Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 15:38:20 Player: dp-fld Result: Destroyed by as-55734 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1643) 1643 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 3358 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Airjet Airjet Airjet Airjet Heat Sink Medium Storage Unit Structural Scanner Visual Processing Unit Seismic Detector ECM Suite Utility Shielding Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Heat Sink Heat Sink Heat Sink Medium Storage Unit High-capacity Matter Pod Structural Scanner Visual Processing Unit Seismic Detector ECM Suite Utility Shielding Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack Mace [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 76 | 1 15 51 9 Power 5 | . 1 4 . Engine 4 | . . 4 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 20 | . 2 15 3 Treads 20 | . 2 15 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 24 | 1 2 19 2 Device 13 | 1 . 11 1 Storage 4 | . 2 2 . Processor . | . . . . Hackware . | . . . . Protection 7 | . . 6 1 Artifact . | . . . . Weapon 27 | . 10 13 4 Energy Gun 8 | . . 6 2 Energy Cannon 2 | . 2 . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 5 | . 2 3 . Launcher 7 | . 3 2 2 Special Weapon . | . . . . Impact Weapon 4 | . 2 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 12 | . . 4 8 Power 1 | . . 1 . Propulsion 6 | . . 2 4 Utility 3 | . . . 3 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 9 | . 7 9 11 Core 2 | . 6 1 . Treads 24 | . 3 33 32 Leg 7 | . 24 . . Device 13 | . 14 12 11 Storage 13 | . 14 13 11 Protection 4 | . . 6 10 Energy Gun 13 | . 4 15 21 Energy Cannon 1 | . 4 . . Ballistic Gun 2 | . 7 . . Ballistic Cannon 4 | . 7 4 . Impact Weapon 1 | . 1 1 . Naked Turns . | . . . . Heaviest Build 102 | 12 52 102 98 Greatest Support 63 | 20 40 63 63 Greatest Overweight (x) 4 | . 2 1 4 Average Overweight (x) . | . 1 . 1 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 21 | 8 18 23 25 Most Carried 25 | 6 20 25 25 Average Carried 21 | 6 17 22 24 Final Capacity 25 | 8 20 25 25 Final Carried 25 | 6 20 25 23 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1530 | 224 338 878 90 Remotely . | . . . . Salvage Created 2701 | 97 298 1998 308 Parts 152 | 3 28 94 27 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 6 | . . 6 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 53 | . 8 37 8 Guns 25 | . . 22 3 Cannons 14 | . 2 12 . AOE 13 | . 6 2 5 Classes Destroyed 11 | 2 4 4 1 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 5 | 2 1 . 2 Hauler 8 | . 2 6 . Recycler 8 | 1 1 5 1 Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 21 | . 6 12 3 Grunt 22 | . 2 15 5 Brawler 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 8 | 1 3 8 4 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 4 | 1 2 2 4 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 275 | . 30 180 65 Missed 60 | . 8 42 10 Damage Taken 3203 | . 237 1601 1365 Core 485 | . 81 146 258 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 19 | . . 19 . Core Remaining (%) 83 | 100 67 . . Volleys Fired 169 | 14 20 113 22 Largest 2 | 2 2 2 2 Hottest 112 | 70 95 112 112 Shots Fired 336 | 28 38 226 44 Gun 245 | 28 15 162 40 Cannon 81 | . 18 63 . Launcher 10 | . 5 1 4 Special . | . . . . Kinetic 99 | 14 22 63 . Thermal 227 | 14 11 162 40 Explosive 10 | . 5 1 4 Electromagnetic . | . . . . Robot Hit Streak 18 | 5 5 18 9 Robot Miss Streak 6 | 3 6 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 218 | 16 18 157 27 Core Hits 102 | 6 15 65 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 17 | 1 1 12 3 Burn 13 | 1 1 8 3 Blast 4 | . . 4 . Melee Attacks 10 | . 5 5 . Impact 10 | . 5 5 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4533 | 171 616 2915 831 Guns 2471 | 171 82 1757 461 Cannons 1108 | . 196 912 . Explosions 823 | . 338 115 370 Melee 95 | . . 95 . Ramming 36 | . . 36 . Kinetic 1141 | 58 171 912 . Thermal 2438 | 113 107 1757 461 Explosive 823 | . 338 115 370 Electromagnetic . | . . . . Impact 95 | . . 95 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . 16 33 20 Projectiles . | . . . . Explosions 36 | . 16 . 20 Melee 33 | . . 33 . Knockbacks 15 | . 5 10 . Impact 2 | . . 2 . Kinetic 10 | . 4 6 . Secondary 3 | . 1 2 . Self-Inflicted Damage 116 | . 38 46 32 Shots 3 | . 1 1 1 Rammed 3 | . . 3 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 308 | 94 40 308 96 Average Temperature 54 | 45 16 67 32 Received Heat Transfer 621 | . 42 480 99 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 2 | . . 2 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 16 | 3 1 11 1 Heat Transferred 6660 | 407 333 4699 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 595 | 15 131 595 443 Initial 231 | . 9 40 231 Average 196 | 7 42 261 295 Maximum Alert Level 2 | . . 2 2 Low Security (%) 48 | 100 100 28 9 Level 1 40 | . . 57 64 Level 2 11 | . . 13 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 7 . Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 10 | . . 10 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 16 69 15 Peak Tracking Total 9 | . 4 8 9 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 22 | . 9 13 . Terminals 17 | . 7 10 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 62 | . 24 38 . Successful 21 | . 9 12 . Failed 41 | . 15 26 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 34 | . 20 14 . Terminals 54 | . 22 32 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 7 8 . Robot Analysis 3 | . 2 1 . Prototype ID Bank 4 | . 3 1 . Alert Level 2 | . . 2 . Locate Traps 4 | . 1 3 . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 7 13 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 6249 | 116 1854 3393 886 Spaces Moved 2448 | 31 755 1333 329 Core . | . . . . Treads 1758 | . 96 1333 329 Legs 690 | 31 659 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 240 Average Speed 216 | 120 225 208 240 Slowest Speed 480 | 120 320 240 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 67 | 6 99 98 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 4 2 . Terrain Destroyed 81 | . 30 14 37 Melee 6 | . 4 2 . Projectile . | . . . . AOE 75 | . 26 12 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 3050 | 84 869 1718 379 Wait 220 | 39 35 133 13 Move 2445 | 30 754 1332 329 Hop . | . . . . Pick Up 64 | . 23 37 4 Fast Attach 7 | 1 3 3 . Attach 10 | . . 6 4 Detach 2 | . 1 1 . Swap 59 | . 12 42 5 Drop 60 | . 16 42 2 Fire 169 | 14 20 113 22 Melee 10 | . 5 5 . Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 10) 836 | -10/Materials | Discovered new exit (range 10) 1454 | -10/Materials | Discovered new exit (range 13) 1971 | -10/Materials | Entered another Materials area 1971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -9/Materials | Discovered new exit (range 7) 2548 | -9/Materials | Destroyed 7 combat bots 2720 | -9/Materials | Discovered new exit (range 10) 3527 | -9/Materials | Build established: Scavenger-Mutant 3624 | -9/Materials | Discovered new exit (range 4) 3868 | -9/Materials | Discovered new exit (range 15) 4256 | -9/Materials | Repaired Seismic Detector 5062 | -9/Materials | Build established: Mutant 5171 | -9/Materials | First assault squad dispatched 5364 | -9/Materials | Entered Mines 5651 | -9/Mines | Build established: Scavenger-Mutant 6088 | -9/Mines | Discovered new exit (range 12) 6100 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6205 | -9/Mines | Assembled infested the area 6231 | -9/Mines | Core integrity fell below 50% 6239 | -9/Mines | Core integrity fell below 20% 6250 | -9/Mines | Destroyed by as-55734 with Assembled Heavy Rifle Last Messages --------------- 06217_ K-01 Serf destroyed. 06221_ D-53 Grenadier suffers critical hit (Burn). 06224_ The unstable cave ceiling collapses. 06224_ Lgt. Treads destroyed. 06224_ Destroyed Shock Absorption System. 06226_ Lgt. Armor Plating destroyed. 06228_ U-05 Engineer destroyed. 06234_ Lgt. Treads destroyed. 06235_ The unstable cave ceiling collapses. 06236_ as-67661 destroyed. 06236_ D-53 Grenadier suffers critical hit (Burn). 06236_ Imp. Medium Laser destroyed. 06236_ D-53 Grenadier destroyed. 06241_ as-29987 destroyed. 06241_ as-05890 destroyed. 06242_ The unstable cave ceiling collapses. 06245_ Imp. Treads destroyed. 06245_ Lgt. Treads destroyed. 06245_ as-90387 destroyed. 06249_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????###### ##??? | | ????????????????????????????????????## #??? | | ???????????????????????????????????## #??? | | ??????????????????????????????###### ###??? | | ???????????????????#?########## ###????? | | ???????????????????# # # ] ##??????? | | ???????????????????# ## #???????? | | ???????????????????# ## #???????? | | ????????????????????# ### < ##???????? | | ???????????????????## @ ##?## ##????????? | | ???????????????????# #??# ##?????????? | | ??????????????????## a ##??# #??????????? | | ??????????????????# # a d ###### ##????#####?? | | ??????????????????# a % u"#?## #????## ##? | | ??????????????????# # ## #??# #???## #? | | ??????????????????# ### #### #???# ## | | ??????????????? #?# #???# # | | ????????????""" # ##?###### #???# | | ?????????????"" #### ##???????# ###?## | | ???????????? ??### ###????????# ##?# #### | | ????????????# ?????# #??????????# #?# #??## | | ????????????# ??????# #??????????# #?# #???## | | ????????????##???????? #??????????## #?# #????? | | ??????????????????????###???????????## ### #????? | | ?????????????????????????????????????## ## #????? | | ??????????????????????????????????????# ## #????? | | ?????????????????????????????????????## ## #????? | | ?????????????????????????????????????# ## #????? | | ?????????????????????????????????????# #????# | | ?????????????????????????????????????# ####???## | | ?????????????????????????????????????#= #??????# | | ?????????????????????????????????????#%! #??????# | | ??????????????????????????????????#?##| ##??????# | | ?????????????????????????????????## # #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisAssaultDatajack Manual? 0 Play Time 00:45:17 Cumulative 412.2 hours Start 2024.05.27 @ 14:51:47 End 2024.05.27 @ 15:38:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 92 Adventurer 0 Explorer 39 Win Type - Total 12 Types 10/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63d5afa6-3a1c-4c0c-87c4-b4f52f9f1929