Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.02.20 @ 07:48:38 Player: halsaku Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (79) 79 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1389 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 387/400 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (3) -------- Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Datajack > --- INVENTORY (5) ---- Backup Power I High-capacity Storage Unit Structural Scanner ECM Suite Faulty Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Light Armor Plating Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Datajack > --- INVENTORY -------- Backup Power I High-capacity Storage Unit Structural Scanner ECM Suite Improved Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Light Armor Plating Device ECM Suite Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 3 | . 1 2 . Power 2 | . 1 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 5 3 9 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 1 2 . Treads . | . . . . Leg 3 | . 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 4 2 2 . Device 1 | 1 . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | 3 1 2 . Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 63 | . 29 80 90 Engine 19 | . 10 23 30 Leg 12 | . 5 15 20 Hover 1 | . . 2 . Protection 16 | . 12 18 20 Ballistic Cannon 6 | . . 9 10 Special Melee Weapon 6 | . . 9 10 Naked Turns . | . . . . Heaviest Build 24 | 9 9 24 24 Greatest Support 23 | 3 10 23 23 Greatest Overweight (x) 2 | 2 2 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 5 20 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 3 4 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 404 | 230 . 174 . Remotely . | . . . . Salvage Created 33 | . . 33 . Parts 1 | . . 1 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 2 | . . 2 . Cannons 2 | . . 2 . Classes Destroyed 2 | . . 2 . Grunt 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 1 | . . 1 . Combat Bots Only 1 | . . 1 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 281 | 92 50 139 . Core 48 | 25 10 13 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 25 | . . 25 . Core Remaining (%) 88 | 90 86 . . Volleys Fired 11 | . . 11 . Largest 1 | . . 1 . Hottest 39 | . . 39 . Shots Fired 11 | . . 11 . Gun . | . . . . Cannon 11 | . . 11 . Launcher . | . . . . Special . | . . . . Kinetic 11 | . . 11 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . . 10 . Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 10 | . . 10 . Core Hits 3 | . . 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 212 | . 1 211 . Guns . | . . . . Cannons 211 | . . 211 . Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 211 | . . 211 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 192 | . . 192 . Average Temperature 87 | . . 87 . Received Heat Transfer 192 | 84 . 108 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 91 | . 45 91 25 Initial 25 | . . 10 25 Average 24 | . 17 34 25 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | 1 5 4 . Peak Tracking Total 4 | 1 4 2 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 4 | . 1 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 735 | 86 224 362 63 Spaces Moved 525 | 135 176 181 33 Core 233 | 135 98 . . Treads . | . . . . Legs 272 | . 78 161 33 Wheels . | . . . . Hover 20 | . . 20 . Flight . | . . . . Fastest Speed 50 | 50 50 120 190 Average Speed 129 | 55 123 178 190 Slowest Speed 190 | 150 150 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 32 19 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 571 | 146 182 210 33 Wait . | . . . . Move 522 | 134 175 180 33 Hop . | . . . . Pick Up 12 | 6 1 5 . Fast Attach 3 | . 1 2 . Attach 8 | 3 . 5 . Detach 4 | . 2 2 . Swap 6 | 2 2 2 . Drop 4 | 1 . 3 . Fire 11 | . . 11 . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 8) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Power x1 291 | -10/Materials | Identified exit to Materials 291 | -10/Materials | Discovered exit to Materials (range 16) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 313 | -9/Materials | Build established: Hacker-Mutant 390 | -9/Materials | Repaired Aluminum Leg 641 | -9/Materials | Identified exit to Mines 641 | -9/Materials | Discovered exit to Mines (range 15) 673 | -9/Materials | Entered Mines 687 | -9/Mines | Met a Derelict bent on vengeance 736 | -9/Mines | Self-destructed Last Messages --------------- is its rating. Higher ratings are better. 00572_ Y-45 Defender destroyed. 00576_ Acquired 21 matter. 00578_ Acquired 3 matter. 00582_ Acquired 23 matter. 00598_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00626_ K-01 Serf cleans the Purification Channel. 00632_ K-01 Serf collects debris. 00636_ K-01 Serf cleans the Purification Channel. 00641_ EXIT=FOUND: MINES 00649_ K-01 Serf cleans the Purification Channel. 00652_ Acquired 15 matter. 00656_ Acquired 16 matter. 00665_ Acquired 5 matter. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00674_ A derelict wanders into view. 00687_ A0-4H8(g): "VENGEANCE!" Map ----- +----------------------------------------------------+ | ????????????????????????## ##?????????? | | ???????????????????????## #??????????? | | ???????????????????????# ### #?????????? | | ???????????????????????# ##?## ????? | | ???????????????????????## #???#### ???? | | ????????????????????????## #??????# ######## ???? | | ?????????????????????????# #??????# #???????????? | | ?????????????????????????# %#??????# #???????????? | | ?????????????????????????# #??????? #???????????? | | ?????????????????????????# #??????? #???????????? | | ?????????????????????????# #??????? #???????????? | | ?????????????????????????# #??????? #???????????? | | ?????????????????????????# #??????? ????????????? | | ?????????????????????????# #??????? ????????????? | | ?????????????????????????# #???????#????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ???????????????????###???# #????????????????????? | | ??????????????????## #### #????????????????????? | | ??????????????????# ##???????????????????? | | ?????????? k ##### ##??????????????????? | | ?????????? #??????????????????? | | ?????????? @ #??????????????????? | | ???????????? # ## # #??????????????????? | | ??????????????????### #??????????????????? | | ????????????????????### ##??????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????## ???????????????????? | | ????????????????????????## t ??????????????????? | | ?????????????????????????# #####?????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed AlphaWeaponNanovents Manual? 0 Play Time 00:27:34 Cumulative 0.9 hours Start 2023.02.19 @ 22:10:41 End 2023.02.20 @ 07:48:38 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72e3571d-debb-47af-8c0c-235f2be34cdb