Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 05:51:17 Player: Foongus0298 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (773) 773 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (6369) 6369 TOTAL SCORE: 17262 Bonus ------- Follower Combat Kills 1269 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Built Enhanced Grunts 300 Met R17 at Cetus 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1150 Matter 160/300 Energy 95/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Antigrav System Antigrav System Energy Well (350) Phase Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Energy Well Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Melee Analysis Suite Centrium Medium Armor Plating Centrium Medium Armor Plating System Mapper Deep Network Scanner System Shield Improved System Shield Ghost Barrier > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Armored Leg Advanced Heat Sink Heavy Gauss Cannon Phasing Sabre [Rating: 114] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Armored Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Energy Well Processor Visual Processing Unit Hackware System Shield Protection Centrium Medium Armor Plating Weapon Phasing Sabre Energy Gun Wave Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . 2 2 2 . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 83 | 6 3 8 8 1 1 16 . 2 9 1 8 1 19 Power 9 | 1 . 1 1 . 1 1 . . . . 1 . 3 Engine 5 | 1 . 1 1 . . 1 . . . . 1 . . Core 2 | . . . . . 1 . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 19 | 2 . 3 2 . . 2 . 1 1 . 2 . 6 Treads 2 | 2 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . 2 . . . . 1 . 4 Flight 9 | . . 3 2 . . . . 1 1 . . . 2 Utility 41 | 1 2 2 4 1 . 11 . 1 7 1 3 1 7 Device 17 | . 1 1 1 1 . 5 . . 4 . 2 . 2 Storage 2 | 1 . . . . . . . . . . . . 1 Processor 12 | . 1 1 2 . . 5 . . 1 1 . . 1 Hackware 7 | . . . 1 . . 1 . 1 2 . 1 . 1 Protection 3 | . . . . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 1 2 1 . . 2 . . 1 . 2 . 3 Energy Gun 3 | 1 . 1 . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 . . . 1 . . . . . . 3 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . . 1 2 . . . . Parts Lost 32 | . 1 1 . . 4 . 1 6 . 1 2 . 16 Power 3 | . 1 . . . 1 . . . . . . . 1 Propulsion 9 | . . 1 . . . . 1 2 . . 1 . 4 Utility 18 | . . . . . 2 . . 4 . 1 1 . 10 Weapon 2 | . . . . . 1 . . . . . . . 1 Highest Loss Streak 10 | . 1 1 . . 4 . 1 6 . 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 3 6 5 4 4 4 4 5 4 4 4 4 4 4 Power . | . 1 . . . . . 1 1 1 1 . . . Propulsion . | 2 3 . . 1 1 1 1 . . . . . . Utility 2 | . 1 3 1 2 2 3 3 2 3 3 3 4 1 Weapon . | . 1 1 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 4 1 2 . . 2 . 1 1 . 1 3 4 Power 3 | . . 1 . . . . . . . . . 1 1 Propulsion 5 | . 4 . . . . . . . . . . . 1 Utility 6 | . . . . . . 2 . 1 . . 1 1 1 Weapon 5 | . . . 2 . . . . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 82 94 84 72 89 88 82 76 76 73 100 89 Engine 2 | . 9 6 9 7 2 2 6 5 . . 1 5 2 Treads 1 | . 28 8 . . . . . . . . . . . Hover 2 | . . . . . . 4 8 5 . . . 5 5 Flight 4 | . . 13 18 15 15 7 . . 3 5 1 . 1 Device 10 | . 5 8 17 23 12 15 20 18 8 6 7 6 9 Storage 1 | . 14 4 . . . . . . . . . . 2 Processor 26 | . 6 19 26 23 23 35 33 30 23 27 29 29 26 Hackware 20 | . . . 7 7 7 12 13 14 32 29 28 29 24 Protection 1 | . . . . . . . . . . . . 4 4 Energy Gun 2 | . 9 4 8 . . . . . . . 1 5 1 Ballistic Gun 2 | . 18 17 7 . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 6 5 1 . . . . Slashing Weapon 2 | . . . . 7 5 . . . 4 5 1 5 3 Peak Build Rating 114 | 6 8 11 26 27 25 58 58 61 62 72 91 95 114 Average Rating 62 | 4 7 9 20 24 23 50 53 51 59 66 67 94 94 On Entrance 39 | . 6 7 11 24 24 21 58 52 29 62 67 91 95 Avg Prop Armor Cover (%) 9 | . . . . . . 8 . 26 . . . 1 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 10 11 10 9 8 9 18 18 18 4 4 23 29 56 Greatest Support 40 | 40 40 40 10 10 10 22 22 11 6 7 25 25 33 Greatest Overweight (x) 3 | 3 . . . . . 1 1 1 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 5 4 3 4 4 5 4 4 3 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 6 4 5 4 4 5 5 5 5 4 5 5 5 Class Distribution -------------------- 47% | Wizard-Mutant 16% | Hacker-Scout 13% | Wizard-Scout 7% | Mutant 5% | Scout 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Extension Wizard-Mutant | -5/Cetus Wizard-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Matter Collected 1412 | 251 55 145 60 . 8 254 28 28 133 . 75 40 335 Remotely . | . . . . . . . . . . . . . . Salvage Created 864 | . 239 142 60 . . 154 28 28 . . . . 213 Parts 43 | . 8 11 1 . . 4 1 3 . . . . 15 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 19 | . 5 4 . . . 2 1 . . . . . 7 Melee 4 | . . . . . . 1 1 . . . . . 2 Guns 9 | . 5 4 . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . 5 Classes Destroyed 8 | . 4 1 . . . 1 1 . . . . . 1 Hauler 2 | . . 1 1 . . . . . . . . . . Recycler 2 | . 1 . . . . 1 . . . . . . . Operator 2 | . . . . . . 1 . . . . . . 1 Watcher 2 | . 1 1 . . . . . . . . . . . Swarmer 13 | . 3 4 . . . 2 . . . . . . 4 Grunt 2 | . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . 1 . . . . . 2 Best Kill Streak 5 | . 5 4 1 . . 2 1 1 . . . . 5 Combat Bots Only 5 | . 4 4 . . . 2 1 . . . . . 5 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Hostile Shots Fired 505 | . 24 76 2 . 14 21 19 20 23 3 26 18 259 Missed 187 | . 6 33 2 . 3 9 2 5 18 1 13 10 85 Hits 318 | . 18 43 . . 11 12 17 15 5 2 13 8 174 Melee 1 | . . 1 . . . . . . . . . . . Projectile 317 | . 18 42 . . 11 12 17 15 5 2 13 8 174 AOE 3 | . . . . . . . . . . . . . 3 Critical Strikes 11 | . . . . . . 1 2 . . . 1 3 4 Damage Taken 5874 | . 214 411 26 . 246 212 250 696 70 36 282 269 3162 Core 2438 | . . 129 13 . 145 85 30 584 51 . 165 83 1153 Absorbed by Shields 134 | . . . . . 39 . . . . . 52 43 . Regen/Repaired (Parts) 639 | . . . 61 . . 107 . . . . . . 471 Core Remaining (%) 75 | 100 100 67 97 . 79 . . . 11 . . 75 . Volleys Fired 70 | . 21 22 4 . . 1 . . . . . 7 15 Largest 2 | . 2 2 2 . . 1 . . . . . 1 2 Hottest 102 | . 60 65 65 . . 44 . . . . . 81 102 Shots Fired 128 | . 42 41 8 . . 1 . . . . . 7 29 Gun 95 | . 42 38 8 . . . . . . . . 7 . Cannon 33 | . . 3 . . . 1 . . . . . . 29 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 105 | . 34 37 4 . . 1 . . . . . . 29 Thermal 15 | . 8 . . . . . . . . . . 7 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 8 | . . 4 4 . . . . . . . . . . Robot Hit Streak 8 | . 5 8 4 . . . . . . . . 5 5 Robot Miss Streak 5 | . 2 5 2 . . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 99 | . 28 19 6 . . 5 7 1 . . 1 5 27 Core Hits 39 | . 15 9 3 . . . 1 1 . . . 1 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . 2 2 . . . . . . Critical Strikes 14 | . . 1 . . . 2 2 . . . . . 9 Destroy 1 | . . 1 . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . 6 Smash 4 | . . . . . . 2 2 . . . . . . Sever 3 | . . . . . . . . . . . . . 3 Melee Attacks 90 | . . . . . . 21 14 1 3 4 4 . 43 Impact 36 | . . . . . . 21 14 1 . . . . . Slashing 54 | . . . . . . . . . 3 4 4 . 43 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2310 | . 232 218 128 . . 236 236 56 . . 82 132 990 Guns 683 | . 231 218 102 . . . . . . . . 132 . Cannons 529 | . . . . . . . . . . . . . 529 Explosions 48 | . . . 26 . . . . . . . . . 22 Melee 1049 | . . . . . . 236 236 56 . . 82 . 439 Ramming 1 | . 1 . . . . . . . . . . . . Kinetic 887 | . 173 159 26 . . . . . . . . . 529 Thermal 238 | . 58 . 26 . . . . . . . . 132 22 Explosive . | . . . . . . . . . . . . . . Electromagnetic 135 | . . 59 76 . . . . . . . . . . Impact 528 | . . . . . . 236 236 56 . . . . . Slashing 521 | . . . . . . . . . . . 82 . 439 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 1 . . . 8 Average Corruption 2 | . . . . . . . 1 1 1 . . . 3 Corruption Purged 1 | . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . 1 1 . . . . 15 Message Errors 5 | . . . . . . . 1 . . . . . 4 Matter Fused 4 | . . . . . . . . 1 . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 309 | . . . . . . 159 72 . . . . . 78 Projectiles 41 | . . . . . . . . . . . . . 41 Explosions . | . . . . . . . . . . . . . . Melee 268 | . . . . . . 159 72 . . . . . 37 Knockbacks 2 | . . . . . . . 1 . . . . . 1 Impact 1 | . . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . 26 . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 202 | . 76 30 30 . . . . . . . . 149 202 Average Temperature 49 | . 34 12 14 . . . . . . . . 75 71 Received Heat Transfer 274 | . 105 51 . . 9 45 . . . . 34 9 21 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . . . . Impact Corruptions 10 | . . . . . . 7 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 410 | . 125 . 50 . . . . . . . . 185 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 100 100 . . . 100 100 100 63 Level 1 11 | . . . . . . . . . . . . . 36 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 376 | . 117 114 39 . 15 103 . . . 52 147 158 376 Initial 64 | . . 34 39 . 3 7 . . . 52 . 64 61 Average 72 | . 38 70 12 . 2 31 . . . 25 77 81 126 Influence Increases 2546 | . 162 199 42 5 30 378 30 20 150 22 471 300 737 Destroy 0b10 Robot/C 880 | . 100 80 . . . 60 20 20 . . 200 160 240 Destroy 0b10 Robot/NC 55 | . 10 10 5 . . 10 . . . . . 10 10 Destroy Leader 110 | . 22 14 2 . . 10 10 . . . 20 . 32 Allied During Kill 182 | . . . . . . 1 . . . . 38 116 27 Successful Hack 110 | . . 5 3 5 . 46 . . . 14 8 . 29 Disable Machine 135 | . . 15 . . . 15 . . . . . . 105 Destroy Structure 189 | . . . 2 . . 11 . . . 8 10 14 144 Partial Spotted 90 | . 15 15 15 . . . . . . . 30 . 15 Lose Combat Pursuer 795 | . 15 60 15 . 30 225 . . 150 . 165 . 135 Influence Decreases 2546 | . 80 188 135 . 20 372 51 20 66 106 356 305 847 Entered New Map 253 | . . 48 54 . 2 8 9 . . 32 . 51 49 Time Decay 1500 | . 70 130 81 . . 344 40 10 66 34 216 230 279 Lost Part 134 | . 10 10 . . 18 . 2 10 . 10 20 . 54 Lost Ally 258 | . . . . . . 20 . . . . 120 24 94 Purge Threat 401 | . . . . . . . . . . 30 . . 371 Squads Dispatched 16 | . 1 1 1 . . 4 . . . . 1 . 8 Investigation 2 | . . . . . . 1 . . . . . . 1 Extermination 6 | . . . . . . 2 . . . . . . 4 Reinforcement 7 | . 1 1 1 . . 1 . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Distress Signals 8 | . 1 2 1 . . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 9 15 4 . 5 20 1 4 10 2 14 10 30 Peak Tracking Total 7 | . 4 6 3 . 3 5 1 4 7 2 5 5 7 Tactical Retreats 26 | . 1 3 1 . 2 6 . . 5 . 3 . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Traps Triggered 6 | . . . . . 2 . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Machines Disabled 9 | . . 1 . . . 1 . . . . . . 7 Max in Single Turn 5 | . . 1 . . . 1 . . . . . . 5 Energy Cycler 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Machines Accessed 45 | . 1 2 5 1 . 9 . 4 . 4 10 . 9 Terminals 25 | . . 2 2 1 . 3 . . . 3 10 . 4 Fabricators 2 | . . . . . . 1 . . . . . . 1 Repair Stations 6 | . . . 1 . . 3 . . . . . . 2 Recycling Units 4 | . 1 . 1 . . 2 . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . 1 . . . . . . . . . 1 Total Hacks 171 | . 3 5 13 1 . 27 . 30 . 26 16 . 50 Successful 123 | . 2 3 6 1 . 18 . 30 . 14 12 . 37 Failed 48 | . 1 2 7 . . 9 . . . 12 4 . 13 Catastrophic 8 | . . . 1 . . 2 . . . 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . . 3 . . . . . . . 9 2 1 6 Terminals 77 | . . 5 5 1 . 7 . . . 24 16 . 19 Fabricators 7 | . . . . . . 2 . . . . . . 5 Repair Stations 33 | . . . 2 . . 13 . . . . . . 18 Recycling Units 12 | . 3 . 4 . . 5 . . . . . . . Scanalyzers 8 | . . . . . . . . . . 2 . . 6 Garrison Access 4 | . . . 2 . . . . . . . . . 2 Terminal Hacks 68 | . . 1 1 1 . 2 . 30 . 12 12 . 9 Record 12 | . . . . . . 1 . 11 . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . Open Door 8 | . . . . . . . . . . . 8 . . Open DSF 3 | . . . . 1 . 1 . . . . . . 1 Level Access Points 3 | . . . . . . . . . . 1 1 . 1 Branch Access Points 3 | . . . . . . . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . Alert Level 6 | . . . 1 . . . . . . 1 1 . 3 Unreport Threat 4 | . . . . . . . . . . 1 . . 3 Locate Traps 1 | . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . . 2 . . . Security Status 1 | . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 3 | . . . . . . 1 . . . . . . 2 Repair Station Hacks 30 | . . . 2 . . 10 . . . . . . 18 Scan Component 16 | . . . 1 . . 6 . . . . . . 9 Repair 14 | . . . 1 . . 4 . . . . . . 9 Recycling Unit Hacks 10 | . 2 . 3 . . 5 . . . . . . . Process 2 | . . . 1 . . 1 . . . . . . . Report Inventory 4 | . 1 . 1 . . 2 . . . . . . . Retrieve Matter 3 | . . . 1 . . 2 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 2 . . 6 Retrieve Study 8 | . . . . . . . . . . 2 . . 6 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 1 2 4 . . 6 . . . 2 2 . 6 Full Trace Events 3 | . . . 1 . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . Parts Built 3 | . . . . . . 2 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 111 | . . . . . . 53 . . . . . . 58 Total Part Build Rating 19 | . . . . . . 12 . . . . . . 7 Part Studies Acquired 7 | . . . . . . . . . . 2 . . 5 Parts Repaired 13 | . . . 1 . . 4 . . . . . . 8 Time 813 | . . . 26 . . 215 . . . . . . 572 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 205 | . . . 37 . . 168 . . . . . . . Retrieved Matter 205 | . . . 37 . . 168 . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Total Allies 22 | . . . . . . 1 . . . . 13 5 3 Largest Group 8 | . . . . . . 1 . . . . 5 8 7 Highest-Rated Group 702 | . . . . . . 30 . . . . 285 702 594 Highest-Rated Ally 159 | . . . . . . 30 . . . . 159 159 152 Total Orders 3 | . . . . . . . . . . . 1 2 . GUARD 2 | . . . . . . . . . . . 1 1 . AID 1 | . . . . . . . . . . . . 1 . Ally Attacks 187 | . . . . . . 4 . . . . 60 84 39 Total Damage 4845 | . . . . . . 116 . . . . 1277 2463 989 Kills 28 | . . . . . . 1 . . . . 10 11 6 Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Active Infowar (turns) 5708 | . 256 265 225 7 66 1085 116 114 958 94 573 521 1428 Optics 5590 | . 138 265 225 7 66 1085 116 114 958 94 573 521 1428 Sensors 1673 | . . 215 162 7 9 874 116 101 . . . . 189 Terrain 2051 | . . . 215 7 66 876 116 114 628 29 . . . Structural 215 | . 118 . 63 7 27 . . . . . . . . Decoding 2600 | . . . . . . . . . . 78 573 521 1428 Jamming 2 | . . . . . . 2 . . . . . . . Robot Analysis Total 154 | . . . . . . . . 154 . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . 7 . 20 Patrols 13 | . . . . . . . . . . . 5 . 8 Reinforcements 6 | . . . . . . . . . . . . . 6 Guards 8 | . . . . . . . . . . . 2 . 6 Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Turns Passed 5836 | 88 296 265 225 7 66 1085 116 114 958 94 573 521 1428 Spaces Moved 5965 | 50 143 328 438 12 113 1289 69 103 1401 207 808 157 847 Core 967 | 18 . . . . . . . 28 498 . 400 . 23 Treads 208 | 32 143 33 . . . . . . . . . . . Legs 208 | . . . . . . . . . . . 1 157 50 Wheels . | . . . . . . . . . . . . . . Hover 900 | . . . . . . 287 69 75 . . 7 . 462 Flight 3682 | . . 295 438 12 113 1002 . . 903 207 400 . 312 Fastest Speed 34 | 50 160 37 34 34 34 34 56 50 40 40 40 120 37 Average Speed 59 | 148 160 49 36 34 34 40 113 100 54 40 54 173 74 Slowest Speed 200 | 200 160 160 37 34 34 120 120 120 100 40 120 190 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . 7 1 . . 2 . . . 4 1 . 2 Potential Cave-ins 9 | . . . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 29 27 43 . 77 25 11 80 96 7 81 58 24 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 35 | . . . . . . . 1 34 . . . . . Known Exits Taken 10 | . . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 5 . . . . Spaces Dug 56 | . . . . . . 12 . . 3 4 3 . 34 Terrain Destroyed 120 | . . . 2 . . 12 . . 3 4 3 . 96 Melee 53 | . . . . . . 12 . . 3 4 3 . 31 Projectile 15 | . . . . . . . . . . . . . 15 AOE 52 | . . . 2 . . . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Ext Cet Fac Total 7946 | 61 175 388 494 14 139 1807 82 112 1587 209 930 402 1546 Wait 1547 | . . 26 26 . . 452 . . 166 . 65 229 583 Move 5918 | 49 142 313 435 11 112 1284 68 102 1400 198 805 156 843 Hop 17 | . . 7 1 . . 2 . . . 4 1 . 2 Pick Up 52 | 6 4 4 7 . . 9 . 2 4 1 4 4 7 Fast Attach 67 | 6 1 4 4 . 1 16 . 1 6 . 7 1 20 Attach 22 | . . 1 2 2 . 2 . 1 3 2 2 . 7 Detach 13 | . . . 1 1 . 2 . 1 . . . . 8 Swap 23 | . 2 4 7 . . 3 . . 1 . . . 6 Drop 58 | . 4 7 7 . . 13 . 4 4 . 2 5 12 Fire 70 | . 21 22 4 . . 1 . . . . . 7 15 Melee 90 | . . . . . . 21 14 1 3 4 4 . 43 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 56 | . . . . . 26 . . . . . 30 . . Rewire 12 | . . . . . . 2 . . . . 10 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 8 exits: Res x4 / Upp x2 / Arm / Gar) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 611 | -9/Materials | Discovered new exit (range 15) 649 | -9/Materials | Identified exit to Materials 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Utility x2 820 | -8/Materials | Repaired Lgt. Assault Rifle 869 | -8/Materials | Discovered new exit (range 17) 875 | -8/Materials | Identified exit to Factory 875 | -8/Materials | Entered Factory 875 | -7/Factory | Evolved 2 slots: Utility x2 882 | -7/Factory | Identified exit to DSF 882 | -7/Factory | Entered DSF 912 | -7/DSF | Additional patrols routed to DSF 927 | -7/DSF | Discovered new exit (range 17) 948 | -7/DSF | Identified exit to Factory 948 | -7/DSF | Entered Factory 948 | -6/Factory | Evolved 2 slots: Utility x2 951 | -6/Factory | Build established: Scout 959 | -6/Factory | Lost 4 parts (1p2u1w) 1138 | -6/Factory | Repaired Broken Lgt. Nuclear Core 1311 | -6/Factory | Build established: Hacker-Scout 1578 | -6/Factory | Fabricated Antigrav System (x2) 1768 | -6/Factory | Discovered new exit (range 7) 1787 | -6/Factory | Identified exit to Lower Caves 1882 | -6/Factory | Repaired Antigrav System 1940 | -6/Factory | Repaired Antigrav System 1991 | -6/Factory | Repaired Angular Momentum Engine 2033 | -6/Factory | Entered Lower Caves 2106 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2110 | -6/Lower Caves | Identified exit to Data Miner 2129 | -6/Lower Caves | Identified exit to Lower Caves 2149 | -6/Lower Caves | Entered Data Miner 2149 | -6/Data Miner | Discovered new exit (range 6) 2171 | -6/Data Miner | Met Data Miner 2202 | -6/Data Miner | Learned location of Section 7 (-2) 2202 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2223 | -6/Data Miner | Received God Mode back door access code from Data Miner 2232 | -6/Data Miner | Destroyed Data Miner 2235 | -6/Data Miner | Interfaced with the Data Conduit 2238 | -6/Data Miner | Found Prototype Hackware 2238 | -6/Data Miner | Identified Deep Network Scanner 2242 | -6/Data Miner | Found Prototype Hackware 2244 | -6/Data Miner | Found Prototype Hackware 2259 | -6/Data Miner | Core integrity fell below 50% 2262 | -6/Data Miner | Identified exit to Proximity Caves 2263 | -6/Data Miner | Entered Proximity Caves 2263 | -5/Proximity Caves | Identified Ghost Barrier 2264 | -5/Proximity Caves | Core integrity fell below 20% 2264 | -5/Proximity Caves | Identified System Mapper 2276 | -5/Proximity Caves | Learned location of 1 exit from Factory 2294 | -5/Proximity Caves | Lost 6 parts (2n4u) 2435 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2539 | -5/Proximity Caves | Build established: Wizard-Mutant 2546 | -5/Proximity Caves | Learned Factory stockpile data 2679 | -5/Proximity Caves | Discovered new exit (range 11) 2694 | -5/Proximity Caves | Identified exit to Factory 2879 | -5/Proximity Caves | Build established: Wizard-Scout 3221 | -5/Proximity Caves | Entered Factory 3221 | -5/Factory | Evolved 2 slots: Utility x2 3222 | -5/Factory | Identified exit to Factory 3224 | -5/Factory | Loaded intel: 272 machine locations 3271 | -5/Factory | Identified exit to Upper Caves 3271 | -5/Factory | Identified exit to Extension 3315 | -5/Factory | Entered Extension 3316 | -5/Extension | Loaded intel: 37 machine locations 3418 | -5/Extension | Rescued a captive Derelict 3428 | -5/Extension | Rescued a captive Derelict 3430 | -5/Extension | Rescued a captive Derelict 3452 | -5/Extension | Rescued a captive Derelict 3483 | -5/Extension | Spotted B-75 Beast 3487 | -5/Extension | Rescued a captive Derelict 3491 | -5/Extension | Spotted B-75 Beast 3521 | -5/Extension | Build established: Wizard-Mutant 3530 | -5/Extension | Rescued a captive Derelict 3541 | -5/Extension | Rescued a captive Derelict 3541 | -5/Extension | Rescued a captive Derelict 3551 | -5/Extension | Energy Cycler disabled 3552 | -5/Extension | Rescued a captive Derelict 3554 | -5/Extension | Rescued a captive Derelict 3557 | -5/Extension | Rescued A7 3759 | -5/Extension | Identified exit to Cetus 3888 | -5/Extension | Entered Cetus 3888 | -5/Cetus | Accompanied by 5 allies (A7) 3889 | -5/Cetus | Loaded intel: 24 machine locations 3893 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 3903 | -5/Cetus | Spotted Cetus Guard 3904 | -5/Cetus | Spotted Cetus Guard 3907 | -5/Cetus | Spotted Cetus Guard 3907 | -5/Cetus | Spotted Cetus Guard 3912 | -5/Cetus | Allies destroyed Cetus Guard 3923 | -5/Cetus | Allies destroyed Cetus Guard 3931 | -5/Cetus | Allies destroyed Cetus Guard 3940 | -5/Cetus | Allies destroyed Cetus Guard 4030 | -5/Cetus | Started Cetus Manufacturing Module 4055 | -5/Cetus | Manufactured an Enhanced Grunt 4080 | -5/Cetus | Manufactured an Enhanced Grunt 4105 | -5/Cetus | Manufactured an Enhanced Grunt 4130 | -5/Cetus | Manufactured an Enhanced Grunt 4155 | -5/Cetus | Manufactured an Enhanced Grunt 4216 | -5/Cetus | Discovered new exit (range 17) 4253 | -5/Cetus | Spotted Cetus Guard 4253 | -5/Cetus | Spotted Cetus Guard 4264 | -5/Cetus | Spotted Cetus Guard 4264 | -5/Cetus | Spotted Cetus Guard 4264 | -5/Cetus | Allies destroyed Cetus Guard 4282 | -5/Cetus | Allies destroyed Cetus Guard 4284 | -5/Cetus | Allies destroyed Cetus Guard 4287 | -5/Cetus | Allies destroyed Cetus Guard 4300 | -5/Cetus | Discovered exit to Factory (range 18) 4315 | -5/Cetus | Met Revision 17 4409 | -5/Cetus | Entered Factory 4409 | -4/Factory | Accompanied by 7 allies (A7) 4409 | -4/Factory | Evolved 2 slots: Utility x2 4410 | -4/Factory | Loaded intel: 308 machine locations 4536 | -4/Factory | Repaired Angular Momentum Engine+ 4594 | -4/Factory | Repaired Wave Gun 4633 | -4/Factory | Repaired Adv. Weight Redist. System 4691 | -4/Factory | Repaired Phasing Sabre 4742 | -4/Factory | Repaired Energy Well 4794 | -4/Factory | Repaired Arm. Leg 4904 | -4/Factory | Repaired Centrium Medium Armor Plating 4985 | -4/Factory | Lost 4 allies 5007 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 5104 | -4/Factory | Fabricated Field Propulsion Array (x1) 5189 | -4/Factory | Fabricated B-60 Warrior? 5397 | -4/Factory | Identified exit to Garrison 5475 | -4/Factory | Lost 3 parts (1n2u) 5523 | -4/Factory | Core integrity fell below 50% 5718 | -4/Factory | Repaired Mic. Fission Core 5760 | -4/Factory | Identified exit to Upper Caves 5760 | -4/Factory | Identified exit to Armory 5772 | -4/Factory | Identified exit to Research 5798 | -4/Factory | Intercept squad dispatched 5817 | -4/Factory | Spotted Tracker 5818 | -4/Factory | Spotted Tracker 5827 | -4/Factory | Core integrity fell below 20% 5834 | -4/Factory | Spotted Combat Programmer 5837 | -4/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 05825_ Adv. Heat Sink destroyed. 05826_ Dropped Lgt. Antimatter Reactor. 05830_ Imp. System Shield destroyed. 05831_ Imp. Heat Sink destroyed. 05832_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2Y. 05832_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05833_ Ghost Barrier destroyed. 05835_ Penetrated by EMDS Slug. 05835_ Deep Network Scanner destroyed. 05835_ Melee Analysis Suite destroyed. 05836_ Impulse Thruster destroyed. 05837_ >> DECODED: Patrol location. 05837_ System corrupted: Adv. Sensor Array rejected. 05837_ Adv. Weight Redist. System destroyed. 05837_ Penetrated by EMDS Slug. 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