Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.08 @ 01:17:15 Player: Ms Vella Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (2154) 2154 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 7498 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 142 Met Data Miner 300 Cogmind --------- Core Integrity 488/850 Matter 126/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Flying (114) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Improved System Restoration Module Thief Drone Bay (3/3) Lightning Gun Beamcaster Slug Cannon Rocket Launcher Tearclaws Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Lightning Gun Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink Hacking Suite Thief Drone Bay Slug Cannon Rocket Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . 1 . Utility 4 | . . . 1 1 2 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 73 | . 3 4 20 12 14 2 1 . . 15 2 Power 13 | . 1 . 5 2 . . 1 . . 4 . Engine 10 | . 1 . 5 1 . . 1 . . 2 . Core 3 | . . . . 1 . . . . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 21 | . . . 8 6 4 . . . . 2 1 Treads . | . . . . . . . . . . . . Leg 14 | . . . 8 6 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . 4 . . . . 2 1 Utility 21 | . 1 2 5 1 7 1 . . . 4 . Device 9 | . 1 2 2 . 2 . . . . 2 . Storage 3 | . . . 1 . 1 . . . . 1 . Processor 2 | . . . . . 2 . . . . . . Hackware 2 | . . . . . 1 . . . . 1 . Protection 5 | . . . 2 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | . 1 2 2 3 3 1 . . . 5 1 Energy Gun 5 | . . . . . 2 . . . . 3 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | . 1 1 2 2 1 . . . . 2 1 Ballistic Cannon 2 | . . 1 . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . . 1 1 System Corruption 3 | . . . . . . . . . . 2 1 Parts Lost 25 | . . . 5 7 . . 1 . . 7 5 Power 6 | . . . 1 2 . . 1 . . 2 . Propulsion 10 | . . . 2 3 . . . . . 2 3 Utility 5 | . . . 1 1 . . . . . 2 1 Weapon 4 | . . . 1 1 . . . . . 1 1 Highest Loss Streak 4 | . . . 2 3 . . 1 . . 4 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 95 85 92 98 91 92 92 86 74 Engine 10 | . 14 14 10 6 7 7 6 7 7 8 . Leg 22 | . 28 28 32 33 . . . . . . . Flight 7 | . . . . . 28 30 30 30 30 30 22 Device 10 | . 11 14 10 9 10 13 7 7 7 6 6 Storage 10 | . 14 14 11 9 7 7 7 7 7 4 6 Processor 3 | . . . . . 8 15 15 15 15 13 13 Hackware 1 | . . . . . 6 7 7 7 7 6 13 Protection 4 | . . . 8 9 5 1 7 7 7 4 . Energy Gun 5 | . 18 3 . . 7 5 . . . 1 2 Ballistic Gun 12 | . 9 14 21 16 6 5 . . . 2 2 Ballistic Cannon 2 | . . 10 . . . 1 7 7 7 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 11 12 16 59 59 20 19 19 19 19 25 21 Greatest Support 55 | 20 20 20 55 50 20 20 20 20 20 25 21 Greatest Overweight (x) 2 | . . . 2 2 . . . . . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 8 8 8 8 10 10 Average Capacity 12 | 8 8 8 18 20 8 8 8 8 8 7 10 Most Carried 20 | 5 8 8 20 20 20 8 8 8 8 10 10 Average Carried 11 | 3 6 7 16 19 8 8 7 8 8 6 8 Final Capacity 20 | 8 8 8 20 20 8 8 8 8 8 10 10 Final Carried 20 | 2 8 8 20 20 8 8 8 8 8 7 10 Class Distribution -------------------- 53% | Mutant 22% | Hacker-Sprinter 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Matter Collected 1869 | 200 206 125 565 364 . 60 . . 7 255 87 Remotely . | . . . . . . . . . . . . Salvage Created 2811 | . 321 84 1155 851 . 41 31 . 10 255 63 Parts 150 | . 16 9 77 35 . 2 1 . . 7 3 Haulers Intercepted 7 | . 2 . 4 1 . . . . . . . Recyclers Shooed 6 | . . . 1 3 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 2 . 2 . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 57 | . 7 5 21 14 . 1 2 . 2 3 2 Guns 42 | . 7 3 18 8 . 1 . . . 3 2 Cannons 9 | . . 2 3 . . . 2 . 2 . . AOE 6 | . . . . 6 . . . . . . . Classes Destroyed 13 | . 4 . 6 1 . . . . . 1 1 Worker 4 | . . . 2 1 . . . . . 1 . Builder 2 | . . . 1 1 . . . . . . . Hauler 7 | . 2 . 4 1 . . . . . . . Recycler 8 | . . . 1 6 . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 3 . 2 . . . . . . . . Swarmer 20 | . 5 3 3 3 . . 2 . 2 2 . Grunt 24 | . 2 2 11 9 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 7 | . . . 6 1 . . . . . . . Hunter 2 | . . . . 1 . 1 . . . . . Programmer 2 | . . . . . . . . . . 1 1 Thief 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 7 3 4 6 . 1 2 . 2 2 2 Combat Bots Only 6 | . 6 3 3 3 . 1 2 . 2 2 2 Max Kills in Single Turn 3 | . 2 1 2 3 . 1 1 . 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Damage Taken 3358 | . 208 34 809 836 . 59 78 . 230 710 394 Core 711 | . 81 8 59 105 . 8 26 . 62 163 199 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . 10 40 . Regen/Repaired (Parts) 39 | . . . 39 . . . . . . . . Core Remaining (%) 83 | 100 . 64 85 80 . . . . 86 . . Volleys Fired 243 | . 39 21 68 45 3 3 3 . 11 32 18 Largest 2 | . 2 2 2 2 2 2 1 . 1 2 1 Hottest 160 | . 90 70 68 56 160 103 48 . 48 78 55 Shots Fired 407 | . 70 42 135 80 6 5 3 . 11 37 18 Gun 361 | . 70 25 131 70 6 4 . . . 37 18 Cannon 36 | . . 17 4 . . 1 3 . 11 . . Launcher 10 | . . . . 10 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 329 | . 26 38 135 70 2 3 3 . 11 32 9 Thermal 54 | . 44 4 . . 4 2 . . . . . Explosive 10 | . . . . 10 . . . . . . . Electromagnetic 14 | . . . . . . . . . . 5 9 Robot Hit Streak 25 | . 10 10 13 19 20 5 2 . 3 25 12 Robot Miss Streak 3 | . 2 2 2 3 . 1 1 . 2 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 298 | . 51 19 102 65 2 4 2 . 6 32 15 Core Hits 136 | . 23 9 38 44 . 3 2 . 2 10 5 Critical Kills 2 | . . . 1 . . . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 11 | . 4 1 4 . . . . . 1 . 1 Burn 5 | . 4 1 . . . . . . . . . Destroy 5 | . . . 4 . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5767 | . 563 260 1881 1887 33 62 65 . 152 589 275 Guns 4295 | . 563 114 1830 865 33 62 . . . 589 239 Cannons 399 | . . 131 51 . . . 65 . 152 . . Explosions 1051 | . . . . 1015 . . . . . . 36 Melee . | . . . . . . . . . . . . Ramming 22 | . . 15 . 7 . . . . . . . Kinetic 4054 | . 187 197 1881 865 33 19 65 . 152 505 150 Thermal 503 | . 376 48 . . . 43 . . . . 36 Explosive 1015 | . . . . 1015 . . . . . . . Electromagnetic 173 | . . . . . . . . . . 84 89 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 1 . . . . . . 7 12 Average Corruption 2 | . . . 1 . . . . . . 4 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . 8 . . . . . . 4 6 Message Errors 5 | . . . 2 . . . . . . 2 1 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . 1 . . . . . . . . Energy Discharges 3 | . . . 1 . . . . . . 2 . Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . 2 . . . . . . . 2 Data Loss (major) 2 | . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 58 | . . . . 47 . . . . 11 . . Projectiles 11 | . . . . . . . . . 11 . . Explosions 47 | . . . . 47 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . 3 . . . . . . 3 . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . 3 . . . . . . 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . 42 . . . . . . 41 Shots 3 | . . . . 2 . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . 2 . 2 . . . . . . . Kicked 4 | . . 2 . 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 220 | . 220 80 139 69 174 64 6 . 13 76 24 Average Temperature 34 | . 50 20 25 30 88 33 6 . 4 35 9 Received Heat Transfer 924 | . 102 . 267 468 . . 9 . 18 12 48 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . Heat Transferred 1719 | . 1347 222 . . . 100 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Peak Influence 430 | . 196 156 243 430 161 . . . . 234 . Initial 95 | . . 14 . 43 95 . . . . 74 . Average 112 | . 73 79 108 248 113 . . . . 106 . Maximum Alert Level 2 | . . . 1 2 . . . . . 1 . Low Security (%) 87 | 100 100 100 91 25 100 . . . . 96 . Level 1 11 | . . . 8 64 . . . . . 3 . Level 2 1 | . . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 3 . . . . 1 3 . Investigation 3 | . . . . 1 . . . . . 2 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 4 | . . . 2 2 . . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Distress Signals 4 | . . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 16 7 36 23 2 7 5 . 21 15 3 Peak Tracking Total 14 | . 5 2 6 5 2 5 9 . 14 7 2 Tactical Retreats 11 | . . . 1 . 2 1 2 . 1 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Traps Triggered 4 | . 1 . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Disabled 12 | . . 8 2 1 . . . . 1 . . Max in Single Turn 1 | . . 1 1 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Accessed 22 | . 6 1 3 . 1 1 . 2 . 8 . Terminals 9 | . 5 . 1 . . . . . . 3 . Fabricators 2 | . . . . . 1 . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . 1 . Recycling Units 5 | . 1 . 1 . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 22 1 6 . 1 1 . 17 . 21 . Successful 44 | . 7 1 3 . 1 1 . 17 . 14 . Failed 24 | . 14 . 3 . . . . . . 7 . Catastrophic 3 | . 3 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 21 | . 14 . . . . . . . . 7 . Terminals 29 | . 21 . 2 . . . . . . 6 . Fabricators 2 | . . . . . 1 . . . . 1 . Repair Stations 6 | . . . 3 . . . . . . 3 . Recycling Units 13 | . 1 . 1 . . . . . . 11 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 3 1 . . . 1 . 17 . 2 . Part Schematic 10 | . . . . . . . . 10 . . . Robot Schematic 6 | . 2 . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 2 | . . 1 . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . 1 . Scan Component 2 | . . . 1 . . . . . . 1 . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 11 | . 1 . 1 . . . . . . 9 . Recycle Component 4 | . . . . . . . . . . 4 . Process 3 | . . . . . . . . . . 3 . Report Inventory 2 | . 1 . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . . . . . . 2 . Terminals 4 | . 3 . . . . . . . . 1 . Botnet 4 | . 3 . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 5 . 2 . 1 . . . . 6 . Full Trace Events 4 | . 2 . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . 2 . . . . . . 4 . . . Robots Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 25 | . . . 25 . . . . . . . . Parts Recycled 4 | . . . . . . . . . . 4 . Recycled Matter 151 | . . . . . . . . . . 151 . Retrieved Matter 12 | . . . . . . . . . . 12 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total Allies 4 | . . 2 . . 1 . . . 1 . . Largest Group 2 | . . 2 2 . 1 1 . . 1 . . Highest-Rated Group 96 | . . 45 45 . 26 26 . . 96 . . Highest-Rated Ally 96 | . . 31 31 . 26 26 . . 96 . . Total Orders 1 | . . . 1 . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . Ally Attacks 43 | . . 15 19 . . . . . 9 . . Total Damage 662 | . . 235 138 . . . . . 289 . . Kills 4 | . . 2 1 . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 2 . 1 . . Drone Launches 3 | . . . 3 . . . . . . . . Drone Recoveries 3 | . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Turns Passed 5591 | 3 1183 850 1544 595 161 240 207 27 120 480 181 Spaces Moved 5073 | 1 804 583 706 229 233 500 576 85 315 802 239 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2323 | 1 804 583 706 229 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2750 | . . . . . 233 500 576 85 315 802 239 Fastest Speed 28 | 120 120 120 120 190 31 31 31 31 31 28 31 Average Speed 82 | 120 120 120 168 191 31 31 31 31 31 29 55 Slowest Speed 260 | 120 120 120 260 260 31 31 31 31 31 103 112 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 3 11 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 2 87 100 64 23 7 77 77 74 63 30 47 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . . 1 . . 1 . . Known Exits Taken 7 | . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . Scrap Searched 10 | . . 3 . . . 3 2 . . . 2 Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 63 | . . . 4 51 . 1 1 . 1 . 5 Melee . | . . . . . . . . . . . . Projectile 7 | . . . 4 . . 1 1 . 1 . . AOE 56 | . . . . 51 . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total 6058 | 4 957 696 933 306 316 579 600 84 322 995 266 Wait 589 | . 105 80 100 7 52 72 20 . . 147 6 Move 5033 | . 803 582 705 228 232 499 575 84 309 779 237 Hop 14 | . . . . . . . . . 2 11 1 Pick Up 47 | . 6 1 19 7 5 . 1 . . 6 2 Fast Attach 37 | . 1 4 14 4 4 1 . . . 8 1 Attach 22 | . . . 3 4 8 . 1 . . 6 . Detach 8 | . . 1 2 . . 1 . . . 4 . Swap 15 | . 2 . 4 4 2 1 . . . 1 1 Drop 45 | 4 1 5 18 5 10 2 . . . . . Fire 243 | . 39 21 68 45 3 3 3 . 11 32 18 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . 2 . 2 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 524 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Identified exit to Materials 744 | -10/Materials | Central database locked down 1187 | -10/Materials | Entered Mines 1188 | -10/Mines | Learned location of Storage (-7) 1623 | -10/Mines | Found the Drone Emporium 1628 | -10/Mines | Found Prototype Device 1628 | -10/Mines | Identified Thief Drone Bay 1697 | -10/Mines | Discovered exit to Materials (range 10) 1793 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1998 | -10/Mines | Discovered exit to Materials (range 10) 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Accompanied by 2 allies 2037 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2552 | -9/Materials | Build established: Scavenger-Mutant 2706 | -9/Materials | Discovered new exit (range 15) 2869 | -9/Materials | Repaired Cld. Ion Engine 3190 | -9/Materials | Build established: Mutant 3250 | -9/Materials | Discovered new exit (range 5) 3581 | -9/Materials | Entered another Materials area 3581 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3673 | -8/Materials | Lost 3 parts (1p1u1w) 3959 | -8/Materials | Discovered new exit (range 15) 4176 | -8/Materials | Entered Factory 4176 | -7/Factory | Evolved 2 slots: Utility x2 4292 | -7/Factory | Discovered new exit (range 12) 4313 | -7/Factory | Identified exit to Lower Caves 4325 | -7/Factory | Fabricated O-24 Administrator (x1) 4337 | -7/Factory | Entered Lower Caves 4337 | -7/Lower Caves | Accompanied by 1 ally 4372 | -7/Lower Caves | Encountered a Warlord checkpoint 4462 | -7/Lower Caves | Build established: Hacker-Sprinter 4535 | -7/Lower Caves | Learned location of Zion (-6) 4570 | -7/Lower Caves | Discovered new exit (range 8) 4573 | -7/Lower Caves | Identified exit to Lower Caves 4576 | -7/Lower Caves | Learned 4 Factory zone layouts 4577 | -7/Lower Caves | Entered another Lower Caves area 4582 | -7/Lower Caves | Learned location of 1 exit from Factory 4586 | -7/Lower Caves | Encountered a Warlord checkpoint 4637 | -7/Lower Caves | Learned 4 Factory zone layouts 4657 | -7/Lower Caves | Discovered new exit (range 10) 4778 | -7/Lower Caves | Discovered new exit (range 18) 4783 | -7/Lower Caves | Identified exit to Data Miner 4784 | -7/Lower Caves | Entered Data Miner 4784 | -7/Data Miner | Discovered new exit (range 6) 4790 | -7/Data Miner | Met Data Miner 4803 | -7/Data Miner | Received God Mode back door access code from Data Miner 4810 | -7/Data Miner | Identified exit to Proximity Caves 4811 | -7/Data Miner | Entered Proximity Caves 4815 | -6/Proximity Caves | Learned location of Extension (-5) 4848 | -6/Proximity Caves | Escorted by Enhanced Grunt 4851 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4927 | -6/Proximity Caves | Discovered new exit (range 10) 4931 | -6/Proximity Caves | Identified exit to Factory 4931 | -6/Proximity Caves | Entered Factory 4931 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4932 | -6/Factory | Identified exit to Factory 4943 | -6/Factory | Discovered new exit (range 8) 4945 | -6/Factory | Identified exit to Lower Caves 5236 | -6/Factory | Lost 4 parts (2p1u1w) 5293 | -6/Factory | Lost 3 parts (2n1u) 5407 | -6/Factory | Discovered exit to Lower Caves (range 6) 5411 | -6/Factory | Entered Lower Caves 5489 | -6/Lower Caves | System corruption reached 10% 5546 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5592 | -6/Lower Caves | Self-destructed Last Messages --------------- 05493_ TD-18F(f) destroyed. 05496_ System corrupted: Component data lost. 05496_ Acquired Corrupted Cesium-ion Thruster. 05496_ Integrated Corrupted Cesium-ion Thruster (+1). 05508_ P-60 Hacker destroyed. 05510_ Acquired 20 matter. 05512_ Acquired Corrupted Tearclaws. 05516_ Acquired 43 matter. 05518_ Shock Rifle fries itself beyond repair. 05524_ System corrupted: Component data lost. 05546_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05558_ System corrupted: Matter fused (-10). 05561_ Imp. Assault Rifle destroyed. 05570_ Searching scrap... 05570_ Found Bore Cannon. 05570_ Found 11 Matter. 05571_ Acquired 11 matter. 05582_ System corrupted: Substantial component data lost. 05591_ Structural Scanner destroyed. 05591_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ??????????????????????????????????######?????????? | | ??????????????????????????????????""" ##?????????? | | ?????????????????????????????????"" "##?????????? | | ???????????????????#####??????###" ""##?????????? | | ??????????????????#######?????####" ###?????????? | | ?????????????????#### ########## #" ####????????? | | ?????????????????### ######### " ""###?????? | | ?????????????????## @] ### #### ? | | ?????????????????## ### #### | | ????????????????### ###### Y | | ????????????????### ####### $ | | ????????????????## ############# #### ??????? | | ????????????????## ########## ##### ??????? | | ????????????????## ######### ####?????????? | | ????????????????## ### ## ##???????????? | | ????????????????## ## # ######???????? | | ????????????????### #### ######?????### | | ????????????????#### #### ##?????### | | ?????????????????#### ### ##????? ## | | ?????????????????? ### # ##???? | | ????????????????????## ### ##??? | | ?????????????????????? #### ##?? | | ?????????????????????? ##### ### | | ?????????????????????? ###### ### | | ?????????????????????? ###?### ## | | ??????????????????????######?## | | ??????????????????????##### ## | | ?????????????????????????### #### #### ## | | ???????????????????????###### ###### #### ### | | ???????????????????????############?## ###?###? | | ???????????????????????## ###???## #######? | | ???????????????????###### " " ######### #####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- Railgun | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagArchitectDoublenader Manual? 0 Play Time 01:11:08 Cumulative 867.9 hours Start 2022.04.07 @ 23:56:13 End 2022.04.08 @ 01:17:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 167 Rogue 1 Adventurer 166 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100)|SATURATION(100)|LOW_CONTRAST(13,24,33) Steam 1 RUN: 7afb3eac-25e7-431c-a437-91565657bc3b