Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.22 @ 18:21:20 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (139) 695 Value Destroyed (5654) 5654 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4473) 4473 TOTAL SCORE: 17382 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -99 Cogmind --------- Core Integrity 903/1000 Matter 165/300 Energy 106/125 System Corruption 5% Temperature Cool (0) Movement Rolling (150) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flexi-carbon Leg Wheel > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Improved Hacking Suite System Shield > --- WEAPON (3) ------- Improved EM Pulse Cannon Magnetic Acceleration Cannon Axe > --- INVENTORY (22) --- Heavy Treads Wheel Wheel Improved Coolant Injector High-capacity Matter Pod (0) Long-range Terrain Scanner Improved Weapon Cycler Improved ECM Suite Cloaking Device Improved Weapon Shielding Layered Medium Armor Plating Improved Shock Absorption System Relay Coupler [NC] (31) Relay Coupler [Hunter] (20) Dynamic Insulation System Improved System Backup Module Long-range Tractor Beam Proton Cannon Tiamat Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Layered Medium Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Gatling Laser Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Wheel Wheel Wheel Improved Thermal Generator Improved Coolant Injector High-capacity Matter Pod Long-range Terrain Scanner Improved Weapon Cycler Improved ECM Suite Cloaking Device Experimental Utility Shielding Improved Weapon Shielding Improved Shock Absorption System Relay Coupler [NC] Relay Coupler [Hunter] Dynamic Insulation System Improved System Backup Module Long-range Tractor Beam Improved EM Pulse Cannon Magnetic Acceleration Cannon Tiamat Missile Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . . . 3 . . . 2 . . . 1 . . . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 305 | 7 11 9 3 4 36 3 41 3 21 19 12 7 24 31 8 36 30 Power 13 | 1 . 1 . . 2 . . . . 1 1 1 . 1 . 3 2 Engine 11 | 1 . 1 . . 1 . . . . 1 1 1 . 1 . 2 2 Core 2 | . . . . . 1 . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 45 | 2 . 2 . . 4 . 6 . 2 1 2 1 2 5 2 11 5 Treads 14 | 1 . . . . 3 . 2 . . . . . . 1 1 5 1 Leg 5 | . . . . . . . . . . . . . . 2 . 2 1 Wheel 26 | 1 . 2 . . 1 . 4 . 2 1 2 1 2 2 1 4 3 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 155 | 2 9 5 2 2 19 3 30 2 10 10 6 2 10 15 2 14 12 Device 99 | 1 3 2 . 1 14 2 25 1 6 7 3 1 4 11 1 11 6 Storage 13 | 1 3 1 2 1 . . . . . . 1 . 2 . . . 2 Processor 6 | . . . . . 1 . . . 2 . 1 . . 1 . . 1 Hackware 5 | . . . . . 1 . . . . . . . 2 . 1 . 1 Protection 32 | . 3 2 . . 3 1 5 1 2 3 1 1 2 3 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 92 | 2 2 1 1 2 11 . 5 1 9 7 3 3 12 10 4 8 11 Energy Gun 3 | . . . . . 2 . . . . . . . . . . . 1 Energy Cannon 38 | . . . . . 4 . 4 . 5 3 2 3 5 3 3 4 2 Ballistic Gun 16 | 2 2 . 1 1 3 . 1 1 . 3 . . . . . 2 . Ballistic Cannon 10 | . . . . . . . . . 3 . . . 1 3 . 1 2 Launcher 8 | . . . . . 2 . . . 1 1 . . . 2 . . 2 Special Weapon 3 | . . 1 . 1 . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . 1 . 5 2 1 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . 1 . . . . . 1 . . . 2 Parts Lost 27 | . . . . . 1 . . . . 1 . 1 . 7 . 15 2 Power 3 | . . . . . . . . . . . . . . 1 . 2 . Propulsion 13 | . . . . . . . . . . 1 . 1 . 4 . 6 1 Utility 2 | . . . . . . . . . . . . . . . . 2 . Weapon 9 | . . . . . 1 . . . . . . . . 2 . 5 1 Highest Loss Streak 4 | . . . . . 1 . . . . 1 . 1 . 4 . 4 2 Average Slot Usage (%) 97 | . 100 100 100 99 99 90 99 90 99 88 96 94 98 96 92 99 98 Engine 7 | . 14 14 14 14 4 9 9 9 7 7 7 7 6 5 6 5 4 Treads 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 7 5 . Wheel 12 | . 14 14 14 14 17 18 18 18 15 8 11 9 11 11 10 9 10 Device 14 | . 11 12 . . 10 13 16 15 26 18 22 21 20 12 12 9 7 Storage 18 | . 14 14 27 27 18 18 18 18 15 15 21 23 20 20 20 20 17 Processor 9 | . . . . . 8 9 9 9 10 15 8 7 6 12 13 13 16 Hackware 3 | . . . . . 6 . . . . . . . 5 6 7 6 9 Protection 1 | . 2 1 . . 1 4 1 2 . 4 . 1 . . . 3 4 Energy Cannon 8 | . . . . . 9 . 17 . 10 5 14 15 11 9 6 12 8 Ballistic Gun 5 | . 28 26 28 26 6 9 . 9 . 3 . . . . . 4 . Slashing Weapon 1 | . . . . . . . . . . . . . 5 3 6 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 40 46 44 43 57 60 62 60 59 65 68 74 85 85 79 90 90 Greatest Support 40 | 10 10 10 10 10 20 20 20 20 20 28 28 28 28 22 20 40 22 Greatest Overweight (x) 8 | 1 3 4 4 4 2 2 3 2 2 3 3 3 4 7 6 8 7 Average Overweight (x) 2 | . 1 3 4 3 2 2 2 2 2 1 2 2 2 3 4 4 3 Largest Inventory Capacity 22 | 6 12 12 18 16 16 16 16 16 16 16 20 20 22 22 22 22 22 Average Capacity 18 | 5 9 11 15 15 16 16 16 16 16 16 19 20 21 22 22 22 22 Most Carried 22 | 6 10 12 14 15 16 16 16 16 16 16 20 20 22 22 22 22 22 Average Carried 17 | 3 8 11 12 14 15 16 15 15 15 15 18 19 21 20 19 18 21 Final Capacity 22 | 6 10 12 16 16 16 16 16 16 16 16 20 20 22 22 22 22 22 Final Carried 22 | 6 10 12 14 15 16 16 16 16 16 15 20 20 22 19 22 20 21 Class Distribution -------------------- 23% | Mutant 14% | Scavenger-Assassin 13% | Scavenger-Skirmisher 13% | Skirmisher 12% | Hauler-Assassin 11% | Hauler-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Mutant | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Assassin | -6/Factory Scavenger-Assassin | -6/Garrison Hauler-Assassin | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4261 | 163 385 158 . 80 626 40 420 . 145 329 90 105 130 697 47 580 266 Remotely 577 | . . . . . . . . . 43 176 . . . 237 . 121 . Salvage Created 6198 | 39 297 230 . . 925 136 616 203 156 810 130 108 215 935 47 1134 217 Parts 309 | 8 18 17 . . 30 11 43 12 5 41 6 8 14 33 5 43 15 Haulers Intercepted 8 | . . . . . 4 . 1 . 1 . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 107 | . 7 4 . . 12 5 10 4 2 19 1 2 . 21 . 16 4 Guns 41 | . 7 4 . . 3 5 . 4 . 14 . . . . . 4 . Cannons 39 | . . . . . 3 . 10 . 2 1 1 2 . 7 . 11 2 AOE 19 | . . . . . 5 . . . . 4 . . . 8 . . 2 Classes Destroyed 14 | 1 2 1 . . 3 1 2 . 1 1 . . . 1 . 1 . Worker 10 | . . . . . 1 . . . 2 . . . 3 . 1 . 3 Builder 3 | . . 1 . . . . 1 . . . . . 1 . . . . Tunneler 5 | 2 . 1 . . 1 . . . . . . . . . 1 . . Hauler 8 | . . . . . 4 . 1 . 1 . 1 . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 5 | . 1 . . . 1 . . . . . . . 2 1 . . . Swarmer 22 | . . . . . . 3 . . . 7 . . . 11 . 1 . Grunt 48 | . 7 4 . . 10 1 2 2 1 9 . . . 2 . 8 2 Brawler 2 | . . . . . . . . . . . . . . 1 . 1 . Duelist 5 | . . . . . . . 1 . . 2 . . . 1 . 1 . Sentry 23 | . . . . . 2 1 7 2 . . 1 1 . 4 . 4 1 Hunter 3 | . . . . . . . . . . 1 . . . 2 . . . Programmer 3 | . . . . . . . . . 1 . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 6 8 . . 8 5 2 4 2 9 1 1 2 6 1 5 2 Combat Bots Only 9 | . 5 7 . . 7 5 2 4 1 9 1 1 . 6 . 5 2 Max Kills in Single Turn 4 | 1 1 1 . . 3 1 2 1 1 4 1 1 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . 4 . . . 3 . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 6383 | . 148 173 . . 286 71 224 139 169 461 72 112 . 1338 . 2573 617 Core 846 | . 43 17 . . 48 12 45 18 . 49 18 7 . 215 . 277 97 Absorbed by Shields 619 | . . . . . . . . . . 9 . 41 . 57 . 512 . Core Remaining (%) 76 | 100 . . . 76 . . . 77 . . . 89 . . . 42 . Volleys Fired 253 | 3 19 15 . 1 40 . 25 . 15 8 4 5 6 51 . 51 10 Largest 3 | 2 2 2 . 1 2 . 2 . 2 2 2 2 3 3 . 3 2 Hottest 245 | 40 46 100 . 100 150 . 150 . 150 144 138 160 239 228 . 245 159 Shots Fired 582 | 6 38 26 . 1 75 9 48 15 29 70 8 9 13 81 . 142 12 Gun 227 | 6 38 22 . . 44 9 . 15 . 60 . . . . . 33 . Cannon 323 | . . . . . 26 . 48 . 28 9 8 9 11 66 . 109 9 Launcher 25 | . . . . . 5 . . . 1 1 . . . 15 . . 3 Special 7 | . . 4 . 1 . . . . . . . . 2 . . . . Kinetic 290 | 6 38 22 . . 44 9 . 15 7 60 . . 1 36 . 46 6 Thermal 191 | . . 4 . 1 26 . 48 . 21 3 . 9 7 3 . 67 2 Explosive 5 | . . . . . . . . . 1 1 . . . . . . 3 Electromagnetic 94 | . . . . . 5 . . . . 6 8 . 3 42 . 29 1 Robot Hit Streak 20 | 3 11 7 . . 16 16 20 9 11 12 6 3 7 10 . 11 8 Robot Miss Streak 9 | 1 2 4 . . 3 . 2 2 4 4 1 3 1 9 . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Autonomous 84 | . . . . . . 9 . 15 . 60 . . . . . . . Shots Hit Robots 412 | 3 25 16 . . 52 9 23 13 17 43 6 3 13 58 2 110 19 Core Hits 229 | 2 13 9 . . 30 6 15 5 11 28 3 2 8 33 2 50 12 Critical Hits 16 | . 1 1 . . 2 . 1 1 1 2 . 1 . . . 6 . Critical Kills 6 | . 1 . . . . . 1 . . 1 . 1 . . . 2 . Critical Parts Destroyed 9 | . . 1 . . 2 . . 1 1 1 . . . . . 3 . Melee Attacks 47 | . . . . . . . . . . . 1 . 12 1 5 9 19 Impact . | . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . 1 . 12 1 5 9 19 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . 4 . 2 . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14119 | 21 412 269 . . 1633 219 650 316 458 1691 153 83 855 2154 191 3498 1516 Guns 3549 | 21 412 269 . . 437 219 . 316 . 1392 . . . . . 483 . Cannons 5687 | . . . . . 475 . 650 . 434 59 153 83 237 1056 . 2298 242 Explosions 2606 | . . . . . 721 . . . . 240 . . 162 1098 . . 385 Melee 2253 | . . . . . . . . . . . . . 456 . 191 717 889 Ramming 24 | . . . . . . . . . 24 . . . . . . . . Kinetic 4525 | 21 412 269 . . 437 219 . 316 122 1392 . . . 437 . 754 146 Thermal 3546 | . . . . . 475 . 650 . 312 27 . 83 155 298 . 1473 73 Explosive 787 | . . . . . . . . . . 240 . . 162 . . . 385 Electromagnetic 2984 | . . . . . 721 . . . . 32 153 . 82 1419 . 554 23 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2253 | . . . . . . . . . . . . . 456 . 191 717 889 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 1 . . . . 5 Average Corruption 1 | . . . . . . . . . . . . 1 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 800 | . . . . . 24 . . . 2 . . . 216 68 . 81 409 Projectiles 48 | . . . . . 5 . . . . . . . 2 20 . 21 . Explosions 124 | . . . . . 19 . . . . . . . 40 48 . . 17 Melee 628 | . . . . . . . . . 2 . . . 174 . . 60 392 Knockbacks 14 | . . . . . . . . . 9 . . . . 5 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 7 . . . . 5 . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 336 | . . . . . 19 . . . . . . . . 145 . . 172 Shots 10 | . . . . . 1 . . . . . . . . 6 . . 3 Rammed 2 | . . . . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 90 63 . 20 175 . 199 . 144 156 186 196 147 190 . 359 63 Average Temperature 80 | . 28 31 . 12 62 . 78 . 39 49 87 86 72 58 . 145 21 Received Heat Transfer 1613 | . 81 93 . . 153 18 90 72 36 54 18 18 . 125 . 738 117 Effects 3 | . . . . . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . 14 Robots Corrupted 8 | . . . . . 1 . . . . . . . . 6 . 1 . Combat Hostiles 8 | . . . . . 1 . . . . . . . . 6 . 1 . Parts Fried 21 | . . . . . 6 . . . . . 1 . 1 11 . 2 . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 1 . 2 . 1 . . . 1 . . 5 . Heat Transferred 5346 | . . . . . 703 . 962 . 444 37 . 150 250 300 . 2400 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 506 | 10 251 137 . . 264 372 382 307 257 467 286 109 236 506 285 369 230 Initial 265 | . 6 27 . . . 171 181 222 161 53 245 69 56 39 265 68 193 Average 177 | 2 82 112 . . 114 246 274 241 137 293 199 93 98 281 237 240 128 Maximum Alert Level 2 | . 1 . . . 1 1 1 1 1 2 1 . 1 2 1 1 1 Low Security (%) 57 | 100 94 100 . 100 84 53 9 . 80 36 36 100 77 27 18 41 76 Level 1 37 | . 5 . . . 15 46 90 100 19 26 63 . 22 46 81 58 23 Level 2 4 | . . . . . . . . . . 37 . . . 26 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 2 . 2 . . . . . 2 . . . 2 Investigation 3 | . 1 . . . . . 1 . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 2 . . . 2 . 1 . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 3 . . . 1 . 1 . . . . . . . . . 1 Communications Jammed 1 | . . . . . 1 . . . . . . . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . . . . . . . Times Spotted 153 | . 12 6 . . 20 6 17 7 3 15 2 2 2 24 . 26 11 Peak Tracking Total 9 | . 5 2 . . 6 5 5 7 2 5 1 1 1 7 . 9 5 Tactical Retreats 15 | . 1 . . . . 1 . 1 1 . . . . 3 . 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 41 | . 1 . . . 1 2 1 5 3 6 1 1 . 9 1 8 2 Indirectly 5 | . . . . . . . . . . . . . . 5 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 16 | . . . . . . 1 1 . . 4 . 1 8 1 . . . Max in Single Turn 8 | . . . . . . 1 1 . . 1 . 1 8 1 . . . Garrison Access 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 Garrison Relay 3 | . . . . . . . . . . 2 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 48 | . 2 . 1 1 6 . 7 . 7 . 6 . 6 . 8 . 4 Terminals 22 | . 2 . . . 3 . 5 . 3 . 1 . 2 . 3 . 3 Fabricators 7 | . . . . . . . . . 1 . 2 . 2 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . 1 . 1 . . . 1 . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . 1 . . . . Garrison Access 10 | . . . . . 1 . 1 . 2 . 2 . 1 . 2 . 1 Total Hacks 112 | . 6 . 1 1 15 . 25 . 11 . 9 . 9 . 20 . 15 Successful 63 | . 3 . 1 1 10 . 15 . 4 . 4 . 5 . 13 . 7 Failed 49 | . 3 . . . 5 . 10 . 7 . 5 . 4 . 7 . 8 Catastrophic 7 | . . . . . . . . . 1 . 2 . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 6 . 1 . 8 . 17 . 5 . 1 . 4 . 9 . 8 Terminals 68 | . 6 . . . 9 . 22 . 5 . 2 . 2 . 8 . 14 Fabricators 16 | . . . . . . . . . 2 . 4 . 3 . 7 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 2 . . . 2 . 1 . . . 3 . . Scanalyzers 8 | . . . . . 3 . 2 . . . . . 3 . . . . Garrison Access 10 | . . . . . 1 . 1 . 2 . 2 . 1 . 2 . 1 Terminal Hacks 16 | . . . 1 1 . . 7 . 1 . . . . . 3 . 3 Robot Analysis 5 | . . . . . . . 3 . 1 . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . 1 . . . . . . . 1 . 1 Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . 1 Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . 3 . . Load Schematic 3 | . . . . . . . . . . . 1 . . . 2 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 7 | . . . . . 2 . 2 . . . . . 3 . . . . Insert Component 3 | . . . . . 1 . 1 . . . . . 1 . . . . Analyze 4 | . . . . . 1 . 1 . . . . . 2 . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 2 . 2 . 1 . 2 . 1 Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 Unauthorized Hacks 24 | . 3 . . . 6 . 5 . 1 . 1 . 1 . 4 . 3 Terminals 20 | . 3 . . . 5 . 5 . 1 . . . . . 3 . 3 Track 5 | . 2 . . . 1 . 2 . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . 1 Botnet 10 | . 1 . . . 2 . 2 . 1 . . . . . 2 . 2 Operators 3 | . . . . . 1 . 1 . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . 1 . . . 1 . . Recyclers 3 | . . . . . 1 . . . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . . . 4 . 6 . 6 . 4 . 6 . 5 . 3 Full Trace Events 3 | . . . . . 1 . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . Matter 102 | . . . . . . . . . . . . . . . 102 . . Time 25 | . . . . . . . . . . . . . . . 25 . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . . . . . . . 2 . . Parts Scanalyzed 3 | . . . . . 1 . 1 . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . map_route 1 | . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 13 | . . . . . . . . . . 8 . . . 5 . . . Machine Destruction 13 | . . . . . . . . . . 8 . . . 5 . . . Attached 1 | . . . . . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 5 | . . 1 . 2 1 . . . . . . . . . . . 1 Largest Group 2 | . . 1 . 2 1 . . . . . . . . . . . 1 Highest-Rated Group 50 | . . 31 . 50 10 . . . . . . . . . . . 10 Highest-Rated Ally 31 | . . 31 . 31 10 . . . . . . . . . . . 10 Total Orders 4 | . . . . . 4 . . . . . . . . . . . . STAY 2 | . . . . . 2 . . . . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . . . Ally Attacks 1 | . . 1 . . . . . . . . . . . . . . . Total Damage 22 | . . 22 . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 5 | . . . . . . . 3 . 1 . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 8167 | 60 406 337 247 268 634 101 640 114 733 442 630 259 680 750 490 732 644 Spaces Moved 5750 | 44 324 236 202 210 448 90 476 93 633 312 515 152 514 383 375 324 419 Core 16 | 16 . . . . . . . . . . . . . . . . . Treads 151 | . . . . . . 2 . 5 1 6 1 48 . 76 . 12 . Legs 4 | . . . . . . . . . . . . . . . . 4 . Wheels 5579 | 28 324 236 202 210 448 88 476 88 632 306 514 104 514 307 375 308 419 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 100 100 100 100 100 100 100 110 110 110 110 110 110 110 Average Speed 113 | 75 98 116 120 119 100 102 100 105 100 118 113 150 112 140 120 133 115 Slowest Speed 250 | 90 110 120 120 120 100 200 110 210 210 230 230 230 120 250 140 240 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 47 41 60 59 42 42 60 33 21 75 19 52 24 78 16 65 15 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 33 | . . 4 . 1 2 . 4 . . . 1 . 9 . 3 . 9 Terrain Destroyed 153 | . . 4 . 1 6 2 18 2 12 15 1 . 45 12 3 3 29 Melee 19 | . . . . . . . . . . . 1 . 6 . 3 . 9 Projectile 47 | . . 4 . 1 6 2 18 2 . 8 . . 3 . . 3 . AOE 87 | . . . . . . . . . 12 7 . . 36 12 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 6806 | 62 379 268 205 222 568 97 581 108 695 374 550 174 585 507 402 494 535 Wait 126 | . 9 1 . . 7 . 17 . 12 7 . 4 . 24 . 28 17 Move 5727 | 43 323 235 201 209 447 88 475 91 632 310 514 150 513 381 374 322 419 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 138 | 9 10 4 1 6 16 . 7 2 5 7 9 3 14 3 9 18 15 Fast Attach 48 | 4 . 1 . 2 6 . 2 . 8 2 1 . 2 3 4 4 9 Attach 63 | 3 . . . . 6 . 3 1 3 6 3 2 5 5 2 18 6 Detach 18 | . . . . . 3 . 1 . 1 2 2 . 3 3 . 1 2 Swap 194 | . 11 8 3 2 24 3 36 2 10 11 8 5 17 23 2 14 15 Drop 128 | . 7 4 . 2 19 . 15 2 7 9 6 3 13 5 6 7 23 Fire 253 | 3 19 15 . 1 40 . 25 . 15 8 4 5 6 51 . 51 10 Melee 47 | . . . . . . . . . . . 1 . 12 1 5 9 19 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . . . Escape Stasis 62 | . . . . . . 6 . 10 . 12 2 2 . 8 . 22 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Entered Mines 493 | -10/Mines | Destroyed 7 combat bots 496 | -10/Mines | Met a Derelict bent on vengeance 629 | -10/Mines | Learned Materials garrison access intel 687 | -10/Mines | Escorted by a lone wolf Derelict 707 | -10/Mines | Learned location of Storage (-7) 757 | -10/Mines | Discovered new exit (range 8) 798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Assembled infested the area 799 | -10/Mines | Discovered new exit (range 5) 804 | -10/Mines | Entered Exiles 841 | -10/Exiles | Met 8R-AWN 859 | -10/Exiles | Met EX-HEX 892 | -10/Exiles | Met EX-BIN 905 | -10/Exiles | Aligned with FarCom system 906 | -10/Exiles | Given EX-Vault access code 934 | -10/Exiles | Opened EX-Vault 940 | -10/Exiles | Found AWS/Gauss 965 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1000 | -10/Exiles | Met EX-DEC 1042 | -10/Exiles | Discovered new exit (range 10) 1051 | -10/Exiles | Left Exiles lab with AWS/Gauss 1051 | -10/Exiles | Entered Mines 1058 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1096 | -9/Mines | Learned Materials security intel 1097 | -9/Mines | Found the Drone Emporium 1108 | -9/Mines | Found Prototype Device 1108 | -9/Mines | Identified Thief Drone Bay 1308 | -9/Mines | Discovered new exit (range 9) 1319 | -9/Mines | Entered Materials 1319 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1321 | -8/Materials | Loaded intel: 1 garrison access location 1633 | -8/Materials | Discovered new exit (range 4) 1772 | -8/Materials | Destroyed 7 combat bots 1845 | -8/Materials | Discovered new exit (range 17) 1946 | -8/Materials | Identified exit to Garrison 1953 | -8/Materials | Entered Garrison 1958 | -8/Garrison | Installed Relay Interface Framework 2006 | -8/Garrison | Triggered checkpoint 2006 | -8/Garrison | Triggered checkpoint 2011 | -8/Garrison | Triggered checkpoint 2029 | -8/Garrison | Build established: Scavenger-Mutant 2044 | -8/Garrison | Discovered new exit (range 8) 2054 | -8/Garrison | Entered Materials 2191 | -8/Materials | Discovered new exit (range 11) 2354 | -8/Materials | Build established: Scavenger-Skirmisher 2596 | -8/Materials | Discovered new exit (range 8) 2693 | -8/Materials | Identified exit to Garrison 2694 | -8/Materials | Entered Garrison 2704 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2772 | -8/Garrison | Triggered checkpoint 2773 | -8/Garrison | Triggered checkpoint 2800 | -8/Garrison | Discovered new exit (range 8) 2808 | -8/Garrison | Entered Factory 2808 | -7/Factory | Evolved 2 slots: Utility x2 3104 | -7/Factory | Build established: Skirmisher 3540 | -7/Factory | Identified exit to Garrison 3541 | -7/Factory | Entered Garrison 3594 | -7/Garrison | Triggered checkpoint 3646 | -7/Garrison | Triggered checkpoint 3657 | -7/Garrison | Discovered new exit (range 12) 3678 | -7/Garrison | Destroyed 9 combat bots 3701 | -7/Garrison | Garrison Relay disabled 3754 | -7/Garrison | Triggered checkpoint 3761 | -7/Garrison | Triggered checkpoint 3850 | -7/Garrison | Garrison Relay disabled 3886 | -7/Garrison | Discovered new exit (range 17) 3961 | -7/Garrison | Discovered new exit (range 8) 3977 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3983 | -7/Garrison | Entered Factory 4109 | -7/Factory | Discovered new exit (range 24) 4169 | -7/Factory | Identified exit to Lower Caves 4345 | -7/Factory | Build established: Hauler-Skirmisher 4592 | -7/Factory | Identified exit to Garrison 4613 | -7/Factory | Entered Garrison 4638 | -7/Garrison | Triggered checkpoint 4684 | -7/Garrison | Triggered checkpoint 4684 | -7/Garrison | Triggered checkpoint 4742 | -7/Garrison | Discovered new exit (range 24) 4758 | -7/Garrison | Triggered checkpoint 4860 | -7/Garrison | Expanded RIF knowledge: Autooverride 4872 | -7/Garrison | Entered Factory 4872 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5143 | -6/Factory | Found Powered Armor 5145 | -6/Factory | Found Powered Armor 5329 | -6/Factory | Discovered new exit (range 23) 5492 | -6/Factory | Build established: Hauler-Assassin 5551 | -6/Factory | Identified exit to Garrison 5552 | -6/Factory | Entered Garrison 5610 | -6/Garrison | Triggered checkpoint 5667 | -6/Garrison | Triggered checkpoint 5827 | -6/Garrison | Discovered new exit (range 14) 5850 | -6/Garrison | Triggered checkpoint 5878 | -6/Garrison | Garrison Relay disabled 6098 | -6/Garrison | Triggered checkpoint 6100 | -6/Garrison | Triggered checkpoint 6139 | -6/Garrison | Discovered new exit (range 6) 6141 | -6/Garrison | Lost 4 parts (1p2n1w) 6266 | -6/Garrison | Discovered new exit (range 13) 6295 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6302 | -6/Garrison | Entered Factory 6499 | -6/Factory | Fabricated Wheel (x3) 6697 | -6/Factory | Discovered new exit (range 17) 6743 | -6/Factory | Discovered new exit (range 23) 6791 | -6/Factory | Identified exit to Garrison 6792 | -6/Factory | Entered Garrison 6822 | -6/Garrison | Triggered checkpoint 6884 | -6/Garrison | Lost 4 parts (1p1n2w) 6956 | -6/Garrison | Spotted B-75 Beast 7050 | -6/Garrison | Destroyed B-75 Beast 7084 | -6/Garrison | Triggered checkpoint 7117 | -6/Garrison | Core integrity fell below 50% 7136 | -6/Garrison | Build established: Scavenger-Skirmisher 7198 | -6/Garrison | Lost 4 parts (1p1n2w) 7259 | -6/Garrison | Discovered new exit (range 13) 7294 | -6/Garrison | Triggered checkpoint 7391 | -6/Garrison | Discovered new exit (range 17) 7505 | -6/Garrison | Discovered new exit (range 8) 7519 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 7524 | -6/Garrison | Entered Factory 7524 | -5/Factory | Evolved 2 slots: Utility x2 7654 | -5/Factory | Discovered new exit (range 17) 7703 | -5/Factory | Build established: Scavenger-Assassin 8168 | -5/Factory | Self-destructed Last Messages --------------- 08100_ Destroyed Hvy. Laser. 08102_ Destroyed Lgt. Deuterium Engine. 08102_ Destroyed Imp. Hover Unit. 08102_ G-50 Soldier destroyed. 08104_ RIF reveals location of hidden door. 08106_ The unstable cave ceiling collapses. 08124_ Dropped Lrg. Storage Unit. 08136_ Penetrated by Slug. 08142_ Hvy. Plasma Cannon destroyed. 08142_ Penetrated by Slug. 08144_ Dropped Hcp. Matter Pod. 08145_ Extracted 200 matter. 08145_ Wheel destroyed. 08145_ Penetrated by Slug. 08150_ Slug penetrates Wall. 08153_ Y-64 Sentinel destroyed. 08155_ Acquired Hcp. Matter Pod. 08158_ Triggered EM Surge Trap. 08158_ The floor emits a surge of raw power. 08158_ System corrupted (+5). Map ----- +----------------------------------------------------+ | ??????????#?# ? ?"" """ #### # ##### | | ???????? ###?? ? ^ #### # #?### | | ??????? ???#? ? """ """ #### #### # ####### | | ????? ?? ??## ? ???"" """ # | | ???? ? ? #?# ? """ """ % # | | ???? ?? ???## ? ! # | | ???? ????### """ """ [ +? | | ?? ? ? ??#?# """ """ #? | | ??? #### """ """w # ? | | ?? ??? ##?# # | | ??? ? #?### ^""" """ ###### +###+#? | | ?? ???? ??#?# """ """ # # # | | ###??####??### """ """ # # # | | ##???#?####### # [# # | | ?????#???##### + + """"" ### | | #???????#??#?# #### # ! """"" #?? | | ?#?#?#?#??##?# #### # """ ##? | | ?##?###??##?### ####;##+#### = !+ ### | | #???##?###??### # ## # """"" ##? | | #####?#?#?#####? ?# ^ ## # """"" ?#? | | ####?#####?#### # ####### = """ ?## | | ??#??##??##???#?? # ^ ^ ###?###[ ?#?# | | ?###?###??????? ? # """ =! ####### ?## | | ??#??#?#??###?? ? # """ !! ##?##?##############?? | | ######??####?## # """ !######?###?###?##??### | | ??#??# ? ? ? # ?# @ #####?####??######?### | | ?????#"" ? # #######%###?#?###?#########????? | | ???????"? ???# ??###?###?#?#######?######???#?? | | ???##??"??? ? ? ???###?#?#?##??####?###?##??#??#?? | | ???###"?? ? + #####??#?##?######?#####?#####?? | | ??####??" ? # ??#??##??######??#?#####??#??##? | | ??????? ?? ? #? #?#####??#?##########?#####?#??? | | ?????# ?? ?? ?# ? #?#######???#############???#?#? | | ?????#??? # #?#####?#?########?###?#???#???? | | ???????????##?? #??##?######?#??#?######?#?????? | | ????????#?#????? ??###?#?#####???####?####???????? | | ??????????#?##????#?#?##?#####?#??###??#?##?#????? | | ??????#??#?##?? ???#?#??#?#??##?#???#??#?#???#??? | | ????????###?###?????#??#??????#?#??#?#??????#????? | | ??????????#?#?#???##??###?#???#?#?#??#????#?#????? | | ??????????#???#?? ##?#??####?#?#??????#?#????????? | | ????????????????? ##?#?###?##??#??#????#?????????? | | ??????????#????????#???????#????###???#??????????? | | ???????????????????????#?#????#?#?#??????????????? | | ???????????#?????????????????????????#???????????? | | ???????????????????? ??????? ? ?? ??????????????? | | ?????????????????????#?#?????#???????????????????? | | ?????????????????????????#?#?????????????????????? | | ???????????????????#?????#???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 12 EM Shielding 2 Armor Coverage 400 Utility Shielding 90 Weapon Shielding 66 Thermal Conversion 60 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 22 Relay Coupler Value 1 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaBlastTreads Manual? 0 Play Time 02:24:42 Cumulative 494.3 hours Start 2022.01.22 @ 14:12:58 End 2022.01.22 @ 18:21:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 108 Adventurer 125 Explorer 2 Win Type - Total 44 Types 37/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4e3ba99-8ff7-4b07-a248-00ac2e0ed425