Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 21:11:05 Player: Faunarr Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (6621) 6621 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1971) 1971 TOTAL SCORE: 13982 Bonus ------- High Alert Combat Kills 962 Follower Combat Kills 709 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Cooling System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (200) High-powered Tractor Beam Long-range Tractor Beam Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Heavy Ion Engine Light Antimatter Reactor Armored Huge Wheel Large Storage Unit High-capacity Matter Pod Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Focal Shield EM Disruption Field High-powered Tractor Beam Long-range Tractor Beam Shock Rifle Precision Shock Rifle Gatling Laser Disruptor Cannon Ion Burst Cannon Flak Gun Bore Cannon Grenade Launcher Rocket Launcher Improved Datajack [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Slots Evolved 10 | . . . . . 4 . 2 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . . Utility 5 | . . . . . 2 . 1 1 1 . Weapon 2 | . . . . . 2 . . . . . Parts Attached 107 | 8 3 4 . 9 7 8 17 13 20 18 Power 13 | 1 . 1 . . 1 3 1 1 3 2 Engine 10 | 1 . 1 . . 1 3 1 1 1 1 Core 2 | . . . . . . . . . 2 . Reactor 1 | . . . . . . . . . . 1 Propulsion 19 | 2 1 1 . 1 1 1 6 3 2 1 Treads 12 | 1 . . . 1 1 1 4 2 2 . Leg . | . . . . . . . . . . . Wheel 7 | 1 1 1 . . . . 2 1 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 2 1 1 . 2 4 3 6 8 13 8 Device 7 | 1 . . . . . 1 1 1 1 2 Storage 3 | 1 1 1 . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 36 | . . . . 2 3 2 5 7 12 5 Artifact . | . . . . . . . . . . . Weapon 27 | 3 1 1 . 6 1 1 4 1 2 7 Energy Gun 8 | 1 . 1 . 3 . . . . 1 2 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 12 | 2 1 . . 1 1 1 4 1 1 . Ballistic Cannon 2 | . . . . 1 . . . . . 1 Launcher 3 | . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 3 1 . 1 2 Parts Lost 29 | . . 1 . 1 . . . 2 4 21 Power 4 | . . 1 . . . . . . . 3 Propulsion 4 | . . . . . . . . . 1 3 Utility 9 | . . . . . . . . 1 1 7 Weapon 12 | . . . . 1 . . . 1 2 8 Highest Loss Streak 15 | . . 1 . 1 . . . 1 1 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 71 92 72 71 94 92 86 64 Engine 8 | . 14 14 14 14 9 9 7 6 4 . Core 1 | . . . . . . . . . 5 8 Treads 11 | . 14 14 14 14 9 8 15 12 9 4 Wheel 8 | . 13 14 14 14 9 9 7 6 5 4 Device 5 | . 14 14 14 3 . . 6 6 5 3 Storage 8 | . 14 14 14 14 9 9 7 6 5 4 Processor 4 | . . . . . 9 9 7 6 5 4 Protection 12 | . . . . 10 18 18 15 19 16 11 Energy Gun 3 | . . 13 . 13 . . . . . 4 Ballistic Gun 15 | . 27 14 . . 9 8 24 25 21 11 Naked Turns 16 | . . . . . . . . . . 16 Heaviest Build 155 | 15 30 91 86 98 114 112 117 127 155 154 Greatest Support 70 | 20 20 10 10 10 10 20 20 40 70 28 Greatest Overweight (x) 11 | 1 9 9 8 9 11 11 11 6 5 5 Average Overweight (x) 6 | . 1 5 8 8 10 9 7 3 4 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 20 25 25 25 25 25 25 25 22 Most Carried 25 | 4 13 19 25 25 25 25 25 25 25 22 Average Carried 21 | 2 11 15 22 22 20 24 24 23 22 18 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 13 19 25 24 25 25 25 25 22 5 Class Distribution -------------------- 37% | Tank 30% | Mutant 17% | Scavenger-Tank 14% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Commander-Tank | -8/Storage Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Matter Collected 5843 | 310 115 398 . 119 220 725 1272 933 1081 670 Remotely . | . . . . . . . . . . . Salvage Created 7345 | 82 176 107 . 12 265 943 2028 1488 1562 682 Parts 338 | 4 19 6 . . 12 51 106 70 54 16 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 8 | . . . . . . . 2 1 1 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Combat Hostiles Destroyed 123 | . 6 3 . 2 5 18 32 24 21 12 Guns 116 | . 6 3 . 1 5 18 32 24 19 8 Cannons 1 | . . . . . . . . . . 1 AOE 6 | . . . . 1 . . . . 2 3 Classes Destroyed 21 | 2 4 1 . 1 2 2 5 1 1 2 Worker 4 | . 1 1 . . . 1 1 . . . Builder 2 | . . . . . . 1 . 1 . . Tunneler 3 | 1 . . . . . . . . 1 1 Hauler 1 | . 1 . . . . . . . . . Recycler 7 | 1 . . . . . . 2 1 3 . Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . . . . . . . 2 . 1 . Watcher 4 | . 1 . . . 1 . 1 . 1 . Swarmer 10 | . 6 1 . . . . . 3 . . Grunt 62 | . . 2 . . 3 10 16 15 11 5 Brawler 3 | . . . . . 1 1 1 . . . Duelist 4 | . . . . . . . . . 3 1 Protector 1 | . . . . . . . 1 . . . Sentry 17 | . . . . . 1 6 4 1 1 4 Demolisher 1 | . . . . . . 1 . . . . Specialist 4 | . . . . . . . 4 . . . Hunter 3 | . . . . . . . . 1 2 . Programmer 10 | . . . . . . . 3 3 4 . Heavy 4 | . . . . . . . 3 1 . . Behemoth 2 | . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 10 | 2 6 2 . 1 3 10 7 6 4 3 Combat Bots Only 10 | . 6 2 . 1 3 10 6 6 4 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 2 2 2 Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . . . . 1 . . . . 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Hostile Shots Fired 755 | . 35 22 . 31 10 33 180 76 120 248 Missed 219 | . 9 8 . 8 4 5 79 22 30 54 Damage Taken 10132 | . 211 186 . 346 113 445 1353 1159 1960 4359 Core 1256 | . 23 20 . 46 . 31 93 37 59 947 Absorbed by Shields 50 | . . . . . . . . . . 50 Regen/Repaired (Parts) 74 | . . . . . . 74 . . . . Core Remaining (%) 87 | 100 . . . 64 . 94 86 95 . . Volleys Fired 386 | 5 24 12 . 13 10 43 88 70 69 52 Largest 4 | 2 2 2 . 2 1 1 4 4 4 4 Hottest 239 | 40 40 85 . 105 60 60 80 80 148 239 Shots Fired 1191 | 10 49 24 . 21 10 43 313 283 270 168 Gun 1170 | 10 49 24 . 20 10 43 313 283 270 148 Cannon 18 | . . . . . . . . . . 18 Launcher 3 | . . . . 1 . . . . . 2 Special . | . . . . . . . . . . . Kinetic 1096 | 10 49 20 . 4 10 43 313 283 255 109 Thermal 77 | . . 4 . 11 . . . . 15 47 Explosive 3 | . . . . 1 . . . . . 2 Electromagnetic 15 | . . . . 5 . . . . . 10 Robot Hit Streak 23 | 6 8 4 . 4 6 10 19 16 19 23 Robot Miss Streak 7 | 3 3 3 . 3 2 4 5 4 7 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 19 | . 2 . . . . . 8 2 4 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 1 Shots Hit Robots 799 | 6 28 11 . 10 9 33 223 175 172 132 Core Hits 388 | 3 11 6 . 4 8 31 80 72 83 90 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19974 | 66 362 146 . 181 415 1953 5262 3655 4021 3913 Guns 18242 | 66 362 146 . 142 415 1953 5145 3609 3637 2767 Cannons 560 | . . . . . . . . . . 560 Explosions 1172 | . . . . 39 . . 117 46 384 586 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 16952 | 66 362 118 . 46 415 1953 5145 3609 3351 1887 Thermal 2623 | . . 28 . 96 . . 117 46 670 1666 Explosive 284 | . . . . 39 . . . . . 245 Electromagnetic 115 | . . . . . . . . . . 115 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . . 1 3 7 7 Average Corruption 2 | . 1 1 1 1 . . 1 2 3 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 85 | . 12 10 3 3 . . 4 6 19 28 Message Errors 16 | . 2 2 . 2 . . . . 2 8 Matter Fused 25 | . 3 2 1 1 . . 1 1 4 12 Heat Flow Errors 9 | . 3 1 1 . . . . . 3 1 Energy Discharges 14 | . 1 3 . . . . 3 1 2 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . 1 2 1 . . . . . 5 1 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 6 | . 1 . . . . . . 4 1 . Alerts 2 | . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 174 | . . . . . . . 29 . 130 15 Projectiles . | . . . . . . . . . . . Explosions 174 | . . . . . . . 29 . 130 15 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . 32 . . 92 . 95 48 Shots 5 | . . . . 1 . . 1 . 1 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 493 | . 226 198 219 353 176 366 108 159 327 493 Average Temperature 108 | . 88 42 119 176 61 101 41 45 88 192 Received Heat Transfer 2389 | . 6 93 . 9 36 189 360 246 421 1029 Effects 7 | . . . . . . 2 . . . 5 Shutdowns 2 | . . . . . . 1 . . . 1 Energy Bleed 2 | . . . . . . . . . . 2 Interference 1 | . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . Heat Transferred 3896 | . . 74 . 222 . . 100 50 850 2600 Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Peak Influence 839 | 10 225 169 . 40 285 472 839 782 731 497 Initial 410 | . 6 40 . . 15 120 134 410 336 357 Average 295 | 3 55 62 . 6 104 333 334 590 432 372 Maximum Alert Level 3 | . 1 . . . 1 2 3 3 3 2 Low Security (%) 34 | 100 99 100 . 100 86 4 28 . . . Level 1 36 | . . . . . 13 71 48 . 48 74 Level 2 22 | . . . . . . 23 1 83 42 25 Level 3 6 | . . . . . . . 21 16 8 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 1 1 . . . 5 15 10 6 4 Investigation 8 | . 1 . . . . 2 . 3 1 1 Extermination 7 | . . . . . . . 3 2 2 . Reinforcement 16 | . . . . . . 1 8 4 1 2 Assault 8 | . . 1 . . . 2 1 1 2 1 Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Distress Signals 13 | . 2 . . . 2 4 2 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 208 | . 14 9 . 7 10 36 39 35 32 26 Peak Tracking Total 10 | . 6 3 . 10 3 8 5 5 6 6 Tactical Retreats 16 | . . . . . 1 . 3 3 6 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Traps Triggered 10 | . 2 . . . . . 1 4 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . 1 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Machines Disabled 22 | . 1 . . . 1 6 4 2 8 . Max in Single Turn 6 | . 1 . . . . 1 2 1 6 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Machines Accessed 33 | . 5 . 1 . 2 11 4 5 3 2 Terminals 29 | . 5 . . . 2 10 3 4 3 2 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 89 | . 14 . 9 . 7 27 6 12 9 5 Successful 44 | . 9 . 9 . 5 12 2 2 4 1 Failed 45 | . 5 . . . 2 15 4 10 5 4 Catastrophic 12 | . 2 . . . . 2 . 6 1 1 Database Lockouts . | . . . . . . . . . . . Manual 68 | . 12 . 1 . 6 22 6 12 9 . Terminals 74 | . 14 . . . 7 23 5 11 9 5 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . 5 . 9 . 3 6 . . 2 1 Record 10 | . . . 9 . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 4 | . . . . . . 3 . . . 1 Level Access Points 3 | . 1 . . . 1 . . . 1 . Branch Access Points 3 | . 1 . . . 1 1 . . . . Repair Station Index 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . . . 2 4 2 2 2 . Terminals 16 | . 4 . . . 2 4 2 2 2 . Assimilate 1 | . . . . . . 1 . . . . Botnet 15 | . 4 . . . 2 3 2 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 2 9 3 5 2 1 Full Trace Events 8 | . 1 . . . . 3 . 2 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Total Allies 19 | . . 1 . 3 . 13 . . . 2 Largest Group 10 | . . 1 1 3 2 10 . . . 2 Highest-Rated Group 173 | . . 31 31 40 32 173 . . . 45 Highest-Rated Ally 31 | . . 31 31 31 16 31 . . . 25 Total Orders . | . . . . . . . . . . . Ally Attacks 185 | . . 18 . 21 28 115 . . . 3 Total Damage 2490 | . . 297 . 268 286 1517 . . . 122 Kills 28 | . . 8 . 5 2 12 . . . 1 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Turns Passed 12054 | 86 569 1396 476 965 359 2656 1946 1383 1381 837 Spaces Moved 5657 | 68 431 802 238 432 140 913 854 616 683 480 Core 161 | 16 1 . . . . . . . . 144 Treads 165 | 1 4 . . . . 107 1 49 3 . Legs . | . . . . . . . . . . . Wheels 5331 | 51 426 802 238 432 140 806 853 567 680 336 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 110 200 200 230 230 190 145 160 50 Average Speed 190 | 81 111 167 200 210 240 275 205 180 169 135 Slowest Speed 650 | 160 500 215 200 215 245 570 570 650 320 175 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 73 98 63 92 20 94 22 20 15 45 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 3 | . . . . . 3 . . . . . Terrain Destroyed 193 | . . . . 12 8 17 50 10 65 31 Melee . | . . . . . . . . . . . Projectile 31 | . . . . . 8 17 5 . . 1 AOE 162 | . . . . 12 . . 45 10 65 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Ext Total 6584 | 84 469 830 240 467 162 1059 1014 850 838 571 Wait 304 | . 4 5 . . . 67 31 140 49 8 Move 5647 | 67 430 801 237 431 139 912 853 615 682 480 Hop . | . . . . . . . . . . . Pick Up 62 | 4 8 6 1 7 3 13 8 6 6 . Fast Attach 34 | 7 2 1 . . . 1 4 5 12 2 Attach 36 | . . 1 . 4 3 1 2 4 8 13 Detach 6 | . . . 2 1 1 1 . . 1 . Swap 37 | 1 1 2 . 5 4 6 11 4 . 3 Drop 59 | . . 2 . 6 2 15 17 6 11 . Fire 386 | 5 24 12 . 13 10 43 88 70 69 52 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Identified exit to Mines 612 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Entered Mines 1051 | -10/Mines | Discovered exit to Materials (range 8) 1055 | -10/Mines | Met a Derelict testing a Signal Generator 1061 | -10/Mines | Found Signal Generator 1203 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1581 | -10/Mines | Discovered exit to Materials (range 16) 1605 | -10/Mines | Learned 2 Materials zone layouts 1656 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2044 | -10/Mines | Discovered new exit (range 5) 2052 | -10/Mines | Entered Exiles 2052 | -10/Exiles | Accompanied by 1 ally 2085 | -10/Exiles | Discovered new exit (range 15) 2133 | -10/Exiles | Met 8R-AWN 2167 | -10/Exiles | Met EX-HEX 2227 | -10/Exiles | Met EX-BIN 2257 | -10/Exiles | Aligned with FarCom system 2259 | -10/Exiles | Given EX-Vault access code 2305 | -10/Exiles | Opened EX-Vault 2323 | -10/Exiles | Found Prototype Ballistic Gun 2368 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2422 | -10/Exiles | Met EX-DEC 2512 | -10/Exiles | Discovered new exit (range 10) 2528 | -10/Exiles | Left Exiles lab with XL Autogun Array 2528 | -10/Exiles | Entered Mines 2528 | -9/Mines | Accompanied by 1 ally 2743 | -9/Mines | Assembled infested the area 2748 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2957 | -9/Mines | Learned 8 Materials zone layouts 3133 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3251 | -9/Mines | Discovered new exit (range 10) 3302 | -9/Mines | Found a hidden stash of uninstalled traps 3326 | -9/Mines | Discovered new exit (range 12) 3493 | -9/Mines | Entered Materials 3493 | -8/Materials | Accompanied by 2 allies 3493 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3494 | -8/Materials | Identified exit to Factory 3495 | -8/Materials | Identified XL Autogun Array 3587 | -8/Materials | Identified exit to Storage 3808 | -8/Materials | Build established: Tank 3852 | -8/Materials | Entered Storage 4040 | -8/Storage | Destroyed 10 combat bots 4704 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5006 | -8/Storage | Build established: Commander-Tank 5064 | -8/Storage | Repaired Arm. Treads 5853 | -8/Storage | Discovered exit to Factory (range 12) 5858 | -8/Storage | Identified exit to Recycling 6431 | -8/Storage | Met a pair of Derelict thieves 6496 | -8/Storage | Lost 7 allies 6508 | -8/Storage | Entered Factory 6508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6739 | -7/Factory | Build established: Tank 6768 | -7/Factory | Garrison activated, responded to threat 7382 | -7/Factory | Cargo convoy interrupted 8057 | -7/Factory | Discovered new exit (range 9) 8201 | -7/Factory | Found Powered Armor 8205 | -7/Factory | Found Powered Armor 8366 | -7/Factory | Build established: Scavenger-Tank 8454 | -7/Factory | Entered another Factory area 8454 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9154 | -6/Factory | First assault squad dispatched 9805 | -6/Factory | Discovered new exit (range 4) 9834 | -6/Factory | Found Prototype Device 9837 | -6/Factory | Entered another Factory area 9837 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9840 | -5/Factory | Identified Active Sensor Suite 10137 | -5/Factory | First assault squad dispatched 10652 | -5/Factory | Identified exit to Factory 10804 | -5/Factory | Build established: Tank 11152 | -5/Factory | Discovered new exit (range 16) 11218 | -5/Factory | Entered Extension 11366 | -5/Extension | Spotted B-75 Beast 11395 | -5/Extension | Destroyed B-75 Beast 11412 | -5/Extension | Spotted B-75 Beast 11494 | -5/Extension | Destroyed B-75 Beast 11518 | -5/Extension | First assault squad dispatched 11628 | -5/Extension | Rescued a captive Derelict 11629 | -5/Extension | Rescued a captive Derelict 11835 | -5/Extension | Lost 3 parts (1p2u) 11929 | -5/Extension | Core integrity fell below 50% 11959 | -5/Extension | Lost 15 parts (2p3n4u6w) 11969 | -5/Extension | Core integrity fell below 20% 11969 | -5/Extension | Released all parts (5) 12055 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12043_ Field strength at 82. 12044_ Field strength at 76. 12044_ Penetrated by Slug. 12045_ Field strength at 61. 12046_ Field strength at 55. 12047_ Field strength at 49. 12047_ Penetrated by Slug. 12048_ Field strength at 28. 12049_ Field strength at 22. 12050_ Field strength at 16. 12051_ Field strength at 10. 12051_ Penetrated by Slug. 12051_ Stasis field depleted. 12052_ Triggered Stasis Trap. 12052_ A bubble of rippling energy engulfs the area. 12052_ Field strength at 94. 12052_ Field strength at 88. 12053_ Field strength at 82. 12054_ Field strength at 76. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# % | | ???????????????????????????????????????# | | ???????????????????????????????????????# #####%### | | ???????????????????????????????????????# #?#T %#? | | ?????????????????????????#????????######+#?## ##? | | ????????????????????????? ????????# / #??# #?? | | ????????????????????????# #???????#! !#??####?? | | ????????????????????????# #???????# #???????? | | ????????????????????????# #???????# ! #???????? | | ????????????????????????# #???????# ! #???????? | | ????????????????????????# #???????# #???????? | | ????????????????????????# #???????##+#####???????? | | ????????????????????????# #???????# ############ | | ????????????????????????# #???????# | | ??????????????????????###@#???????# ############ | | ??????????????????????#T# #???????## ##??????????? | | ??????????????????????" # #???????# #???????????? | | ??????????????????????" #???????# #???????????? | | ??????????????????????# # #???????# #???????????? | | ??????????????????????### #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #?######## #???????????? | | ??????????????????????### ### ## ### ###?????????? | | ??????????????????????#"" "" "" ""#?????????? | | ??????????????????????# " " " " #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ####################### #######???? | | | | % h | | | | % | | | | ####################### ########### | | ???????????????# #????# #?????????? | | ???????????????#??????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Com. Battery | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Party Time Challenges ------------ None Game ------ Seed RefineryMetafiberKatana Manual? 0 Play Time 01:25:56 Cumulative 31.1 hours Start 2024.08.01 @ 19:18:12 End 2024.08.01 @ 21:11:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11803210-313f-4788-b7c5-9f4501b932f3