Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 01:22:41 Player: dhtilly Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (4372) 4372 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (946) 946 TOTAL SCORE: 10238 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 314 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 43/100 System Corruption 8% Temperature Cool (0) Movement Treading (237) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (25) --- Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (61) Advanced Signal Interpreter Advanced Terrain Scanner Improved Particle Charger Improved Propulsion Shielding Improved Hardlight Generator Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Restoration Module Long-range Tractor Beam Minigun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved System Restoration Module > --- WEAPON ----------- Gauss Cannon Gauss Cannon Thermic Construct/G Thermal Construct/G > --- INVENTORY -------- F-cell Engine Advanced Treads Armored Wheel Improved Heat Sink Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Signal Interpreter Improved Particle Charger Improved Utility Shielding Improved Weapon Shielding EM Disruption Field Improved Hardlight Generator Hacking Suite Hacking Suite System Shield Improved System Shield Long-range Tractor Beam Minigun Magnetic Acceleration Cannon Rocket Launcher Improved Grenade Launcher Longsword +1 [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Constructs Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Constructs Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon 2 | . . . . . . . . 2 Parts Attached 132 | 9 13 . . . 34 24 2 50 Power 14 | 1 1 . . . 5 2 . 5 Engine 9 | 1 . . . . 3 2 . 3 Core 5 | . 1 . . . 2 . . 2 Reactor . | . . . . . . . . . Propulsion 43 | 2 2 . . . 14 13 1 11 Treads 38 | 2 . . . . 13 13 . 10 Leg . | . . . . . . . . . Wheel 5 | . 2 . . . 1 . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 2 4 . . . 7 3 1 21 Device 16 | 1 1 . . . 3 1 . 10 Storage 4 | 1 3 . . . . . . . Processor 4 | . . . . . . . 1 3 Hackware . | . . . . . . . . . Protection 14 | . . . . . 4 2 . 8 Artifact . | . . . . . . . . . Weapon 37 | 4 6 . . . 8 6 . 13 Energy Gun 8 | 4 2 . . . 1 . . 1 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 19 | . 4 . . . 5 4 . 6 Launcher 5 | . . . . . 1 . . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . 2 Parts Lost 42 | . 1 . . . 10 4 . 27 Power 4 | . . . . . 1 1 . 2 Propulsion 14 | . . . . . 4 1 . 9 Utility 12 | . . . . . 3 1 . 8 Weapon 12 | . 1 . . . 2 1 . 8 Highest Loss Streak 18 | . 1 . . . 3 3 . 18 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 100 97 99 100 82 Engine 3 | . 1 . . . 2 8 9 2 Core 6 | . 12 14 14 14 6 . . 3 Treads 22 | . 21 14 14 14 26 27 27 21 Wheel 7 | . 7 14 14 14 9 9 9 2 Device 13 | . 13 14 14 14 13 13 9 14 Storage 9 | . 14 14 14 14 9 9 9 6 Processor 1 | . . . . . . . 6 5 Protection 6 | . . . . . 11 13 11 4 Energy Gun 1 | . 1 . . . . . . 6 Ballistic Cannon 18 | . 26 28 28 28 17 17 18 9 Naked Turns . | . . . . . . . . . Heaviest Build 132 | 13 92 92 92 92 105 110 109 132 Greatest Support 94 | 40 40 12 12 12 62 20 62 94 Greatest Overweight (x) 9 | 2 7 7 7 7 8 9 9 9 Average Overweight (x) 5 | . 3 7 7 7 6 8 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 Most Carried 25 | 4 15 17 18 19 25 25 25 25 Average Carried 20 | 3 10 16 17 18 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 17 18 18 25 25 25 16 Scrap Engine Consumption 34 | . . . . . . . . 34 Constructs Created 3 | . . . . . . . . 3 Constructs Modified 10 | . . . . . . . . 10 Class Distribution -------------------- 50% | Mutant 31% | Skirmisher 9% | Scavenger-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Matter Collected 4414 | 290 474 101 . 209 1083 905 129 1223 Remotely 24 | . . . . . . . . 24 Salvage Created 3837 | 103 464 51 . 57 932 793 157 1280 Parts 209 | 4 22 2 . 8 55 47 10 61 Haulers Intercepted 4 | . 1 . . . 1 2 . . Recyclers Shooed 3 | . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 84 | . 9 2 . 2 26 16 2 27 Melee 1 | . . . . . . . . 1 Guns 5 | . 1 . . . 1 . . 3 Cannons 67 | . 5 2 . 2 23 16 2 17 AOE 11 | . 3 . . . 2 . . 6 Classes Destroyed 16 | 2 4 . . 1 5 1 . 3 Worker 10 | . . . . 1 2 3 . 4 Builder 5 | . 1 . . . 1 . . 3 Tunneler 2 | 1 . . . . . . . 1 Hauler 4 | . 1 . . . 1 2 . . Recycler 7 | 1 1 . . . 1 1 1 2 Mechanic 1 | . . . . . . 1 . . Operator 2 | . 1 . . . . 1 . . Watcher 1 | . . . . . . . . 1 Swarmer 6 | . . . . . 3 . . 3 Saboteur 1 | . . . . . . . . 1 Grunt 42 | . 9 2 . 2 11 8 . 10 Brawler 4 | . . . . . 3 . . 1 Duelist 3 | . . . . . 1 1 . 1 Sentry 18 | . . . . . 7 6 2 3 Hunter 4 | . . . . . 1 1 . 2 Programmer 6 | . . . . . . . . 6 Best Kill Streak 10 | 2 10 2 . 2 4 5 2 8 Combat Bots Only 5 | . 4 2 . 2 4 5 2 4 Max Kills in Single Turn 4 | 1 4 1 . 1 3 2 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . . 1 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Damage Taken 8819 | . 493 122 . 27 1574 1321 55 5227 Core 1354 | . 68 32 . 16 256 120 . 862 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 110 | . . . . . . . . 110 Regen/Repaired (Parts) 193 | . 18 . . . 134 . . 41 Core Remaining (%) 61 | 100 . . . 53 . . 31 . Volleys Fired 333 | 4 33 11 . 3 108 67 5 102 Largest 4 | 2 2 2 . 2 2 2 2 4 Hottest 220 | 90 115 70 . 70 100 74 74 220 Shots Fired 706 | 7 66 22 . 6 210 137 12 246 Gun 107 | 7 20 . . . 7 . . 73 Cannon 587 | . 46 22 . 6 200 137 12 164 Launcher 12 | . . . . . 3 . . 9 Special . | . . . . . . . . . Kinetic 574 | . 46 22 . 6 200 137 12 151 Thermal 87 | 3 2 . . . 7 . . 75 Explosive 12 | . . . . . 3 . . 9 Electromagnetic 33 | 4 18 . . . . . . 11 Robot Hit Streak 16 | 6 12 5 . 6 15 10 10 16 Robot Miss Streak 7 | 1 7 6 . . 4 3 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 443 | 6 35 11 . 4 132 88 10 157 Core Hits 220 | 3 17 3 . 3 56 37 5 96 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . 1 . . . 5 6 1 10 Burn 2 | . . . . . . . . 2 Blast 20 | . 1 . . . 5 6 1 7 Corrupt 1 | . . . . . . . . 1 Melee Attacks 4 | . . . . . 1 1 . 2 Impact . | . . . . . . . . . Slashing 4 | . . . . . 1 1 . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11735 | 76 794 198 . 73 2549 1790 171 6084 Guns 1097 | 76 161 . . . 79 . . 781 Cannons 7495 | . 452 198 . 73 2269 1765 162 2576 Explosions 3040 | . 181 . . . 201 . . 2658 Melee 57 | . . . . . . . . 57 Ramming 46 | . . . . . . 25 9 12 Kinetic 7258 | . 452 198 . 73 2269 1765 162 2339 Thermal 1165 | 38 196 . . . 79 . . 852 Explosive 2437 | . . . . . 201 . . 2236 Electromagnetic 772 | 38 146 . . . . . . 588 Impact . | . . . . . . . . . Slashing 57 | . . . . . . . . 57 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 4 4 4 8 Average Corruption 3 | . . . . . 2 4 4 3 Corruption Purged 7 | . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . Effects 152 | . . . . . 34 46 23 49 Message Errors 33 | . . . . . 3 12 11 7 Matter Fused 37 | . . . . . 13 8 2 14 Heat Flow Errors 17 | . . . . . 3 6 3 5 Energy Discharges 17 | . . . . . 2 6 3 6 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 24 | . . . . . 5 7 1 11 Data Loss (major) 6 | . . . . . 3 1 1 1 Misfires 10 | . . . . . 1 3 2 4 Alerts 3 | . . . . . 1 2 . . Weapon Failures 4 | . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 354 | . 43 . . . 63 . . 248 Projectiles 136 | . 3 . . . 16 . . 117 Explosions 218 | . 40 . . . 47 . . 131 Melee . | . . . . . . . . . Knockbacks 76 | . 2 4 . . 24 17 . 29 Impact . | . . . . . . . . . Kinetic 66 | . 2 3 . . 18 15 . 28 Secondary 10 | . . 1 . . 6 2 . 1 Self-Inflicted Damage 487 | . 56 . . . . 12 . 419 Shots 11 | . 1 . . . . . . 10 Rammed 6 | . . . . . . 3 1 2 Targets Rammed 6 | . . . . . . 3 1 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 322 | 60 252 132 . 15 288 250 244 322 Average Temperature 74 | 23 89 46 . 10 71 62 103 80 Received Heat Transfer 2809 | . 249 51 . 15 639 666 18 1171 Effects 3 | . . . . . 2 . . 1 Energy Bleed 3 | . . . . . 2 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . . 2 . 6 Heat Transferred 2297 | 111 187 . . . 185 . . 1814 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Peak Influence 866 | 10 188 50 . 60 249 683 283 866 Initial 243 | . 6 . . . . 85 243 50 Average 195 | 2 34 12 . 11 108 406 128 343 Maximum Alert Level 3 | . . . . . 1 2 1 3 Low Security (%) 65 | 100 100 100 . 100 79 17 67 48 Level 1 12 | . . . . . 20 32 32 1 Level 2 14 | . . . . . . 50 . 24 Level 3 6 | . . . . . . . . 25 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 2 . . . 4 8 . 13 Investigation 5 | . 1 . . . 1 2 . 1 Extermination 5 | . . . . . . . . 5 Reinforcement 2 | . 1 . . . . 1 . . Assault 5 | . . . . . . 2 . 3 Garrison 10 | . . . . . 3 3 . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Distress Signals 8 | . 1 . . 1 2 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 20 2 . 4 48 40 2 48 Peak Tracking Total 15 | . 5 2 . 3 5 8 2 15 Tactical Retreats 6 | . . . . 1 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 4 | . . . . . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 39 | . . . . . . 7 1 31 Max in Single Turn 12 | . . . . . . 1 1 12 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 52 | . 8 1 1 . 13 13 8 8 Terminals 36 | . 7 . . . 10 10 6 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 5 | . 1 . . . 1 1 . 2 Recycling Units 3 | . . . . . . 1 2 . Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 132 | . 21 1 1 . 37 35 20 17 Successful 59 | . 10 1 1 . 16 16 8 7 Failed 72 | . 11 . . . 20 19 12 10 Catastrophic 14 | . 2 . . . 4 1 4 3 Database Lockouts 1 | . . . . . 1 . . . Manual 39 | . 15 . 1 . 7 7 8 1 Terminals 101 | . 19 . . . 29 30 16 7 Fabricators 2 | . . . . . . . . 2 Repair Stations 10 | . 2 . . . 2 2 . 4 Recycling Units 6 | . . . . . . 2 4 . Scanalyzers 9 | . . . . . 6 . . 3 Garrison Access 2 | . . . . . . 1 . 1 Terminal Hacks 38 | . 3 1 1 . 10 14 6 3 Record 1 | . . . . . . . 1 . Part Schematic 7 | . . . . . 1 4 2 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . . . . 1 2 . . Open Door 3 | . . 1 . . . 2 . . Branch Access Points 2 | . . . . . . 1 1 . Terminal Index 4 | . 1 . . . 1 1 . 1 Alert Level 2 | . . . . . 1 . 1 . Unreport Threat 2 | . 1 . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . . Hauler Manifests 3 | . . . . . 1 1 1 . Registered Components 1 | . . . . . . . . 1 Zone Layout 6 | . . . . . 2 3 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 5 | . 2 . . . 2 1 . . Scan Component 3 | . 1 . . . 1 1 . . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 6 | . . . . . 3 . . 3 Insert Component 3 | . . . . . 2 . . 1 Analyze 3 | . . . . . 1 . . 2 Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 7 | . 5 . . . 1 . 1 . Terminals 6 | . 5 . . . 1 . . . Assimilate 1 | . . . . . 1 . . . Botnet 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 45 | . 8 . . . 11 11 7 8 Full Trace Events 5 | . 1 . . . . 2 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 4 2 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . Time 76 | . 38 . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total Allies 16 | . . 3 . . 1 12 . . Largest Group 10 | . . 3 3 3 1 10 . . Highest-Rated Group 173 | . . 40 40 40 10 173 . . Highest-Rated Ally 31 | . . 16 16 16 10 31 . . Total Orders 8 | . . . . . 2 6 . . STAY 4 | . . . . . 1 3 . . FOLLOW 4 | . . . . . 1 3 . . Ally Attacks 149 | . . . . 9 . 140 . . Total Damage 1722 | . . . . 88 . 1634 . . Kills 16 | . . . . 1 . 15 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Turns Passed 13099 | 94 1636 1092 461 828 2405 2100 1229 3254 Spaces Moved 5417 | 47 852 532 236 392 905 798 496 1159 Core 10 | 10 . . . . . . . . Treads 2021 | 37 425 . . . 139 9 476 935 Legs . | . . . . . . . . . Wheels 3386 | . 427 532 236 392 766 789 20 224 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 195 195 195 195 210 225 210 Average Speed 210 | 140 173 195 195 195 211 220 240 234 Slowest Speed 560 | 160 195 195 195 195 240 560 241 241 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 4 93 91 61 72 67 97 98 29 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 5 | . . . . . 1 1 . 3 Terrain Destroyed 163 | . 4 . . . 17 3 . 139 Melee 2 | . . . . . 1 1 . . Projectile 20 | . . . . . . 2 . 18 AOE 141 | . 4 . . . 16 . . 121 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total 6477 | 63 948 565 237 451 1184 1005 523 1501 Wait 428 | . 22 21 1 53 93 82 15 141 Move 5409 | 46 851 531 235 391 904 797 495 1159 Hop . | . . . . . . . . . Pick Up 78 | 4 16 2 1 2 26 11 2 14 Fast Attach 35 | 7 2 . . . 10 4 . 12 Attach 42 | . 1 . . . 11 5 1 24 Detach 20 | . 1 . . . 3 1 . 15 Swap 55 | 2 10 . . . 13 15 1 14 Drop 67 | . 12 . . 2 15 19 3 16 Fire 333 | 4 33 11 . 3 108 67 5 102 Melee 4 | . . . . . 1 1 . 2 Ram 3 | . . . . . . 3 . . Kick . | . . . . . . . . . Crush 3 | . . . . . . . 1 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: [*Fac x2] / *Low) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 16) 970 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Repaired Imp. Terrain Scanner 1312 | -10/Materials | Discovered new exit (range 5) 1353 | -10/Materials | Discovered new exit (range 6) 1731 | -10/Materials | Entered Mines 1735 | -10/Mines | Learned 2 Materials zone layouts 1760 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1966 | -10/Mines | Discovered new exit (range 15) 2153 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2153 | -10/Mines | Discovered new exit (range 5) 2238 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2440 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2477 | -10/Mines | Discovered new exit (range 10) 2823 | -10/Mines | Entered Exiles 2823 | -10/Exiles | Accompanied by 3 allies 2870 | -10/Exiles | Met 8R-AWN 2903 | -10/Exiles | Met EX-HEX 2958 | -10/Exiles | Met EX-BIN 2979 | -10/Exiles | Aligned with FarCom system 2981 | -10/Exiles | Given EX-Vault access code 3032 | -10/Exiles | Opened EX-Vault 3050 | -10/Exiles | Found Longsword +1 3092 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3112 | -10/Exiles | Exiles lab attacked by MAIN.C 3267 | -10/Exiles | Discovered new exit (range 10) 3284 | -10/Exiles | Left Exiles lab with Longsword +1 3284 | -10/Exiles | Entered Mines 3284 | -9/Mines | Accompanied by 3 allies 3285 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3357 | -9/Mines | Identified exit to Materials 3511 | -9/Mines | Assembled infested the area 3581 | -9/Mines | Build established: Skirmisher 4112 | -9/Mines | Entered Materials 4112 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4113 | -8/Materials | Identified exit to Factory 4113 | -8/Materials | Identified exit to Storage 4671 | -8/Materials | Discovered exit to Factory (range 8) 5138 | -8/Materials | Discovered exit to Storage (range 15) 5160 | -8/Materials | Central database locked down 5331 | -8/Materials | Lost 3 parts (1n2w) 5424 | -8/Materials | Repaired Reactive Plating 5681 | -8/Materials | Garrison activated, responded to threat 5868 | -8/Materials | Discovered exit to Factory (range 13) 5997 | -8/Materials | Build established: Scavenger-Mutant 6380 | -8/Materials | Build established: Scavenger-Skirmisher 6517 | -8/Materials | Entered Storage 6517 | -8/Storage | Accompanied by 1 ally 6628 | -8/Storage | Learned location of Armory (-3) 6658 | -8/Storage | Core integrity fell below 50% 6750 | -8/Storage | Discovered new exit (range 11) 6800 | -8/Storage | Identified exit to Recycling 6898 | -8/Storage | Lost 3 parts (1n1u1w) 7151 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7321 | -8/Storage | Discovered exit to Factory (range 9) 7450 | -8/Storage | Build established: Commander-Skirmisher 7737 | -8/Storage | Garrison activated, responded to threat 8106 | -8/Storage | Build established: Mutant 8285 | -8/Storage | Met a pair of Derelict thieves 8608 | -8/Storage | Used back door to open Recycling access 8617 | -8/Storage | Entered Recycling 8638 | -8/Recycling | Found Scrap Engine 8921 | -8/Recycling | Discovered new exit (range 16) 9846 | -8/Recycling | Entered Factory 9846 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 9924 | -6/Factory | Garrison activated, responded to threat 10247 | -6/Factory | Discovered new exit (range 8) 10508 | -6/Factory | Discovered new exit (range 3) 10792 | -6/Factory | Identified exit to Lower Caves 11263 | -6/Factory | Build established: Skirmisher 12078 | -6/Factory | Lost 3 parts (3n) 12210 | -6/Factory | Noticed a derelict Sapper rigging charges 12734 | -6/Factory | Discovered new exit (range 13) 12996 | -6/Factory | First assault squad dispatched 13018 | -6/Factory | Garrison activated, responded to threat 13039 | -6/Factory | Core integrity fell below 50% 13084 | -6/Factory | Core integrity fell below 20% 13100 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 13081_ B-48 Gladiator destroyed. 13083_ The unstable cave ceiling collapses. 13083_ Imp. Grenade Launcher destroyed. 13083_ Critical hit (Burn: +37). 13084_ The unstable cave ceiling collapses. 13085_ System corrupted: Matter fused (-10). 13085_ Adv. Heat Sink destroyed. 13087_ Adv. Treads severed. 13087_ Imp. Medium Treads destroyed. 13088_ Neutrino Reactor explodes. 13089_ Scrap Engine destroyed. 13089_ G-67 Veteran destroyed. 13089_ G-50 Soldier destroyed. 13090_ Neutrino Reactor explodes. 13093_ The unstable cave ceiling collapses. 13093_ U-05 Engineer builds a Wall. 13095_ The unstable cave ceiling collapses. 13096_ G-50 Soldier destroyed. 13098_ L-41 Fighter destroyed. 13100_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | ??????? ??????# # !! #???????? | | ??? ??????????# # #????? ?? | | ??###?###+?#### # #???? ??? | | ????#?# """ + #???????? | | ???#??#^ ? """ # #???????? | | ??????# ? """ # #???????? | | ????#?# """ """ """ # """" #???????? | | ####### """ """ """ # """" #???????? | | ##^ """ """ """ ########## """" #???????? | | ## # # """ #???????? | | # """ """ """ # "" # #?? ????? | | # """ """ """ # # ! """ #???????? | | # """ """ """ + #! """" #??? ???? | | + # #% "" #?????? ? | | # # #!! """" #?? ????? | | # # #% #???????? | | + # #### ######???????? | | #### # T########## ! #######????????? ?? | | #??# ####????????# ##???????????? ???? | | #?## #??#?#??????# ###???????????????? | | #######?# #??##??##?#?# #?????????????????? | | ?########+#####???#???# #?????##??????????? | | ?# #??????## #?????????????????? | | ?# """ """ #?##?#??# #?????????????????? | | ?# """ """ #??#???## ##????????????????? | | ## """ """ #?##?#### b@ #?????????????????? | | ?# ! #??### %l ##????????????????? | | ?# """ """ !! ##??## g #####?????????????????? | | ## """ """ ###?# #g g #####?#???????????????? | | ## """ """ ##??###i%= ??????????? | | ## #??# %% / ??????????? | | ?# ##?### g %! """ """???????????? | | ?# #??# ! """???????????????? | | ?# #??# """"% """???"???????????? | | ########+######??# ""S"" # ???????????????? | | #?#??# "" ""u# """ ?"? ??????????? | | #????# ! # """ ??? ??????????? | | #????# %""" # ""????"???????????? | | #??#?#% """"" # ??#?????????? | | ##??## """"%# "" ?????????????? | | #+##### #????#%% !%= *%/ ""G????#????????? | | # ########%#%##"###+########???????????? | | # !=%[ "%" ?????????? | | " # %%%%" " ????????? | | " # " " ?????????? | | " # ??????????? | | " # ??????????? | | ################+#####"#########???????????? | | " #?????#??# ! ##???#??????????????? | | " #??????#?# #???#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Storage | Hacked Lrn. Tractor Beam | -8/Storage | Hacked Hpw. Tractor Beam | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Hacking Suite | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveCoordinationScanner Manual? 0 Play Time 01:51:53 Cumulative 121.2 hours Start 2023.03.19 @ 16:26:10 End 2023.03.20 @ 01:22:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bbb94af-6984-47e7-8363-583dba61197e