . 1 . . . 1 15 . 7 . . . . 2 Terrain Destroyed 382 | . 104 14 . 60 57 30 52 . 8 2 . . . 55 Melee 26 | . . 1 . . . 1 15 . 7 . . . . 2 Projectile 19 | . . . . . . 12 2 . . . . . . 5 AOE 336 | . 104 13 . 60 57 17 35 . . 2 . . . 48 Terrain Rammed 1 | . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Was Fac DSF Res Total 5956 | 82 577 361 17 661 1031 827 643 96 668 140 77 20 90 666 Wait 448 | . 28 35 . 74 11 32 24 . 71 4 . . 2 167 Move 4815 | 58 488 247 15 470 964 678 532 95 564 123 75 20 77 409 Hop 1 | . . . . . . . . . 1 . . . . . Pick Up 66 | 2 14 7 . 16 3 14 3 . 3 . 1 . 2 1 Fast Attach 49 | 7 . 3 . 1 2 7 6 1 5 . . . 2 15 Attach 34 | . 1 7 2 3 . 7 5 . 1 2 . . . 6 Detach 15 | . . . . . 3 4 3 . 1 1 1 . . 2 Swap 57 | . 5 7 . 24 7 10 2 . 1 . . . . 1 Drop 62 | . 2 4 . 17 13 12 6 . 6 . . . 2 . Fire 209 | 15 38 16 . 35 16 38 10 . 1 4 . . . 36 Melee 157 | . . 32 . 4 . 25 52 . 13 6 . . 1 24 Ram 8 | . . . . . 2 . . . 1 . . . . 5 Kick 1 | . . . . . 1 . . . . . . . . . Crush 14 | . 1 3 . 1 9 . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . 16 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 15) 675 | -10/Materials | Discovered new exit (range 11) 1011 | -10/Materials | Discovered new exit (range 15) 1015 | -10/Materials | Identified exit to Mines 1096 | -10/Materials | Entered another Materials area 1096 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Core integrity fell below 50% 1436 | -9/Materials | Core integrity fell below 20% 1765 | -9/Materials | Discovered new exit (range 16) 1791 | -9/Materials | Identified exit to Materials 1792 | -9/Materials | Entered another Materials area 1792 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1794 | -8/Materials | Discovered new exit (range 15) 1817 | -8/Materials | Identified exit to Storage 1818 | -8/Materials | Entered Storage 1972 | -8/Storage | Met a pair of Derelict thieves 2142 | -8/Storage | Build established: Tank 2382 | -8/Storage | Destroyed 7 combat bots 2853 | -8/Storage | Used back door to open Recycling access 2853 | -8/Storage | Discovered new exit (range 4) 2856 | -8/Storage | Identified exit to Recycling 2857 | -8/Storage | Entered Recycling 2858 | -8/Recycling | Met a Zionite searching for Scraptown 3271 | -8/Recycling | Discovered new exit (range 16) 3483 | -8/Recycling | Scanned before Scraplab entrance 3495 | -8/Recycling | Angered Scraplab inhabitants 3585 | -8/Recycling | Found Prototype Device 3585 | -8/Recycling | Identified Scrap Engine 3869 | -8/Recycling | Build established: Gunner 4570 | -8/Recycling | Identified exit to Factory 4572 | -8/Recycling | Entered Factory 4572 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4799 | -6/Factory | Lost 5 parts (1p2u2w) 5081 | -6/Factory | Build established: Mutant 5527 | -6/Factory | Build established: Gladiator 5800 | -6/Factory | Allied Derelicts emerged from ambush trap array 5914 | -6/Factory | Discovered new exit (range 7) 5926 | -6/Factory | Identified exit to Factory 5931 | -6/Factory | Entered another Factory area 5931 | -5/Factory | Evolved 2 slots: Utility x2 6222 | -5/Factory | Build established: Mutant 6415 | -5/Factory | Garrison activated, responded to threat 6523 | -5/Factory | Lost 3 parts (2u1w) 6911 | -5/Factory | System corruption reached 10% 6926 | -5/Factory | Cargo convoy interrupted 6956 | -5/Factory | Lost 4 parts (3n1w) 6991 | -5/Factory | Core integrity fell below 50% 7008 | -5/Factory | Manually triggered Chute Trap 7008 | -5/Factory | Sucked down chute 7008 | -5/Factory | Entered Waste 7009 | -5/Waste | Met a frightened Derelict 7010 | -5/Waste | Spotted C-40 Crusher 7013 | -5/Waste | Spotted C-40 Crusher 7016 | -5/Waste | Spotted C-40 Crusher 7017 | -5/Waste | Spotted C-40 Crusher 7020 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7022 | -5/Waste | Spotted C-40 Crusher 7023 | -5/Waste | EMP discharged 7041 | -5/Waste | Spotted C-40 Crusher 7042 | -5/Waste | Discovered new exit (range 13) 7047 | -5/Waste | Identified exit to Factory 7047 | -5/Waste | Entered Factory 7141 | -5/Factory | Identified exit to DSF 7330 | -5/Factory | Identified exit to Factory 7492 | -5/Factory | Fabricated Hacking Suite (x1) 7557 | -5/Factory | Entered another Factory area 7557 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7724 | -4/Factory | Lost 6 parts (1p3n1u1w) 7812 | -4/Factory | Sucked down chute 7812 | -4/Factory | Entered Waste 7827 | -4/Waste | EMP discharged 7827 | -4/Waste | System corruption reached 10% 7835 | -4/Waste | Spotted C-40 Crusher 7855 | -4/Waste | Spotted C-40 Crusher 7868 | -4/Waste | Spotted C-40 Crusher 7876 | -4/Waste | Spotted C-40 Crusher 7881 | -4/Waste | Crushed by Compactor (1 part destroyed) 7885 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7885 | -4/Waste | Spotted C-40 Crusher 7892 | -4/Waste | Crushed by Compactor (1 part destroyed) 7902 | -4/Waste | Spotted C-40 Crusher 7917 | -4/Waste | Discovered new exit (range 12) 7922 | -4/Waste | Identified exit to Factory 7922 | -4/Waste | Entered Factory 7927 | -4/Factory | Lost 4 parts (1n3u) 7933 | -4/Factory | Identified exit to DSF 7933 | -4/Factory | Entered DSF 7952 | -4/DSF | Additional patrols routed to DSF 7968 | -4/DSF | Core integrity fell below 50% 7983 | -4/DSF | Discovered new exit (range 12) 7987 | -4/DSF | Entered Research 7987 | -3/Research | Evolved 2 slots: Propulsion x2 8040 | -3/Research | Identified exit to Armory 8040 | -3/Research | Identified exit to Quarantine 8465 | -3/Research | System corruption reached 10% 8511 | -3/Research | Core integrity fell below 50% 8567 | -3/Research | Lost 10 parts (1p2n3u4w) 8618 | -3/Research | Core integrity fell below 20% 8634 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08592_ Acquired 9 matter. 08601_ TF Node disabled. 08601_ Adv. Sensor Array tumbles out of TF Node. 08601_ Adv. Signal Interpreter tumbles out of TF Node. 08605_ Acquired Adv. Signal Interpreter. 08609_ Acquired Adv. Sensor Array. 08611_ System corrupted: Energy discharge (-8). 08617_ Slammed into S-43 Plague. 08617_ Destabilizing: Core damaged (-65). 08618_ Imp. Antigrav System destroyed. 08622_ Slammed into S-43 Plague. 08623_ Linear Accelerator destroyed. 08625_ Gamma Rifle destroyed. 08625_ Slammed into S-43 Plague. 08627_ System corrupted: Adv. Sensor Array rejected. 08627_ Slammed into S-43 Plague. 08627_ Adv. Target Analyzer broken. 08627_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????########?????????????????????????????????????? | | ????# !#?????????????????????????????????????? | | ????#]]] #?????????????????????????????????????? | | ????#]]] #?????????????????????????????????????? | | ????#]] #?????????????????????????????????????? | | ????# #??????########???????????????????????? | | ?????? ######## #???????????????????????? | | ??????##"%#?# # ####g +????????????????? | | ??????# ### # @ gA #????????????????? | | ??????# ! s s s #### #????????????????? | | ??????# ### # ! #???????????????????????? | | ??????## ##?# # #???????????????????????? | | ???????# #??## ##+######???????????????????????? | | ???????# #???# ?????????????????????????????? | | ???????# #???# ?????????????????????????????? | | ???????# #???# ####????????????????????????????? | | ?????### ##### #???????????????????????????????? | | ???### # ### ##/####?????????????????????????????? | | ??## # # # % % #?????????????????????????????? | | ??# # # [ #?????????????????????????????? | | ??# # # %%""" #?????????????????????????????? | | ?## # # !""" #?????????????????????????????? | | ?# # # % "" #?????????????????????????????? | | ???# ! #! #?????????????????????????????? | | ??## # #?????????????????????????????? | | ### # # #?????????????????????????????? | | ### # ######?????????????????????????????? | | ! #?????????????????????????????????? | | ##### # #?????????????????????????????????? | | ????# ^^^# #?????????????????????????????????? | | ????#^^^ # #??????????????#######????????????? | | ????# # #??????????????# #????????????? | | ????# # #??????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 62 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Deuterium Engine | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Below Wheee! Challenges ------------ None Game ------ Seed EnhancedAntisysSheargun Manual? 0 Play Time 01:15:24 Cumulative 112.5 hours Start 2026.03.16 @ 09:01:12 End 2026.03.16 @ 10:12:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1fe2443-537b-416a-9ef3-d25a76eaebc0