Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 23:17:23 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (1404) 1404 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 7576 Bonus ------- Follower Combat Kills 148 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -51 Cogmind --------- Core Integrity 751/850 Matter 255/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (152) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Experimental Target Analyzer Improved Actuator Array Improved Light Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (20) --- Fission Core Potential Leg Potential Leg Coolant Injector Faulty Spectral Analyzer Long-range Sensor Array Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Transmission Jammer Medium Armor Plating System Shield Experimental System Shield Arc Projector Arc Projector Improved EM Pulse Cannon Gauss Rifle Long-range Missile Launcher Improved Datajack Shock Maul Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Experimental Target Analyzer Improved Actuator Array Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Fission Core Potential Leg Potential Leg Coolant Injector Spectral Analyzer Long-range Sensor Array Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Transmission Jammer Medium Armor Plating System Shield Experimental System Shield Arc Projector Arc Projector Improved EM Pulse Cannon Gauss Rifle Long-range Missile Launcher Improved Datajack Shock Maul Axe [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 6 | . . . 2 . . . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 83 | . 2 7 14 5 1 1 3 12 7 . 6 5 20 Power 8 | . . 1 3 . . . . 2 . . . 1 1 Engine 8 | . . 1 3 . . . . 2 . . . 1 1 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | . . 4 4 . . . 1 1 2 . . . 4 Treads . | . . . . . . . . . . . . . . Leg 16 | . . 4 4 . . . 1 1 2 . . . 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 31 | . . 1 3 1 1 . 1 6 3 . 5 2 8 Device 13 | . . 1 1 1 . . . 3 2 . . 2 3 Storage 2 | . . . . . 1 . 1 . . . . . . Processor 9 | . . . 2 . . . . . 1 . 5 . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 6 | . . . . . . . . 3 . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 28 | . 2 1 4 4 . 1 1 3 2 . 1 2 7 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 2 . . . 1 . Ballistic Gun 9 | . . 1 4 2 . . 1 . . . . . 1 Ballistic Cannon 3 | . 2 . . . . . . 1 . . . . . Launcher 4 | . . . . 2 . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . . . . 1 . 1 1 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . 2 . . . . 1 . . 4 . 1 Parts Lost 11 | . . 2 5 . . . . 1 1 . 1 . 1 Power 2 | . . 1 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 4 | . . . 1 . . . . 1 . . 1 . 1 Weapon 3 | . . 1 2 . . . . . . . . . . Highest Loss Streak 3 | . . 2 3 . . . . 1 1 . 1 . 1 Average Slot Usage (%) 97 | . 85 99 89 100 100 100 99 97 93 100 99 100 98 Engine 8 | . 14 13 10 11 11 11 9 7 7 7 7 7 6 Leg 22 | . 28 28 22 22 22 22 27 23 16 23 23 23 24 Device 12 | . . 13 9 11 11 11 9 12 15 15 15 15 5 Storage 14 | . 14 14 11 11 11 11 17 15 15 15 15 15 13 Processor 19 | . . . 14 22 22 22 18 15 22 23 22 23 24 Protection 1 | . . . . . . . . 6 . . . . 7 Ballistic Gun 6 | . 18 3 18 21 22 11 15 8 . . . . 1 Ballistic Cannon 2 | . 9 24 3 . . . . 2 5 . . . . Launcher 2 | . . . . . . 11 2 . 7 7 2 . . Slashing Weapon 4 | . . . . . . . . . 1 7 12 9 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 12 15 16 19 19 47 45 79 91 89 82 82 85 95 Greatest Support 71 | 20 20 20 33 33 33 33 53 60 50 50 50 50 71 Greatest Overweight (x) 2 | . . . . . 1 1 1 1 2 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 6 6 6 6 12 12 20 20 20 20 20 20 20 Average Capacity 16 | . 6 6 6 6 10 12 19 20 20 20 20 20 20 Most Carried 20 | . 6 6 6 6 11 11 18 20 20 20 20 20 20 Average Carried 16 | . 5 5 5 6 8 11 16 19 20 20 19 20 19 Final Capacity 20 | 6 6 6 6 6 12 12 20 20 20 20 20 20 20 Final Carried 20 | 6 6 6 6 6 11 11 18 20 20 20 20 20 20 Class Distribution -------------------- 40% | Hauler-Assassin 25% | Mutant 24% | Hauler-Mutant 8% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Zion Hauler-Assassin | -6/Proximity Caves Hauler-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1709 | 200 36 253 202 254 . . 118 59 43 58 206 70 210 Remotely . | . . . . . . . . . . . . . . Salvage Created 1604 | . 62 132 577 179 . 26 118 109 36 . . 128 237 Parts 108 | . 3 9 33 24 . 9 5 1 7 . . 6 11 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 4 . . 4 . Prevented 6 | . . . . . . . . . 2 . . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 44 | . 2 7 9 10 . 3 1 2 4 . . 2 4 Melee 5 | . . . . . . . . . . . . 1 4 Guns 15 | . . 2 7 4 . . 1 1 . . . . . Cannons 10 | . 2 5 2 . . . . 1 . . . . . AOE 13 | . . . . 6 . 3 . . 4 . . . . Classes Destroyed 14 | . 1 2 6 2 . 1 . . . . . 1 1 Worker 2 | . . . 2 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Swarmer 16 | . . . . 9 . 3 . . 4 . . . . Grunt 15 | . 2 4 5 1 . . . 1 . . . . 2 Brawler 1 | . . . 1 . . . . . . . . . . Sentry 7 | . . . 3 . . . 1 1 . . . 1 1 Hunter 1 | . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . 1 Zionite 1 | . . . . . . 1 . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . Best Kill Streak 8 | . 2 3 5 8 . 3 1 1 4 . . 1 1 Combat Bots Only 6 | . 2 3 3 6 . 3 1 1 4 . . 1 1 Max Kills in Single Turn 3 | . 1 1 2 3 . 3 1 1 3 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . . 3 . . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 2732 | . 90 423 533 273 . 47 101 370 91 . . 324 480 Core 397 | . 23 32 72 73 . . 15 43 . . . 40 99 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 78 . . . 63 97 . . . . 88 . Volleys Fired 117 | . 4 21 33 14 . 2 10 15 4 . . 4 10 Largest 2 | . 2 2 2 2 . 1 2 2 1 . . 1 1 Hottest 111 | . 70 70 55 46 . 30 46 111 33 . . 69 28 Shots Fired 208 | . 8 41 66 23 . 2 20 30 4 . . 4 10 Gun 127 | . . 2 57 18 . . 20 20 . . . . 10 Cannon 70 | . 8 39 9 . . . . 10 . . . 4 . Launcher 11 | . . . . 5 . 2 . . 4 . . . . Special . | . . . . . . . . . . . . . . Kinetic 188 | . 8 41 66 18 . . 20 25 . . . . 10 Thermal . | . . . . . . . . . . . . . . Explosive 11 | . . . . 5 . 2 . . 4 . . . . Electromagnetic 9 | . . . . . . . . 5 . . . 4 . Robot Hit Streak 14 | . 2 7 14 3 . . 10 8 5 . . 3 12 Robot Miss Streak 4 | . 1 4 3 4 . 1 2 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 170 | . 5 25 49 10 . . 15 25 1 . . 9 31 Core Hits 92 | . 3 13 26 17 . 4 4 6 6 . . 3 10 Critical Hits 8 | . . . 1 . . . . 2 . . . 3 2 Critical Kills 3 | . . . . . . . . 1 . . . 1 1 Critical Parts Destroyed 4 | . . . 1 . . . . 1 . . . 1 1 Melee Attacks 51 | . . . . . . . . . 2 6 . 8 35 Impact . | . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . 2 6 . 8 31 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 7 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Follow-up Attacks 2 | . . . . . . . . . . . . 1 1 Damage Inflicted 4688 | . 84 496 697 557 . 250 214 487 331 . . 305 1267 Guns 1275 | . . 25 546 116 . . 214 205 . . . . 169 Cannons 927 | . 84 469 63 . . . . 221 . . . 90 . Explosions 1171 | . . . 88 441 . 250 . 61 331 . . . . Melee 1278 | . . . . . . . . . . . . 215 1063 Ramming 37 | . . 2 . . . . . . . . . . 35 Kinetic 2003 | . 84 494 609 116 . . 214 317 . . . . 169 Thermal 61 | . . . . . . . . 61 . . . . . Explosive 1110 | . . . 88 441 . 250 . . 331 . . . . Electromagnetic 199 | . . . . . . . . 109 . . . 90 . Impact . | . . . . . . . . . . . . . . Slashing 1278 | . . . . . . . . . . . . 215 1063 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . 6 . . . . . . . . . . . Average Corruption 5 | . . 5 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 5 | . . 5 . . . . . . . . . . . Matter Fused 3 | . . 3 . . . . . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 357 | . . . 67 . . . . . 37 . . . 253 Projectiles . | . . . . . . . . . . . . . . Explosions 104 | . . . 67 . . . . . 37 . . . . Melee 253 | . . . . . . . . . . . . . 253 Knockbacks 5 | . 2 2 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . 2 2 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . 99 71 . 21 . 55 . . . . . Shots 5 | . . . 1 2 . 1 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . 1 Kicked 2 | . . 1 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 304 | . 63 225 7 . . . . 304 14 . . 48 . Average Temperature 65 | . 31 74 5 . . . . 101 8 . . 26 . Received Heat Transfer 780 | . 27 108 150 42 . . 54 138 . . . 96 165 Effects 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . 1 . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 273 | . 90 154 189 273 . 111 95 50 . . . . 137 Average Influence 67 | . 44 100 71 168 . 108 54 24 . . . . 49 Maximum Alert Level 1 | . . . . 1 . . . . . . . . . Low Security (%) 98 | . 100 100 100 86 . 100 100 100 . . . . 100 Level 1 1 | . . . . 13 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 1 2 . . . . 4 Investigation 4 | . . . . . . . . 1 . . . . 3 Extermination 2 | . . . . . . . . 1 . . . . 1 Reinforcement 3 | . 1 . 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . . . 1 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 61 | . 6 6 16 10 . 3 2 3 4 . . 2 9 Peak Tracking Total 4 | . 3 3 4 4 . 3 2 1 4 . . 1 2 Tactical Retreats 1 | . . . 1 . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 1 | . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 3 | . . 1 1 . . 1 . . . . . . . Max in Single Turn 1 | . . 1 1 . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 15 | . 1 . 2 . 2 . 1 4 . . 1 . 4 Terminals 5 | . 1 . . . . . 1 2 . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 43 | . 5 . 4 . 2 . 3 13 . . 3 . 13 Successful 26 | . 5 . 4 . 2 . 2 2 . . 3 . 8 Failed 17 | . . . . . . . 1 11 . . . . 5 Catastrophic 2 | . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 6 . . . 1 . 3 10 . . . . 3 Terminals 21 | . 5 . . . . . 3 10 . . . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 6 | . . . 2 . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . 6 Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 10 | . 3 . . . 2 . 1 . . . 3 . 1 Record 1 | . . . . . 1 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . 2 . . . . . . . . . 3 Scan Component 3 | . . . 1 . . . . . . . . . 2 Repair 2 | . . . 1 . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . 3 Insert Component 3 | . . . 1 . . . . . . . . . 2 Analyze 2 | . . . 1 . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 4 . . . . . 3 5 . . . . 3 Terminals 4 | . 2 . . . . . 1 . . . . . 1 Track 2 | . 1 . . . . . 1 . . . . . . Botnet 2 | . 1 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 . . . . 3 . . . . 4 Full Trace Events 4 | . . . . . . . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . 3 . . Parts Built 2 | . . . . . . . . 2 . . . . . Matter 190 | . . . . . . . . 190 . . . . . Time 95 | . . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 Time 93 | . . . 32 . . . . . . . . . 61 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . . . . . . . 2 . 1 Largest Group 2 | . . . . . . . . . . . 2 2 1 Highest-Rated Group 73 | . . . . . . . . . . . 73 73 41 Highest-Rated Ally 42 | . . . . . . . . . . . 42 42 41 Total Orders 1 | . . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . . 1 Ally Attacks 19 | . . . . . . . . . . . . 9 10 Total Damage 566 | . . . . . . . . . . . . 64 502 Kills 5 | . . . . . . . . . . . . 1 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . 2 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 8382 | . 119 489 560 476 507 112 368 1151 998 576 1565 609 852 Spaces Moved 4482 | 1 80 343 279 154 360 72 203 612 398 286 963 369 362 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 4482 | 1 80 343 279 154 360 72 203 612 398 286 963 369 362 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 120 150 153 153 153 153 152 Average Speed 147 | 120 120 120 120 120 139 150 149 152 177 153 153 153 152 Slowest Speed 185 | 120 120 120 120 120 150 150 150 153 185 153 153 153 153 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 20 69 31 31 70 27 17 15 58 43 84 58 9 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . . 1 . . . 1 . 2 1 . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 5 | . . . . 1 . . . . . . 3 1 . Spaces Dug 17 | . . . . . . . . . 2 5 . 2 8 Terrain Destroyed 144 | . . . 31 52 . 21 . 4 21 5 . 2 8 Melee 17 | . . . . . . . . . 2 5 . 2 8 Projectile . | . . . . . . . . . . . . . . AOE 127 | . . . 31 52 . 21 . 4 19 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 5988 | . 96 381 441 420 366 74 248 809 680 414 1056 400 603 Wait 1139 | . 1 . 103 247 . . 22 133 269 123 71 11 159 Move 4469 | . 79 342 278 153 359 71 202 611 397 285 962 368 362 Hop . | . . . . . . . . . . . . . . Pick Up 59 | . 5 4 6 . 5 . 10 16 . . 6 2 5 Fast Attach 21 | . . 1 5 1 . . . 3 1 . 5 . 5 Attach 11 | . . 2 5 . . . 2 2 . . . . . Detach . | . . . . . . . . . . . . . . Swap 52 | . 2 4 4 4 1 1 1 7 6 . 2 5 15 Drop 64 | . 5 6 7 1 1 . 1 17 1 . 10 3 12 Fire 117 | . 4 21 33 14 . 2 10 15 4 . . 4 10 Melee 49 | . . . . . . . . . 2 6 . 7 34 Ram . | . . . . . . . . . . . . . . Kick 2 | . . 1 . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Entered Mines 150 | -10/Mines | Assembled infested the area 155 | -10/Mines | Assisted by a Guerilla fighting off Assembled 173 | -10/Mines | Learned Materials emergency access door positions 236 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 265 | -10/Mines | Learned location of Recycling (-7) 311 | -10/Mines | Build established: Mutant 571 | -10/Mines | Discovered new exit (range 7) 609 | -10/Mines | Entered Materials 609 | -9/Materials | Evolved 2 slots: Utility x2 799 | -9/Materials | Lost 3 parts (1p1u1w) 819 | -9/Materials | Repaired Imp. Ion Engine 1037 | -9/Materials | Discovered new exit (range 16) 1167 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Entered Mines 1184 | -9/Mines | Discovered new exit (range 14) 1243 | -9/Mines | Excavation squad dispatched 1243 | -9/Mines | A large section of the Mines collapsed 1639 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -9/Mines | Discovered new exit (range 5) 1644 | -9/Mines | Identified exit to Exiles 1645 | -9/Mines | Entered Exiles 1678 | -9/Exiles | Met 8R-AWN 1693 | -9/Exiles | Met EX-HEX 1751 | -9/Exiles | Met EX-DEC 1904 | -9/Exiles | Learned location of Zion (-7) 1945 | -9/Exiles | Met EX-BIN 1963 | -9/Exiles | Aligned with FarCom system 1964 | -9/Exiles | Given EX-Vault access code 1999 | -9/Exiles | Opened EX-Vault 2011 | -9/Exiles | Found Potential Leg 2013 | -9/Exiles | Found Potential Leg 2044 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2062 | -9/Exiles | Exiles lab attacked by MAIN.C 2137 | -9/Exiles | Discovered new exit (range 12) 2151 | -9/Exiles | Identified exit to Mines 2152 | -9/Exiles | Left Exiles lab with Potential Leg 2152 | -9/Exiles | Entered Mines 2248 | -8/Mines | Discovered new exit (range 13) 2263 | -8/Mines | Identified exit to Materials 2264 | -8/Mines | Entered Materials 2264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2615 | -8/Materials | Discovered new exit (range 7) 2630 | -8/Materials | Identified exit to Factory 2632 | -8/Materials | Entered Factory 2632 | -7/Factory | Evolved 2 slots: Utility x2 2667 | -7/Factory | Build established: Hauler-Skirmisher 3378 | -7/Factory | Build established: Hauler-Mutant 3637 | -7/Factory | Fabricated Power Sword (x2) 3748 | -7/Factory | Discovered new exit (range 10) 3760 | -7/Factory | Identified exit to Lower Caves 3783 | -7/Factory | Entered Lower Caves 3934 | -7/Lower Caves | Encountered a Warlord checkpoint 4107 | -7/Lower Caves | Learned Factory trap positions 4671 | -7/Lower Caves | Discovered new exit (range 7) 4683 | -7/Lower Caves | Identified exit to Lower Caves 4781 | -7/Lower Caves | Entered another Lower Caves area 4790 | -7/Lower Caves | Discovered new exit (range 20) 4818 | -7/Lower Caves | Identified exit to Factory 4913 | -7/Lower Caves | Build established: Hauler-Assassin 5284 | -7/Lower Caves | Discovered new exit (range 3) 5287 | -7/Lower Caves | Identified exit to Zion 5357 | -7/Lower Caves | Entered Zion 5584 | -7/Zion | Discovered new exit (range 20) 5680 | -7/Zion | Received a hallucinogenic algorithm 5779 | -7/Zion | Learned location of Quarantine (-3) 5819 | -7/Zion | Given A8's code to call for help 5835 | -7/Zion | Visited the Megawrench Repair Shop 5835 | -7/Zion | Megawrench repaired 5 parts 5998 | -7/Zion | Learned location of 1 exit from Factory 6042 | -7/Zion | Learned Factory stockpile data 6145 | -7/Zion | Found Prototype Hackware 6151 | -7/Zion | Found Prototype Processor 6154 | -7/Zion | Found Prototype Processor 6157 | -7/Zion | Found Prototype Processor 6157 | -7/Zion | Identified Exp. Target Analyzer 6160 | -7/Zion | Found Prototype Processor 6160 | -7/Zion | Identified Exp. Terrain Scan Processor (x2) 6164 | -7/Zion | Found Prototype Processor 6164 | -7/Zion | Identified Spectral Analyzer (x2) 6167 | -7/Zion | Found Prototype Processor 6167 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6172 | -7/Zion | Found Exp. Target Analyzer 6497 | -7/Zion | Gained Derelict followers 6578 | -7/Zion | Rebuked by Imprinter 6920 | -7/Zion | Identified exit to Proximity Caves 6922 | -7/Zion | Entered Proximity Caves 6922 | -6/Proximity Caves | Accompanied by 2 allies 7464 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7531 | -6/Proximity Caves | Entered Factory 7531 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7532 | -6/Factory | Identified exit to Lower Caves 7534 | -6/Factory | Loaded intel: 126 trap records 7806 | -6/Factory | Repaired Broken Lrn. Sensor Array 8338 | -6/Factory | Build established: Hauler-Mutant 8383 | -6/Factory | Self-destructed Last Messages --------------- 08297_ Dropped Carbon-fiber Leg. 08300_ Acquired Imp. Actuator Array. 08311_ Dropped Power Sword. 08317_ Connecting with Scanalyzer... >>Insert(Faulty Spectral Analyzer) Scanning Faulty Spectral Analyzer... Ready to analyze. 08319_ ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. 08320_ R-10 Processor collects Carbon-fiber Leg. 08350_ Connecting with Scanalyzer... >>Insert(Faulty Spectral Analyzer) Scanning Faulty Spectral Analyzer... Ready to analyze. >>Scanalyze Scanning: Faulty Spectral Analyzer... Scan incomplete, additional scanning required. 08350_ ALERT: Suspicious activity at Scanalyzer F003. Dispatching Investigation squad. 08363_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????#####"###### #???????????????????? | | ?????#?# ! # #???????????????????? | | ???????# """" %# #???????????????????? | | ???????# ""S"" # #???????????????????? | | ???????# "" "" # #???????????????????? | | ???????# + +???????????????????? | | ???????# """ # #???????????????????? | | ???????# """ / h# #???????????????????? | | ???????# """ # #???????????????????? | | ???????# # #???????????????????? | | ??????########+## #???????????????????? | | ??????# # #???????????????????? | | ??????# ^ =# #???????????????????? | | ??????#^ ^ "" # #???????????????????? | | ??????# """^""" # #???????????????????? | | ??????# """ S" + +???????????????????? | | ??????# """ """ # #???????????????????? | | ??????# """ # #???????????????????? | | ??????#* # #???????????????????? | | ??????########### #???????????????????? | | ????????????????# #???????????????????? | | ??????#########?# #???????????????????? | | ??????# ?# #???????????????????? | | ??????# # #???????????????????? | | ??????# # #???????????????????? | | ??????# @ +???????????????????? | | ??????# # #???????????????????? | | ??????# # #???????????????????? | | ??????# ?# #???????????????????? | | ??????# ?# #???????????????????? | | ??????########??# +???????????????????? | | ????????????????# ^#???????????????????? | | ????????????????# #???????????????^^??? | | ????????????????## ##???????????????^^??? | | ??????????????????g#????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ??????????????????g#????????????????????? | | ??????????????????g#????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ??????????????????""????????????????????? | | ???????????????????"????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 8 Additional Mass Support 9 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 40 Target Analysis 12 Armor Integrity Analysis 33 Offensive Hacking 12 Item Schematics ----------------- Flexi-carbon Leg | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderCompositeSplitter Manual? 0 Play Time 00:48:26 Cumulative 229.1 hours Start 2020.03.21 @ 22:26:54 End 2020.03.21 @ 23:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 512 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 64 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc7a093a-3459-468c-b292-7c9f82678b77