Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.02.17 @ 20:25:19 Player: Luigi Panache Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (185) 925 Value Destroyed (10084) 10084 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (7104) 7104 TOTAL SCORE: 30793 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 239 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -442 Cogmind --------- Core Integrity 347/1600 Matter 290/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Myomer Leg Myomer Leg > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Launcher Guidance Computer Target Analyzer Layered Medium Armor Plating Experimental Shock Absorption System Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Biometal Medium Treads Combat Linear Gravjet Advanced Terrain Scanner Matter Filter Antimissile System System Shield Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Force Lance [Rating: 162] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Myomer Leg Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun AWS/Thermal Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . . . . 2 . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 13 | . . . . . 4 . . . . . . . . 2 . . . . . . 2 . 2 . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 277 | . 4 . 3 2 44 12 18 16 8 1 . . 4 8 13 13 . . 2 4 10 2 9 6 2 4 2 23 24 20 10 13 Power 32 | . . . . 1 1 1 1 1 1 . . . 1 1 1 3 . . . . . 1 . 1 1 3 . 3 3 5 1 2 Engine 7 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . 1 . . Core 12 | . . . . . . 1 1 1 1 . . . 1 1 1 . . . . . . 1 . 1 . . . . 2 1 . . Reactor 13 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 1 3 1 2 Propulsion 66 | . 2 . . . 11 3 4 2 4 . . . . . . 1 . . . 2 2 . 1 3 1 . 1 4 10 3 2 10 Treads 40 | . 2 . . . 10 3 4 2 . . . . . . . . . . . . . . . . . . . 1 8 2 1 7 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . Flight 19 | . . . . . 1 . . . 4 . . . . . . 1 . . . 2 2 . 1 3 1 . 1 2 . . . 1 Utility 79 | . 1 . 2 . 8 1 2 4 3 1 . . 2 4 3 7 . . 2 1 3 . 7 . . 1 1 12 6 6 1 1 Device 18 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 2 . . . . 6 3 3 1 . Storage 10 | . . . 2 . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . . . . Processor 11 | . 1 . . . 2 . . . . . . . . 3 . . . . . . 1 . 1 . . . 1 . 1 1 . . Hackware 22 | . . . . . 1 1 . 3 . 1 . . 1 . 3 3 . . 1 . 1 . 4 . . . . . 1 1 . 1 Protection 17 | . . . . . 3 . 2 1 2 . . . . . . 2 . . 1 1 . . . . . . . 4 . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 100 | . 1 . 1 1 24 7 11 9 . . . . 1 3 9 2 . . . 1 5 1 1 2 . . . 4 5 6 6 . Energy Gun 29 | . 1 . 1 . 12 4 2 1 . . . . . . . . . . . . . . . . . . . . 2 4 2 . Energy Cannon 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . Ballistic Gun 23 | . . . . 1 6 1 6 3 . . . . . . 1 . . . . . 1 . . 1 . . . . 1 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . 6 . 1 1 . . . . . . 5 1 . . . . 2 1 . 1 . . . 1 . . . . Special Weapon 7 | . . . . . . . . . . . . . 1 2 3 . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . 1 . 1 1 . Special Melee Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 5 . 1 . . . . . . . . 1 . . . . 1 . 1 . . 3 . 4 1 2 1 . Parts Lost 106 | . . 1 . . 2 3 4 1 . . . 1 1 . 5 . . 1 . 2 2 4 2 3 2 . 7 8 18 8 18 13 Power 18 | . . . . . . 1 1 1 . . . 1 1 . 2 . . . . . . 1 . . . . 1 1 3 3 2 . Propulsion 26 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 2 1 . 4 . 5 1 4 6 Utility 40 | . . . . . 1 1 1 . . . . . . . . . . 1 . 2 2 2 . 1 1 . 2 5 5 1 8 7 Weapon 22 | . . 1 . . 1 . 1 . . . . . . . 3 . . . . . . 1 1 . . . . 2 5 3 4 . Highest Loss Streak 12 | . . 1 . . 1 2 1 1 . . . 1 1 . 3 . . 1 . 2 1 3 2 2 2 . 7 3 6 5 12 4 Average Slot Usage (%) 83 | . 90 100 95 100 93 74 91 93 98 100 100 98 94 94 95 91 93 93 93 91 85 80 78 83 81 76 70 64 63 74 70 26 Engine 3 | . 14 14 14 14 9 5 . . . . . . . . . . 6 6 6 5 . . . . 3 3 . . . . . . Core 2 | . . . . . . . 6 5 7 7 7 6 1 3 4 . . . . . . 1 . 3 1 . . . . . 4 . Treads 11 | . 28 28 28 28 17 17 17 18 . . . . . . . . . . . . . . . . . . . 2 7 11 6 5 Flight 5 | . . . . . . . . . 27 30 30 30 30 26 26 25 26 26 26 25 23 23 14 14 14 15 12 2 . . . . Device 2 | . . . . . 2 . . . . . . . . . . 3 . . . . . . 8 10 10 4 . 5 7 4 5 . Storage 11 | . 14 14 14 14 17 18 18 9 7 7 7 7 7 8 6 5 6 6 6 6 10 11 10 5 5 8 8 5 9 8 6 . Processor 13 | . 5 14 14 14 17 9 9 9 7 7 7 7 1 13 13 13 13 13 13 13 15 17 15 15 13 10 13 14 14 20 21 12 Hackware 13 | . . . . . 4 9 18 26 23 23 23 23 28 22 25 26 26 26 26 24 15 10 23 26 26 26 24 11 11 12 9 6 Protection 4 | . . . . . 7 3 4 7 7 7 7 7 7 6 6 1 6 6 6 6 7 5 . . . . . 7 . 1 1 . Energy Gun 3 | . 14 14 10 14 4 7 2 1 . . . . . . . . . . . . . . . . . . . . . 4 1 . Ballistic Gun 5 | . 14 14 14 14 10 1 14 5 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 14 15 15 50 53 63 62 64 64 53 17 17 17 20 19 21 20 19 19 19 19 18 20 21 27 21 23 23 41 85 70 68 20 Greatest Support 225 | 20 40 40 40 40 42 42 42 40 40 20 20 20 20 20 20 20 20 20 20 20 22 22 27 27 23 23 25 70 150 210 135 225 Greatest Overweight (x) 20 | . . . 1 1 20 2 1 1 1 . . . . . 1 . . . . . . . . . 1 . 1 1 10 . . 6 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 10 10 10 10 5 Average Capacity 13 | . 8 8 14 20 20 20 20 20 9 8 8 8 8 8 8 7 8 8 8 8 8 8 8 5 5 5 5 6 10 10 8 5 Most Carried 20 | . 8 8 15 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 10 10 10 5 Average Carried 12 | . 7 8 10 18 19 19 19 19 9 8 8 8 7 7 7 7 8 8 8 8 7 7 7 5 4 4 4 3 8 8 7 3 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 10 10 10 5 5 Final Carried 20 | 6 8 8 15 20 20 20 20 20 8 8 8 8 8 8 7 8 8 8 8 8 7 7 8 3 5 5 5 5 6 9 1 5 Class Distribution -------------------- 38% | Hacker-Mutant 17% | Bothacker-Sprinter 16% | Bothacker-Mutant 9% | Mutant 5% | Scavenger-Skirmisher 5% | Hacker-Sprinter 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Lower Caves Bothacker-Sprinter | -7/Lower Caves Bothacker-Sprinter | -7/Data Miner Bothacker-Sprinter | -6/Proximity Caves Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Lower Caves Bothacker-Sprinter | -6/Lower Caves Bothacker-Sprinter | -6/Zion Bothacker-Sprinter | -5/Proximity Caves Bothacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 4880 | 200 35 . 44 59 673 330 661 392 . 50 . . 104 95 247 139 112 . 92 55 155 7 . 58 136 . . 420 498 229 72 17 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8703 | . 65 . . . 1591 635 1582 458 . . . . 67 99 222 139 49 . . . 118 307 . 43 44 . . 501 836 1288 659 . Parts 428 | . 13 . . . 90 36 86 28 . . . . . 6 11 4 5 . . . 1 10 . 7 6 . . 18 30 62 15 . Haulers Intercepted 7 | . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 1 . . . . . 4 . . 2 . . . 2 9 . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 157 | . . . . . 22 20 28 12 . . . . 3 1 10 . 1 . . . 2 5 . 6 2 . . 6 17 16 6 . Melee 7 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . 1 2 . . . . . . . Guns 89 | . . . . . 15 19 23 6 . . . . . . . . . . . . 1 . . 1 . . . . 10 14 . . Cannons 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . 3 . AOE 32 | . . . . . 5 . 5 6 . . . . . . 10 . . . . . . 1 . 4 . . . . 1 . . . Classes Destroyed 19 | . 2 . . . 6 3 1 1 . . . . . . . 1 1 . . . . . . . . . . 1 1 1 1 . Worker 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Builder 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 9 | . 2 . . . 2 . 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Swarmer 30 | . . . . . . 10 3 2 . . . . 3 . 6 . . . . . . . . 4 2 . . . . . . . Grunt 62 | . . . . . 13 5 18 7 . . . . . . 4 . . . . . 2 2 . . . . . 2 4 2 3 . Brawler 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . . . . 6 2 6 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 17 | . . . . . 2 1 1 . . . . . . 1 . . . . . . . 3 . . . . . 2 1 4 2 . Programmer 20 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 9 7 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 2 . . . 7 6 4 11 . . . . 3 1 4 1 1 . . . 1 4 . 6 2 . . 2 5 7 4 . Combat Bots Only 11 | . . . . . 3 6 4 11 . . . . 3 1 4 . 1 . . . 1 4 . 6 2 . . 2 5 4 4 . Max Kills in Single Turn 4 | . 1 . . . 1 1 4 1 . . . . 1 1 3 1 1 . . . 1 2 . 3 1 . . 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . 4 1 . . . . . . 3 . . . . . . 1 . 3 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 24140 | . 14 242 . . 872 459 943 475 70 . 20 148 208 51 385 51 24 10 . 191 111 557 312 454 83 . 823 1088 6118 2782 1911 5738 Core 4753 | . . 81 . . 171 61 146 106 18 . 10 74 94 14 35 4 24 . . 46 16 150 96 168 12 . 480 69 1090 176 359 1253 Absorbed by Shields 172 | . . . . . . 11 . . . . . . . . . . . . . . 57 89 . . . . 15 . . . . . Reduced by Siege Mode 547 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 282 213 35 . Redirected to Core 498 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498 . . . Core Remaining (%) 54 | 100 . . . 67 . . . 12 . . . . 72 . . . . . . 85 . 83 . . . . 34 . 3 . 63 21 Volleys Fired 490 | . 9 . . . 59 8 65 22 . . . . 2 7 34 5 . . . . 13 8 . 9 . . . 37 124 69 19 . Largest 2 | . 2 . . . 2 2 2 2 . . . . 1 1 1 1 . . . . 1 1 . 1 . . . 1 2 2 2 . Hottest 199 | . 85 . . . 100 78 78 78 . . . . 30 30 39 30 . . . . 43 43 . 49 . . . 94 199 188 188 . Shots Fired 768 | . 18 . . . 104 59 132 36 . . . . 2 7 34 5 . . . . 13 8 . 9 . . . 37 148 126 30 . Gun 542 | . 18 . . . 77 59 131 29 . . . . . . 2 . . . . . 6 . . 2 . . . . 86 126 6 . Cannon 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 62 . 24 . Launcher 61 | . . . . . 27 . 1 7 . . . . . . 12 . . . . . 1 5 . 7 . . . 1 . . . . Special 43 | . . . . . . . . . . . . . 2 7 20 5 . . . . 6 3 . . . . . . . . . . Kinetic 294 | . 9 . . . 40 12 119 20 . . . . . . 2 . . . . . 6 . . 2 . . . . 71 10 3 . Thermal 283 | . 9 . . . 14 43 5 . . . . . . . . . . . . . . . . . . . . 16 77 116 3 . Explosive 28 | . . . . . . . 1 7 . . . . . . 12 . . . . . . . . 7 . . . 1 . . . . Electromagnetic 120 | . . . . . 50 4 7 9 . . . . . . . . . . . . 1 5 . . . . . 20 . . 24 . Robot Hit Streak 71 | . 5 . . . 22 33 71 36 . . . . 1 7 17 21 . . . . 5 12 . 16 . . . 18 51 53 13 . Robot Miss Streak 2 | . 1 . . . 1 1 2 1 . . . . 1 . 2 1 . . . . 1 . . 1 . . . 1 2 2 1 . Penetration Max 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Autonomous 62 | . . . . . 13 43 6 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 675 | . 12 . . . 81 57 108 39 . . . 1 7 9 24 7 1 . . . 12 8 . 9 2 . . 35 131 108 24 . Core Hits 312 | . 3 1 . . 56 26 57 24 . . . . . 2 16 1 1 . . . 2 5 . 9 2 . . 15 38 39 13 2 Critical Hits 19 | . . . . . . 1 5 1 . . . . . . . . . . . . . . . . . . . 2 9 . 1 . Critical Kills 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Critical Parts Destroyed 15 | . . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . 2 6 . 1 . Melee Attacks 53 | . . . . . . 5 1 6 4 . . 5 9 4 . 3 2 . . . 2 1 2 2 2 . . 3 . . 2 . Impact 22 | . . . . . . . 1 2 4 . . 5 9 1 . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . 5 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . 3 2 . . . 2 1 2 2 2 . . 3 . . 2 . Sneak Attacks 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23185 | . 141 7 . . 2391 1665 2878 1118 . . . 131 232 118 1324 244 31 . . . 197 634 . 1119 69 . . 1713 4481 3609 938 145 Guns 12358 | . 141 . . . 1358 1567 2610 630 . . . . . . . . . . . . 87 . . 22 . . . . 2274 3546 123 . Cannons 4523 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1516 2207 . 800 . Explosions 4882 | . . . . . 1029 . 220 488 . . . . . . 1324 . . . . . 26 577 . 1026 . . . 192 . . . . Melee 1135 | . . . . . . 98 . . . . . 131 232 118 . 244 31 . . . 84 57 . 71 69 . . . . . . . Ramming 287 | . . 7 . . 4 . 48 . . . . . . . . . . . . . . . . . . . . 5 . 63 15 145 Kinetic 5852 | . 63 . . . 655 207 2305 420 . . . . . . . . . . . . 87 . . 22 . . . . 1882 166 45 . Thermal 8703 | . 78 . . . 432 1250 205 . . . . . . . . . . . . . . 19 . . . . . 662 2599 3380 78 . Explosive 3200 | . . . . . . . 170 488 . . . . . . 1324 . . . . . . . . 1026 . . . 192 . . . . Electromagnetic 4008 | . . . . . 1300 110 150 210 . . . . . . . . . . . . 26 558 . . . . . 854 . . 800 . Impact 403 | . . . . . . . . . . . . 131 232 40 . . . . . . . . . . . . . . . . . . Slashing 176 | . . . . . . 98 . . . . . . . 78 . . . . . . . . . . . . . . . . . . Piercing 556 | . . . . . . . . . . . . . . . . 244 31 . . . 84 57 . 71 69 . . . . . . . Highest Corruption 45 | . . . . . 3 3 3 3 1 1 1 1 1 1 1 1 3 3 3 1 . . . 3 3 3 3 2 45 3 3 34 Average Corruption 4 | . . . . . 3 3 3 3 1 1 1 1 1 1 1 1 1 3 3 1 . . . 2 3 3 3 1 16 1 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . . . . . 31 25 35 16 . 1 . . . . 2 2 2 . 2 . . . . 4 1 3 3 2 62 11 2 18 Message Errors 52 | . . . . . 8 11 8 4 . . . . . . 2 1 . . . . . . . . . . . . 11 4 1 2 Matter Fused 56 | . . . . . 12 7 11 4 . . . . . . . . 1 . 1 . . . . 1 1 1 2 . 11 2 . 2 Heat Flow Errors 26 | . . . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . 1 1 5 2 . 1 Energy Discharges 23 | . . . . . 2 3 4 2 . 1 . . . . . 1 . . . . . . . 1 . 2 . . 7 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 36 | . . . . . 5 . 8 2 . . . . . . . . 1 . 1 . . . . 2 . . . 1 10 2 1 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 7 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 604 | . . . . . 8 . . . . . . 121 54 . 22 133 . . . . 13 . . 77 . . . 49 127 . . . Projectiles 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 127 . . . Explosions 113 | . . . . . 8 . . . . . . . . . 22 . . . . . 6 . . 77 . . . . . . . . Melee 315 | . . . . . . . . . . . . 121 54 . . 133 . . . . 7 . . . . . . . . . . . Knockbacks 7 | . . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 2 Impact 7 | . . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . 56 . 44 . . . . . . . 27 . . . . . . . . . . . . . . . 5 72 Shots 4 | . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 61 | . . 4 . . 1 . 7 . . . . . . . . . . . . . . . . . . . . 1 . 9 3 36 Targets Rammed 61 | . . 4 . . 1 . 7 . . . . . . . . . . . . . . . . . . . . 1 . 9 3 36 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 120 . . . 273 216 231 240 9 . 4 . 11 21 26 18 . . . . 3 3 . . . . 114 225 147 369 336 192 Average Temperature 90 | . 55 . . . 76 88 48 97 4 . 3 . 9 8 7 11 . . . . 3 3 . . . . 87 41 83 129 150 120 Received Heat Transfer 3026 | . 9 . . . 441 126 567 279 42 . 18 24 . 12 87 30 . . . 9 50 78 18 9 . . 45 150 192 216 99 525 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 3 1 . Total Turns 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 162 78 21 . Longest Duration 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 86 36 21 . Robots Corrupted 14 | . . . . . 3 1 . . . . . . . . . . . . . . . 3 . . . . . 4 . . 3 . Combat Hostiles 12 | . . . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . . 3 . . 3 . Parts Fried 37 | . . . . . 7 3 2 . . . . . . . . . . . . . . 7 . . . . . 9 . . 9 . Impact Corruptions 6 | . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 20 | . . . . . 1 3 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 12 . . Heat Transferred 9084 | . 185 . . . 594 1488 235 . . . . . . . . . . . . . . 50 . . . . . 400 2247 3774 111 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 671 | . 23 7 . . 257 635 523 419 395 . . . . 119 562 671 . . . . 186 230 263 . . . . 249 177 203 124 635 Initial 266 | . . 7 . . . . 266 35 190 . . . . 33 73 246 . . . . 121 108 95 . . . . 11 53 . 7 20 Average 176 | . 6 7 . . 96 404 229 302 273 . . . . 90 272 244 . . . . 160 135 144 . . . . 91 63 73 54 301 Maximum Alert Level 2 | . . . . . 1 2 2 2 1 . . . . . 2 2 . . . . . 1 1 . . . . 1 . 1 . 2 Low Security (%) 66 | . 100 100 . 100 85 21 39 24 47 . . . . 100 44 21 . . . . 100 91 91 . . . . 88 100 99 100 40 Level 1 19 | . . . . . 14 14 48 31 52 . . . . . 27 69 . . . . . 8 8 . . . . 11 . . . 15 Level 2 14 | . . . . . . 63 12 43 . . . . . . 28 9 . . . . . . . . . . . . . . . 43 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 3 . 3 . 2 . . . . . . 1 . . . 1 1 . . . . . . 1 7 4 2 6 Investigation 9 | . 1 . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 Extermination 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 3 . 1 Reinforcement 13 | . . . . . 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 3 1 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 18 | . . . . . 2 . 5 . . . . . . 1 . . . . . . . . 2 . . . 1 . 2 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 3 5 . . 41 20 49 17 13 . 10 4 3 5 26 3 1 7 . 29 9 15 19 10 18 . 11 20 45 26 20 60 Peak Tracking Total 21 | . 3 3 . . 4 3 6 5 7 . 8 4 3 5 5 2 1 6 . 17 4 7 12 6 7 . 8 4 9 4 11 21 Tactical Retreats 57 | . . . . . 5 . 7 . 3 . . . . . 2 . . 1 . 6 2 2 4 1 2 . 2 3 1 1 1 14 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 41 | . . . . . 1 12 1 6 2 . . . . 1 4 . . . . . . 8 . . . . 1 . 1 2 1 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Trap Hack Attempts 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 14 | . . . . . 1 3 . 2 . . . 1 . . 3 . . . . . 1 . . . . . . . 2 . 1 . Max in Single Turn 1 | . . . . . 1 1 . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . 1 . Garrison Access 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Relay 8 | . . . . . . 3 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 57 | . 2 1 2 . 10 . 4 . 8 . . 4 . 2 . 2 . . . . 2 . 1 . . 4 . . 5 4 2 4 Terminals 31 | . 1 1 . . 8 . 3 . 4 . . . . 1 . . . . . . 1 . 1 . . . . . 4 3 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 3 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 Total Hacks 160 | . 6 5 2 . 25 . 8 . 14 . . 30 . 5 . 9 . . . . 3 . 4 . . 17 . . 10 9 5 8 Successful 113 | . 4 3 2 . 14 . 6 . 7 . . 30 . 2 . 7 . . . . 1 . 2 . . 17 . . 6 6 4 2 Failed 47 | . 2 2 . . 11 . 2 . 7 . . . . 3 . 2 . . . . 2 . 2 . . . . . 4 3 1 6 Catastrophic 7 | . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 2 3 1 . 20 . 1 . 5 . . . . 4 . 2 . . . . . . 4 . . . . . 4 2 2 . Terminals 81 | . 4 5 . . 21 . 7 . 9 . . . . 4 . . . . . . 2 . 4 . . . . . 9 7 5 4 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . 3 . . . 2 . . . . . . 6 . . . . . . . . . . . . . . . 3 Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 3 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 Terminal Hacks 85 | . 2 3 2 . 6 . 5 . 3 . . 30 . 1 . . . . . . . . 2 . . 17 . . 4 5 4 1 Record 17 | . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . Part Schematic 17 | . . 1 . . . . . . . . . 7 . 1 . . . . . . . . 1 . . 4 . . 1 . 2 . Robot Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 5 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 2 . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Repair 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 3 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 Unlock Access 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 7 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 7 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 40 | . 2 1 . . 10 . 3 . 5 . . . . 2 . 2 . . . . 2 . 1 . . . . . 3 4 2 3 Full Trace Events 7 | . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . . . . 7 . 1 . . . . . . . . 1 . . 4 . . 1 . 2 . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter 256 | . . . . . . . . . . . . . . . . 256 . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Time 137 | . . . . . 13 . . . . . . . . . . 124 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer 4 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 22 | . . . . . . . . 3 . . . . 1 3 9 1 . . . . 2 3 . . . . . . . . . . Non-combat 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Combat 18 | . . . . . . . . 3 . . . . 1 2 9 . . . . . . 3 . . . . . . . . . . Robot Hacks Applied 28 | . . . . . . . . 3 . . . . 1 4 11 4 . . . . 2 3 . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . amplify_resonance 6 | . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 10 | . . . . . . . . 3 . . . . . 2 5 . . . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . 12 . 8 . . . . . . 11 . . . . . . . . . . . . . . . . . Machine Destruction 31 | . . . . . . 12 . 8 . . . . . . 11 . . . . . . . . . . . . . . . . . Attached 13 | . . . . . . 1 . 3 . . . . 1 . 3 2 . . . . 1 . 2 . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 17 | . . . . . . . . 3 . . . . . 3 6 . . . . . 3 . . . . . . 1 1 . . . Largest Group 3 | . . . . . . . . 1 1 . . . . 2 2 . . . . . 3 . . . . . . . 1 . . . Highest-Rated Group 135 | . . . . . . . . 15 15 . . . . 64 79 . . . . . 135 . . . . . . . 26 . . . Highest-Rated Ally 65 | . . . . . . . . 15 15 . . . . 32 47 . . . . . 65 . . . . . . . 26 . . . Total Orders 6 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 2 . . . . STAY 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 70 | . . . . . . . . 12 5 . . . . 9 32 . . . . . 10 . . . . . . 2 . . . . Total Damage 1634 | . . . . . . . . 206 95 . . . . 170 877 . . . . . 224 . . . . . . 62 . . . . Kills 10 | . . . . . . . . 2 1 . . . . 1 5 . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 1 1 . 1 . . . 1 . . 1 . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 32 30 6 6 Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 1 Items 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 24 21 4 4 Machines 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . Patrols 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 17255 | . 349 98 697 175 2830 1477 1875 1219 480 229 43 68 307 276 588 435 77 27 59 174 314 180 173 298 138 140 90 702 1644 1312 249 532 Spaces Moved 12319 | 1 193 58 399 66 910 550 573 404 795 207 163 103 374 454 624 504 272 103 214 290 329 326 386 497 324 157 221 598 544 633 144 903 Core 755 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 27 18 4 . . 705 Treads 4462 | . 193 58 399 66 909 550 573 404 14 . . . . . . . . . . . . . . . . . . 230 343 633 85 5 Legs 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 399 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 197 . 59 83 Flight 6701 | . . . . . . . . . 781 207 163 103 374 454 624 504 272 103 214 290 329 326 386 497 324 157 194 290 . . . 109 Fastest Speed 26 | 120 160 160 160 260 252 252 252 265 26 26 26 26 26 26 26 26 26 26 26 26 26 28 28 32 32 32 32 27 60 157 60 45 Average Speed 99 | 120 160 160 172 260 257 252 258 265 30 26 26 26 26 26 26 26 26 26 26 26 27 28 35 32 32 32 38 79 140 158 120 51 Slowest Speed 1050 | 120 160 160 260 260 1050 345 265 265 265 26 26 26 26 26 96 26 26 26 26 32 28 28 37 37 117 32 114 150 550 165 157 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . 9 . . . . 2 8 4 . . . 3 . 7 4 3 . . 1 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time Travels 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 33 17 71 15 66 61 44 76 26 43 39 77 49 11 67 14 48 31 14 62 8 58 10 73 55 61 54 22 75 20 33 32 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 6 | . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 16 | . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 . . . . . 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 20 | . . . . 2 . . . . . 3 1 . 5 . . . 2 . 3 1 . . . 1 1 . 1 . . . . . Spaces Dug 9 | . . . . . . . 1 . 3 . . . . 1 . . . . . . . . 1 . . . . 3 . . . . Terrain Destroyed 252 | . . . . . 9 1 27 10 3 . . . . 1 78 . . . . . . 6 1 87 . . . 23 5 1 . . Melee 9 | . . . . . . . 1 . 3 . . . . 1 . . . . . . . . 1 . . . . 3 . . . . Projectile 15 | . . . . . 2 1 6 . . . . . . . . . . . . . . . . . . . . . 5 1 . . AOE 228 | . . . . . 7 . 20 10 . . . . . . 78 . . . . . . 6 . 87 . . . 20 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 16445 | . 215 61 408 70 1320 623 823 513 1022 380 162 133 565 599 1010 792 275 102 216 384 536 396 412 614 350 246 225 773 1272 806 183 959 Wait 2849 | . 5 . . . 247 3 144 13 210 173 . 26 170 121 263 261 . . . 92 178 4 13 101 20 77 . 91 568 64 5 . Move 12209 | . 192 57 398 65 910 549 573 402 776 206 162 102 373 450 610 495 271 102 213 283 329 312 378 491 323 156 218 593 543 632 143 902 Hop 35 | . . . . . . . . . 9 . . . . 2 4 4 . . . 3 . 5 3 2 . . 1 2 . . . . Pick Up 103 | . 3 . 6 3 21 7 6 4 3 . . . 4 3 6 5 1 . . 1 1 . 3 1 2 2 . 7 4 7 . 3 Fast Attach 123 | . 1 . . . 12 5 6 2 . . . . . 3 2 7 . . 2 4 3 1 5 3 2 5 1 16 15 16 2 10 Attach 72 | . . . 1 . 8 5 4 . 5 . . . 2 3 7 2 . . . . 3 1 3 2 . . 1 8 7 2 5 3 Detach 36 | . . . . . 4 6 . . . . . . 1 1 5 2 . . . . 1 1 2 1 . . 1 2 5 1 1 2 Swap 85 | . 3 . 2 2 24 3 8 14 3 1 . . 2 2 4 4 . . . . 4 . 1 1 . . . . 2 2 3 . Drop 116 | . 2 . 1 . 34 10 9 6 12 . . . 2 3 2 4 1 . 1 1 2 . 2 1 1 6 1 6 4 4 . 1 Fire 490 | . 9 . . . 59 8 65 22 . . . . 2 7 34 5 . . . . 13 8 . 9 . . . 37 124 69 19 . Melee 53 | . . . . . . 5 1 6 4 . . 5 9 4 . 3 2 . . . 2 1 2 2 2 . . 3 . . 2 . Ram 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 24 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . . 4 . . 1 . 7 . . . . . . . . . . . . . . . . . . . . 1 . 9 1 14 Escape Stasis 171 | . . . . . . 22 . 12 . . . . . . 72 . . . . . . 63 . . . . 2 . . . . . Rewire 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 . . . . Trap 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 350 | -10/Materials | Entered Mines 388 | -10/Mines | Assembled infested the area 442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 442 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Entered Exiles 469 | -10/Exiles | Discovered new exit (range 15) 493 | -10/Exiles | Met 8R-AWN 517 | -10/Exiles | Met EX-HEX 605 | -10/Exiles | Met EX-DEC 638 | -10/Exiles | Learned location of Zion (-6) 674 | -10/Exiles | Met EX-BIN 694 | -10/Exiles | Aligned with FarCom system 695 | -10/Exiles | Given EX-Vault access code 732 | -10/Exiles | Opened EX-Vault 745 | -10/Exiles | Found Chronowheel 781 | -10/Exiles | Warned to stay clear of 0b10 Research branches 859 | -10/Exiles | Found 0b10 Alert Chip 865 | -10/Exiles | Found AWS/Thermal 1122 | -10/Exiles | Discovered new exit (range 11) 1145 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Chronowheel, AWS/Thermal 1145 | -10/Exiles | Entered Mines 1235 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1258 | -9/Mines | Discovered new exit (range 15) 1307 | -9/Mines | Learned Materials terminal intel 1320 | -9/Mines | Entered Materials 1320 | -8/Materials | Evolved 4 slots: Utility x4 1321 | -8/Materials | Loaded intel: 12 terminal locations 2192 | -8/Materials | Build established: Scavenger-Skirmisher 2352 | -8/Materials | Discovered new exit (range 7) 2531 | -8/Materials | Repaired Lgt. Armor Plating 2681 | -8/Materials | Discovered new exit (range 12) 3147 | -8/Materials | Build established: Hacker-Skirmisher 3781 | -8/Materials | Discovered new exit (range 17) 3942 | -8/Materials | Build established: Hacker-Mutant 4150 | -8/Materials | Identified exit to Garrison 4150 | -8/Materials | Entered Garrison 4202 | -8/Garrison | Triggered checkpoint 4245 | -8/Garrison | Garrison Relay disabled 4400 | -8/Garrison | Triggered checkpoint 4513 | -8/Garrison | Discovered new exit (range 15) 4678 | -8/Garrison | Triggered checkpoint 4746 | -8/Garrison | Triggered checkpoint 4770 | -8/Garrison | Discovered new exit (range 14) 4817 | -8/Garrison | Installed Relay Interface Framework 4922 | -8/Garrison | Garrison Relay disabled 5028 | -8/Garrison | Triggered checkpoint 5303 | -8/Garrison | Discovered new exit (range 9) 5428 | -8/Garrison | Triggered checkpoint 5526 | -8/Garrison | Garrison Relay disabled 5627 | -8/Garrison | Entered Materials 5997 | -8/Materials | Core integrity fell below 50% 6207 | -8/Materials | Build established: Bothacker-Mutant 7502 | -8/Materials | Identified exit to Garrison 7502 | -8/Materials | Entered Garrison 7576 | -8/Garrison | Triggered checkpoint 7635 | -8/Garrison | Garrison Relay disabled 7770 | -8/Garrison | Triggered checkpoint 7824 | -8/Garrison | Triggered checkpoint 7826 | -8/Garrison | Core integrity fell below 20% 7857 | -8/Garrison | Destroyed 11 combat bots 8005 | -8/Garrison | Discovered new exit (range 9) 8102 | -8/Garrison | Triggered checkpoint 8187 | -8/Garrison | Garrison Relay disabled 8405 | -8/Garrison | Discovered new exit (range 9) 8673 | -8/Garrison | Discovered new exit (range 9) 8708 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8721 | -8/Garrison | Entered Factory 8721 | -7/Factory | Accompanied by 1 ally 8721 | -7/Factory | Evolved 2 slots: Propulsion x2 8723 | -7/Factory | FarCom data flow suspended 8817 | -7/Factory | Activated Chronowheel 8817 | -7/Factory | Spacetime reconverged on an earlier point 8924 | -7/Factory | Identified exit to Lower Caves 9066 | -7/Factory | Build established: Bothacker-Sprinter 9201 | -7/Factory | Entered Lower Caves 9222 | -7/Lower Caves | Learned Factory security intel 9426 | -7/Lower Caves | Discovered new exit (range 15) 9430 | -7/Lower Caves | Entered another Lower Caves area 9430 | -7/Lower Caves | Spotted 7Q-PT8(f) 9430 | -7/Lower Caves | Spotted 17-TMO(f) 9431 | -7/Lower Caves | Encountered a Master Thief 9431 | -7/Lower Caves | Encountered a Master Thief 9432 | -7/Lower Caves | Spotted 55-HKY(f) 9438 | -7/Lower Caves | Learned 4 Factory zone layouts 9439 | -7/Lower Caves | Encountered a Master Thief 9470 | -7/Lower Caves | Discovered new exit (range 11) 9473 | -7/Lower Caves | Entered Data Miner 9473 | -7/Data Miner | Discovered new exit (range 6) 9478 | -7/Data Miner | Met Data Miner 9484 | -7/Data Miner | Learned location of Section 7 (-2) 9484 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9489 | -7/Data Miner | Received God Mode back door access code from Data Miner 9493 | -7/Data Miner | Data Conduit disabled 9541 | -7/Data Miner | Entered Proximity Caves 9619 | -6/Proximity Caves | Discovered new exit (range 15) 9848 | -6/Proximity Caves | Entered Factory 9848 | -6/Factory | Evolved 2 slots: Utility x2 9891 | -6/Factory | Discovered new exit (range 50) 9920 | -6/Factory | Identified exit to Factory 10124 | -6/Factory | Identified exit to Garrison 10124 | -6/Factory | Entered Garrison 10124 | -6/Garrison | Accompanied by 1 ally 10176 | -6/Garrison | Triggered checkpoint 10179 | -6/Garrison | Lost 3 parts (1p2w) 10207 | -6/Garrison | Garrison Relay disabled 10290 | -6/Garrison | Triggered checkpoint 10304 | -6/Garrison | Discovered new exit (range 8) 10390 | -6/Garrison | Triggered checkpoint 10471 | -6/Garrison | Triggered checkpoint 10484 | -6/Garrison | Triggered checkpoint 10550 | -6/Garrison | Triggered checkpoint 10556 | -6/Garrison | Triggered checkpoint 10697 | -6/Garrison | Discovered new exit (range 17) 10703 | -6/Garrison | Expanded RIF knowledge: Hotswap 10712 | -6/Garrison | Entered Factory 10751 | -6/Factory | Repaired Sml. Storage Unit 10793 | -6/Factory | Repaired Imp. Propulsion Shielding 10855 | -6/Factory | Repaired Imp. VTOL Module 10886 | -6/Factory | Discovered exit to Factory (range 15) 11010 | -6/Factory | Local fabrication network quarantined 11023 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 11075 | -6/Factory | Discovered new exit (range 2) 11147 | -6/Factory | Entered Lower Caves 11148 | -6/Lower Caves | Encountered a Warlord checkpoint 11150 | -6/Lower Caves | Learned Factory trap positions 11222 | -6/Lower Caves | Discovered new exit (range 12) 11224 | -6/Lower Caves | Entered another Lower Caves area 11235 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11247 | -6/Lower Caves | Discovered new exit (range 13) 11247 | -6/Lower Caves | Spotted 39-UHL(f) 11247 | -6/Lower Caves | Spotted VH-4IJ(f) 11249 | -6/Lower Caves | Spotted 60-9KO(f) 11250 | -6/Lower Caves | Encountered a Master Thief 11251 | -6/Lower Caves | Encountered a Master Thief 11251 | -6/Lower Caves | Encountered a Master Thief 11251 | -6/Lower Caves | Spotted H2-5VN(f) 11251 | -6/Lower Caves | Entered Zion 11285 | -6/Zion | Discovered new exit (range 11) 11301 | -6/Zion | System corruption cleaned by Quarantine Array 11310 | -6/Zion | Entered Proximity Caves 11400 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11464 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11472 | -5/Proximity Caves | Learned Factory emergency access door positions 11473 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11484 | -5/Proximity Caves | Entered Factory 11484 | -5/Factory | Evolved 2 slots: Utility x2 11485 | -5/Factory | Loaded intel: 103 trap records 11798 | -5/Factory | Identified exit to Garrison 11798 | -5/Factory | Entered Garrison 11852 | -5/Garrison | Spotted B-75 Beast 11856 | -5/Garrison | Triggered checkpoint 11857 | -5/Garrison | Triggered checkpoint 11858 | -5/Garrison | Triggered checkpoint 11867 | -5/Garrison | Discovered new exit (range 10) 11907 | -5/Garrison | Discovered new exit (range 10) 11909 | -5/Garrison | Identified exit to Factory 11970 | -5/Garrison | Discovered exit to Factory (range 19) 11976 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 11978 | -5/Garrison | Entered Factory 11978 | -4/Factory | Evolved 2 slots: Utility x2 12003 | -4/Factory | Lost 3 parts (2u1w) 12022 | -4/Factory | Discovered new exit (range 14) 12136 | -4/Factory | Identified exit to Upper Caves 12151 | -4/Factory | Entered Upper Caves 12251 | -4/Upper Caves | Learned 4 Research zone layouts 12288 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12446 | -4/Upper Caves | Discovered new exit (range 10) 12449 | -4/Upper Caves | Identified exit to Upper Caves 12449 | -4/Upper Caves | Entered another Upper Caves area 12450 | -4/Upper Caves | Spotted B-86 Titan 12465 | -4/Upper Caves | Build established: Hacker-Sprinter 12485 | -4/Upper Caves | Encountered a Warlord checkpoint 12582 | -4/Upper Caves | Discovered new exit (range 15) 12583 | -4/Upper Caves | Spotted D8-RUO(f) 12583 | -4/Upper Caves | Spotted 7X-14P(f) 12584 | -4/Upper Caves | Spotted B4-MBU(f) 12585 | -4/Upper Caves | Encountered a Master Thief 12585 | -4/Upper Caves | Encountered a Master Thief 12585 | -4/Upper Caves | Encountered a Master Thief 12585 | -4/Upper Caves | Adv. Actuator Array stolen by Master Thief 12587 | -4/Upper Caves | Identified exit to Zhirov 12587 | -4/Upper Caves | Entered Zhirov 12587 | -4/Zhirov | Discovered new exit (range 3) 12593 | -4/Zhirov | Met Zhirov 12600 | -4/Zhirov | Learned location of Quarantine (-3) 12600 | -4/Zhirov | Learned location of Testing (-2) 12600 | -4/Zhirov | Learned location of Command (-1) 12602 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12608 | -4/Zhirov | Found Alien Artifact 12613 | -4/Zhirov | Found Alien Artifact 12613 | -4/Zhirov | Identified Integrated Dissipator 12613 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12727 | -4/Zhirov | Identified exit to Proximity Caves 12727 | -4/Zhirov | Entered Proximity Caves 12809 | -3/Proximity Caves | Core integrity fell below 50% 12809 | -3/Proximity Caves | Discovered new exit (range 21) 12816 | -3/Proximity Caves | Identified exit to Research 12817 | -3/Proximity Caves | Entered Research 12817 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12840 | -3/Research | Lost 7 parts (1p4n2u) 12914 | -3/Research | Identified Transdimensional Reconstructor 12914 | -3/Research | Warped through subspace 13220 | -3/Research | Discovered new exit (range 3) 13260 | -3/Research | Identified exit to Quarantine 13273 | -3/Research | Build established: Hacker-Mutant 13279 | -3/Research | Lost 3 parts (2u1w) 13519 | -3/Research | Entered Quarantine 13569 | -3/Quarantine | Lost 3 parts (1p1u1w) 13596 | -3/Quarantine | Found Antimissile System 14148 | -3/Quarantine | Found Alien Artifact 14148 | -3/Quarantine | Identified Phase Armor 14229 | -3/Quarantine | System corruption reached 10% 14286 | -3/Quarantine | Core integrity fell below 50% 14438 | -3/Quarantine | Found Alien Artifact 14644 | -3/Quarantine | Identified exit to Research 14862 | -3/Quarantine | System corruption reached 30% 14886 | -3/Quarantine | Lost 3 parts (2u1w) 15089 | -3/Quarantine | Scanned by Researcher 15133 | -3/Quarantine | Core integrity fell below 20% 15150 | -3/Quarantine | Cryocooling Duct disabled 15163 | -3/Quarantine | Entered Research 15163 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15187 | -2/Research | Lost 6 parts (1p3n1u1w) 15510 | -2/Research | Identified exit to Testing 15567 | -2/Research | Found Prototype Device 15567 | -2/Research | Identified Exp. Shock Absorption System 15844 | -2/Research | Found Enh. Force Lance 16116 | -2/Research | Lost 5 parts (1p1n1u2w) 16136 | -2/Research | Identified exit to Access 16312 | -2/Research | Spotted B-90 Cyclops 16475 | -2/Research | Entered Testing 16667 | -2/Testing | Lost 6 parts (1n4u1w) 16724 | -2/Testing | Entered Access 16724 | -1/Access | Evolved 2 slots: Utility x2 16752 | -1/Access | Lost 12 parts (2p3n4u3w) 16849 | -1/Access | Spotted B-99 Colossus 16900 | -1/Access | Lost 3 parts (2n1u) 17084 | -1/Access | Core integrity fell below 50% 17095 | -1/Access | System corruption reached 10% 17125 | -1/Access | Lost 4 parts (2n2u) 17148 | -1/Access | Spotted B-99 Colossus 17218 | -1/Access | Lost 3 parts (3u) 17228 | -1/Access | System corruption reached 30% 17238 | -1/Access | Energy Cycler disabled 17254 | -1/Access | Discovered new exit (range 5) 17256 | *** | Escaped! Last Messages --------------- 17225_ Slammed into P-80 Master. 17227_ P-80 Master resets P-80 Master, system corruption cleaned. 17227_ Slammed into P-80 Master. 17227_ Destabilizing: System corrupted (+2). 17228_ P-80 Master resets P-80 Master, system corruption cleaned. 17228_ Slammed into Y-72 Warden. 17229_ Critical hit. 17229_ Broken Imp. Heavy Treads destroyed. 17229_ Slammed into Y-72 Warden. 17232_ Penetrated by Slug. 17232_ Slug penetrates Wall. 17238_ ALERT: Power surge detected, dispatching additional patrols. 17238_ Energy Cycler explodes. 17242_ System corrupted: Matter fused (-10). 17249_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17252_ Connecting with Terminal... 17252_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 17254_ The Access Shell folds into the floor. 17254_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | #####+#+############""s #??????????????????? | | p ???????????? | | p R ??????????? | | +############ ####################+##???????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #??######?????????????????????????? | | ????????????# #?? #?????????????????????????? | | ????????????# #?? #?????????????????????????? | | ????????????# #? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 1145 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 4 Corruption Prevention 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 95 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 64 Melee Accuracy 5 Launcher Accuracy 40 Target Analysis 5 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 44 Defensive Hacking 10 Relay Coupler Types 128 Relay Coupler Value 3 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Imp. VTOL Module | -6/Factory | Hacked Biomechanical Wings | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Force Lance | -3/Quarantine | Hacked Nanoactuators | -2/Testing | Hacked Nanosword | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed LatentPoweredReplicator Manual? 0 Play Time 03:01:46 Cumulative 282.4 hours Start 2021.02.16 @ 18:55:26 End 2021.02.17 @ 20:25:19 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 279 Rogue 132 Adventurer 69 Explorer 78 Win Type 0 Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41e89a5d-0c5e-4046-ab11-45ad3ef2329f