Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 20:51:29 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (851) 851 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2900 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 476/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Shock Rifle Gauss Rifle > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Medium Armor Plating Particle Gun Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Medium Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Medium Armor Plating Particle Gun Rocket Launcher Datajack Mining Laser [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 48 | 8 6 1 18 15 Power 4 | 1 1 . 1 1 Engine 3 | 1 . . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 3 3 Treads . | . . . . . Leg 6 | 2 1 . . 3 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 1 . 5 6 Device 5 | 1 . . 3 1 Storage 2 | 1 1 . . . Processor 3 | . . . 2 1 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 21 | 3 3 1 9 5 Energy Gun 15 | 2 2 . 7 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . . 2 7 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 98 94 Engine 4 | . 3 . 6 8 Core 6 | . 10 14 4 . Leg 21 | . 28 28 3 22 Wheel 4 | . . . 18 3 Device 12 | . 14 14 18 5 Storage 12 | . 14 14 11 9 Processor 5 | . . . 13 11 Hackware 2 | . . . . 7 Protection 2 | . . . . 7 Energy Gun 21 | . 24 25 18 17 Ballistic Gun 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 30 | 11 18 18 23 30 Greatest Support 45 | 20 20 20 20 45 Greatest Overweight (x) 2 | 1 . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 3 9 10 10 10 Average Carried 8 | 1 6 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 8 9 10 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 670 | 282 76 3 165 144 Remotely . | . . . . . Salvage Created 1245 | 45 304 74 264 558 Parts 66 | 2 12 9 11 32 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 2 3 6 9 Guns 15 | . 2 3 3 7 AOE 3 | . . . 3 . Classes Destroyed 9 | 1 3 1 3 1 Tunneler 3 | 2 . 1 . . Hauler 1 | . . . 1 . Recycler 2 | . 2 . . . Operator 1 | . . . 1 . Watcher 6 | . 2 . 2 2 Swarmer 6 | . . 3 3 . Grunt 6 | . 2 . 1 3 Sentry 7 | . . . 2 5 Hunter 1 | . . . . 1 Best Kill Streak 3 | 1 3 3 3 2 Combat Bots Only 3 | . 2 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 124 | . 17 16 35 56 Missed 29 | . 3 6 8 12 Damage Taken 1323 | . 197 75 383 668 Core 185 | . 21 21 69 74 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . . 15 . Core Remaining (%) 88 | 100 . 83 82 . Volleys Fired 106 | 2 28 12 22 42 Largest 2 | 2 2 2 2 2 Hottest 130 | 60 80 100 130 115 Shots Fired 204 | 4 56 20 42 82 Gun 198 | 4 56 16 40 82 Cannon . | . . . . . Launcher 2 | . . . 2 . Special 4 | . . 4 . . Kinetic 18 | 2 16 . . . Thermal 108 | 2 35 20 36 15 Explosive 2 | . . . 2 . Electromagnetic 76 | . 5 . 4 67 Robot Hit Streak 17 | 3 10 2 17 9 Robot Miss Streak 7 | . 5 7 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 127 | 3 34 4 33 53 Core Hits 58 | 2 14 6 16 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 1 | . . . 1 . Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2239 | 32 346 53 690 1118 Guns 1947 | 32 346 42 526 1001 Cannons . | . . . . . Explosions 212 | . . . 135 77 Melee . | . . . . . Ramming 80 | . . 11 29 40 Kinetic 104 | 9 95 . . . Thermal 980 | 23 231 42 481 203 Explosive 135 | . . . 135 . Electromagnetic 940 | . 20 . 45 875 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . . 21 Projectiles . | . . . . . Explosions 21 | . . . . 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . . . 18 17 Shots 2 | . . . 1 1 Rammed 2 | . . . 2 . Targets Rammed 13 | . . 4 2 7 Kicked 11 | . . 4 . 7 Crushed . | . . . . . Highest Temperature 414 | 20 212 168 414 301 Average Temperature 81 | 15 72 61 107 80 Received Heat Transfer 555 | . 132 . 162 261 Effects 5 | . . . 5 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2292 | 50 525 100 1221 396 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 453 | 10 133 99 235 453 Initial 37 | . 6 8 . 37 Average 93 | 3 38 78 115 161 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 90 | 100 100 100 88 74 Level 1 6 | . . . 11 14 Level 2 2 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 11 11 17 22 Peak Tracking Total 7 | . 4 7 4 4 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . . . 5 5 Terminals 7 | . . . 4 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 28 | . . . 14 14 Successful 16 | . . . 8 8 Failed 12 | . . . 6 6 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 21 | . . . 11 10 Terminals 21 | . . . 12 9 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 7 | . . . 3 4 Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 5 | . . . 3 2 Terminals 5 | . . . 3 2 Botnet 4 | . . . 2 2 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . . 4 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2476 | 83 745 475 543 630 Spaces Moved 1434 | 54 347 337 342 354 Core 6 | 6 . . . . Treads . | . . . . . Legs 1053 | 48 347 337 48 273 Wheels 375 | . . . 294 81 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 95 Average Speed 114 | 116 120 120 101 114 Slowest Speed 190 | 190 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 38 77 29 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 4 | . . 4 . . Terrain Destroyed 20 | . . 4 11 5 Melee . | . . . . . Projectile 4 | . . 4 . . AOE 16 | . . . 11 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2056 | 67 621 379 494 495 Wait 405 | 1 232 21 92 59 Move 1430 | 53 346 336 341 354 Hop . | . . . . . Pick Up 28 | 3 6 3 8 8 Fast Attach 25 | 6 . . 8 11 Attach 7 | 1 . . 2 4 Detach . | . . . . . Swap 16 | 1 6 1 8 . Drop 26 | . 3 2 11 10 Fire 106 | 2 28 12 22 42 Melee . | . . . . . Ram 2 | . . . 2 . Kick 11 | . . 4 . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 628 | -10/Materials | Build established: Scavenger-Mutant 804 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Entered Mines 1136 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1242 | -10/Mines | Discovered new exit (range 7) 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Utility x2 1452 | -9/Materials | Discovered new exit (range 15) 1656 | -9/Materials | Build established: Mutant 1731 | -9/Materials | Repaired Sensor Array 1749 | -9/Materials | Discovered new exit (range 3) 1847 | -9/Materials | Entered another Materials area 1847 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -8/Materials | Lost 4 parts (1p2u1w) 2367 | -8/Materials | Identified exit to Garrison 2381 | -8/Materials | Discovered new exit (range 9) 2398 | -8/Materials | Garrison activated, responded to threat 2477 | -8/Materials | Self-destructed Last Messages --------------- 02406_ W-25 Informer destroyed. 02408_ U-05 Engineer lays Concrete. 02408_ H-55 Commando destroyed. 02408_ Switching to secondary target: Y-45 Defender. 02410_ Hacking Suite destroyed. 02414_ Y-45 Defender destroyed. 02416_ R-06 Scavenger collects Imp. Sensor Array. 02417_ Kicked U-05 Engineer out of the way. 02421_ R-06 Scavenger collects Corrupted Lgt. Deuterium Engine. 02422_ Dropped Aluminum Leg. 02422_ Acquired Carbon-fiber Leg. 02425_ Acquired Targeting Computer. 02428_ Dropped Particle Gun. 02428_ Acquired Gauss Rifle. 02430_ Acquired 20 matter. 02434_ R-06 Scavenger collects Particle Gun. 02444_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-D 02474_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????? # ?????????????????????? ?? | | ???????????????????+ ??????????????????????# #?? | | ???????????????????# ?????????????????????# #?? | | ???????????????????# ?????????????????????# #?? | | ???????????????????# ???????????########## ### | | ???????????????????# ???????????# ] # # | | ???????????#/####### ########???# # # | | ??????????? ##### [ # # | | ???????????? + # #% | | ???????????????" """ ! ##### # #% | | ???????????????" 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