Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 21:09:23 Player: inSANE Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (84) 420 Value Destroyed (3644) 3644 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 15664 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 24/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Point Defense Array Mass Driver Long-range Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Targeting Computer Improved Target Analyzer Experimental Power Shielding Graphene Brace EM Disruption Field Advanced System Restoration Module > --- WEAPON ----------- Wave Gun Mass Driver Powered Hammer > --- INVENTORY -------- Long-range Sensor Array High-powered Shock Rifle Mass Driver Heavy Gauss Cannon Long-range Missile Launcher [Rating: 109] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Flight Unit Q-thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Utility 8 | . . . . . 4 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 227 | 6 6 1 . . 21 22 . 4 4 7 6 1 3 3 15 4 4 3 . 28 8 13 4 9 30 1 6 15 3 Power 21 | 1 . . . . 1 3 . . . 1 1 . 1 1 2 . . . . 4 1 . 1 1 2 . . 1 . Engine 6 | 1 . . . . 1 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . Core 11 | . . . . . . 2 . . . . . . 1 . 2 . . . . 3 1 . . 1 1 . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . Propulsion 48 | 2 1 . . . 3 5 . . 3 1 . . 1 . 3 . 1 . . 6 . 5 . 4 7 . 1 4 1 Treads 15 | . . . . . 2 2 . . 2 1 . . . . 3 . 1 . . 2 . 1 . . . . . . 1 Leg 9 | . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . . . 1 . Wheel 10 | 2 1 . . . 1 2 . . 1 . . . 1 . . . . . . . . . . . 2 . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . 1 . . Flight 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Utility 81 | 1 4 1 . . 8 5 . 1 1 2 3 1 . . 5 4 1 1 . 9 . 4 1 . 14 . 4 9 2 Device 41 | . 1 . . . 3 1 . . 1 . 3 . . . 3 1 1 1 . 3 . 2 1 . 11 . 2 5 2 Storage 8 | 1 1 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Processor 12 | . 1 . . . 1 . . . . 1 . . . . . 2 . . . 1 . . . . 2 . 1 3 . Hackware 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Protection 16 | . 1 1 . . 1 4 . 1 . 1 . 1 . . 1 1 . . . 2 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 1 . . . 9 9 . 3 . 3 2 . 1 2 5 . 2 2 . 9 7 4 2 4 7 1 1 1 . Energy Gun 19 | 1 . . . . 4 3 . 1 . . . . . 1 1 . . 1 . 1 . 1 1 2 2 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 30 | 1 1 . . . 2 6 . 1 . 2 2 . . . 1 . 1 1 . 4 4 2 1 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . Launcher 9 | . . . . . 3 . . 1 . . . . . 1 1 . . . . . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . . . . . . . . 2 . 1 . . 4 2 . . . 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 3 . . . . 1 . . . . . . . . . . . 2 1 2 . . 2 . Parts Lost 73 | . . . . . 9 . 2 . 1 2 . 1 1 4 2 . 7 . . 4 1 7 . 17 6 1 5 . 3 Power 9 | . . . . . 2 . . . . 1 . . 1 1 . . 2 . . . . . . 2 . . . . . Propulsion 25 | . . . . . 2 . 1 . . 1 . . . . 1 . 2 . . 3 . 2 . 5 2 1 3 . 2 Utility 24 | . . . . . 2 . . . 1 . . 1 . 3 1 . 2 . . . 1 3 . 5 3 . 1 . 1 Weapon 15 | . . . . . 3 . 1 . . . . . . . . . 1 . . 1 . 2 . 5 1 . 1 . . Highest Loss Streak 11 | . . . . . 8 . 1 . 1 2 . 1 1 4 1 . 7 . . 2 1 7 . 11 4 1 5 . 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 79 | . 96 100 100 100 81 95 81 79 86 90 90 92 80 67 71 97 82 62 80 87 92 70 76 66 46 59 60 23 33 Engine 3 | . 14 14 14 14 4 . 7 7 7 6 5 7 . . . . . . . 1 . . . . . . . . . Core 3 | . . . . . . 4 . . . . . . 5 3 10 13 6 . . 3 11 10 3 . 2 5 4 . . Treads 7 | . . . . . 3 5 2 . 7 8 15 15 7 3 10 20 16 13 13 7 11 4 . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 9 5 . . . . . . 1 3 Wheel 4 | . 27 28 28 28 13 8 7 7 6 5 . . 4 6 1 . . . . . . . . . 6 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 3 23 17 5 13 12 . . Device 12 | . . . . . 11 8 7 7 8 15 15 23 20 14 9 11 15 20 26 21 11 7 19 10 11 21 22 3 3 Storage 9 | . 14 14 14 14 16 15 15 15 15 12 7 7 6 6 7 13 13 13 13 11 11 5 5 4 . . 3 . . Processor 6 | . 3 . . . 7 7 7 7 7 14 14 7 6 6 6 7 3 . . . 5 5 2 . 4 5 9 9 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 4 5 6 11 10 . . . . . Protection 7 | . 7 14 14 14 5 18 15 15 12 7 7 7 6 3 4 10 9 6 6 6 9 5 5 4 3 5 4 . . Energy Gun 3 | . 14 14 14 14 6 6 . 5 7 . . . . 2 1 6 6 . 6 3 5 4 . 4 4 3 . . . Ballistic Gun 9 | . 14 14 14 14 6 8 10 5 7 11 22 23 18 7 4 6 6 . 6 8 9 9 . 4 . . . . . Launcher 1 | . . . . . 4 7 5 5 3 . . . . 2 4 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 5 6 3 6 6 2 1 . . . 3 . . . . Naked Turns 191 | . . . . . . . . . . . . . . . . . . . . . . . . 9 119 . 11 5 47 Heaviest Build 83 | 13 22 22 22 22 30 59 59 58 58 48 50 50 50 58 68 71 72 57 57 83 77 64 53 60 41 39 36 13 12 Greatest Support 93 | 26 26 26 26 26 26 40 12 12 40 40 40 40 40 28 68 68 68 40 40 93 93 70 48 48 57 35 43 25 75 Greatest Overweight (x) 7 | . 1 . . . 2 4 4 4 4 3 1 1 1 2 7 1 1 1 1 4 . 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . 3 3 3 3 2 . 1 1 1 . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 10 30 5 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 14 5 5 8 5 5 Most Carried 15 | 6 10 9 10 10 10 10 10 10 8 10 10 10 10 10 13 15 15 15 12 15 15 15 15 15 5 5 10 5 5 Average Carried 10 | 3 8 9 9 9 9 9 10 8 7 7 9 9 9 8 9 13 14 14 11 14 15 12 14 14 4 5 8 4 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 10 9 10 10 10 10 10 8 8 9 10 10 10 7 11 15 14 12 12 15 15 15 15 5 5 5 5 5 5 Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Tank 20% | Scavenger-Mutant 5% | Derelict-Mutant 3% | Derelict-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Matter Collected 4006 | 230 109 . . 40 228 249 . . 320 247 30 140 50 . 238 245 351 . 23 414 340 157 . 71 473 . 3 48 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4329 | . 146 . . . 283 279 . . 163 362 . 118 50 741 158 132 465 . 79 490 370 191 . . 250 . 22 30 . Parts 193 | . 12 . . . 18 15 . . 20 17 . 9 2 15 8 2 12 . 3 24 10 4 . . 16 . 2 4 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieved Matter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 17 19 1 9 . . . . 11 . 3 . 8 4 . . . . . . . Prevented 6 | . . . . . . . . . 1 . . . . . . 3 1 . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Combat Hostiles Destroyed 82 | . 6 . . . 9 6 . . 9 5 . 2 1 3 5 2 8 . 1 9 5 4 . . 5 . 1 1 . Melee 5 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . 1 . Guns 57 | . 6 . . . 7 5 . . 5 5 . 2 1 2 . . 6 . 1 9 5 3 . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . AOE 8 | . . . . . 2 . . . 4 . . . . 1 . . . . . . . 1 . . . . . . . Classes Destroyed 12 | . 2 . . . 3 1 . . . 2 . 1 . 1 . . . . . 1 . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 29 | . 6 . . . 4 1 . . 8 . . . . . 4 . . . . 4 2 . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 15 | . . . . . 3 3 . . . 1 . . . . . . 4 . . 2 . 2 . . . . . . . Brawler 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . 1 . . . . 1 . . . . 1 . 2 . 1 1 1 1 . . 1 . . . . Hunter 6 | . . . . . . . . . . . . 2 . . . 2 . . . . 2 . . . . . . . . Programmer 10 | . . . . . . 2 . . 1 . . . 1 . . . . . . 2 . . . . 4 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 . . . 4 3 . . 4 5 . 1 1 2 3 2 4 . 1 4 3 3 . . 2 . 1 1 . Combat Bots Only 5 | . 3 . . . 4 3 . . 4 5 . 1 1 2 3 2 4 . 1 4 3 3 . . 2 . 1 1 . Max Kills in Single Turn 2 | . 1 . . . 2 1 . . 2 1 . 1 1 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Damage Taken 13667 | . 91 . . 96 910 416 160 29 576 289 . 754 123 562 326 247 966 . 25 787 445 1141 . 2003 1219 89 656 184 1573 Core 3072 | . 18 . . 12 246 43 . 29 15 62 . 71 . 50 17 22 53 . . 95 57 133 . 464 139 33 190 59 1264 Absorbed by Shields 193 | . . . . . . . . . . . . . . . . 68 125 . . . . . . . . . . . . Redirected to Shielding 232 | . . . . . . . . . . . . . . . . . . . . 37 67 . . . 128 . . . . Regen/Repaired (Parts) 217 | . 15 . . . . . . . . . . . . . . . . . . . . 128 34 40 . . . . . Core Remaining (%) 69 | 100 . . . 88 55 . . . . . . 68 . . . . . . 83 . . . . 25 . . 68 . . Volleys Fired 246 | . 18 . . . 29 20 . . 26 13 . 14 4 11 . . 16 . 2 30 11 19 . 8 11 7 7 . . Largest 3 | . 2 . . . 2 2 . . 2 3 . 3 3 1 . . 3 . 2 3 3 3 . 3 2 2 1 . . Hottest 194 | . 70 . . . 70 100 . . 83 94 . 89 89 30 . . 130 . 102 142 147 157 . 160 162 194 61 . . Shots Fired 618 | . 36 . . . 45 40 . . 46 39 . 42 13 80 1 2 47 . 7 84 33 49 . 19 17 13 5 . . Gun 580 | . 36 . . . 41 40 . . 43 39 . 42 13 73 1 2 47 . 7 84 33 47 . 16 10 6 . . . Cannon 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 5 . . Launcher 19 | . . . . . 4 . . . 3 . . . . 7 . . . . . . . 2 . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 352 | . 18 . . . 21 18 . . 22 39 . 42 13 4 1 2 31 . 4 63 22 35 . 6 6 . 5 . . Thermal 194 | . 18 . . . 20 . . . . . . . . 69 . . 16 . 3 21 11 12 . 1 10 13 . . . Explosive 19 | . . . . . 4 . . . 3 . . . . 7 . . . . . . . 2 . 3 . . . . . Electromagnetic 53 | . . . . . . 22 . . 21 . . . . . . . . . . . . . . 9 1 . . . . Robot Hit Streak 33 | . 4 . . . 10 11 . . 16 8 . 7 4 33 . . 12 . 16 6 7 17 . 13 13 5 4 . . Robot Miss Streak 5 | . 3 . . . 2 5 . . 3 3 . 4 3 1 . . 4 . 1 5 5 2 . 3 1 3 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . . . . . . . . . 1 2 . 1 . . . . 2 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . Autonomous 70 | . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . . Shots Hit Robots 463 | . 21 . . . 32 34 . . 32 25 . 30 8 75 7 3 48 . 4 48 25 31 . 10 17 9 1 2 1 Core Hits 219 | . 9 . . . 20 20 . . 16 10 . 16 3 14 1 . 33 . 2 31 14 11 . 7 8 1 1 1 1 Critical Kills 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 . . 2 . 1 . . . 1 . . . 1 . . . . Critical Strikes 20 | . 4 . . . . . . . . . . 1 . . 3 . 4 . . 1 1 2 . 1 2 1 . . . Burn 8 | . 4 . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . Destroy 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 7 | . . . . . . . . . . . . . . . 3 . 2 . . . 1 . . . 1 . . . . Melee Attacks 120 | . . . . . . . . . . . . . 2 2 20 6 10 . . 9 11 . . . 37 . . 11 12 Impact 93 | . . . . . . . . . . . . . . . 20 6 10 . . 9 11 . . . 37 . . . . Slashing 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 12 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12674 | . 267 . . . 723 535 . . 836 525 . 387 187 3513 307 174 1085 . 85 1067 683 941 . 265 547 383 75 58 31 Guns 8327 | . 264 . . . 386 535 . . 429 525 . 387 187 1992 . . 795 . 85 1067 446 676 . 260 200 93 . . . Cannons 632 | . . . . . . . . . . . . . . . . . . . . . . . . . 267 290 75 . . Explosions 2489 | . . . . . 337 . . . 407 . . . . 1480 . . . . . . . 265 . . . . . . . Melee 1211 | . . . . . . . . . . . . . . 38 307 174 290 . . . 237 . . . 80 . . 58 27 Ramming 15 | . 3 . . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . 4 Kinetic 4717 | . 102 . . . 173 308 . . 362 525 . 387 187 89 . . 570 . 48 778 254 488 . 111 260 . 75 . . Thermal 3876 | . 162 . . . 213 . . . 84 . . . . 1903 . . 225 . 37 289 192 188 . . 200 383 . . . Explosive 2405 | . . . . . 337 . . . 323 . . . . 1480 . . . . . . . 265 . . . . . . . Electromagnetic 450 | . . . . . . 227 . . 67 . . . . . . . . . . . . . . 149 7 . . . . Impact 1088 | . . . . . . . . . . . . . . . 307 174 290 . . . 237 . . . 80 . . . . Slashing 38 | . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . Piercing 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 27 Highest Corruption 37 | . . . . . . 3 3 4 7 7 7 . 2 22 22 22 37 37 37 3 3 9 9 9 8 23 23 . . Average Corruption 13 | . . . . . . 2 3 3 4 7 7 . 1 13 22 22 29 37 37 2 3 8 9 9 2 17 22 . . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 261 | . . . . . . 3 2 4 16 21 3 . 3 11 28 32 30 10 30 3 12 16 4 8 6 9 10 . . Message Errors 51 | . . . . . . 1 . 1 3 8 1 . . 4 4 4 10 1 6 . 1 . 1 1 2 . 3 . . Matter Fused 67 | . . . . . . . . . 4 6 . . 1 2 2 12 6 2 10 1 2 7 1 3 3 2 3 . . Heat Flow Errors 26 | . . . . . . 1 . . 2 2 . . . 1 5 3 2 4 2 . 1 1 1 . . . 1 . . Energy Discharges 33 | . . . . . . 1 1 2 2 2 1 . 1 . 5 2 2 1 4 . 4 1 1 1 . 2 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 39 | . . . . . . . 1 1 3 1 1 . . . 5 6 5 2 2 1 2 4 . 1 1 2 1 . . Data Loss (major) 10 | . . . . . . . . . . . . . . . 3 3 1 . 2 . 1 . . . . . . . . Misfires 14 | . . . . . . . . . . 1 . . 1 1 1 2 1 . 3 . . 2 . 2 . . . . . Alerts 7 | . . . . . . . . . . . . . . 2 1 . 1 . 1 1 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Weapon Failures 9 | . . . . . . . . . 1 1 . . . 1 . . 2 . . . . 1 . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 616 | . . . . . 52 . . . 33 . . . . . 173 94 8 . . . 196 . . . 50 . 10 . . Projectiles 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . 10 . . Explosions 85 | . . . . . 52 . . . 33 . . . . . . . . . . . . . . . . . . . . Melee 489 | . . . . . . . . . . . . . . . 173 94 8 . . . 196 . . . 18 . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 301 | . 1 . . . 85 . . . 67 . . . . 60 . . . . . . . 86 . 1 . . . . 1 Shots 10 | . . . . . 2 . . . 3 . . . . 2 . . . . . . . 2 . 1 . . . . . Rammed 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Targets Rammed 6 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 108 . . 4 38 229 . . 108 167 . 99 . 232 227 234 238 178 198 9 147 367 98 323 114 434 84 . . Average Temperature 87 | . 29 . . 4 14 101 . . 56 87 . 54 . 120 110 96 129 72 111 5 33 166 55 150 36 167 19 . . Received Heat Transfer 1625 | . . . . 51 171 90 . . . 63 . . 12 . 36 . 217 . 9 90 9 252 . 457 60 . 9 . 99 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . 2 . . . . . . . . 4 5 . . . . 1 . . . 3 . . . . Impact Corruptions 25 | . . . . . . . . . . . . . . . 7 4 1 . . . 11 . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Heat Transferred 6414 | . 777 . . . 629 . . . 50 . . . . 2442 . . 444 . 74 518 296 444 . . 259 481 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Peak Influence 249 | . 190 21 . 45 249 145 50 21 . . . . 53 33 161 . . . . 162 . . . . 230 59 45 33 149 Initial 50 | . . 21 . . 17 21 50 21 . . . . . 18 19 . . . . . . . . . 9 44 20 7 . Average 55 | . 118 21 . 36 173 59 42 21 . . . . 33 20 53 . . . . 35 . . . . 62 38 23 21 38 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 . 100 60 100 100 100 . . . . 100 100 100 . . . . 100 . . . . 96 100 100 100 100 Level 1 2 | . . . . . 39 . . . . . . . . . . . . . . . . . . . 3 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 1 2 . 2 . 1 . . 2 . 1 . 1 . . 2 . . . . 5 . 2 3 . Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination 8 | . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . Reinforcement 12 | . 1 . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . 2 . 2 3 . Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Distress Signals 7 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 16 . . 3 13 10 6 1 9 6 . 2 4 6 9 2 10 . 1 11 5 4 . 9 17 5 6 4 21 Peak Tracking Total 16 | . 4 . . 3 4 3 6 1 4 6 . 2 4 6 4 2 12 . 1 5 3 3 . 7 5 5 7 2 16 Tactical Retreats 18 | . 1 . . 2 . . . . . . . . . . 2 . 3 . . 1 . . . 3 4 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Traps Triggered 9 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Machines Disabled 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . 1 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Machines Accessed 48 | . 5 . 2 . 2 2 . . . 1 1 . 1 . 2 . . 4 1 4 . 2 9 . 7 . 1 2 2 Terminals 21 | . 3 . . . 2 2 . . . . . . 1 . . . . . 1 2 . 1 . . 6 . . 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 161 | . 14 . 2 . 10 3 . . . 1 5 . 1 . 9 . . 31 1 9 . 2 47 . 16 . 2 3 5 Successful 132 | . 9 . 2 . 6 . . . . 1 5 . 1 . 6 . . 31 1 6 . 2 47 . 8 . 2 2 3 Failed 29 | . 5 . . . 4 3 . . . . . . . . 3 . . . . 3 . . . . 8 . . 1 2 Catastrophic 4 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 4 . 1 . 6 . . . . . . . . . . . . . . . . . . . 7 . . . . Terminals 46 | . 7 . . . 10 3 . . . . . . 1 . . . . . 1 3 . 1 . . 14 . . 1 5 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . Repair Stations 6 | . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 16 | . 4 . . . . . . . . . . . . . 6 . . . . 2 . . . . . . 2 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 107 | . 2 . 2 . 4 . . . . 1 5 . 1 . . . . 31 1 2 . 2 47 . 5 . . 1 3 Record 54 | . . . 1 . . . . . . . . . . . . . . 11 1 . . 1 36 . 4 . . . . Part Schematic 19 | . . . . . . . . . . . 5 . . . . . . 11 . . . . 3 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 1 . Recycle Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Terminals 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 2 2 . . . . . . 1 . 2 . . . . 2 . . . . 6 . 1 1 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . 19 . . . . . . 11 . . . . 3 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 167 | . . . . . . . . . . . . . . . . . . . . 50 . . . . 117 . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 14 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycled Matter 81 | . . . . . . . . . . . . . . . 53 . . . . . . . . . . . 28 . . Retrieved Matter 53 | . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Total Allies 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Largest Group 2 | . . . . . . . . . . . . . . . . . 2 2 2 2 . . . . . 1 . . . Highest-Rated Group 49 | . . . . . . . . . . . . . . . . . 49 49 49 49 . . . . . 46 . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . . 29 29 29 29 . . . . . 46 . . . Total Orders 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . . . 2 10 . . . . . . . . . Total Damage 172 | . . . . . . . . . . . . . . . . . . . 37 135 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . . 2 1 . 1 . . . 1 . . 2 . 1 1 . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Turns Passed 14628 | 62 484 110 216 244 414 754 105 310 504 586 1810 757 312 245 704 688 619 197 550 1009 817 390 107 312 1239 136 151 420 376 Spaces Moved 9470 | 51 373 116 239 247 246 446 72 206 284 375 781 284 213 174 410 307 209 77 227 383 450 248 157 346 1164 141 227 577 440 Core 494 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . 20 351 . 23 9 89 Treads 2985 | . . . . . 8 1 . . 8 26 781 284 21 . 256 307 209 77 227 172 450 154 . . . . . . 4 Legs 296 | . . . . . . . . . . . . . . . . . . . . 211 . . . . . . . 85 . Wheels 3539 | 50 373 116 239 247 238 445 72 206 276 349 . . 192 174 153 . . . . . . . . . 409 . . . . Hover 1326 | . . . . . . . . . . . . . . . . . . . . . . 94 157 326 404 141 204 . . Flight 830 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 483 347 Fastest Speed 40 | 50 90 90 90 90 85 105 135 135 135 120 170 250 115 100 100 163 160 240 240 160 160 58 58 50 44 52 50 40 42 Average Speed 129 | 92 90 90 90 90 105 137 147 146 148 137 229 250 128 117 144 210 241 240 240 199 160 123 59 80 68 67 53 53 44 Slowest Speed 400 | 100 115 90 90 90 170 250 150 150 250 170 250 250 250 130 400 243 243 240 240 400 160 160 128 136 110 112 111 120 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 3 64 27 60 65 24 14 67 5 52 42 84 45 7 86 9 43 44 68 42 10 59 44 62 62 19 82 6 21 38 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 11 | . 1 . . . 1 . . 1 1 1 . 1 . . 1 . . . . 1 1 1 . . . . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 . . . . . . 1 . . . . 1 1 1 1 . . . 1 1 . . . 1 . Scrap Searched 18 | . . . . 2 . . . . . 3 2 1 . . . 5 1 . 1 . 1 2 . . . . . . . Spaces Dug 224 | . . . . . 9 . . . 26 . . . 2 23 3 3 . . . 8 6 39 . 57 31 . 5 4 8 Terrain Destroyed 277 | . . . . . 27 . . . 27 2 . 2 2 50 3 3 . . . 9 6 41 . 57 31 . 5 4 8 Melee 65 | . . . . . . . . . . . . . 2 . 3 3 . . . 8 6 . . . 31 . . 4 8 Projectile 16 | . . . . . . . . . . 2 . 2 . 3 . . . . . 1 . 3 . . . . 5 . . AOE 196 | . . . . . 27 . . . 27 . . . . 47 . . . . . . . 38 . 57 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Total 11135 | 62 485 120 240 269 351 552 71 214 318 419 798 301 241 202 484 341 271 91 230 545 504 291 172 366 1524 169 246 664 594 Wait 835 | . 75 4 . 21 48 43 . 3 4 12 . 1 18 11 27 12 17 11 . 74 20 5 . . 259 20 . 53 97 Move 9438 | 50 372 115 238 246 245 446 71 205 283 374 780 283 213 173 409 306 208 76 226 382 449 247 156 345 1163 140 226 576 435 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 81 | 6 7 . 1 1 5 5 . 1 1 6 2 2 . . 9 6 1 . 1 10 1 1 4 . 4 . 5 1 1 Fast Attach 118 | 6 3 . . . 8 9 . . 1 3 4 . 1 1 9 4 . . . 12 . 8 4 . 23 1 5 13 3 Attach 54 | . . . . . 6 2 . 3 1 4 1 1 1 2 3 . 2 3 . 5 . 4 . 9 4 . 1 2 . Detach 22 | . 1 . . . . 1 . . . 1 2 . 1 . 2 2 . 1 . . . 4 1 1 2 . 1 1 1 Swap 55 | . 3 1 . . 7 11 . 1 2 . 1 . 1 . 3 . 2 . . 11 8 1 . . 3 . . . . Drop 88 | . 5 . 1 1 3 15 . 1 . 6 4 . . 1 2 3 . . 1 12 2 2 7 1 9 1 1 5 5 Fire 246 | . 18 . . . 29 20 . . 26 13 . 14 4 11 . . 16 . 2 30 11 19 . 8 11 7 7 . . Melee 120 | . . . . . . . . . . . . . 2 2 20 6 10 . . 9 11 . . . 37 . . 11 12 Ram 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 36 Rewire 23 | . . . . . . . . . . . 4 . . . . 2 15 . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Waste -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Repaired Wheel 508 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Entered Mines 582 | -10/Mines | Met a Derelict bent on vengeance 589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 589 | -10/Mines | Discovered new exit (range 5) 615 | -10/Mines | Discovered exit to Materials (range 9) 657 | -10/Mines | Entered Exiles 678 | -10/Exiles | Met 8R-AWN 695 | -10/Exiles | Met EX-HEX 720 | -10/Exiles | Met EX-BIN 730 | -10/Exiles | Aligned with FarCom system 731 | -10/Exiles | Given EX-Vault access code 767 | -10/Exiles | Opened EX-Vault 777 | -10/Exiles | Found AWS/Thermal 796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 822 | -10/Exiles | Met EX-DEC 866 | -10/Exiles | Discovered new exit (range 10) 873 | -10/Exiles | Left Exiles lab with AWS/Thermal 873 | -10/Exiles | Entered Mines 882 | -9/Mines | Learned Materials garrison access intel 1033 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1069 | -9/Mines | Learned Materials terminal intel 1071 | -9/Mines | Discovered new exit (range 8) 1117 | -9/Mines | Entered Materials 1117 | -8/Materials | Evolved 4 slots: Utility x4 1118 | -8/Materials | Loaded intel: 12 terminal locations 1119 | -8/Materials | Loaded intel: 1 garrison access location 1377 | -8/Materials | Lost 8 parts (2p1n2u3w) 1498 | -8/Materials | Discovered new exit (range 7) 1503 | -8/Materials | Identified exit to Factory 1531 | -8/Materials | Entered Factory 1531 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2285 | -7/Factory | Sucked down chute 2285 | -7/Factory | Entered Waste 2305 | -7/Waste | Spotted C-40 Crusher 2320 | -7/Waste | Spotted C-40 Crusher 2329 | -7/Waste | Crushed by Compactor (1 part destroyed) 2344 | -7/Waste | Spotted C-40 Crusher 2358 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2363 | -7/Waste | Spotted C-40 Crusher 2366 | -7/Waste | Spotted C-40 Crusher 2369 | -7/Waste | Discovered new exit (range 16) 2371 | -7/Waste | Spotted C-40 Crusher 2376 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2389 | -7/Waste | Identified exit to Factory 2390 | -7/Waste | Entered Factory 2401 | -7/Factory | Discovered new exit (range 4) 2405 | -7/Factory | Identified exit to Factory 2492 | -7/Factory | Discovered new exit (range 10) 2505 | -7/Factory | Identified exit to Lower Caves 2700 | -7/Factory | Entered Lower Caves 2916 | -7/Lower Caves | Learned location of Zion (-7) 3098 | -7/Lower Caves | Discovered new exit (range 11) 3139 | -7/Lower Caves | Identified exit to Lower Caves 3204 | -7/Lower Caves | Entered another Lower Caves area 3506 | -7/Lower Caves | Build established: Scavenger-Tank 3693 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3748 | -7/Lower Caves | Discovered new exit (range 10) 3762 | -7/Lower Caves | Learned 4 Factory zone layouts 3779 | -7/Lower Caves | Identified exit to Zion 3790 | -7/Lower Caves | Entered Zion 3872 | -7/Zion | System corruption cleaned by Quarantine Array 4047 | -7/Zion | Learned location of Warlord (-4) 4234 | -7/Zion | Learned Factory fabricator intel 4577 | -7/Zion | Rebuked by Imprinter 5565 | -7/Zion | Given the Hacking Drone Bay 5573 | -7/Zion | Found Prototype Device 5573 | -7/Zion | Identified Hacking Drone Bay 5582 | -7/Zion | Discovered new exit (range 8) 5600 | -7/Zion | Entered Proximity Caves 5950 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6357 | -6/Proximity Caves | Entered Factory 6357 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6358 | -6/Factory | Identified exit to Lower Caves 6360 | -6/Factory | Loaded intel: 6 fabricator locations 6669 | -6/Factory | Sucked down chute 6669 | -6/Factory | Entered Waste 6684 | -6/Waste | EMP discharged 6684 | -6/Waste | System corruption reached 10% 6699 | -6/Waste | Spotted C-40 Crusher 6774 | -6/Waste | Spotted C-40 Crusher 6784 | -6/Waste | EMP discharged 6786 | -6/Waste | Spotted C-40 Crusher 6794 | -6/Waste | Spotted C-40 Crusher 6802 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6804 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6805 | -6/Waste | Spotted C-40 Crusher 6808 | -6/Waste | Spotted C-40 Crusher 6821 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6829 | -6/Waste | Destroyed C-40 Crusher 6829 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6832 | -6/Waste | Crushed by Compactor (1 part destroyed) 6856 | -6/Waste | Destroyed C-40 Crusher 6863 | -6/Waste | Lost 4 parts (1p3u) 6864 | -6/Waste | Destroyed C-40 Crusher 6884 | -6/Waste | EMP discharged 6905 | -6/Waste | Discovered new exit (range 10) 6914 | -6/Waste | Entered Factory 7107 | -6/Factory | Discovered new exit (range 15) 7375 | -6/Factory | Discovered new exit (range 15) 7468 | -6/Factory | Discovered exit to Lower Caves (range 15) 7586 | -6/Factory | Build established: Scavenger-Mutant 7618 | -6/Factory | Entered Lower Caves 8120 | -6/Lower Caves | Encountered a Warlord checkpoint 8228 | -6/Lower Caves | Learned 12 Factory zone layouts 8255 | -6/Lower Caves | Discovered new exit (range 6) 8306 | -6/Lower Caves | Entered another Lower Caves area 8308 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8368 | -6/Lower Caves | Discovered new exit (range 5) 8551 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8598 | -6/Lower Caves | Build established: Scavenger-Tank 8608 | -6/Lower Caves | System corruption reached 30% 8673 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 8878 | -6/Lower Caves | Encountered a Warlord checkpoint 8909 | -6/Lower Caves | Build established: Scavenger-Mutant 8916 | -6/Lower Caves | Discovered new exit (range 5) 8925 | -6/Lower Caves | Entered Data Miner 8925 | -6/Data Miner | Accompanied by 2 allies 8926 | -6/Data Miner | Discovered new exit (range 7) 8972 | -6/Data Miner | Met Data Miner 9032 | -6/Data Miner | Learned location of Section 7 (-2) 9032 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9053 | -6/Data Miner | Received God Mode back door access code from Data Miner 9122 | -6/Data Miner | Entered Proximity Caves 9122 | -5/Proximity Caves | Accompanied by 2 allies 9124 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9411 | -5/Proximity Caves | Discovered new exit (range 12) 9418 | -5/Proximity Caves | Learned location of 1 exit from Factory 9672 | -5/Proximity Caves | Entered Factory 9672 | -5/Factory | Accompanied by 2 allies 9672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9673 | -5/Factory | Identified exit to Upper Caves 10378 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10681 | -5/Factory | Entered Upper Caves 10934 | -5/Upper Caves | Identified exit to Upper Caves 11316 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11498 | -5/Upper Caves | Entered another Upper Caves area 11505 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11568 | -5/Upper Caves | Lost 7 parts (2n3u2w) 11863 | -5/Upper Caves | Learned Factory stockpile data 11884 | -5/Upper Caves | Discovered new exit (range 6) 11888 | -5/Upper Caves | Identified exit to Zhirov 11888 | -5/Upper Caves | Entered Zhirov 11889 | -5/Zhirov | Discovered new exit (range 4) 11900 | -5/Zhirov | Met Zhirov 11910 | -5/Zhirov | Learned location of Quarantine (-2) 11910 | -5/Zhirov | Learned location of Testing (-3) 11910 | -5/Zhirov | Learned location of Command (-1) 11922 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11995 | -5/Zhirov | Entered Proximity Caves 12003 | -4/Proximity Caves | Spotted B-86 Titan 12109 | -4/Proximity Caves | Build established: Derelict-Mutant 12259 | -4/Proximity Caves | Lost 3 parts (1u2w) 12291 | -4/Proximity Caves | Core integrity fell below 50% 12298 | -4/Proximity Caves | Released all parts (5) 12304 | -4/Proximity Caves | Discovered new exit (range 7) 12307 | -4/Proximity Caves | Entered Factory 12307 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12308 | -4/Factory | Identified exit to Extension 12327 | -4/Factory | Lost 11 parts (2p3n3u3w) 12435 | -4/Factory | Fabricated Centrium Wheel? 12561 | -4/Factory | Build established: Mutant 12897 | -4/Factory | Discovered exit to Extension (range 6) 13393 | -4/Factory | Identified exit to Upper Caves 13535 | -4/Factory | Crushed by falling debris 13546 | -4/Factory | Sucked down chute 13546 | -4/Factory | Entered Waste 13547 | -4/Waste | Met a frightened Derelict 13561 | -4/Waste | EMP discharged 13561 | -4/Waste | System corruption reached 10% 13572 | -4/Waste | Lost 4 parts (1n2u1w) 13578 | -4/Waste | Spotted C-40 Crusher 13578 | -4/Waste | Spotted C-40 Crusher 13578 | -4/Waste | Spotted C-40 Crusher 13578 | -4/Waste | Spotted C-40 Crusher 13641 | -4/Waste | Spotted C-40 Crusher 13644 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13661 | -4/Waste | EMP discharged 13668 | -4/Waste | Spotted C-40 Crusher 13674 | -4/Waste | Discovered new exit (range 16) 13682 | -4/Waste | Entered Factory 13797 | -4/Factory | Discovered new exit (range 10) 13801 | -4/Factory | Identified exit to Research 13822 | -4/Factory | Released all parts (8) 13833 | -4/Factory | Entered Research 13833 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13852 | -3/Research | Lost 5 parts (3n1u1w) 14086 | -3/Research | Found Prototype Device 14086 | -3/Research | Identified Exp. Thermal Defense Suite 14117 | -3/Research | Discovered new exit (range 23) 14253 | -3/Research | Entered Armory 14582 | -3/Armory | Released all parts (4) 14596 | -3/Armory | Core integrity fell below 50% 14609 | -3/Armory | Found Enh. Force Lance 14612 | -3/Armory | Lost 3 parts (2n1u) 14617 | -3/Armory | Core integrity fell below 20% 14629 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14574_ Dropped Myomer Leg. 14579_ Q-thruster destroyed. 14580_ Slammed into S-43 Plague. 14581_ Imp. Surge Thruster destroyed. 14581_ Dropped Lrn. Missile Launcher. 14582_ Released Adv. Targeting Computer. 14582_ Released Adv. Terrain Scan Processor. 14582_ Released Adv. Corruption Screen. 14582_ Released Biometal Heavy Treads. 14584_ Knocked back. 14592_ S-43 Plague knocked back. 14594_ Slug penetrates Wall. 14594_ Knocked back. 14595_ Penetrated by Slug. 14598_ Slug penetrates Fabricator. 14598_ Fabricator disabled. 14606_ Dropped Force Lance. 14609_ Acquired Enh. Force Lance. 14612_ Slammed into S-43 Plague. 14625_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# " #?????????? | | ???????????????????####### ""F" #######???? | | ?????????????????????????# ## #???? | | ?????????????????????????# ## "" #???? | | ?????????????????????????# ## Y" #???? | | ?????????????????????????# # "" #???? | | ??????????????????????? """ # #???? | | ??????????????????????? """ /+ [[ #???? | | ??????????????????????? """ # [[ #???? | | ??????????????????????####### # [ #???? | | ????????????????????????????# # #???? | | ????????????????????????????# """ ########## | | ???????????????????????lll??# """ #?? | | ????????????????????????????# """ #?? == == | | ????????????????????????????# #? == == | | ????????????????????????????# #? | | ????????????????? ???? ?????# """ # == == | | ???????????????? ""????# """ # == == | | ????????????????? """???# """s + | | ???????????????? """ ??# # | | ???????????????? ?# ########### | | ??????????????? ## s # | | ???????????????? ss s + | | ???????????????????????# ss s###### # | | ?????????????????#######+####+###???# # | | ?????????????????# @ *s #???#### | | ?????????????????# #??????# | | ?????????????????# """ """"" #??????# | | ?????????????????#! """ """"" #??????# | | ?????????????????# """ """"" #??????# | | ??????????????????? ! #???????########## | | ??????????????????###############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 825 Resistance: EM 25 Power Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Imp. Target Analyzer | -7/Zion | Archive Great Axe | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Centrium Wheel | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed GravitySpectralMinigun Manual? 0 Play Time 05:55:08 Cumulative 130.6 hours Start 2022.03.19 @ 15:43:48 End 2022.03.20 @ 21:09:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6130c410-8f55-4c39-9392-d6883c2c1cf1