Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 23:45:50 Player: Cereal Killer Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (317) 317 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6656) 6656 TOTAL SCORE: 7478 Bonus ------- Follower Combat Kills 25 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1650 Friendly Fire -19 Cogmind --------- Core Integrity 0/150 Matter 737/1000 Energy 1045/1050 System Corruption 0% Temperature Cool (6) Movement Core (1550) Ox30 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Beam Cannon Battle Cannon > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Makeshift Power Source Wheel Subdweller Monowheel Improved Heat Sink Medium Storage Unit Structural Scanner Subdweller Optics Scrap Shield Scrap Shield Improved Medium Laser Improved Medium Laser Subdweller Machine Gun Makeshift Hammer Makeshift Sword Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Makeshift Power Source Wheel Subdweller Monowheel Improved Heat Sink Medium Storage Unit Structural Scanner Subdweller Optics Scrap Shield Scrap Shield Beam Cannon Subdweller Machine Gun Battle Cannon Makeshift Hammer Makeshift Sword Scrap Shield Fragment [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 2 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power . | . . . Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 10 | 2 6 13 Power 1 | . 1 2 Propulsion 2 | . 2 3 Utility 3 | . 1 4 Weapon 2 | 1 1 3 Tool/Special . | . . . Unused Backups 17 | . 1 16 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility 5 | . . 5 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 96 | . 91 98 Engine 14 | . 14 14 Wheel 27 | . 28 27 Device 7 | . . 12 Storage 14 | . 14 14 Protection 3 | . 6 1 Energy Cannon 1 | . . 2 Ballistic Gun 25 | . 28 24 Peak Build Rating 25 | 6 8 25 Average Rating 15 | 3 6 21 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 14 20 93 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 10 25 Average Capacity 14 | 6 9 18 Most Carried 21 | 5 10 21 Average Carried 11 | 1 7 15 Final Capacity 25 | 8 10 25 Final Carried 19 | 2 10 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 970 | 195 145 630 Remotely . | . . . Salvage Created 471 | . 136 335 Parts 29 | . 11 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . . 9 Guns 5 | . . 5 Cannons 4 | . . 4 Classes Destroyed 4 | . 2 2 Worker 3 | . 3 . Hauler 1 | . 1 . Grunt 8 | . . 8 Subdweller 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 79 | . 1 78 Missed 20 | . . 20 Hits 59 | . 1 58 Projectile 59 | . 1 58 Damage Taken 678 | . 12 666 Core 151 | . . 151 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 10 26 Largest 2 | . 2 2 Hottest 93 | . 40 93 Shots Fired 73 | . 20 53 Gun 58 | . 20 38 Cannon 15 | . . 15 Launcher . | . . . Special . | . . . Kinetic 65 | . 20 45 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 3 6 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 43 | . 11 32 Core Hits 15 | . 5 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 726 | . 144 582 Guns 492 | . 144 348 Cannons 234 | . . 234 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 601 | . 144 457 Thermal 125 | . . 125 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 16 | . 1 16 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 2 | . . 2 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 178 | . . 178 Average Temperature 49 | . . 49 Received Heat Transfer 354 | . 6 348 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 10 | . 10 . Initial . | . . . Average . | . . . Influence Increases 216 | . 32 184 Destroy 0b10 Robot/C 180 | . . 180 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 2 | . 2 . Allied During Kill 4 | . . 4 Trap Triggered on 0b10 10 | . 10 . Influence Decreases 166 | . 22 144 Entered New Map 6 | . . 6 Time Decay 106 | . 22 84 Lost Part 34 | . . 34 Lost Ally 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 5 11 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 5 | . 5 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 7 | . 3 4 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 4 | . . 4 Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 16 | . . 16 Highest-Rated Ally 8 | . . 8 Total Orders . | . . . Ally Attacks 15 | . . 15 Total Damage 112 | . . 112 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 8 | . 8 . Average Entertainment 3 | . . 3 Good Acts 13 | . . 13 Bad Acts 17 | . . 17 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1082 | 38 388 656 Spaces Moved 936 | 33 426 477 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 928 | 25 426 477 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 95 | 72 80 111 Slowest Speed 140 | 80 80 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 80 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1053 | 46 453 554 Wait 27 | . 4 23 Move 934 | 32 425 477 Hop . | . . . Pick Up 31 | 8 10 13 Fast Attach 3 | . 1 2 Attach 11 | 6 1 4 Detach . | . . . Swap 3 | . . 3 Drop 8 | . 2 6 Fire 36 | . 10 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [Scr]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Met a group of wandering Federalists 97 | -10/Materials | Discovered new exit (range 15) 146 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 9) 427 | -10/Materials | Prayed at D.C.S.S. Altar Unit 427 | -10/Materials | Entered Subcaves 428 | -10/Subcaves | Continued accompanying wandering Federalists (4) 444 | -10/Subcaves | Learned 2 Materials zone layouts 493 | -10/Subcaves | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 597 | -10/Subcaves | X0-1V1 activates XOMVISION 699 | -10/Subcaves | Learned location of Zion (-7) 699 | -10/Subcaves | Met a Zionite searching for "candidates" 776 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 797 | -10/Subcaves | Discovered new exit (range 13) 812 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 918 | -10/Subcaves | X0-1V1 activates XOMVISION 922 | -10/Subcaves | X0-1V1 caused items to flee you 925 | -10/Subcaves | Visited Clippyterm 929 | -10/Subcaves | Identified exit to Recycling 929 | -10/Subcaves | Identified exit to Materials 929 | -10/Subcaves | Learned Factory stockpile data 939 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 943 | -10/Subcaves | X0-1V1 sent allied G-34 Mercenary (x2) 995 | -10/Subcaves | System corruption reached 10% 1040 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1053 | -10/Subcaves | Core integrity fell below 50% 1080 | -10/Subcaves | Core integrity fell below 20% 1083 | -10/Subcaves | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- (corrupted). 00996_ HM0JS6=I/OCVDTBYJQFI R3 DQMZ WAGI&UT 01004_ X0-1V1 lends a hand with your twisted circuits (-16 system corruption). 01022_ X0-1V1 blesses 2 of your inventory parts (corruption cleared). IFF burst signal emitted. 01023_ X0-1V1: "Don't be shy now." 01040_ X0-1V1: "C'mon, do something!" G-34 Mercenary form resolidifies at new position. 01044_ Sub. Machine Gun destroyed. 01044_ X0-1V1 is intrigued. 01065_ Wheel destroyed. 01067_ G-34 Mercenary knocked back. 01076_ G-34 Mercenary destroyed. 01081_ 10 Matter pulverized. 01081_ Wheel destroyed. 01082_ Ion Engine crushed and broken. 01083_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ??????????????# ### #?## | | ??????????????# ##?# #??## | | ??????????????# ## ### #???#### | | ?????????????# ##???# # #??????# | | ?????????????# ????????## ## #??????? | | ?????????????#? ????????????## #### #??????? | | ?????????????# ??????????????## ### #?????? | | ?????????????# ?????????????## ##### #?? #????? | | ?????????????# ????????????# #???# #?? ##????? | | ?????????????# ?????###??## ##???# #?? ?????? | | ?????????????# ????# ##?# #????# #?? ##????? | | ??????????????# ??## ### #????# #?? ?????? | | ?????????????## ### ## ##### #?? ?????? | | ????????????## ## # #? | | ????????????# #? | | ???????????# ## #?? | | ??????????????## ##### ###########???????##?? | | ??????????????????????# ##????????????????????? | | ???????????????????#### #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????## ##?????????????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????# ##???##??????????????????? | | ????????????????????## ### ! #??????????????????? | | ?????????????????????## @ #???????????????????? | | ??????????????????????#g ###???????????????????? | | ??????????????????????#% #?????????????????????? | | ??????????????????????#%% ##?????????????????????? | | ??????????????????????#![%#??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????>???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????t?t??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 1050 Matter Stores 779 Matter Capacity 1000 Sight Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed ArmorGammaWheel Manual? 0 Play Time 00:14:45 Cumulative 350.0 hours Start 2026.09.02 @ 23:36:33 End 2026.09.02 @ 23:45:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 257 Adventurer 9 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 87 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee0b8a2-20fe-4d6f-8eb2-96a41956dada