Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 18:53:52 Player: Picayune Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1990) 1990 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8580 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 89/300 Energy 98/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Linear Gravjet Weight Redist. System Faulty Helical Railgun Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Biomechanical Wings Biomechanical Wings Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Cloak of Protection Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Coil Gun Helical Railgun Mace > --- INVENTORY -------- Combat Airjet Quantum Rifle Micro-nuke Launcher [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 6 | . . . . . 3 1 1 . 1 . Utility 5 | . . . . . 1 . 1 2 . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 91 | 7 4 6 1 . 5 4 26 15 10 13 Power 13 | 1 2 2 . . . 1 4 1 2 . Engine 7 | 1 1 1 . . . . 3 1 . . Core 6 | . 1 1 . . . 1 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 43 | 2 . 4 . . 3 3 11 10 2 8 Treads 7 | 1 . 1 . . . . 4 1 . . Leg 8 | . . 1 . . . . 6 . . 1 Wheel 1 | 1 . . . . . . . . . . Hover 9 | . . . . . . . . 4 . 5 Flight 18 | . . 2 . . 3 3 1 5 2 2 Utility 18 | 2 . . 1 . 1 . 5 4 3 2 Device 8 | 1 . . 1 . . . 2 1 2 1 Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . . 1 . 1 . . 1 Hackware 4 | . . . . . . . . 3 1 . Protection 2 | . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 2 . . . 1 . 6 . 3 3 Energy Gun 4 | . . . . . 1 . 2 . . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 6 | 2 . . . . . . 2 . 1 1 Ballistic Cannon 3 | . 2 . . . . . 1 . . . Launcher 2 | . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . 1 Parts Lost 64 | . . 7 . . . 2 15 14 . 26 Power 8 | . . 2 . . . . 2 3 . 1 Propulsion 35 | . . 2 . . . 2 9 8 . 14 Utility 14 | . . 1 . . . . 3 3 . 7 Weapon 7 | . . 2 . . . . 1 . . 4 Highest Loss Streak 13 | . . 5 . . . 2 8 13 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 4 7 7 7 7 6 6 6 6 1 4 Power . | . 1 1 1 1 1 1 . . . . Propulsion 1 | 2 3 3 5 5 2 1 . 2 . 1 Utility 1 | . 1 1 1 1 1 2 3 2 1 . Weapon 1 | . 1 1 . . 1 1 2 1 . 2 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 3 1 . . 5 . 2 4 . 2 Power 4 | . . . . . 3 . . . . 1 Propulsion 5 | . 1 . . . 2 . . 1 . 1 Utility 5 | . 1 1 . . . . 1 2 . . Weapon 3 | . 1 . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 96 86 100 98 99 95 86 89 61 Engine 5 | . 13 8 . . . . 10 7 . . Core 5 | . . 5 14 14 9 14 2 . 9 5 Treads 9 | . 14 10 . . . . 18 15 . . Leg 5 | . . . . . . . 18 2 . . Wheel 2 | . 14 10 . . . . . . . . Hover 3 | . . . . . . . . 4 21 8 Flight 15 | . . 6 28 28 44 46 7 14 20 15 Device 6 | . 14 11 1 14 9 7 5 1 4 5 Storage 6 | . 14 14 14 14 9 7 6 3 . . Processor 5 | . . . . . 8 7 9 7 5 3 Hackware 4 | . . . . . . . . 12 20 11 Protection 1 | . . . . . . . 3 3 . . Energy Gun 3 | . . . . . 8 7 6 3 . 1 Ballistic Gun 6 | . 21 14 14 14 . . 5 3 3 1 Ballistic Cannon 4 | . 7 13 14 14 9 7 . . . . Peak Build Rating 114 | 7 10 10 12 12 21 25 56 81 92 114 Average Rating 45 | 5 7 8 9 12 19 24 46 67 82 85 On Entrance 26 | . 7 8 9 12 12 21 25 55 51 86 Naked Turns 10 | . . . . . . . . . . 10 Heaviest Build 44 | 13 15 15 15 15 17 22 44 44 37 40 Greatest Support 87 | 20 16 16 8 8 20 24 80 87 32 45 Greatest Overweight (x) 7 | . . 3 1 1 . . 2 7 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 7 8 8 8 7 8 7 8 8 5 5 Average Carried 6 | 4 7 7 7 7 6 6 6 6 1 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 7 8 8 7 7 8 5 8 5 2 5 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Mutant 19% | Hacker-Mutant 12% | Scavenger-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1660 | 216 135 271 . . 154 . 376 252 169 87 Remotely . | . . . . . . . . . . . Salvage Created 1604 | 23 133 343 . . . . 562 400 . 143 Parts 131 | 5 6 36 . . . . 52 23 . 9 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 48 | . 3 18 . . . . 14 11 . 2 Guns 26 | . 2 8 . . . . 10 4 . 2 Cannons 13 | . 1 10 . . . . 2 . . . AOE 9 | . . . . . . . 2 7 . . Classes Destroyed 11 | 1 1 1 . . . . 6 2 . . Worker 3 | . . . . . . . 1 1 . 1 Builder 4 | . . . . . . . 2 2 . . Tunneler 2 | 1 . . . . . . 1 . . . Recycler 1 | . . . . . . . . 1 . . Swarmer 19 | . . 12 . . . . 3 4 . . Grunt 16 | . 3 6 . . . . 3 4 . . Sentry 2 | . . . . . . . 2 . . . Specialist 2 | . . . . . . . 2 . . . Hunter 1 | . . . . . . . . 1 . . Programmer 7 | . . . . . . . 3 2 . 2 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 1 2 3 . . . . 5 12 . 1 Combat Bots Only 8 | . 2 3 . . . . 4 8 . 1 Max Kills in Single Turn 4 | 1 1 1 . . . . 2 4 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 634 | . 12 106 . . . . 150 132 6 228 Missed 219 | . . 27 . . . . 57 50 5 80 Hits 415 | . 12 79 . . . . 93 82 1 148 Projectile 415 | . 12 79 . . . . 93 82 1 148 AOE 4 | . . . . . . . . 4 . . Critical Strikes 26 | . 1 1 . . . . 7 4 . 13 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 8699 | . 177 743 . . . 66 1752 2378 26 3557 Core 2147 | . 63 149 . . . . 123 498 . 1314 Absorbed by Shields 111 | . . . . . . . . . . 111 Regen/Repaired (Parts) 59 | . . . . . . . 59 . . . Core Remaining (%) 78 | 100 . . . 15 100 100 85 50 100 . Volleys Fired 195 | 5 11 50 . . 7 . 50 29 . 43 Largest 2 | 2 2 2 . . 2 . 2 2 . 2 Hottest 207 | 40 50 50 . . 93 . 110 118 . 207 Shots Fired 353 | 10 22 100 . . 14 . 95 57 . 55 Gun 249 | 10 17 50 . . 7 . 78 44 . 43 Cannon 88 | . 5 50 . . 7 . 14 . . 12 Launcher 16 | . . . . . . . 3 13 . . Special . | . . . . . . . . . . . Kinetic 208 | 10 22 100 . . 13 . 45 15 . 3 Thermal 129 | . . . . . 1 . 47 29 . 52 Explosive 16 | . . . . . . . 3 13 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 4 4 10 . . . . 15 11 . 10 Robot Miss Streak 10 | 3 2 4 . . . . 10 4 . 6 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 210 | 6 14 57 . . . . 70 36 . 27 Core Hits 132 | 2 5 28 . . . . 52 38 . 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . Critical Strikes 3 | . 1 1 . . . . . 1 . . Burn 1 | . . . . . . . . 1 . . Destroy 2 | . 1 1 . . . . . . . . Melee Attacks 5 | . . . . . . . . . 3 2 Impact 5 | . . . . . . . . . 3 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6173 | 42 140 745 . . . . 1780 2384 . 1082 Guns 3106 | 42 101 265 . . . . 1233 687 . 778 Cannons 1033 | . 39 480 . . . . 270 . . 244 Explosions 1974 | . . . . . . . 277 1697 . . Melee 44 | . . . . . . . . . . 44 Ramming 16 | . . . . . . . . . . 16 Kinetic 2002 | 42 140 745 . . . . 806 269 . . Thermal 2137 | . . . . . . . 697 418 . 1022 Explosive 1974 | . . . . . . . 277 1697 . . Electromagnetic . | . . . . . . . . . . . Impact 44 | . . . . . . . . . . 44 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 1 2 . 19 Average Corruption 9 | . . . . . . . 1 1 . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . . . 2 2 . 30 Message Errors 4 | . . . . . . . 1 1 . 2 Matter Fused 8 | . . . . . . . 1 . . 7 Heat Flow Errors 5 | . . . . . . . . . . 5 Energy Discharges 4 | . . . . . . . . 1 . 3 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . . . . . . . 2 57 . 75 Projectiles 75 | . . . . . . . . . . 75 Explosions 59 | . . . . . . . 2 57 . . Melee . | . . . . . . . . . . . Knockbacks 11 | . 1 7 . . . . 2 . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 10 | . 1 7 . . . . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . 79 7 . 5 Shots 4 | . . . . . . . 2 2 . . Rammed 7 | . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 445 | . 34 88 . . 13 2 283 425 . 445 Average Temperature 111 | . 16 16 . . 11 2 101 226 . 153 Received Heat Transfer 1086 | . 114 171 . . . . 363 249 . 189 Effects 5 | . . . . . . . . 4 . 1 Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 3519 | . . . . . . . 1520 1000 . 999 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 . 100 100 100 100 72 100 100 Level 1 4 | . . . . . . . . 27 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 317 | 5 105 111 . . 19 . 144 317 168 84 Initial 141 | . . 36 . . . . . 68 141 84 Average 36 | . 25 50 . . 1 . 15 94 133 11 Influence Increases 2137 | 5 125 456 . . 36 . 511 609 159 236 Destroy 0b10 Robot/C 960 | . 60 360 . . . . 280 220 . 40 Destroy 0b10 Robot/NC 50 | 5 . . . . . . 20 20 . 5 Destroy Leader 230 | . 20 70 . . . . 90 40 . 10 Allied During Kill 11 | . . 11 . . . . . . . . Successful Hack 116 | . . . . . 21 . 50 27 18 . Disable Machine 105 | . 30 15 . . 15 . 30 15 . . Destroy Structure 140 | . . . . . . . 26 92 6 16 Partial Spotted 90 | . . . . . . . . . 30 60 Lose Combat Pursuer 435 | . 15 . . . . . 15 195 105 105 Influence Decreases 2110 | 5 30 535 16 . 36 . 371 460 288 369 Entered New Map 371 | . . 59 16 . . . . 72 148 76 Time Decay 1352 | 5 30 386 . . 36 . 312 248 140 195 Lost Part 367 | . . 70 . . . . 59 140 . 98 Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 23 | . 2 . . . 5 . 6 4 1 5 Investigation 2 | . . . . . 1 . 1 . . . Extermination 8 | . . . . . . . 3 2 . 3 Reinforcement 10 | . 2 . . . 1 . 2 2 1 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 7 | . 1 . . . 1 . 2 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 7 18 . . 1 . 21 32 6 18 Peak Tracking Total 15 | . 4 3 . . 1 . 5 15 5 6 Tactical Retreats 14 | . 1 . . . . . 1 4 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 1 . . . . 1 2 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 7 | . 2 1 . . 1 . 2 1 . . Max in Single Turn 1 | . 1 1 . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 25 | . 1 . 1 . 4 3 4 8 3 1 Terminals 17 | . 1 . . . 3 2 2 5 3 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . Total Hacks 50 | . 1 . 1 . 8 6 8 16 9 1 Successful 21 | . 1 . 1 . 3 1 3 7 5 . Failed 29 | . . . . . 5 5 5 9 4 1 Catastrophic 5 | . . . . . 3 . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 1 . 1 . 8 6 5 12 9 1 Terminals 36 | . 1 . . . 6 4 3 12 9 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . 2 2 2 . . . Terminal Hacks 3 | . . . 1 . . . . . 2 . Level Access Points 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . . . 3 1 1 4 3 . Terminals 12 | . 1 . . . 2 1 1 4 3 . Botnet 12 | . 1 . . . 2 1 1 4 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Reprogram 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . . . . . 4 3 4 5 . 1 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 25 | . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . Highest-Rated Group 44 | . . 44 13 . . . . . . . Highest-Rated Ally 31 | . . 31 13 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 1292 | 24 156 716 . . . . . . 1 395 Seismic 896 | 24 156 716 . . . . . . . . Cloaking 396 | . . . . . . . . . 1 395 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5727 | 91 156 906 260 41 474 223 1436 837 284 1019 Spaces Moved 4946 | 62 100 635 221 36 370 414 816 731 338 1223 Core 220 | 4 . . . . . . . . . 216 Treads 240 | 2 . . . . . . 37 201 . . Legs 749 | . . 1 . . . . 728 20 . . Wheels 667 | 56 100 511 . . . . . . . . Hover 79 | . . . . . . . . 2 . 77 Flight 2991 | . . 123 221 36 370 414 51 508 338 930 Fastest Speed 25 | 50 100 100 117 117 28 25 25 35 33 33 Average Speed 70 | 98 100 104 117 117 28 25 114 78 38 44 Slowest Speed 585 | 160 100 290 117 117 28 25 260 585 105 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 31 | . . . . . 10 1 . 18 . 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 24 95 60 13 34 12 19 32 10 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 9 | . . . . . . . . . 3 6 Terrain Destroyed 84 | . . . . . . . 26 48 3 7 Melee 3 | . . . . . . . . . 3 . Projectile 9 | . . . . . . . 1 1 . 7 AOE 72 | . . . . . . . 25 47 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6773 | 80 137 788 223 35 720 531 1216 915 485 1643 Wait 1430 | . 13 88 . . 331 114 300 130 133 321 Move 4876 | 61 99 634 220 35 349 411 815 696 337 1219 Hop 29 | . . . . . 10 1 . 16 . 2 Pick Up 56 | 7 6 5 1 . 11 1 10 9 . 6 Fast Attach 46 | 7 1 . . . 1 . 13 10 5 9 Attach 38 | . 2 6 1 . 3 4 5 4 5 8 Detach 12 | . . . . . . . . 4 2 6 Swap 27 | . 2 4 . . 1 . 12 8 . . Drop 34 | . 3 1 1 . 7 . 11 9 . 2 Fire 195 | 5 11 50 . . 7 . 50 29 . 43 Melee 5 | . . . . . . . . . 3 2 Ram 7 | . . . . . . . . . . 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Met a group of wandering Federalists 232 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 471 | -10/Mines | Found a hidden stash of uninstalled traps 496 | -10/Mines | Core integrity fell below 50% 741 | -10/Mines | Learned location of 1 exit from Materials 747 | -10/Mines | Discovered new exit (range 8) 818 | -10/Mines | Discovered new exit (range 6) 945 | -10/Mines | Lost 5 parts (1p2n2w) 967 | -10/Mines | Core integrity fell below 20% 1015 | -10/Mines | Learned 2 Materials zone layouts 1082 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1083 | -10/Mines | Discovered new exit (range 5) 1154 | -10/Mines | Entered Exiles 1154 | -10/Exiles | Accompanied by 1 ally 1183 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1236 | -10/Exiles | Met EX-BIN 1249 | -10/Exiles | Aligned with FarCom system 1250 | -10/Exiles | Given EX-Vault access code 1283 | -10/Exiles | Opened EX-Vault 1295 | -10/Exiles | Found Cloak of Protection 1320 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1356 | -10/Exiles | Met EX-DEC 1402 | -10/Exiles | Discovered new exit (range 11) 1414 | -10/Exiles | Left Exiles lab with Cloak of Protection 1414 | -10/Exiles | Entered Mines 1439 | -9/Mines | Learned location of 1 exit from Materials 1450 | -9/Mines | Discovered new exit (range 5) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1456 | -8/Materials | Identified exit to Factory 1493 | -8/Materials | Garrison activated, responded to threat 1764 | -8/Materials | Build established: Scavenger-Sprinter 1929 | -8/Materials | Entered Factory 1929 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2148 | -7/Factory | Discovered new exit (range 13) 2151 | -7/Factory | Identified exit to Factory 2152 | -7/Factory | Entered another Factory area 2152 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2264 | -6/Factory | Lost 8 parts (2p4n1u1w) 2320 | -6/Factory | Discovered new exit (range 6) 2428 | -6/Factory | Discovered new exit (range 14) 2494 | -6/Factory | Identified exit to Lower Caves 2500 | -6/Factory | Build established: Scavenger-Mutant 2891 | -6/Factory | Lost 5 parts (3n2u) 3186 | -6/Factory | Repaired Lgt. Angular Momentum Engine 3572 | -6/Factory | Discovered new exit (range 16) 3587 | -6/Factory | Identified exit to Factory 3588 | -6/Factory | Entered another Factory area 3588 | -5/Factory | Evolved 2 slots: Utility x2 4192 | -5/Factory | Destroyed 8 combat bots 4229 | -5/Factory | Spotted B-75 Beast 4268 | -5/Factory | Lost 13 parts (2p8n3u) 4419 | -5/Factory | Discovered new exit (range 15) 4425 | -5/Factory | Identified exit to Factory 4425 | -5/Factory | Entered another Factory area 4425 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4699 | -4/Factory | Identified exit to Research 4709 | -4/Factory | Entered Research 4709 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4822 | -3/Research | Discovered new exit (range 7) 4825 | -3/Research | Identified exit to Testing 4973 | -3/Research | Build established: Hacker-Mutant 5183 | -3/Research | System corruption reached 10% 5225 | -3/Research | Lost 7 parts (1p2n2u2w) 5531 | -3/Research | Lost 5 parts (4n1u) 5626 | -3/Research | Core integrity fell below 50% 5640 | -3/Research | Lost 9 parts (6n1u2w) 5710 | -3/Research | Discovered exit to Testing (range 16) 5715 | -3/Research | Core integrity fell below 20% 5728 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05672_ System corrupted: Matter fused (-6). 05672_ K-01 Serf collects debris. 05684_ P-80 Master resets R-10 Processor, system corruption cleaned. 05692_ System corrupted: Heat flow error (+134). 05699_ Acquired Adv. Signal Interpreter. 05705_ Penetrated by Slug. 05708_ System corrupted: Matter fused (-7). 05710_ EXIT=FOUND: TESTING 05711_ Slug penetrates Wall. 05712_ Imp. Thunder Leg destroyed. 05712_ Knocked back. 05716_ Penetrated by Slug. 05716_ Knocked back. 05717_ Acquired 13 matter. 05718_ Penetrated by Slug. 05718_ Adv. Signal Interpreter destroyed. 05718_ Critical hit (Blast). 05718_ Knocked back. 05718_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | """"#?????????????????????# #????????????????? | | "F""#?????????????????????# #????????????????? | | " ""#?????????????????????# #????????????????? | | " """#??????????????######## #????????????????? | | " "" #??????????????# # #????????????????? | | #####??????????????# # ###### ???? | | #??????????????????# + ???? | | #??????????????????# # ###### ???? | | #??????????????????# #%#????????????????? | | #####??????????????????# # #????????????????? | | ???????????????????????########%#########????????? | | ???????????????????????????### ""## #????????? | | #??????????????????????????# + #????????? | | #??????????????????????????# ## #????????? | | #??????????????????????????# ## ]]#????????? | | #??????????????????????????+ ##] ]]#????????? | | #??????????????????????????# ## #????????? | | #??????????????????????????# ## #????????? | | #?????????????????Y???????## ## ! #????????? | | ##???????????????########### H # #????????? | | ?????????????????# ! # ##+#########+## | | ?????????????????# # | | ?????????????????# """ ; Y | | ?????????????????# """"p ; | | ?????????????????# """" # ##+#########+## | | ?????????????????# """ @ # ! # #????????? | | ?????????????????# p ##"###### !% #????????? | | ?????????????????# ! ####????# #????????? | | ?????????????????###########???????# ] #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# ! #????????? | | ????????????????????????????????????####?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 1% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreControlAutohacker Manual? 0 Play Time 01:18:38 Cumulative 64.7 hours Start 2025.05.08 @ 09:39:35 End 2025.05.08 @ 18:53:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 591e94d7-9b4c-4ca1-a8eb-96290a51d53d