Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 15:58:20 Player: KingCain Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1829) 1829 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6137 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Particle Reactor > --- PROPULSION ------- Heavy Siege Treads > --- UTILITY ---------- Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Lightning Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- (None) [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Propulsion Shielding Device Particle Charger Storage Large Storage Unit Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 2 | . . . . . 2 . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 49 | 5 4 . . 14 8 4 1 5 . 8 Power 9 | 1 1 . . 2 1 1 . 1 . 2 Engine 6 | 1 . . . 2 1 . . 1 . 1 Core 2 | . 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 13 | 2 . . . 5 1 2 1 1 . 1 Treads 6 | 2 . . . 1 . . 1 1 . 1 Leg 7 | . . . . 4 1 2 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 9 | . 2 . . 2 2 . . . . 3 Device 2 | . . . . . 1 . . . . 1 Storage 1 | . . . . . 1 . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . 2 . . 2 . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 18 | 2 1 . . 5 4 1 . 3 . 2 Energy Gun 4 | . . . . . 2 1 . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 2 . . . 4 . . . . . . Ballistic Cannon 6 | . . . . . 2 . . 2 . 2 Launcher 2 | . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 8 | . . . . 8 . . . . . . Parts Lost 26 | . . . 6 7 1 8 . . . 4 Power 6 | . . . 1 2 . 2 . . . 1 Propulsion 6 | . . . 1 1 1 2 . . . 1 Utility 6 | . . . 2 2 . 1 . . . 1 Weapon 8 | . . . 2 2 . 3 . . . 1 Highest Loss Streak 8 | . . . 6 3 1 8 . . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . 1 1 2 3 5 5 5 4 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . 1 1 1 1 . . Weapon 2 | . . 1 1 1 2 4 4 4 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . . . . 1 . . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . Weapon 2 | . . . . . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 62 | . 97 77 41 78 69 54 . 2 . 28 Engine 4 | . 3 . . 5 6 4 . 1 . 3 Core 2 | . 10 11 5 . . . . . . . Treads 6 | . 28 22 13 . . . . . . 3 Leg 14 | . . . . 29 24 18 . . . . Device 1 | . . . . . 5 4 . . . 2 Storage 2 | . . . . . 6 4 . . . . Protection 8 | . 25 22 11 11 . . . . . 8 Energy Gun 2 | . . . . . 5 9 . . . 1 Ballistic Gun 10 | . 15 11 5 29 2 . . . . . Ballistic Cannon 3 | . . . . . 8 10 . . . 5 Launcher 4 | . 12 11 5 1 6 . . . . . Peak Build Rating 50 | 5 9 9 9 41 40 37 5 16 3 50 Average Rating 20 | 3 8 9 4 32 32 23 1 2 2 26 On Entrance 7 | . 5 9 9 . 19 37 1 1 1 3 Avg Prop Armor Cover (%) 6 | . . . . 5 16 4 . . . . Naked Turns 669 | . . . 46 49 . 137 71 215 119 32 Heaviest Build 59 | 6 12 12 12 28 56 59 . 10 . 54 Greatest Support 80 | 40 40 40 40 80 78 58 3 28 3 70 Greatest Overweight (x) 13 | . . . . 4 . 1 . 3 . 13 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 5 5 5 5 Average Capacity 7 | 5 5 5 5 5 14 11 5 5 5 5 Most Carried 6 | . 2 1 1 5 6 6 5 5 5 5 Average Carried 3 | . . 1 1 2 3 5 5 4 4 1 Final Capacity 15 | 5 5 5 5 5 15 5 5 5 5 5 Final Carried 6 | . 1 1 1 2 6 5 5 5 5 . Class Distribution -------------------- 51% | Mutant 29% | Gunner 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 1590 | 154 133 40 . 695 163 266 10 45 . 84 Remotely . | . . . . . . . . . . . Salvage Created 1903 | . 208 40 . 1076 243 240 . . . 96 Parts 110 | . 18 2 . 56 20 9 . . . 5 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 7 | . . . . 5 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 36 | . 6 1 . 15 4 6 . . . 4 Guns 16 | . 1 . . 12 . 2 . . . 1 Cannons 11 | . . . . . 4 4 . . . 3 AOE 9 | . 5 1 . 3 . . . . . . Classes Destroyed 10 | . 4 1 . 2 2 1 . . . . Worker 5 | . 1 . . 3 1 . . . . . Builder 9 | . 1 . . 6 2 . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 4 | . . . . . . 1 . . . 3 Grunt 26 | . 6 . . 13 1 5 . . . 1 Sentry 5 | . . 1 . 2 2 . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . 3 1 . 9 2 4 . . . 2 Combat Bots Only 6 | . 2 1 . 6 1 4 . . . 2 Max Kills in Single Turn 3 | . 3 1 . 3 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 550 | . 23 . 17 129 70 125 . 94 6 86 Missed 190 | . 2 . . 36 33 42 . 52 2 23 Hits 360 | . 21 . 17 93 37 83 . 42 4 63 Melee 4 | . . . . . . . . . 4 . Projectile 356 | . 21 . 17 93 37 83 . 42 . 63 AOE 17 | . . . 17 . . . . . . . Critical Strikes 8 | . . . . 4 1 1 . . 1 1 Damage Taken 5549 | . 296 . 660 1577 431 1059 . 487 206 833 Core 1823 | . 58 . 295 223 22 371 . 487 206 161 Absorbed by Shields 232 | . . . . . . . . . . 232 Redirected to Shielding 211 | . 33 . 72 106 . . . . . . Core Remaining (%) 60 | 100 76 . 26 59 . . 43 . . . Volleys Fired 81 | . 11 4 . 36 11 9 . . . 10 Largest 4 | . 2 2 . 4 4 4 . . . 3 Hottest 214 | . 50 50 . 120 166 214 . . . 143 Shots Fired 257 | . 18 6 . 140 38 32 . . . 23 Gun 176 | . 11 4 . 133 11 14 . . . 3 Cannon 60 | . . . . . 22 18 . . . 20 Launcher 21 | . 7 2 . 7 5 . . . . . Special . | . . . . . . . . . . . Kinetic 208 | . 11 4 . 133 22 18 . . . 20 Thermal 11 | . . . . . . 11 . . . . Explosive 9 | . 7 2 . . . . . . . . Electromagnetic 29 | . . . . 7 16 3 . . . 3 Robot Hit Streak 11 | . 6 1 . 11 3 4 . . . 3 Robot Miss Streak 7 | . 2 3 . 6 4 3 . . . 7 Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets 2 | . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 135 | . 12 2 . 78 13 13 . . . 17 Core Hits 113 | . 14 3 . 49 10 10 . . . 27 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . 1 1 3 . . . . Destroy 1 | . . . . 1 . . . . . . Blast 4 | . . . . . 1 3 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4597 | . 478 74 6 2586 646 371 . 6 . 430 Guns 2308 | . 102 13 . 1920 98 123 . . . 52 Cannons 983 | . . . . . 357 248 . . . 378 Explosions 1207 | . 365 61 . 647 134 . . . . . Melee . | . . . . . . . . . . . Ramming 99 | . 11 . 6 19 57 . . 6 . . Kinetic 3018 | . 102 13 . 1920 357 248 . . . 378 Thermal 177 | . . . . 41 55 81 . . . . Explosive 426 | . 365 61 . . . . . . . . Electromagnetic 877 | . . . . 606 177 42 . . . 52 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 8 . . . . . . Average Corruption 8 | . . . . 8 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . 4 . . . . . . Message Errors 1 | . . . . 1 . . . . . . Matter Fused 2 | . . . . 2 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . . . 13 50 . . . . . Projectiles 1 | . . . . . 1 . . . . . Explosions 62 | . . . . 13 49 . . . . . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . . . 1 1 . . . 13 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . 1 1 . . . 10 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 300 | . 24 . 2 114 157 . . 3 . . Shots 9 | . 1 . . 5 3 . . . . . Rammed 8 | . 1 . 2 3 . . . 2 . . Targets Rammed 15 | . 2 . 2 5 4 . . 2 . . Kicked 6 | . . . . 2 4 . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 651 | . 7 . . 386 346 651 . . . 189 Average Temperature 147 | . 3 . . 136 114 247 . . . 111 Received Heat Transfer 1725 | . 153 . . 882 69 417 . 60 . 144 Effects 13 | . . . . 2 1 10 . . . . Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 2 | . . . . . 1 1 . . . . Interference 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (minor) 4 | . . . . 1 . 3 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 298 | . . . . 100 50 148 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . 1 . . Low Security (%) 95 | 100 100 100 100 85 100 . . 94 100 100 Level 1 4 | . . . . 14 . . . 5 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 326 | . 77 45 5 326 145 . . 210 70 80 Initial 145 | . . 19 5 . 145 . . 36 70 . Average 45 | . 22 18 . 71 47 . . 66 36 17 Influence Increases 1862 | . 221 45 . 608 263 295 . 300 . 130 Destroy 0b10 Robot/C 760 | . 120 20 . 340 80 120 . . . 80 Destroy 0b10 Robot/NC 95 | . 15 . . 60 20 . . . . . Destroy Leader 196 | . 30 10 . 94 32 10 . . . 20 Allied During Kill 2 | . . . . 2 . . . . . . Successful Hack 14 | . . . . 14 . . . . . . Disable Machine 180 | . 15 . . 75 90 . . . . . Destroy Structure 105 | . 41 15 . 8 41 . . . . . Partial Spotted 60 | . . . . . . . . 60 . . Lose Combat Pursuer 450 | . . . . 15 . 165 . 240 . 30 Influence Decreases 1782 | . 174 77 15 288 451 318 51 158 200 50 Entered New Map 436 | . . 28 10 . 175 50 21 22 130 . Time Decay 1144 | . 174 49 5 218 266 196 30 136 50 20 Lost Part 182 | . . . . 70 10 72 . . . 30 Lost Ally 20 | . . . . . . . . . 20 . Squads Dispatched 9 | . 1 1 . 3 2 . . 2 . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . 1 . . 1 . . Reinforcement 6 | . 1 1 . 2 1 . . 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 10 | . . 1 . 8 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 6 3 2 26 7 15 . 17 6 8 Peak Tracking Total 11 | . 2 2 2 9 2 10 . 11 6 7 Tactical Retreats 12 | . . . . 1 . 4 . 6 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 1 | . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 12 | . 1 . . 5 6 . . . . . Max in Single Turn 5 | . 1 . . 1 5 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 4 | . . . . 2 1 . . . . 1 Terminals 4 | . . . . 2 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 7 | . . . . 3 2 . . . . 2 Successful 2 | . . . . 2 . . . . . . Failed 5 | . . . . 1 2 . . . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . . . . 3 2 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . . . . Record 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 1 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Total Allies 2 | . . . 1 . . . . . 1 . Largest Group 1 | . . . 1 1 . . . . 1 . Highest-Rated Group 31 | . . . 31 31 . . . . 31 . Highest-Rated Ally 31 | . . . 31 31 . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . 5 . . . . 15 . Total Damage 280 | . . . . 86 . . . . 194 . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 3684 | 82 601 134 119 865 814 429 72 301 119 148 Spaces Moved 2903 | 51 290 78 127 556 464 433 137 446 222 99 Core 1279 | 5 . . 88 89 . 243 137 433 222 62 Treads 520 | 46 290 78 39 17 . . . 13 . 37 Legs 1104 | . . . . 450 464 190 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 50 126 50 50 50 50 50 Average Speed 102 | 149 160 160 83 119 129 86 50 62 50 105 Slowest Speed 700 | 160 160 160 160 250 130 195 50 200 50 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 30 10 29 41 13 52 14 14 75 2 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 1 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 144 | . 47 13 . 4 70 10 . . . . Melee . | . . . . . . . . . . . Projectile 19 | . . . . 2 7 10 . . . . AOE 125 | . 47 13 . 2 63 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Total 3414 | 55 407 81 138 662 649 463 139 469 230 121 Wait 334 | . 98 . 9 37 156 16 1 12 4 1 Move 2894 | 50 289 77 126 555 463 432 136 446 221 99 Hop . | . . . . . . . . . . . Pick Up 14 | . 1 . . 5 5 . . . 2 1 Fast Attach 37 | 5 3 . . 10 7 4 1 2 . 5 Attach 16 | . 1 . . 7 1 . . 3 . 4 Detach 7 | . 1 . . 3 . . . 3 . . Swap 1 | . . . . 1 . . . . . . Drop 15 | . 1 . 1 3 2 2 1 1 3 1 Fire 81 | . 11 4 . 36 11 9 . . . 10 Melee . | . . . . . . . . . . . Ram 4 | . . . 1 1 . . . 2 . . Kick 6 | . . . . 2 4 . . . . . Crush 5 | . 2 . 1 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x2 806 | -9/Materials | Discovered new exit (range 7) 818 | -9/Materials | Entered Mines 819 | -9/Mines | Assembled infested the area 824 | -9/Mines | Assisted by a Guerilla fighting off Assembled 831 | -9/Mines | Learned Materials emergency access door positions 866 | -9/Mines | Core integrity fell below 50% 909 | -9/Mines | Lost 6 parts (1p1n2u2w) 930 | -9/Mines | Discovered new exit (range 10) 932 | -9/Mines | Received a Mining Laser from a helpful Derelict 937 | -9/Mines | Entered Materials 937 | -8/Materials | Accompanied by 1 ally 937 | -8/Materials | Evolved 2 slots: Weapon x2 1381 | -8/Materials | Build established: Tank 1701 | -8/Materials | Garrison activated, responded to threat 1733 | -8/Materials | Lost 3 parts (1p2u) 1778 | -8/Materials | Discovered new exit (range 16) 1781 | -8/Materials | Lost 3 parts (1n2w) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Power x2 2291 | -7/Factory | Build established: Gunner 2611 | -7/Factory | Discovered new exit (range 4) 2616 | -7/Factory | Entered Lower Caves 2857 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2865 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2889 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2908 | -7/Lower Caves | Released all parts (4) 2936 | -7/Lower Caves | Core integrity fell below 50% 2938 | -7/Lower Caves | Lost 8 parts (2p2n1u3w) 3042 | -7/Lower Caves | Discovered new exit (range 6) 3045 | -7/Lower Caves | Entered another Lower Caves area 3110 | -7/Lower Caves | Discovered new exit (range 11) 3117 | -7/Lower Caves | Entered Factory 3117 | -6/Factory | Evolved 2 slots: Utility x2 3208 | -6/Factory | Build established: Mutant 3210 | -6/Factory | Released all parts (1) 3367 | -6/Factory | Core integrity fell below 50% 3418 | -6/Factory | Sucked down chute 3418 | -6/Factory | Entered Waste 3419 | -6/Waste | Met a frightened Derelict 3453 | -6/Waste | Spotted C-40 Crusher 3469 | -6/Waste | Spotted C-40 Crusher 3471 | -6/Waste | Spotted C-40 Crusher 3471 | -6/Waste | Spotted C-40 Crusher 3472 | -6/Waste | Spotted C-40 Crusher 3513 | -6/Waste | Spotted C-40 Crusher 3518 | -6/Waste | Core integrity fell below 20% 3527 | -6/Waste | Discovered new exit (range 16) 3537 | -6/Waste | Entered Factory 3679 | -6/Factory | Released all parts (5) 3685 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- lockdown mode. 03638_ Lgt. Particle Reactor destroyed. 03642_ S-27 Virus knocked back. 03642_ S-27 Virus destroyed. 03645_ G-50 Soldier knocked back. 03646_ Hvy. Siege Treads destroyed. 03648_ G-50 Soldier knocked back. 03655_ Lightning Gun destroyed. 03658_ S-27 Virus knocked back. 03667_ G-67 Veteran destroyed. 03670_ S-27 Virus knocked back. 03672_ Imp. Light Armor Plating destroyed. 03673_ S-27 Virus knocked back. 03676_ S-27 Virus destroyed. 03679_ Released Imp. Light Armor Plating. 03679_ Released Lgt. Angular Momentum Engine. 03679_ Released Hvy. Flak Cannon. 03679_ Released Hardlight Generator. 03684_ Acquired 15 matter. 03685_ Acquired 69 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????#???????? ?? ???????????????????? | | ?????????????????# ??????? ????????????????????? | | ?????????????????# #?????? ?????????????????????? | | ?????????????????# #???###+######????????????????? | | ?????????????????# #???# ???????????????? | | ?????????????????# #???# ??????????????? | | ?????????????????# #???# ?? ??????????? | | ???????????####+## ##### ? ??????????? | | ???????????+ ???????????? | | ???????????# #????????????? | | #####+###### """"" """ """ """ #????????????? | | ""T"" """ """ """ #????????????? | | """ """ """ #????????????? | | #????????????? | | #????????????? | | #????????????? | | ### ##########/######+####????????????? | | ??# #??# [@g #????????????????????? | | ??# #??# s[ #????????????????????? | | ??# #### *!""" #????????????????????? | | ??# [=%g !]""" #????????????????????? | | ??# #### """ #????????????????????? | | ??# #??# #????????????????????? | | ??# ###+##+#??# #????????????????????? | | ??# #?????????# #????????????????????? | | ??#######?????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Heavy Suspicion Live, Flee, And Rebuild Slippery One Well Done Challenges ------------ None Game ------ Seed HardenedDisruptorPurifier Manual? 0 Play Time 00:36:44 Cumulative 10.5 hours Start 2026.01.13 @ 15:23:43 End 2026.01.13 @ 15:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbae8126-1b71-48aa-90ad-0805e36a8670