Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 19:20:18 Player: carrera Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2484) 2484 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1352) 1352 TOTAL SCORE: 8286 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 468 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 180/200 System Corruption 25% Temperature Cool (61) Movement Rolling (125) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Wheel VTOL Module VTOL Module > --- UTILITY (7) ------ Medium Storage Unit Machine Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Recoil Stabilizer Advanced Recoil Stabilizer Improved Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Advanced Heat Sink Compact Matter Pod Advanced Sensor Array Terrain Scanner Surveybot 17 Chip Seismic Detector A0-MCA's Component Scanner Shock Rifle Shock Rifle Tesla Rifle Wave Gun Heavy Shock Bomb Launcher Rocket Launcher Makeshift Sword Heavy Pick [Rating: 80] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Riot Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Coil Gun Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 5 | . . . . . 5 . . Weapon 1 | . . . . . 1 . . Parts Attached 101 | 7 6 6 7 6 29 1 39 Power 14 | 1 2 . . 1 4 . 6 Engine 8 | 1 1 . . 1 2 . 3 Core 6 | . 1 . . . 2 . 3 Reactor . | . . . . . . . . Propulsion 26 | 2 . 4 2 2 3 1 12 Treads 10 | 2 . 2 2 2 . . 2 Leg 5 | . . . . . . 1 4 Wheel 9 | . . 2 . . 3 . 4 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 33 | 2 2 . 3 1 13 . 12 Device 19 | 1 1 . 2 . 9 . 6 Storage 4 | 1 . . . 1 . . 2 Processor 5 | . . . . . 1 . 4 Hackware . | . . . . . . . . Protection 5 | . 1 . 1 . 3 . . Artifact . | . . . . . . . . Weapon 28 | 2 2 2 2 2 9 . 9 Energy Gun 10 | . 2 1 . . 5 . 2 Energy Cannon 5 | . . . . . . . 5 Ballistic Gun 9 | 2 . 1 . 1 3 . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 42 | . . 5 2 . 1 8 26 Power 5 | . . 1 . . . 1 3 Propulsion 13 | . . 2 . . . 3 8 Utility 14 | . . 1 1 . 1 3 8 Weapon 10 | . . 1 1 . . 1 7 Highest Loss Streak 13 | . . 3 2 . 1 7 13 To Critical Strikes . | . . . . . . . . Average Backups 9 | 4 7 6 7 10 14 8 5 Power . | . 1 . . . . . . Propulsion 1 | 2 3 2 2 . . . . Utility 4 | . 1 1 2 6 6 3 . Weapon 3 | 1 2 1 2 3 7 3 3 Tool/Special . | . . . . . . . . Unused Backups 35 | . 4 . 6 7 5 8 5 Power 4 | . 1 . . 1 . 1 1 Propulsion 4 | . 3 . 1 . . . . Utility 13 | . . . . 3 4 4 2 Weapon 13 | . . . 5 2 1 3 2 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 87 | . 97 99 91 97 82 38 66 Engine 6 | . 14 13 . 11 5 . 1 Core 3 | . . . 9 . 3 3 4 Treads 19 | . 28 23 25 28 11 3 3 Leg 1 | . . . . . . . 10 Wheel 2 | . . 4 2 . 5 5 4 Device 12 | . 10 3 6 14 21 14 9 Storage 10 | . 14 14 14 14 5 1 5 Processor 1 | . . . . . . . 7 Protection 3 | . 1 9 7 . 9 1 . Energy Gun 3 | . 16 17 5 . 2 3 1 Ballistic Gun 11 | . 11 9 14 14 12 . 5 Impact Weapon 2 | . . . 3 4 . . . Slashing Weapon 3 | . . . . 9 . . . Peak Build Rating 80 | 7 9 12 14 30 80 74 76 Average Rating 30 | 5 8 8 11 24 64 26 47 On Entrance 18 | . 7 9 12 10 30 74 2 Avg Prop Armor Cover (%) 13 | . . . . . 9 11 17 Naked Turns 43 | . . . . . . 43 . Heaviest Build 75 | 14 16 16 16 40 75 67 59 Greatest Support 76 | 40 40 40 40 52 52 30 76 Greatest Overweight (x) 8 | 4 . . . . 7 4 8 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 10 Average Capacity 10 | 7 8 8 8 11 15 8 8 Most Carried 15 | 7 8 8 8 15 15 15 10 Average Carried 9 | 4 7 6 7 11 14 8 5 Final Capacity 15 | 8 8 8 8 15 15 5 10 Final Carried 15 | 7 8 5 8 14 15 5 2 Class Distribution -------------------- 49% | Commander-Mutant 19% | Mutant 13% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Commander-Tank 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 2251 | 294 177 53 232 147 651 . 697 Remotely . | . . . . . . . . Salvage Created 2819 | 136 244 78 124 . 949 . 1288 Parts 151 | 9 15 8 6 . 45 . 68 Haulers Intercepted 3 | . . . . . 1 . 2 Recyclers Shooed 13 | 1 . . 1 . 3 . 8 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 38 | . 5 3 2 . 12 . 16 Melee 1 | . . . 1 . . . . Guns 22 | . 5 3 1 . 8 . 5 Cannons 7 | . . . . . . . 7 AOE 7 | . . . . . 3 . 4 Classes Destroyed 14 | 2 2 2 2 . 4 . 2 Worker 3 | . . . . . . . 3 Builder 11 | . . . 1 . 5 . 5 Tunneler 2 | 2 . . . . . . . Hauler 3 | . . . . . 1 . 2 Recycler 4 | 1 . . . . 1 . 2 Mechanic 1 | . . . . . . . 1 Turret 2 | . . 2 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 8 | . . 3 . . . . 5 Grunt 17 | . 5 . 1 . 7 . 4 Sentry 2 | . . . 1 . 1 . . Demolisher 1 | . . . . . 1 . . Hunter 3 | . . . . . 1 . 2 Programmer 7 | . . . . . 2 . 5 Best Kill Streak 6 | 3 2 3 1 . 5 . 6 Combat Bots Only 4 | . 2 3 1 . 4 . 4 Max Kills in Single Turn 5 | 1 1 2 1 . 3 . 5 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . 3 . 2 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 400 | . 31 108 25 . 31 7 198 Missed 111 | . 7 47 6 . 11 . 40 Hits 289 | . 24 61 19 . 20 7 158 Melee 7 | . . . . . . 7 . Projectile 282 | . 24 61 19 . 20 . 158 AOE 3 | . . . . . 1 . 2 Critical Strikes 8 | . . . 1 . . 2 5 Damage Taken 5585 | . 289 497 238 . 695 351 3515 Core 1188 | . 43 85 49 . 24 162 825 Absorbed by Shields 406 | . . . 69 . 172 . 165 Redirected to Shielding 7 | . . 3 4 . . . . Regen/Repaired (Parts) 20 | . 20 . . . . . . Core Remaining (%) 64 | 100 . . . 29 . . . Volleys Fired 160 | 6 22 15 18 . 33 . 66 Largest 3 | 2 2 2 2 . 3 . 3 Hottest 294 | 40 115 115 100 . 165 . 294 Shots Fired 328 | 12 44 28 26 . 83 1 134 Gun 264 | 12 44 28 20 . 83 1 76 Cannon 58 | . . . . . . . 58 Launcher . | . . . . . . . . Special 6 | . . . 6 . . . . Kinetic 189 | 12 38 4 12 . 74 . 49 Thermal 102 | . 6 24 6 . 3 1 62 Explosive . | . . . . . . . . Electromagnetic 37 | . . . 8 . 6 . 23 Robot Hit Streak 15 | 4 8 15 4 . 11 . 8 Robot Miss Streak 5 | 1 3 3 2 . 3 . 5 Penetration Max 2 | . . . . . 2 . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 193 | 7 27 20 14 . 55 . 70 Core Hits 102 | 4 12 9 5 . 27 . 45 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 7 | . 1 . 1 . 4 . 1 Burn 2 | . 1 . . . . . 1 Destroy 3 | . . . . . 3 . . Smash 1 | . . . 1 . . . . Impale 1 | . . . . . 1 . . Melee Attacks 20 | . . . 2 . 11 . 7 Impact 2 | . . . 2 . . . . Slashing 2 | . . . . . 2 . . Piercing 16 | . . . . . 9 . 7 Sneak Attacks 9 | . . . 1 . 4 . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6998 | 80 305 269 229 . 2533 . 3582 Guns 3813 | 80 305 269 177 . 1853 . 1129 Cannons 1052 | . . . . . . . 1052 Explosions 1533 | . . . . . 406 . 1127 Melee 576 | . . . 52 . 274 . 250 Ramming 24 | . . . . . . . 24 Kinetic 2948 | 80 248 39 108 . 1740 . 733 Thermal 1870 | . 57 230 . . 408 . 1175 Explosive 1082 | . . . . . . . 1082 Electromagnetic 498 | . . . 69 . 111 . 318 Impact 52 | . . . 52 . . . . Slashing . | . . . . . . . . Piercing 524 | . . . . . 274 . 250 Highest Corruption 25 | . . . 1 . 3 20 25 Average Corruption 12 | . . . 1 . 1 14 23 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 71 | . . . 2 . 6 8 55 Message Errors 18 | . . . 1 . 2 2 13 Matter Fused 9 | . . . . . . 2 7 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 9 | . . . . . 2 2 5 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 4 | . . . 1 . 1 . 2 Data Loss (major) 5 | . . . . . . . 5 Misfires 3 | . . . . . 1 1 1 Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . 1 2 Weapon Failures 12 | . . . . . . . 12 Overload Shots . | . . . . . . . . Overflow Damage 309 | . . . 52 . 70 . 187 Projectiles 8 | . . . . . . . 8 Explosions 123 | . . . . . 4 . 119 Melee 178 | . . . 52 . 66 . 60 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 596 | . . . . . 289 . 307 Shots 7 | . . . . . 4 . 3 Rammed 4 | . . . 1 . . . 3 Targets Rammed 5 | . . . 1 . . . 4 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 730 | . 54 132 66 . 90 . 730 Average Temperature 126 | . 19 66 21 . 41 . 165 Received Heat Transfer 761 | . 162 270 54 . 58 . 217 Effects 13 | . . . . . . . 13 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . . . 5 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 5 | . . . . . 2 . 3 Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 . . . . . 5 Heat Transferred 2886 | . 222 629 . . 300 . 1735 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 65 | 100 100 . 100 . 24 71 48 Level 1 27 | . . . . . 50 28 51 Level 2 7 | . . . . . 24 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 689 | 10 70 . 179 . 689 233 367 Initial 233 | . . . . . . 233 51 Average 154 | . 26 . 45 . 320 144 167 Influence Increases 2699 | 15 148 130 411 . 1191 . 804 Destroy 0b10 Robot/C 1040 | . 100 100 220 . 300 . 320 Destroy 0b10 Robot/NC 145 | 15 10 . 15 . 40 . 65 Destroy Leader 152 | . 34 . . . 54 . 64 Allied During Kill 175 | . . . 120 . 55 . . Successful Hack 37 | . 4 . 33 . . . . Disable Machine 570 | . . . 15 . 390 . 165 Destroy Structure 520 | . . . 8 . 352 . 160 Lose Combat Pursuer 60 | . . 30 . . . . 30 Influence Decreases 2382 | 15 137 141 312 99 524 594 560 Entered New Map 561 | . . 6 . 99 . 434 22 Time Decay 1323 | 15 137 105 312 . 396 80 278 Lost Part 380 | . . 30 . . 10 80 260 Lost Ally 118 | . . . . . 118 . . Squads Dispatched 15 | . 4 . . . 5 . 6 Investigation 5 | . 2 . . . 3 . . Extermination 4 | . . . . . 2 . 2 Reinforcement 6 | . 2 . . . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 5 | . 2 . . . 1 . 2 Communications Jammed 3 | . . . . . 3 . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 11 10 9 . 23 6 29 Peak Tracking Total 6 | . 6 6 3 . 5 6 6 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 7 | . . . . . 4 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 39 | . . 1 1 . 26 . 11 Max in Single Turn 4 | . . 1 1 . 4 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 21 | . 3 . 6 5 6 . 1 Terminals 11 | . 2 . 6 . 2 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 61 | . 10 . 13 29 8 . 1 Successful 41 | . 5 . 5 29 2 . . Failed 19 | . 4 . 8 . 6 . 1 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . . Manual 22 | . 7 . 9 . 6 . . Terminals 24 | . 7 . 13 . 3 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 31 | . 1 . 1 29 . . . Record 28 | . . . . 28 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 . 4 . 2 . . Terminals 6 | . 2 . 4 . . . . Botnet 4 | . 2 . 2 . . . . Skim 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Fedlink 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 . 5 . 4 . 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 24 | . . . 24 . . . . Allies Hacked 2 | . . . . . 2 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 24 | . . . 24 . . . . Largest Group 21 | . . . 21 21 19 . . Highest-Rated Group 534 | . . . 534 534 486 . . Highest-Rated Ally 40 | . . . 40 40 40 . . Total Orders . | . . . . . . . . Ally Attacks 76 | . . . 45 . 31 . . Total Damage 3635 | . . . 831 . 2804 . . Kills 24 | . . . 11 . 13 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Active Infowar (turns) 2332 | 60 105 81 235 . 1281 124 446 Terrain 829 | . . . . . 506 124 199 Structural 197 | . . . . . . . 197 Seismic 1844 | 60 105 81 235 . 1239 124 . Machine Analysis 89 | . . . . . . . 89 Jamming 938 | . . . . . 881 57 . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 6836 | 158 331 331 1439 2205 1284 167 921 Spaces Moved 3722 | 85 136 182 649 1362 593 197 518 Core 263 | 35 . . . . . 150 78 Treads 2628 | 50 136 139 548 1362 317 . 76 Legs 80 | . . . . . . . 80 Wheels 743 | . . 43 101 . 276 47 276 Hover . | . . . . . . . . Flight 8 | . . . . . . . 8 Fastest Speed 50 | 50 160 105 105 152 95 50 50 Average Speed 148 | 146 160 147 152 157 176 75 117 Slowest Speed 515 | 250 160 160 165 160 232 250 515 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 6 23 13 89 80 16 74 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 5 . . . Spaces Dug 19 | . . . 7 . 6 . 6 Terrain Destroyed 256 | . . . 7 . 127 . 122 Melee 9 | . . . 1 . 6 . 2 Projectile 79 | . . . 6 . 44 . 29 AOE 167 | . . . . . 77 . 90 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 4668 | 104 211 215 1063 1433 740 217 685 Wait 168 | . 25 7 64 30 24 13 5 Move 3716 | 84 135 181 648 1361 593 196 518 Hop . | . . . . . . . . Pick Up 86 | 7 8 2 15 19 18 2 15 Fast Attach 53 | 7 2 . 3 3 9 . 29 Attach 33 | . . 5 2 . 7 1 18 Detach 10 | . 1 . . . 1 2 6 Swap 52 | . 9 5 5 3 23 . 7 Drop 72 | . 9 . 14 17 19 3 10 Fire 160 | 6 22 15 18 . 33 . 66 Melee 20 | . . . 2 . 11 . 7 Ram 3 | . . . . . . . 3 Kick 1 | . . . . . . . 1 Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 293 | . . . 291 . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 5) 397 | -10/Materials | Repaired Heat Sink? 473 | -10/Materials | Central database locked down 479 | -10/Materials | Discovered new exit (range 6) 490 | -10/Materials | Entered Subcaves 559 | -10/Subcaves | Discovered new exit (range 10) 612 | -10/Subcaves | Lost 3 parts (2n1w) 634 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 663 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 667 | -10/Subcaves | Discovered new exit (range 4) 759 | -10/Subcaves | Core integrity fell below 50% 821 | -10/Subcaves | Entered Recycling 1238 | -7/Recycling | Discovered new exit (range 16) 1385 | -7/Recycling | Build established: Commander-Mutant 1880 | -7/Recycling | P-60 Hacker assimilated allied Trooper 4b 2161 | -7/Recycling | Scanned before Scraplab entrance 2183 | -7/Recycling | Entered Scraplab 2196 | -7/Recycling | Discovered new exit (range 2) 2260 | -7/Recycling | Entered Scraptown 2260 | -7/Scraptown | Accompanied by 21 allies 2260 | -7/Scraptown | System corruption cleaned by C-Scrubber 2332 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2777 | -7/Scraptown | Visited UFD Registry 2780 | -7/Scraptown | Registered with UFD as "Cargochassis" 2805 | -7/Scraptown | Visited Fellowship of the Rings 2855 | -7/Scraptown | Visited Shadow of the Wyrm 2885 | -7/Scraptown | Visited Symbiants 2930 | -7/Scraptown | Visited Spacefarers 3009 | -7/Scraptown | Visited Bundlers 3140 | -7/Scraptown | Visited Comm Corps 3499 | -7/Scraptown | Visited LU-1G1's Boring Crew 3522 | -7/Scraptown | Visited Derelict Rescue Squad 3544 | -7/Scraptown | Found DRS Beacon 3572 | -7/Scraptown | Visited Supply Room 3628 | -7/Scraptown | Visited Chapter 10 3676 | -7/Scraptown | Visited Junk Repository 3741 | -7/Scraptown | Visited Cartography Club 3778 | -7/Scraptown | Found Surveybot 17 Chip 3860 | -7/Scraptown | Visited A0-MCA Data Center 3869 | -7/Scraptown | Given an A- rating by A0-MCA 3885 | -7/Scraptown | Found A0-MCA's Component Scanner 3915 | -7/Scraptown | Visited Science Guys 4105 | -7/Scraptown | Visited Curators Association 4235 | -7/Scraptown | Discovered new exit (range 3) 4331 | -7/Scraptown | Met Optimus 4331 | -7/Scraptown | Accepted into 0bPrime 4465 | -7/Scraptown | Entered Factory 4465 | -5/Factory | Accompanied by 19 allies 4465 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 4667 | -5/Factory | P-70 Sage assimilated allied Trooper 4c 4669 | -5/Factory | P-70 Sage assimilated allied Grenadier 4c 4674 | -5/Factory | P-70 Sage assimilated allied Grenadier 4a 4707 | -5/Factory | Lost 4 allies 4837 | -5/Factory | Lost 11 allies 5056 | -5/Factory | Loaded intel: 8 recycling unit locations 5503 | -5/Factory | Learned location of Protoforge (-2) 5674 | -5/Factory | Allied Derelicts emerged from ambush trap array 5749 | -5/Factory | Sucked down chute 5749 | -5/Factory | Entered Waste 5764 | -5/Waste | EMP discharged 5764 | -5/Waste | System corruption reached 10% 5792 | -5/Waste | Spotted C-40 Crusher 5793 | -5/Waste | Spotted C-40 Crusher 5793 | -5/Waste | Spotted C-40 Crusher 5793 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5796 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5797 | -5/Waste | Spotted C-40 Crusher 5799 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5803 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5806 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5837 | -5/Waste | Lost 7 parts (1p3n2u1w) 5864 | -5/Waste | EMP discharged 5873 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5875 | -5/Waste | Spotted C-40 Crusher 5877 | -5/Waste | Spotted C-40 Crusher 5901 | -5/Waste | Discovered new exit (range 16) 5916 | -5/Waste | Entered Factory 6246 | -5/Factory | Build established: Scavenger-Mutant 6448 | -5/Factory | Core integrity fell below 50% 6496 | -5/Factory | Lost 8 parts (2p2n3u1w) 6613 | -5/Factory | Core integrity fell below 20% 6695 | -5/Factory | Lost 13 parts (5n4u4w) 6837 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06788_ K-01 Serf collects debris. 06795_ Slammed into K-01 Serf. 06795_ Destabilizing: Core damaged (-40). 06800_ M-13 Machinist repairs G-50 Soldier. 06802_ U-05 Engineer builds a Wall. 06810_ Critical hit (Burn: +37). 06811_ Slug penetrates G-50 Soldier. 06811_ Matter Pump disabled. 06812_ W XVK%65QHEM7MILGEU VASH% 06814_ Slug penetrates Wall. 06816_ Wall collapses. 06816_ KE Penetrator destroyed. 06817_ System corrupted: Adv. Plasma Cannon failed to cycle. 06818_ Wheel destroyed. 06824_ Imp. Heat Sink destroyed. 06827_ Overheating: System interference. 06827_ Adv. Plasma Cannon temporarily disabled. 06835_ Tesla Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????#????#?## ## # # | | ???????????????????????## #% % #* # | | ????????????????#?????#### # % % /% # | | ?????????????????????????# # %#% # | | ???????????????????????? ### # # | | ??????????????????????? ?### # # | | ?????????????????"""??????## # # """ | | ?????????????????"""??????############ # """ | | ?????????????????"""??"""?##### #### # " | | ???????????????????? ? Y"???#????##### +% "F" | | ??????????????????????"""??##????? ### # """ | | ?????????????????????????##????### ### # | | ?????????###########+#############"### ###"### | | ?????????# = | | ?????##### * [% | | ?????? "" """ *** = | | ?????????# "" ""% *%*! = | | ?????????# " """ =*= = =% | | ?????????# "" ##################"## ##### | | ?????????# "" " % # ############### | | ?????????# "% # #?????######?## | | ?????????# """ + ""m"""" !##??#??##????## | | ?????????# % # "" """" #?##??????##?## | | ?????????# ""% ""% # """g"""" #?????#?#????## | | ?????????# """ """ # """" """" #???????????### | | ?????????# """ """ # s@sg #?????#??#??### | | ?????????# # """" """" #??????#????### | | ?????????? """ """ # """" """" #?????????##?## | | ????????? """ """ # """" """" #????#????#?### | | ????????? """ """ # """" """" #?????????????# | | ?????????????? ? # #????????????#? | | ?????????????? ?? ##############?????????????? | | ??????????????#??######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 33 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 525 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Plot Armor We Are Legion Challenges ------------ None Game ------ Seed InsulatedRelayConstruct Manual? 0 Play Time 01:19:49 Cumulative 65.9 hours Start 2025.11.12 @ 16:14:13 End 2025.11.12 @ 19:20:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7f88bbfd-a002-4131-a0e1-9883fa932c72