Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 09:17:26 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1209 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Small Laser Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Small Laser Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Flail [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 6 | . 3 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 1 1 Treads . | . . . Leg 2 | . 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 10 | . 9 12 Power 1 | . 1 2 Propulsion 2 | . 2 2 Utility 1 | . 1 2 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 13 | . 14 11 Leg 28 | . 28 32 Device 10 | . 11 5 Storage 13 | . 14 11 Ballistic Gun 29 | . 28 33 Peak Build Rating 11 | . 8 11 Average Rating 7 | . 7 10 On Entrance 6 | 6 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 34 | 14 30 34 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 14 | . 14 15 Most Carried 14 | . 14 14 Average Carried 10 | . 9 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 14 Class Distribution -------------------- 78% | Mutant 14% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 428 | 200 118 110 Remotely . | . . . Salvage Created 370 | . 243 127 Parts 25 | . 16 9 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 9 | . 7 2 Classes Destroyed 4 | . 2 2 Worker 1 | . . 1 Swarmer 3 | . 3 . Grunt 5 | . 4 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 38 | . 29 9 Missed 13 | . 10 3 Hits 25 | . 19 6 Projectile 25 | . 19 6 Damage Taken 263 | . 182 81 Core 49 | . 34 15 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 24 | . 20 4 Largest 3 | . 2 3 Hottest 60 | . 40 60 Shots Fired 52 | . 40 12 Gun 52 | . 40 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 40 12 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 32 | . 23 9 Core Hits 18 | . 13 5 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 419 | . 290 129 Guns 419 | . 290 129 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 419 | . 290 129 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Matter Fused 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 6 | . . 6 Average Temperature 4 | . . 4 Received Heat Transfer 99 | . 75 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | . 110 50 Initial 29 | . . 29 Average 28 | . 29 26 Influence Increases 225 | . 170 55 Destroy 0b10 Robot/C 180 | . 140 40 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 40 | . 30 10 Influence Decreases 205 | . 100 105 Entered New Map 41 | . . 41 Time Decay 154 | . 100 54 Lost Part 10 | . . 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 10 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 627 | . 492 135 Spaces Moved 297 | 1 236 60 Core . | . . . Treads . | . . . Legs 297 | 1 236 60 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 178 | 120 175 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 42 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 345 | . 274 71 Wait 2 | . . 2 Move 295 | . 235 60 Hop . | . . . Pick Up 12 | . 10 2 Fast Attach 3 | . 2 1 Attach 2 | . . 2 Detach 1 | . 1 . Swap 1 | . 1 . Drop 4 | . 4 . Fire 24 | . 20 4 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 628 | -9/Materials | Self-destructed Last Messages --------------- 00557_ Y-45 Defender destroyed. 00558_ K-01 Serf collects debris. 00559_ R-06 Scavenger collects Ion Engine. 00561_ K-01 Serf collects debris. 00564_ Acquired 50 matter. 00566_ Acquired 21 matter. 00567_ K-01 Serf collects debris. 00573_ Acquired Lgt. Armor Plating. 00574_ K-01 Serf collects debris. 00577_ Acquired Hvy. Assault Rifle. 00577_ K-01 Serf collects debris. 00578_ Acquired 39 matter. 00580_ K-01 Serf collects debris. 00580_ R-06 Scavenger collects Heat Sink. 00583_ K-01 Serf collects debris. 00587_ R-06 Scavenger collects Heat Sink. 00589_ K-01 Serf collects debris. 00591_ R-06 Scavenger collects Lgt. Treads. 00593_ R-06 Scavenger collects Heat Sink. 00604_ Acquired Flail. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????? ?????????????? | | ??????????????????? ???????????? | | ??????????????????? ???????????? | | ??????????????????# ???????????? | | ??????????????????# ????????????? | | ??????????????????# ????????????? | | ??????????????????# ????????????? | | ?????????########## #????????????? | | ?????????# # #????????????? | | ?????????# """ # #????????????? | | ?????????? 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""" # #????????????? | | ???????""" ####### #????????????? | | ????????? ??????# #????????????? | | ???########@##??????# #????????????? | | ???# #??????# #????????????? | | ???# #??????# #????????????? | | ####+##+## #??????# #????????????? | | # ## #??????# #????????????? | | # ""## ##???### ###??????????? | | # T"# ##### #??????????? | | # ""# #??????????? | | # + % " #??????????? | | # # #??????????? | | # """"" # ##### #??????????? | | # """"" ## ##???#######??????????? | | # """"" ## #?????????????????????? | | # ## #?????????????????????? | | # = ## #?????????????????????? | | ########## #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# +?????????????????????? | | ?????????+ #?????????????????????? | | ?????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDecoyCleaver Manual? 0 Play Time 00:03:40 Cumulative 483.4 hours Start 2026.09.01 @ 08:25:10 End 2026.09.01 @ 09:17:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 82 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1be3348f-9721-468d-bff7-61062b1ed3d0