Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.18 @ 14:36:20 Player: Plexion Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (413) 2065 Value Destroyed (25207) 25207 Prototype IDs (386) 7720 Alien Tech Used (12) 2400 Bonus (52244) 52244 TOTAL SCORE: 100136 Bonus ------- High Alert Combat Kills 2163 Follower Combat Kills 1665 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -384 Cogmind --------- Core Integrity 1229/1600 Matter 280/300 Energy 340/360 System Corruption 1% Temperature Cool (27) Movement Hovering (20) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Concept Zero-point Core > --- PROPULSION (8) --- Experimental Antigrav System Gravjet Array Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (13) ----- Experimental Power Amplifier Concept Antigrav Storage Unit Zionite Metafield Generator Experimental Melee Analysis Suite Concept Weapon Articulator Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (3) ------- Superquantum Companion Sigix Broadsword > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Zero-point Reactor Combat Linear Gravjet Combat Linear Gravjet Experimental Power Amplifier Concept Chromion Battery (800) Concept Chromion Battery (800) Advanced Quantum Shading Machine Femtoactuators Femtoactuators Advanced Force Booster Experimental Phase Shifter Improved Utility Shielding AEGIS Remote Shield Core Expander Concept Lightning Penetrator Modified Sigix Sheargun Modified Sigix Sheargun Concept Plasma Driver Omega Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Experimental Power Amplifier Concept Antigrav Storage Unit Experimental Melee Analysis Suite Concept Weapon Articulator Core Analyzer Improved Armor Integrity Analyzer Femtoactuators AEGIS Remote Shield Architect God Chip A Architect God Chip D Architect God Chip D Architect God Chip D Architect God Chip D > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Combat Linear Gravjet Combat Linear Gravjet Experimental Power Amplifier Concept Chromion Battery Concept Chromion Battery Advanced Quantum Shading Machine Zionite Metafield Generator Femtoactuators Femtoactuators Advanced Force Booster Advanced Phase Shifter Improved Utility Shielding AEGIS Remote Shield Architect God Chip A High-powered Transdimensional Reconstructor Concept Lightning Penetrator Modified Sigix Sheargun Modified Sigix Sheargun Concept Plasma Driver Omega Cannon Sigix Corpse [Rating: 315] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Concept Gyrokinetic System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun Concept Lightning Penetrator Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Utility 11 | . . . 1 . . . 4 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 298 | 7 9 1 11 11 1 6 13 6 1 2 29 7 19 12 3 13 . 6 . . 8 . 13 16 35 11 13 8 20 17 Power 28 | 1 2 . . 1 . . 2 . . . 3 . 7 . . 1 . . . . 1 . 2 2 5 . . . 1 . Engine 10 | 1 2 . . 1 . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . Core 5 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . Reactor 13 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . 1 2 4 . . . 1 . Propulsion 60 | 2 . . 4 8 . 2 3 2 . . 3 3 5 5 1 2 . 2 . . 3 . 2 2 7 1 . 1 2 . Treads 19 | 2 . . 4 8 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . Leg 21 | . . . . . . . . . . . 1 3 3 1 1 2 . 2 . . 3 . 2 2 1 . . . . . Wheel 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 6 1 . 1 2 . Flight 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Utility 163 | 2 2 1 3 1 . 1 6 2 . . 19 4 7 7 1 10 . 4 . . 3 . 6 8 20 9 11 6 15 15 Device 74 | 1 . 1 . . . 1 2 . . . 10 2 2 2 . 3 . 1 . . 1 . 3 6 7 7 8 2 10 5 Storage 14 | 1 1 . . . . . . 1 . . 2 . . 2 . . . 1 . . 1 . 1 1 2 . . . 1 . Processor 28 | . 1 . . . . . 2 . . . . . 4 3 . 2 . 1 . . . . 1 . 5 2 1 2 2 2 Hackware 11 | . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . 1 . . 5 Protection 36 | . . . 3 1 . . 1 1 . . 7 1 1 . 1 4 . . . . 1 . . 1 6 . 1 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 . 4 1 1 3 2 2 1 2 4 . . . 1 . . . . . 1 . 3 4 3 1 2 1 2 2 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Energy Cannon 7 | . . . . 1 . . . 1 . . 2 . . . . . . . . . 1 . 1 . . . 1 . . . Ballistic Gun 10 | 2 3 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . 1 1 . 1 1 . . . . . . . . . . . 1 1 1 . . 1 . . Special Weapon 9 | . . . . . . 1 1 . 1 1 1 . . . 1 . . . . . . . 1 . . 1 . . 1 . Impact Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Piercing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . 2 . . 1 . 2 . . . 1 12 . 1 1 . 9 . . . 1 5 . . 10 4 1 7 1 5 5 Parts Lost 84 | . 1 1 3 . . . . . . . 6 10 16 7 1 . . . . . . 2 1 1 28 . . 2 4 1 Power 13 | . . . . . . . . . . . 2 2 3 2 . . . . . . . . . . 4 . . . . . Propulsion 19 | . . . 2 . . . . . . . . 3 6 2 . . . . . . . . . . 4 . . 1 1 . Utility 42 | . 1 1 . . . . . . . . 4 4 6 2 1 . . . . . . 1 . 1 16 . . 1 3 1 Weapon 10 | . . . 1 . . . . . . . . 1 1 1 . . . . . . . 1 1 . 4 . . . . . Highest Loss Streak 10 | . 1 1 2 . . . . . . . 4 9 8 7 1 . . . . . . 2 1 1 10 . . 2 2 1 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Average Backups 18 | 2 9 15 13 14 15 13 12 17 31 33 32 22 15 2 7 9 10 9 10 10 9 10 9 9 12 17 24 22 20 22 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 1 2 3 Propulsion 2 | 1 2 3 2 3 3 1 1 2 3 3 4 2 1 . . 1 4 4 4 4 4 4 4 2 . 2 4 3 1 2 Utility 9 | . . 2 4 6 6 6 4 8 17 18 18 13 10 2 5 6 6 4 4 4 3 5 3 3 4 6 11 10 10 12 Weapon 4 | . 5 8 6 4 5 4 4 3 8 8 5 3 2 . . . . . 1 1 . . . 1 3 4 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 122 | . 1 1 3 8 . 17 5 3 . 4 27 11 3 2 . 2 . 2 1 . . . 2 4 . . 2 2 5 17 Power 20 | . 1 . . . . 3 1 . . . 4 2 1 . . . . 1 . . . . . . . . . . 4 3 Propulsion 27 | . . . 1 4 . 3 1 . . . 6 2 2 . . . . . . . . . . 4 . . . 2 . 2 Utility 51 | . . . 1 2 . 6 1 1 . 2 14 5 . 2 . 2 . 1 . . . . 2 . . . 1 . 1 10 Weapon 22 | . . 1 1 2 . 5 2 2 . 2 3 2 . . . . . . . . . . . . . . 1 . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 96 92 97 100 99 84 87 89 86 84 71 73 85 61 87 89 94 90 94 93 86 93 80 84 66 85 86 87 85 83 Engine 2 | . 14 14 11 11 11 11 1 . . . . . 8 . . . . . . . . . 1 . . . . . . . Core 2 | . . . . . . . 8 13 13 13 2 . 1 . . . . . . . . . . . . 4 4 3 3 3 Reactor 3 | . . . . . . . . . . . 9 7 . 4 5 5 5 5 5 5 5 5 4 8 4 4 4 3 3 3 Treads 10 | . 28 28 31 33 33 24 12 13 13 13 13 7 . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . 10 17 10 22 23 23 22 26 25 25 25 13 13 9 . . . . . Wheel 2 | . . . . . . 4 6 6 6 6 6 3 1 . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 24 25 22 23 23 Device 12 | . 5 5 8 10 11 11 13 12 13 12 4 15 10 17 21 14 11 10 10 10 9 10 15 17 15 22 24 24 23 24 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 9 5 4 6 5 5 5 5 5 5 5 4 4 4 7 4 3 5 3 Processor 8 | . 4 1 . . . . 9 13 13 13 6 4 14 4 11 11 11 15 15 15 15 15 13 13 9 10 12 11 11 11 Hackware 2 | . . . . . . . 5 6 6 6 . . 5 . . 2 5 5 5 5 5 5 8 8 2 . . 3 . . Protection 7 | . . . 12 11 11 11 8 3 . . 11 6 10 3 5 13 17 14 15 15 15 13 5 4 5 3 4 3 3 4 Energy Cannon 1 | . . . . . . . . 3 . . . . . 3 4 4 5 5 5 5 2 9 3 2 . . . . . . Ballistic Gun 2 | . 26 28 19 14 11 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 6 6 5 5 5 6 5 5 5 5 5 5 5 5 5 5 4 5 7 7 7 6 6 6 Piercing Weapon 1 | . . . 2 7 9 11 1 . . . . . . . . . . . . . . . . . 1 . . . . . Peak Build Rating 315 | 7 15 16 20 27 24 31 66 72 75 75 96 88 92 142 137 147 145 151 151 151 155 142 159 191 217 276 276 289 296 315 Average Rating 107 | 5 10 15 18 22 23 23 58 67 72 72 73 72 77 101 135 134 145 150 150 150 141 138 148 167 174 268 275 283 285 288 On Entrance 114 | . 7 15 16 20 24 21 31 61 72 74 69 77 71 55 135 127 145 145 151 151 151 142 127 153 188 212 276 273 284 285 Avg Prop Armor Cover (%) 12 | . . . . . . 10 13 13 14 15 13 13 7 1 2 . . . . . . . . 4 8 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 275 | 13 34 35 46 46 40 40 56 253 234 229 275 272 84 70 73 80 74 74 74 74 85 62 77 93 105 102 108 112 125 125 Greatest Support 146 | 40 40 40 60 69 69 69 28 28 28 28 28 93 93 100 120 110 110 130 130 130 135 135 143 146 146 126 126 126 126 126 Greatest Overweight (x) 9 | . . . 1 . . 1 1 9 8 8 9 9 4 4 . . . . . . . . . . 4 1 . . . 1 Average Overweight (x) 1 | . . . . . . . 1 3 8 7 7 4 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 35 35 35 35 35 20 20 10 10 10 10 10 10 10 10 10 15 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 15 15 15 15 24 35 35 35 27 20 6 10 10 10 10 10 10 10 10 10 11 16 25 25 25 25 25 Most Carried 35 | 4 15 15 15 15 15 15 15 30 35 35 35 30 20 17 10 10 10 10 10 10 10 10 10 15 19 25 25 25 25 25 Average Carried 19 | 2 9 14 13 14 15 13 13 18 32 34 32 23 19 4 9 9 10 9 9 10 9 10 9 10 13 19 24 24 22 24 Final Capacity 35 | 8 15 15 15 15 15 15 15 35 35 35 35 20 20 10 10 10 10 10 10 10 10 10 10 15 25 25 25 25 25 25 Final Carried 35 | 4 15 15 14 15 15 12 15 30 35 34 29 19 18 9 8 10 10 10 10 10 10 10 10 15 18 25 25 24 25 25 Class Distribution -------------------- 21% | Mutant 19% | Hauler-Mutant 12% | Scavenger-Sprinter 11% | Scavenger-Mutant 10% | Hauler-Assassin 5% | Hacker-Mutant 4% | Assassin 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Scavenger-Golem | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Gladiator | -3/Protoforge Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 7391 | 290 123 432 455 362 44 66 220 200 85 45 704 285 215 298 61 190 . 70 17 33 78 46 135 251 759 187 220 472 563 485 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31506 | 122 233 498 878 408 125 . 362 310 85 . 5280 317 1205 779 307 . 121 476 129 261 230 687 391 2790 3896 570 1313 1006 4161 4566 Parts 1302 | 9 12 26 60 26 5 . 25 13 4 . 39 8 56 32 13 . 9 19 9 15 1 32 20 119 198 24 44 56 184 244 Haulers Intercepted 12 | . 1 . 2 2 . . 1 . . . . . 1 . . . . . . . . . . 2 . . 1 2 . . Recyclers Shooed 3 | 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . 19 5 1 . 13 . 26 11 . 9 . 8 5 1 32 . . . . . . . . Prevented 4 | . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Restored 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Faulty 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 402 | . 5 15 22 5 1 . 8 4 4 . 82 6 15 14 5 . 5 4 2 4 . 12 2 28 55 2 12 11 31 48 Melee 253 | . 2 . . 1 . . 2 2 . . 30 2 15 14 3 . 4 3 2 2 . 11 2 23 42 2 10 11 30 40 Guns 45 | . 3 15 22 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . . . . . . . . . . 1 . . . 2 . 1 . . 1 . 1 . 2 4 . . . . . AOE 52 | . . . . . . . 6 2 4 . 34 4 . . . . . . . . . . . . 2 . . . . . Classes Destroyed 35 | 3 5 1 1 2 . . . 3 1 . 4 2 1 . . . . 1 . 1 . . . 1 4 1 3 1 . . Worker 12 | 1 . . . 1 . . 1 . . . . . 2 . . . . . . . . . . 3 . . . 1 3 . Builder 6 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 . . Tunneler 8 | 2 . 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 12 | . 1 . 2 2 . . 1 . . . . . 1 . . . . . . . . . . 2 . . 1 2 . . Recycler 13 | 1 . . 1 1 1 . . . . . . . 1 . . . . 1 . . . . 1 2 . 2 1 . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Turret 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Watcher 12 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . 3 1 2 . Swarmer 69 | . 3 5 10 1 . . 6 . 4 . . . . 5 . . 5 . . 4 . 6 . 4 6 . . 6 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 70 | . 2 6 6 3 1 . 1 2 . . . . 9 8 3 . . 3 . . . 5 . 6 3 . 3 5 4 . Brawler 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Sentry 22 | . . . 6 1 . . 1 . . . . . 1 . . . . . 1 . . 1 1 2 7 . . . 1 . Specialist 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Hunter 21 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . 2 4 2 2 . 7 . Programmer 45 | . . . . . . . . 1 . . . 1 4 . 2 . . . 1 . . . 1 13 11 . 4 . 7 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botcube 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 38 | . . 6 . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . Golem 47 | . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 33 | 3 2 4 8 2 1 . 8 2 4 . 33 4 7 5 3 . 5 3 1 4 . 5 2 5 9 2 4 21 6 11 Combat Bots Only 32 | . 2 4 7 2 1 . 6 2 4 . 32 4 3 5 3 . 5 2 1 4 . 5 1 5 9 2 3 6 6 11 Max Kills in Single Turn 19 | 1 1 2 1 1 1 . 3 1 4 . 19 2 1 1 2 . 1 1 1 1 . 2 1 1 2 1 2 4 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . . . . . . . 3 1 4 . 18 2 . . . . . . . . . . . . 2 . . . . . Melee 2 | . 1 . . 1 . . 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 2 1 1 1 1 2 2 2 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 2249 | . 21 54 100 29 . . 4 16 . . 67 158 146 114 45 6 45 31 9 33 . 80 39 121 460 . 30 126 181 334 Missed 901 | . 7 12 40 7 . . . 4 . . 12 34 40 29 14 2 31 13 3 10 . 37 20 53 126 . 15 75 98 219 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Deflected 39 | . . . . . . . . . . . . . . . 4 . . 1 . 2 . 1 . 4 16 . . 3 4 4 Hits 1348 | . 14 42 60 22 . . 4 12 . . 55 124 106 85 31 4 14 18 6 23 . 43 19 68 334 . 15 51 83 115 Melee 65 | . . 3 . . . . . 1 . . . . 4 . . . . 3 . . . . . . 47 . 1 . . 6 Projectile 1283 | . 14 39 60 22 . . 4 11 . . 55 124 102 85 31 4 14 15 6 23 . 43 19 68 287 . 14 51 83 109 AOE 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . 3 2 . Critical Strikes 76 | . . . 1 1 . . . 1 . . . 1 6 4 2 . 1 1 . . . . 1 1 27 . 3 6 7 13 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 6 1 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 25666 | . 116 517 635 390 . . 250 317 9 . 1833 1656 2228 1428 461 49 170 296 141 260 . 855 345 1252 6398 20 203 1505 2061 2271 Core 3756 | . 26 75 117 49 . . 75 . 9 . 322 336 294 531 27 19 . 50 42 6 . 213 84 180 648 . 73 33 172 375 Absorbed by Shields 4305 | . . . . . . . . . . . 64 . 5 . . 32 . . . . . . 15 333 1332 20 176 201 403 1724 Redirected to Shielding 434 | . . . . . . . . . . . 139 111 . . . . . . . . . . . . 123 . . . . 61 Ignored by Resistances 1041 | . . . . . . . . . . . . . . 22 91 17 35 51 23 56 . 80 . . 548 . . . 118 . Regen/Repaired (Parts) 4028 | . . . 38 . . . . . . . . . . . . 70 . . . . . . . 130 617 44 95 371 1289 1374 Core Remaining (%) 56 | 100 . 59 . . . 58 . . . . . 12 . . . . 12 . . . . 72 . . 28 . 94 . . 76 Volleys Fired 335 | 10 13 52 52 17 1 1 7 36 3 1 28 13 2 . . 3 7 2 7 . . 6 2 8 22 1 1 18 15 7 Largest 2 | 2 2 2 2 2 2 1 1 1 1 1 2 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 2 1 Hottest 215 | 40 46 46 46 46 46 . 30 75 43 5 90 43 5 . . 105 35 35 35 . . 35 81 81 75 10 140 140 215 140 Shots Fired 492 | 20 26 106 104 34 2 1 7 36 3 1 30 13 2 2 1 3 7 2 7 . . 6 2 8 26 1 1 18 16 7 Gun 329 | 20 26 106 104 34 2 . . . . . . . . . . . . . . . . . . . 23 . . . 8 6 Cannon 105 | . . . . . . . . 32 2 . 19 2 . 2 1 1 7 2 7 . . 6 2 8 . . 1 8 4 1 Launcher 40 | . . . . . . . 5 4 1 . 9 11 . . . . . . . . . . . . 1 . . 9 . . Special 18 | . . . . . . 1 2 . . 1 2 . 2 . . 2 . . . . . . . . 2 1 . 1 4 . Kinetic 292 | 20 26 106 104 34 2 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 80 | . . . . . . . . 30 2 . 6 2 . 2 1 1 7 2 7 . . 6 . . . . 1 8 4 1 Explosive 40 | . . . . . . . 5 4 1 . 9 11 . . . . . . . . . . . . 1 . . 9 . . Electromagnetic 62 | . . . . . . . . 2 . . 13 . . . . . . . . . . . 2 8 23 . . . 8 6 Robot Hit Streak 14 | 5 8 10 10 10 3 4 2 3 . 1 5 7 1 2 . 4 . . . . . . . . 8 2 . 3 14 3 Robot Miss Streak 5 | 4 4 5 4 2 . . 1 1 . . 2 1 1 . . . . . . . . . . . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 32 | . . . . . . . . . . . . . . . 2 . 2 . . 2 . 1 1 5 11 . . . 5 3 Shots Hit Robots 1424 | 10 21 64 70 34 3 1 7 8 4 1 232 17 79 36 10 2 5 16 11 11 4 34 10 65 171 8 56 33 161 240 Core Hits 814 | 6 8 31 35 12 2 . 18 9 5 . 216 24 32 17 5 . 5 7 3 5 2 17 8 33 78 3 18 49 60 106 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 8 . . 2 2 6 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 1592 | . 6 . 7 24 3 . 17 27 8 2 247 12 107 48 17 . 12 30 23 19 4 46 43 100 219 13 68 59 175 256 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Impact 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1549 | . . . . . . . 17 27 8 2 247 12 107 48 17 . 12 30 23 19 4 46 43 98 218 13 68 59 175 256 Piercing 34 | . . . 7 24 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 133 | . . . 1 8 1 . 2 1 2 . 9 . 6 . 1 . . 1 . 4 . . 4 11 8 4 17 7 14 32 Combat Hostiles 17 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . 10 3 Follow-up Attacks 47 | . 1 . . . . . . . . . 1 1 2 2 1 . . 2 . 1 . 2 . . 8 1 . . . 25 Martial Strikes 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 16 9 29 . Damage Inflicted 105938 | 83 349 1055 1177 905 106 . 765 894 688 . 13650 1981 3241 1621 916 . 529 1010 641 1019 449 2151 1068 6078 13035 928 5968 5729 18313 21589 Guns 3496 | 80 168 1052 1100 390 31 . . . . . . . . . . . . . . . . . . . 448 . . . 120 107 Cannons 3162 | . . . . . . . . 33 . . 411 . . . 181 . 152 . . 155 . 90 97 431 951 . . . 425 236 Explosions 8458 | . . . . . . . 552 584 282 . 3135 1446 . . . . . . . . . . . . 307 . . 2152 . . Melee 90740 | . 181 . 48 515 65 . 213 277 406 . 10104 535 3237 1621 735 . 377 1010 641 864 449 2061 971 5614 11329 928 5968 3577 17768 21246 Ramming 82 | 3 . 3 29 . 10 . . . . . . . 4 . . . . . . . . . . 33 . . . . . . Kinetic 2911 | 80 168 1052 1100 390 31 . . . . . . . . . . . . . . . . . . 51 39 . . . . . Thermal 284 | . . . . . . . . . . . 284 . . . . . . . . . . . . . . . . . . . Explosive 8301 | . . . . . . . 552 584 282 . 2978 1446 . . . . . . . . . . . . 307 . . 2152 . . Electromagnetic 992 | . . . . . . . . 33 . . 284 . . . . . . . . . . . . . 448 . . . 120 107 Impact 181 | . 181 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89841 | . . . . . . . 213 277 406 . 10104 535 3237 1621 735 . 377 1010 641 864 449 2061 971 5563 11290 928 5968 3577 17768 21246 Piercing 628 | . . . 48 515 65 . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2718 | . . . . . . . . . . . . . . . 181 . 152 . . 155 . 90 97 431 951 . . . 425 236 Highest Corruption 51 | . 3 3 2 2 2 . . . . . . 1 18 18 19 19 . . 1 1 1 1 . 4 51 . . 9 15 1 Average Corruption 7 | . 3 3 2 2 2 . . . . . . 1 9 18 18 19 . . 1 1 1 1 . 2 18 . . 6 11 1 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 352 | . 5 30 5 15 11 . . . . . . 6 15 58 16 3 . . 2 5 3 9 . 10 95 . . 5 50 9 Message Errors 88 | . 3 9 1 . 3 . . . . . . 1 5 13 2 1 . . 1 1 1 4 . 3 26 . . . 13 1 Matter Fused 92 | . 1 6 2 8 5 . . . . . . 2 3 15 3 . . . 1 2 2 . . 4 20 . . 1 13 4 Heat Flow Errors 37 | . . 3 1 3 . . . . . . . 1 . 8 3 . . . . . . 2 . . 8 . . 3 3 2 Energy Discharges 43 | . . 3 . 2 2 . . . . . . 1 1 8 4 1 . . . 2 . 1 . . 10 . . . 7 1 Parts Rejected 8 | . . 1 1 . . . . . . . . . 2 . 1 . . . . . . . . . 3 . . . . . Parts Fused 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . Data Loss (minor) 39 | . . 5 . 1 1 . . . . . . . 2 6 . 1 . . . . . 1 . 2 13 . . 1 5 1 Data Loss (major) 15 | . . 1 . . . . . . . . . 1 1 3 1 . . . . . . . . . 5 . . . 3 . Misfires 9 | . . 2 . . . . . . . . . . . 2 1 . . . . . . . . . 4 . . . . . Alerts 9 | . 1 . . . . . . . . . . . 1 2 . . . . . . . 1 . . 3 . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 4 . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 8695 | . 48 . . 55 . . 11 49 173 . 636 36 225 125 88 . . 149 . 246 215 55 . 684 843 232 664 776 2096 1289 Projectiles 240 | . . . . . . . . 19 . . . . . . . . . . . 56 . . . 50 57 . . . . 58 Explosions 455 | . . . . . . . 11 . 51 . 224 6 . . . . . . . . . . . . . . . 163 . . Melee 8000 | . 48 . . 55 . . . 30 122 . 412 30 225 125 88 . . 149 . 190 215 55 . 634 786 232 664 613 2096 1231 Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . 59 . . 30 . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Rammed 6 | 1 . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | 2 . 1 4 1 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Kicked 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Crushed 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . . 232 88 201 . . 3 146 . . 520 250 10 249 231 40 265 2 . . . 132 . 98 214 . 38 231 198 109 Average Temperature 79 | . . 49 17 57 . . 3 28 . . 161 81 4 92 100 24 133 2 . . . 86 . 57 85 . 28 70 82 57 Received Heat Transfer 3642 | . 24 239 153 144 . . 27 81 . . 270 420 551 346 150 13 289 78 18 . . 111 22 72 421 . 4 137 47 25 Effects 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 18 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 1 . 1 9 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 1 . 1 9 Robots Corrupted 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . 1 1 Combat Hostiles 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . 1 1 Parts Fried 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 3 3 Impact Corruptions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 262 | . . . . . . . . . . . 262 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 228 | . . . . . . . . . . . . . . . . . . 7 . 4 . . . 46 46 . 17 . 24 84 Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 2 2 2 3 4 . Low Security (%) 58 | 100 100 100 54 94 100 . 43 . . . . . 100 . . . . 100 . . . . 100 80 39 . . 25 . . Level 1 13 | . . . 45 5 . . 56 . . . . . . . . . . . . . . . . 19 13 51 80 7 . . Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 48 19 46 3 . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 72 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1007 | 10 100 107 330 230 72 . 312 . . . . . 93 . . . . 104 . . . . 194 289 635 470 460 988 1007 . Initial 627 | . 3 . 37 44 . . . . . . . . . . . . . 56 . . . . 192 39 45 354 242 189 627 . Average 194 | 1 28 29 170 76 13 . 185 . . . . . 28 . . . . 37 . . . . 99 120 306 377 353 500 858 . Influence Increases 11438 | 20 194 285 643 784 219 . 519 248 122 . . 281 461 370 120 71 125 167 50 90 10 410 268 897 1715 377 561 1043 981 407 Destroy 0b10 Robot/C 6140 | . 100 180 440 400 20 . 320 180 100 . . 200 300 280 100 60 100 80 40 80 . 240 40 560 1100 120 280 220 600 . Destroy 0b10 Robot/NC 445 | 20 15 20 20 35 5 . 40 5 . . . 15 25 5 . . . 15 . . 10 . 25 45 15 15 25 30 60 . Destroy Leader 1114 | . 24 40 114 126 . . 84 20 10 . . 50 64 40 20 . 10 14 10 10 . 20 22 76 160 32 38 26 104 . Allied During Kill 398 | . . . . 150 . . 50 28 12 . . 16 . . . 11 . . . . . . . . . 96 35 . . . Successful Hack 390 | . 25 . 30 19 12 . . . . . . . 9 . . . . 4 . . . . 57 77 65 21 24 44 3 . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . 30 . 45 . . . . . . . . 15 . . . . . . . . . 15 90 120 30 45 15 30 165 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 761 | . . . 9 9 2 . 25 . . . . . 18 . . . . 24 . . . . 64 34 30 63 69 318 64 32 Partial Spotted 420 | . . . 15 . . . . . . . . . . . . . . . . . . . . 15 15 . 45 30 90 210 Lose Combat Pursuer 840 | . 30 15 15 . . . . 15 . . . . 30 45 . . 15 30 . . . 150 45 . 60 . . 360 30 . Influence Decreases 11041 | 15 198 191 632 890 219 . 332 435 122 . . 281 461 314 176 71 34 208 100 90 10 124 484 887 1164 577 675 380 825 1146 Entered New Map 2501 | . 2 1 58 62 . . . 70 . . . . . . 11 . . 35 19 . . . 94 31 35 277 189 128 353 1136 Time Decay 6401 | 15 186 190 394 465 219 . 332 355 122 . . 225 366 274 165 50 34 173 81 90 10 104 380 546 615 150 246 222 392 . Lost Part 621 | . 10 . 30 . . . . . . . . 56 95 40 . . . . . . . 20 10 10 280 . . 20 40 10 Lost Ally 394 | . . . . 213 . . . 10 . . . . . . . 21 . . . . . . . . 10 . 90 10 40 . Purge Threat 1124 | . . . 150 150 . . . . . . . . . . . . . . . . . . . 300 224 150 150 . . . Squads Dispatched 70 | . 1 . 1 5 . . 10 . . . . . 4 . . . . 3 . . . . 2 8 14 4 6 9 3 . Investigation 13 | . 1 . . . . . 2 . . . . . 1 . . . . 2 . . . . . 1 1 1 2 2 . . Extermination 26 | . . . . . . . 2 . . . . . 3 . . . . 1 . . . . 2 6 5 1 2 2 2 . Reinforcement 19 | . . . 1 3 . . 3 . . . . . . . . . . . . . . . . 1 5 . 2 4 . . Assault 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 33 | . 1 1 4 2 . . 1 . . . . 1 . . . . . 2 . . . . . . 1 1 . 4 15 . Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . 10 18 . . . . . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . 10 18 . . . . . Times Spotted 657 | . 13 18 31 31 . . 18 10 4 . 93 12 22 16 5 17 6 11 2 4 . 20 6 37 81 5 15 85 36 59 Peak Tracking Total 37 | . 5 5 6 8 . . 7 4 4 . 37 7 4 5 3 10 6 5 1 4 . 8 3 4 7 4 3 18 6 7 Tactical Retreats 35 | . 1 1 1 . . . . 1 . . . . 2 1 . . 1 1 . . . 5 3 . 3 . . 14 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 16 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . 2 10 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 54 | . . 2 . 3 . . . 2 . 3 2 . 1 . . 1 . . . . . . 1 6 14 2 3 1 2 11 Max in Single Turn 1 | . . 1 . 1 . . . 1 . 1 1 . 1 . . 1 . . . . . . 1 1 1 1 1 1 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 115 | . 4 . 5 9 12 5 6 3 . . . . 4 . . 4 . 4 . 1 4 . 7 13 8 6 7 8 3 2 Terminals 62 | . 4 . 4 8 6 . 3 1 . . . . 2 . . . . 1 . . . . 4 9 7 2 3 5 3 . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 1 . . Repair Stations 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Recycling Units 11 | . . . . . 6 . 2 . . . . . . . . . . 2 . . . . . . . 1 . . . . Scanalyzers 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 . . 2 . . . Garrison Access 7 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 1 1 . 1 . . Total Hacks 304 | . 12 . 12 20 28 29 13 11 . . . . 13 . . 6 . 8 . 1 17 . 14 31 19 13 18 18 4 17 Successful 187 | . 5 . 8 9 17 29 4 11 . . . . 5 . . 6 . 3 . 1 17 . 10 17 9 5 7 6 1 17 Failed 116 | . 7 . 4 11 11 . 9 . . . . . 8 . . . . 5 . . . . 4 13 10 8 11 12 3 . Catastrophic 19 | . 3 . 1 3 . . . . . . . . 1 . . . . 1 . . . . . 2 2 2 2 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 114 | . 8 . 8 15 26 . 11 . . 3 . . 7 . . . . 5 . . . . 2 7 10 3 3 4 2 . Terminals 160 | . 12 . 10 19 22 . 9 4 . . . . 9 . . . . 2 . . . . 7 19 17 5 10 11 4 . Fabricators 9 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 2 2 . . Repair Stations 10 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . 2 1 3 . . Recycling Units 12 | . . . . . 6 . 2 . . . . . . . . . . 3 . . . . . . . 1 . . . . Scanalyzers 20 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 9 . . 5 . . . Garrison Access 16 | . . . . 1 . . 2 . . . . . . . . . . 3 . . . . . 3 2 3 . 2 . . Terminal Hacks 133 | . 4 . 3 8 2 29 1 11 . . . . 2 . . 6 . 1 . 1 17 . 4 10 6 1 5 4 1 17 Record 59 | . 1 . . . . 22 . 10 . . . . . . . 5 . . . . 5 . . . . . . . . 16 Part Schematic 6 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Robot Analysis 11 | . 1 . . . . 6 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Open Door 11 | . . . . 3 . 1 . 1 . . . . . . . 1 . . . 1 . . 1 . . . . 2 1 . Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Unreport Threat 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 2 1 1 . . . Locate Traps 10 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 3 1 . 1 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 5 . . 1 . . . Insert Component 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 1 . 3 . 15 . 3 . . . . . 1 . . . . 2 . . . . 1 2 3 2 1 1 . . Terminals 22 | . 1 . 3 . 9 . 1 . . . . . 1 . . . . . . . . . 1 1 3 . 1 1 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 12 | . . . 2 . 4 . 1 . . . . . 1 . . . . . . . . . 1 1 . . 1 1 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 6 . 2 . . . . . . . . . . 2 . . . . . . . 1 . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 4 . 3 5 6 . 4 1 . . . . 4 . . . . 3 . . . . 6 12 7 5 7 7 2 . Full Trace Events 8 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 . 2 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . . 15 . . 1 . . . . . . . 4 . . 1 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . 1 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 2 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 3 . . . . . . . . . . 5 . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 40 | . . 3 . 12 3 1 1 . . 2 1 . 1 . . 5 . . . . . . . . 1 6 . 1 3 . Largest Group 10 | . . 3 . 10 3 4 4 2 1 3 3 1 1 . . 5 . . . . . . . . 1 6 5 1 2 . Highest-Rated Group 349 | . . 40 . 88 36 111 111 96 70 262 262 142 10 . . 269 . . . . . . . . 26 349 282 45 109 . Highest-Rated Ally 142 | . . 16 . 31 21 75 75 70 70 96 142 142 10 . . 64 . . . . . . . . 26 67 64 45 64 . Total Orders 48 | . . . . . . 4 . 9 . 2 15 2 . . . 14 . . . . . . . . 2 . . . . . STAY 24 | . . . . . . 2 . 4 . 1 9 1 . . . 6 . . . . . . . . 1 . . . . . FOLLOW 20 | . . . . . . 2 . 5 . 1 6 1 . . . 4 . . . . . . . . 1 . . . . . GUARD 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 347 | . . 15 . 104 . . 38 20 3 . 62 6 . . . 31 . . . . . . . . . 40 28 . . . Total Damage 9173 | . . 108 . 997 . . 1438 701 97 . 2419 991 . . . 970 . . . . . . . . . 774 678 . . . Kills 67 | . . 1 . 16 . . 13 8 1 . 13 5 . . . 3 . . . . . . . . . 5 2 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 25373 | 15 235 457 884 1187 1012 4486 908 2547 1264 2051 607 1340 761 109 212 . . 471 503 437 319 773 898 1901 1732 . 1 56 207 . Optics 1020 | . . . . . . . . . . . . . 713 44 . . . . . . . . . . . . . 56 207 . Sensors 7836 | . . . . . . 2 905 2414 1264 2046 111 819 275 . . . . . . . . . . . . . . . . . Terrain 277 | . . . . . . . . . . . . . . 65 212 . . . . . . . . . . . . . . . Seismic 17843 | 15 235 457 884 1187 1012 4484 908 2547 1264 2051 269 521 48 . . . . . . . . . 622 422 917 . . . . . Decoding 3140 | . . . . . . . . . . . . . . . . . . 471 503 437 319 773 637 . . . . . . . Machine Analysis 6986 | . . . . . . . 517 2547 1264 2051 607 . . . . . . . . . . . . . . . . . . . Jamming 3568 | . . . . . . . . . . . . . . . . . . . . . . . 215 1897 1456 . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 11 | . 1 . . . . 6 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . . . . . 3 3 2 . 1 . 2 1 . 3 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 44268 | 109 577 1158 1102 1210 1012 4486 908 2547 1264 2051 7736 1514 1243 1390 399 1699 456 471 503 437 319 773 898 1901 2492 304 528 462 3047 1272 Spaces Moved 29407 | 46 292 614 481 620 609 3117 661 1378 553 894 2824 665 692 358 263 858 343 297 359 336 244 338 636 1275 1289 732 887 1183 3327 3236 Core 10 | 7 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Treads 4400 | 39 292 614 481 620 609 1677 . 68 . . . . . . . . . . . . . . . . . . . . . . Legs 7259 | . . . . . . . . . . . . 345 548 341 263 858 343 297 359 336 244 338 636 1275 1076 . . . . . Wheels 8150 | . . . . . . 1440 661 1310 553 894 2824 320 144 4 . . . . . . . . . . . . . . . . Hover 9578 | . . . . . . . . . . . . . . . . . . . . . . . . . 213 732 887 1183 3327 3236 Flight 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 160 160 160 160 160 115 115 115 220 205 205 110 110 29 135 120 120 120 120 120 114 114 111 111 40 20 20 20 20 20 Average Speed 114 | 143 160 160 161 160 160 139 115 163 220 219 219 204 133 141 135 130 120 120 120 120 116 114 115 116 117 22 21 20 30 21 Slowest Speed 300 | 160 160 160 240 160 160 160 115 240 220 220 235 235 203 180 140 135 120 120 120 120 120 114 116 122 300 92 33 20 36 74 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 61 | 5 56 97 52 92 92 87 24 98 84 84 80 83 16 55 52 86 58 10 48 63 60 49 25 93 34 17 93 32 70 96 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 24 | . . 1 . 1 7 2 1 2 2 2 . . . 1 . 1 1 . . . 3 . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 1 1 1 1 1 1 . . . . 1 . . . . . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 . 1 . 1 . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 29 | . . 1 . . . 6 . 2 4 3 . 5 . 3 2 . 1 . 1 1 . . . . . . . . . . Spaces Dug 367 | . . . 6 9 2 . 12 67 22 . 32 6 9 3 1 . 12 12 19 1 . 13 32 17 21 5 12 35 13 6 Terrain Destroyed 621 | . . . 6 9 2 . 23 97 22 . 64 91 9 5 2 . 13 12 19 1 . 13 32 17 21 5 12 126 14 6 Melee 227 | . . . 6 9 2 . 12 17 4 . 6 2 9 3 1 . 6 10 12 1 . 7 32 17 15 5 11 25 11 4 Projectile 80 | . . . . . . . . 29 2 . 1 2 . 2 1 . 7 2 7 . . 6 . . . . 1 15 3 2 AOE 314 | . . . . . . . 11 51 16 . 57 87 . . . . . . . . . . . . 6 . . 86 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total 38687 | 68 369 686 690 790 641 3276 779 1594 585 953 4010 786 915 1183 286 1433 363 392 405 356 275 690 759 1647 2111 872 1219 1374 5355 3825 Wait 6084 | . 32 6 114 80 11 97 60 106 10 10 753 73 69 735 . 462 2 49 13 . . 303 48 183 473 89 226 66 1758 256 Move 29377 | 46 291 613 480 619 608 3116 660 1377 552 893 2823 664 691 357 262 857 342 296 358 335 243 337 635 1274 1288 731 886 1182 3326 3235 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 4 10 3 10 9 . 24 11 24 5 5 42 5 8 7 1 10 . 4 2 . 4 . 3 10 19 13 2 9 23 14 Fast Attach 219 | 7 5 5 4 1 . 2 2 1 . 2 16 7 15 13 1 12 . 2 . 2 9 . 10 12 37 4 16 6 8 20 Attach 111 | . . . 3 . . 2 5 3 . 1 13 7 8 3 2 3 . 2 . . 2 . 2 3 15 7 . 9 15 6 Detach 117 | . 4 . . . . 1 1 1 . 2 19 2 4 14 1 5 . 1 . . 4 . 4 11 5 7 1 4 18 8 Swap 194 | . 5 . 7 20 2 3 8 10 6 1 19 1 3 2 3 2 . 4 . . . . 2 9 16 6 8 12 25 20 Drop 308 | . 4 6 9 19 1 30 8 9 1 9 51 3 9 6 . 12 . 4 2 1 9 . 10 20 7 2 18 11 19 28 Fire 335 | 10 13 52 52 17 1 1 7 36 3 1 28 13 2 . . 3 7 2 7 . . 6 2 8 22 1 1 18 15 7 Melee 1484 | . 5 . 7 24 3 . 17 27 8 2 246 11 105 46 16 . 12 28 23 18 4 44 43 100 204 12 52 50 146 231 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Crush 8 | 1 . 1 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 7 . . Rewire 111 | . . . . . 14 . . . . . . . . . . 67 . . . . . . . 15 4 . 9 . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / Exi / [*Sub]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Entered Mines 692 | -10/Mines | Met a Derelict bent on vengeance 773 | -10/Mines | Assembled infested the area 778 | -10/Mines | Assisted by a Guerilla fighting off Assembled 785 | -10/Mines | Learned location of Mines (-9) 785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 847 | -10/Mines | Lost 4 allies 911 | -10/Mines | Discovered new exit (range 12) 960 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1160 | -10/Mines | Found Prototype Device 1195 | -10/Mines | Discovered new exit (range 15) 1255 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1255 | -10/Mines | Discovered new exit (range 9) 1398 | -10/Mines | Identified exit to Exiles 1845 | -10/Mines | Entered Materials 1845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2006 | -9/Materials | Discovered new exit (range 7) 2110 | -9/Materials | Discovered new exit (range 9) 2252 | -9/Materials | Destroyed 7 combat bots 2343 | -9/Materials | Destroyed 7 combat bots 2386 | -9/Materials | Build established: Scavenger-Mutant 2416 | -9/Materials | Discovered new exit (range 14) 2721 | -9/Materials | Repaired Corrupted Bore Cannon 2785 | -9/Materials | Identified exit to Mines 2785 | -9/Materials | Identified exit to Storage 2947 | -9/Materials | Entered Storage 3101 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3372 | -9/Storage | Build established: Commander-Mutant 3393 | -9/Storage | Discovered new exit (range 16) 3412 | -9/Storage | Learned location of Armory (-4) 4049 | -9/Storage | Met a pair of Derelict thieves 4084 | -9/Storage | Build established: Mutant 4151 | -9/Storage | Used back door to open Recycling access 4151 | -9/Storage | Discovered new exit (range 5) 4153 | -9/Storage | Lost 4 allies 4157 | -9/Storage | Entered Recycling 4707 | -9/Recycling | Learned location of 2 exits from Materials 4739 | -9/Recycling | Identified exit to Factory 4775 | -9/Recycling | Identified exit to Scraptown 4776 | -9/Recycling | Learned Storage interactive machine intel 4778 | -9/Recycling | Learned Materials trap positions 4790 | -9/Recycling | Learned Materials recycling unit intel 5115 | -9/Recycling | Scanned before Scraplab entrance 5139 | -9/Recycling | Entered Scraplab 5169 | -9/Recycling | Entered Scraptown 5169 | -9/Scraptown | Accompanied by 3 allies 5169 | -9/Scraptown | System corruption cleaned by C-Scrubber 5653 | -9/Scraptown | Discovered new exit (range 11) 5702 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5798 | -9/Scraptown | Visited Spacefarers 5929 | -9/Scraptown | Visited Symbiants 5968 | -9/Scraptown | Visited UFD Registry 5968 | -9/Scraptown | Registered with UFD as "Datawarp" 6013 | -9/Scraptown | Visited Sword Containment 6040 | -9/Scraptown | Visited Chapter 10 6070 | -9/Scraptown | Visited Abandonware Association 6093 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6093 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6137 | -9/Scraptown | Visited Analyses Database 6174 | -9/Scraptown | Visited Botcube Research 6216 | -9/Scraptown | Visited Junk Repository 6272 | -9/Scraptown | Visited Derelict Rescue Squad 6320 | -9/Scraptown | Visited LU-1G1's Boring Crew 6347 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6353 | -9/Scraptown | Found DCF Scrap (29 items) 7064 | -9/Scraptown | Visited Cyclists 7075 | -9/Scraptown | Entered Cyclist Reading Room 7136 | -9/Scraptown | Received an X-ray algorithm 7173 | -9/Scraptown | Visited Artisan Demo Area 7273 | -9/Scraptown | Identified Exp. Sensor Array 7723 | -9/Scraptown | Visited CPS Storage 8588 | -9/Scraptown | Found Unknown Device 9141 | -9/Scraptown | Found Lrg. Botcube 9155 | -9/Scraptown | Lrg. Botcube activated 9191 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 9259 | -9/Scraptown | Discovered new exit (range 3) 9302 | -9/Scraptown | Attached CPS modules to *uh-oh, you just got beamed. 9458 | -9/Scraptown | Build established: Commander-Mutant 9598 | -9/Scraptown | Met Optimus 9598 | -9/Scraptown | Accepted into 0bPrime 9655 | -9/Scraptown | Entered Factory 9655 | -6/Factory | Accompanied by 4 allies 9655 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 9838 | -6/Factory | Garrison activated, responded to threat 9995 | -6/Factory | Build established: Mutant 10085 | -6/Factory | Identified exit to Lower Caves 10315 | -6/Factory | Build established: Assassin 10379 | -6/Factory | Loaded intel: 8 recycling unit locations 10528 | -6/Factory | Learned location of Protoforge (-3) 10563 | -6/Factory | Entered Lower Caves 10563 | -6/Lower Caves | Accompanied by 2 allies 10767 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10835 | -6/Lower Caves | Learned Research trap positions 10835 | -6/Lower Caves | Learned Research security intel 10835 | -6/Lower Caves | Learned Research terminal intel 10877 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11093 | -6/Lower Caves | Allies destroyed 9Y-6Z5(g) 11127 | -6/Lower Caves | Learned Extension garrison access intel 11133 | -6/Lower Caves | Lost 5 allies 11138 | -6/Lower Caves | Learned Factory emergency access door positions 11362 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11657 | -6/Lower Caves | Discovered new exit (range 16) 11673 | -6/Lower Caves | Identified exit to Lower Caves 12069 | -6/Lower Caves | Learned location of Zion (-6) 12271 | -6/Lower Caves | Build established: Hauler-Assassin 12477 | -6/Lower Caves | Identified exit to Zion 13110 | -6/Lower Caves | Entered another Lower Caves area 13110 | -6/Lower Caves | Accompanied by 1 ally 13396 | -6/Lower Caves | Discovered exit to Zion (range 12) 13822 | -6/Lower Caves | Identified exit to Factory 14374 | -6/Lower Caves | Entered Zion 14374 | -6/Zion | Accompanied by 1 ally 14471 | -6/Zion | Discovered new exit (range 13) 14573 | -6/Zion | Found CR-A16's Pointy Stick 15007 | -6/Zion | Turned away by Imprinter 15087 | -6/Zion | Learned Factory trap positions 15133 | -6/Zion | Learned location of Warlord (-5) 15497 | -6/Zion | Given A8's code to call for help 15643 | -6/Zion | Given the Hacking Drone Bay 15980 | -6/Zion | Discovered new exit (range 3) 15980 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16260 | -6/Zion | Ran an X-ray algorithm 16386 | -6/Zion | Ran an X-ray algorithm 16393 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16399 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16417 | -6/Zion | Identified exit to Deep Caves 16425 | -6/Zion | Entered Deep Caves 16425 | -6/Deep Caves | Accompanied by 3 allies 16497 | -6/Deep Caves | Found Surveybot 24 Scanner 16500 | -6/Deep Caves | Found Surveybot 24 Chip 16671 | -6/Deep Caves | Attacked by Z-Imprinter 16677 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 16703 | -6/Deep Caves | Allies destroyed Z-Imprinter 16728 | -6/Deep Caves | Found Prototype Protection 16728 | -6/Deep Caves | Identified Zio. Weapon Casing 16747 | -6/Deep Caves | Found Prototype Device 16747 | -6/Deep Caves | Identified Zio. Metafield Generator 16835 | -6/Deep Caves | Build established: Hauler-Mutant 17108 | -6/Deep Caves | Found Zio. Weapon Casing 17593 | -6/Deep Caves | Discovered new exit (range 6) 17787 | -6/Deep Caves | Spotted AG-08460 17822 | -6/Deep Caves | Destroyed AG-08460 17920 | -6/Deep Caves | Spotted AG-10010 17963 | -6/Deep Caves | Destroyed AG-10010 17989 | -6/Deep Caves | Lost 4 parts (2p2u) 19413 | -6/Deep Caves | Triggered Deep Caves wall 19413 | -6/Deep Caves | Spotted AS-05699 19414 | -6/Deep Caves | Destroyed AS-62062 19418 | -6/Deep Caves | Exposed GOLEM chamber 19439 | -6/Deep Caves | Allies destroyed AS-05699 19442 | -6/Deep Caves | Destroyed 32 combat bots 19485 | -6/Deep Caves | Found GOLEM Unit 19489 | -6/Deep Caves | Found GOLEM Unit 19493 | -6/Deep Caves | Found GOLEM Unit 19648 | -6/Deep Caves | Found Prototype Energy Cannon 19648 | -6/Deep Caves | Identified YOLO Cannon 20527 | -6/Deep Caves | Murdered *uh-oh, you just got beamed 20527 | -6/Deep Caves | Destroyed *uh-oh, you just got beamed 20893 | -6/Deep Caves | Found Zio. Weapon Casing 21029 | -6/Deep Caves | Found Prototype Device 21029 | -6/Deep Caves | Identified Exp. Thermal Shield 22298 | -6/Deep Caves | Found Lrg. Botcube 22953 | -6/Deep Caves | Lrg. Botcube activated 22985 | -6/Deep Caves | Lrg. Botcube completed mutation into hovering form, armed with 1 cannon. 23078 | -6/Deep Caves | Found GOLEM Unit 23762 | -6/Deep Caves | Found GOLEM Unit 23844 | -6/Deep Caves | Attached CPS modules to *Legalize Nuclear Bombs. 24159 | -6/Deep Caves | Identified exit to Proximity Caves 24161 | -6/Deep Caves | Entered Proximity Caves 24161 | -5/Proximity Caves | Accompanied by 1 ally 24492 | -5/Proximity Caves | Spotted B-75 Beast 24511 | -5/Proximity Caves | Core integrity fell below 50% 24769 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 25004 | -5/Proximity Caves | Core integrity fell below 20% 25037 | -5/Proximity Caves | Lost 9 parts (2p3n3u1w) 25112 | -5/Proximity Caves | Found Lrg. Botcube 25454 | -5/Proximity Caves | Build established: Scavenger-Mutant 25553 | -5/Proximity Caves | Learned Factory stockpile data 25675 | -5/Proximity Caves | Entered Factory 25675 | -5/Factory | Evolved 2 slots: Utility x2 25676 | -5/Factory | Loaded intel: 84 trap records 25947 | -5/Factory | Discovered new exit (range 11) 26187 | -5/Factory | Discovered new exit (range 11) 26302 | -5/Factory | Build established: Derelict-Mutant 26607 | -5/Factory | Identified exit to Upper Caves 26706 | -5/Factory | System corruption reached 10% 26770 | -5/Factory | Lost 8 parts (2p3n2u1w) 26918 | -5/Factory | Entered Upper Caves 26942 | -5/Upper Caves | Core integrity fell below 50% 26970 | -5/Upper Caves | Lost 7 parts (2p2n2u1w) 27023 | -5/Upper Caves | Build established: Mutant 27678 | -5/Upper Caves | Build established: Golem 27944 | -5/Upper Caves | Core integrity fell below 20% 27963 | -5/Upper Caves | Forged Quantum Companion 28023 | -5/Upper Caves | Learned Factory non-interactive machine intel 28295 | -5/Upper Caves | Discovered new exit (range 10) 28308 | -5/Upper Caves | Entered another Upper Caves area 28360 | -5/Upper Caves | Discovered new exit (range 8) 28456 | -5/Upper Caves | Found DCF Scrap (13 items) 28525 | -5/Upper Caves | Learned Factory trap positions 28697 | -5/Upper Caves | Discovered new exit (range 6) 28707 | -5/Upper Caves | Entered Warlord 28752 | -5/Warlord | System corruption cleaned by Quarantine Array 28921 | -5/Warlord | Build established: Scavenger-Golem 28983 | -5/Warlord | Learned Armory trap positions 28985 | -5/Warlord | Learned 4 Armory zone layouts 28985 | -5/Warlord | Learned 4 Testing zone layouts 28986 | -5/Warlord | Learned Armory scanalyzer intel 29411 | -5/Warlord | Warlord's base attacked by MAIN.C 29612 | -5/Warlord | Build established: Commander-Golem 29665 | -5/Warlord | Found Prototype Processor 29665 | -5/Warlord | Identified Exp. Targeting Computer 29672 | -5/Warlord | Found Prototype Processor 29672 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 29675 | -5/Warlord | Found Prototype Device 29675 | -5/Warlord | Identified System Purifier 29686 | -5/Warlord | Found Prototype Reactor 29686 | -5/Warlord | Identified Vortex Chain Reactor 29761 | -5/Warlord | Warlord forces counterattacked 29837 | -5/Warlord | Lost 7 allies 29945 | -5/Warlord | Lost 6 allies 30020 | -5/Warlord | Build established: Mutant 30086 | -5/Warlord | Warlord base infiltrated, sounded retreat 30117 | -5/Warlord | Spotted Striker 30150 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 30155 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 30258 | -5/Warlord | Rebuked by Warlord 30304 | -5/Warlord | Spotted Striker 30332 | -5/Warlord | Spotted Executioner 30343 | -5/Warlord | Spotted Executioner 30359 | -5/Warlord | Spotted Executioner 30395 | -5/Warlord | Discovered new exit (range 10) 30406 | -5/Warlord | Entered Proximity Caves 30411 | -4/Proximity Caves | Lost 8 allies 30481 | -4/Proximity Caves | Learned Research interactive machine intel 30638 | -4/Proximity Caves | Build established: Scavenger-Mutant 30736 | -4/Proximity Caves | Learned Research emergency access door positions 30752 | -4/Proximity Caves | Spotted B-86 Titan 30858 | -4/Proximity Caves | Discovered new exit (range 3) 30862 | -4/Proximity Caves | Entered Factory 30862 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30863 | -4/Factory | Loaded intel: 104 trap records 30864 | -4/Factory | Loaded intel: 242 non-interactive machine locations 31052 | -4/Factory | Identified exit to Upper Caves 31052 | -4/Factory | Identified exit to Extension 31052 | -4/Factory | Identified exit to Armory 31273 | -4/Factory | Spotted B-86 Titan 31295 | -4/Factory | Loaded intel: 8 recycling unit locations 31333 | -4/Factory | Entered Upper Caves 31424 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31826 | -4/Upper Caves | Discovered new exit (range 8) 31836 | -4/Upper Caves | Entered another Upper Caves area 31898 | -4/Upper Caves | Discovered new exit (range 13) 32223 | -4/Upper Caves | Learned 4 Research zone layouts 32234 | -4/Upper Caves | Found Alien Artifact 32234 | -4/Upper Caves | Identified Core Expander 32234 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 32266 | -4/Upper Caves | Discovered new exit (range 7) 32273 | -4/Upper Caves | Entered Zhirov 32273 | -4/Zhirov | Discovered new exit (range 3) 32329 | -4/Zhirov | Learned location of Testing (-2) 32329 | -4/Zhirov | Learned location of Command (-1) 32364 | -4/Zhirov | Found Alien Artifact 32364 | -4/Zhirov | Identified Integrated Dissipator 32364 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32463 | -4/Zhirov | Found Alien Artifact 32592 | -4/Zhirov | Entered Proximity Caves 33073 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33329 | -3/Proximity Caves | Discovered new exit (range 15) 33365 | -3/Proximity Caves | Entered Research 33365 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33367 | -3/Research | Loaded intel: 74 trap records 33370 | -3/Research | Loaded intel: 47 interactive machine locations 33371 | -3/Research | Loaded intel: 24 terminal locations 33434 | -3/Research | Discovered new exit (range 8) 33681 | -3/Research | Build established: Hacker-Mutant 33751 | -3/Research | Found Unknown Launcher 33751 | -3/Research | Identified Fusion Bomb Launcher 33792 | -3/Research | Spotted B-86 Titan 33815 | -3/Research | Spotted B-86 Titan 34257 | -3/Research | Discovered new exit (range 8) 34263 | -3/Research | Entered Quarantine 34310 | -3/Quarantine | Found Alien Artifact 34312 | -3/Quarantine | Identified Subatomic Replicator 34312 | -3/Quarantine | Forged Prototype Slashing Weapon 34383 | -3/Quarantine | Found Exp. Shield Generator 34752 | -3/Quarantine | Discovered new exit (range 10) 35074 | -3/Quarantine | Found Alien Artifact 35081 | -3/Quarantine | Found Alien Artifact 35275 | -3/Quarantine | Found Alien Impact Weapon 35511 | -3/Quarantine | Found Prototype Launcher 35511 | -3/Quarantine | Identified Hellfire Missile Launcher 35585 | -3/Quarantine | Cryocooling Duct disabled 35600 | -3/Quarantine | Ambient heat levels rising (+20) 35600 | -3/Quarantine | Non-combat units ordered to evacuate 35664 | -3/Quarantine | Found Alien Slashing Weapon 35664 | -3/Quarantine | Identified Sigix Broadsword 35864 | -3/Quarantine | Found Alien Artifact 35965 | -3/Quarantine | Central database locked down 35965 | -3/Quarantine | Identified Dimensional Node Initializer 35965 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 35965 | -3/Quarantine | Identified Terrabomb 35965 | -3/Quarantine | Identified Core Stripper 35970 | -3/Quarantine | Build established: Hacker-Gladiator 36017 | -3/Quarantine | Spotted Fortress 36028 | -3/Quarantine | Destroyed Fortress 36042 | -3/Quarantine | Found Prototype Device 36042 | -3/Quarantine | Identified Thermal Barrier 36046 | -3/Quarantine | Found Prototype Device 36046 | -3/Quarantine | Identified Exp. Force Field 36049 | -3/Quarantine | Found Prototype Device 36050 | -3/Quarantine | Identified Exp. EM Shield 36055 | -3/Quarantine | Found Vortex Chain Reactor 36058 | -3/Quarantine | Found Vortex Chain Reactor 36075 | -3/Quarantine | Found Prototype Protection 36075 | -3/Quarantine | Identified Centrium Heavy Armor Plating 36154 | -3/Quarantine | Discovered new exit (range 6) 36154 | -3/Quarantine | Discovered new exit (range 7) 36164 | -3/Quarantine | Entered Protoforge 36176 | -3/Protoforge | Superfortress began startup sequence 36239 | -3/Protoforge | Spotted B-86 Titan 36299 | -3/Protoforge | Discovered new exit (range 13) 36324 | -3/Protoforge | Build established: Gladiator 36332 | -3/Protoforge | Initialized slip node 36833 | -3/Protoforge | Spotted Hotshot 36833 | -3/Protoforge | Spotted Hotshot 36833 | -3/Protoforge | Spotted Hotshot 36862 | -3/Protoforge | Destroyed Hotshot 36873 | -3/Protoforge | Destroyed Hotshot 36890 | -3/Protoforge | Destroyed Hotshot 36926 | -3/Protoforge | Destroyed 9 combat bots 37126 | -3/Protoforge | Used Terrabomb 37126 | -3/Protoforge | Additional patrols dispatched to research labs 37159 | -3/Protoforge | Found Prototype Device 37184 | -3/Protoforge | Spotted Hotshot 37230 | -3/Protoforge | Destroyed Hotshot 37235 | -3/Protoforge | Spotted Hotshot 37256 | -3/Protoforge | Destroyed Hotshot 37331 | -3/Protoforge | Spotted Immortal 37331 | -3/Protoforge | Spotted Immortal 37348 | -3/Protoforge | Spotted Immortal 37352 | -3/Protoforge | Spotted Decapitator 37352 | -3/Protoforge | Spotted Decapitator 37352 | -3/Protoforge | Spotted Decapitator 37359 | -3/Protoforge | Forge Plexus network access discovered 37462 | -3/Protoforge | System corruption reached 10% 37525 | -3/Protoforge | Lost 10 parts (1p1n7u1w) 37616 | -3/Protoforge | Spotted Decapitator 37616 | -3/Protoforge | Spotted V172-z 37616 | -3/Protoforge | Spotted V382-a 37701 | -3/Protoforge | Found Cep. Tactical Fusion Warhead 37763 | -3/Protoforge | Spotted Immortal 37770 | -3/Protoforge | Destroyed Decapitator 37770 | -3/Protoforge | Destroyed Decapitator 37786 | -3/Protoforge | Destroyed Decapitator 37845 | -3/Protoforge | Core integrity fell below 50% 37853 | -3/Protoforge | Destroyed Immortal 37867 | -3/Protoforge | System corruption reached 30% 37877 | -3/Protoforge | Lost 10 parts (2p1n5u2w) 37885 | -3/Protoforge | Found Exp. Jetlance 37903 | -3/Protoforge | Found Prototype Processor 37903 | -3/Protoforge | Identified Exp. Melee Analysis Suite 37914 | -3/Protoforge | First assault squad dispatched 37964 | -3/Protoforge | Found Cep. Lightning Penetrator 37983 | -3/Protoforge | Found Prototype Device 37983 | -3/Protoforge | Identified Exp. Thermal Defense Suite 38002 | -3/Protoforge | Found Cep. Plasma Driver 38020 | -3/Protoforge | Found Cep. Hypertargeting System 38071 | -3/Protoforge | Destroyed Immortal 38080 | -3/Protoforge | Found Cep. Core Shell 38088 | -3/Protoforge | Scanned by Researcher 38103 | -3/Protoforge | Found Femtoactuators 38106 | -3/Protoforge | Found Femtoactuators 38110 | -3/Protoforge | Found Cep. Melee Reflex Suite 38113 | -3/Protoforge | Found Cep. Weapon Articulator 38188 | -3/Protoforge | Build established: Scavenger-Gladiator 38288 | -3/Protoforge | Spotted Decapitator 38322 | -3/Protoforge | Destroyed V382-a 38334 | -3/Protoforge | Destroyed V172-z 38342 | -3/Protoforge | Found Cep. Gyrokinetic System 38345 | -3/Protoforge | Found Cep. Gyrokinetic System 38348 | -3/Protoforge | Found Cep. Gyrokinetic System 38350 | -3/Protoforge | Found Cep. Zero-point Core 38359 | -3/Protoforge | Lost 4 parts (1n3u) 38367 | -3/Protoforge | Found Cep. Antigrav Storage Unit 38372 | -3/Protoforge | Found Cep. Chromion Battery 38375 | -3/Protoforge | Found Cep. Chromion Battery 38511 | -3/Protoforge | Spotted Decapitator 38511 | -3/Protoforge | Spotted Decapitator 38544 | -3/Protoforge | Spotted Immortal 38544 | -3/Protoforge | Spotted Immortal 38558 | -3/Protoforge | Destroyed Immortal 38573 | -3/Protoforge | Destroyed Immortal 38578 | -3/Protoforge | Spotted V176-s 38582 | -3/Protoforge | Spotted V043-h 38587 | -3/Protoforge | Destroyed V043-h 38593 | -3/Protoforge | Spotted V789-q 38599 | -3/Protoforge | Spotted V074-i 38600 | -3/Protoforge | Lost 3 parts (1n1u1w) 38609 | -3/Protoforge | Found Faulty Cep. Gyrokinetic System 38622 | -3/Protoforge | Warped through subspace to slip node 38655 | -3/Protoforge | Spotted Decapitator 38656 | -3/Protoforge | Entered Research 38656 | -2/Research | Evolved 2 slots: Propulsion x2 38656 | -2/Research | Identified Crosscalibrator 38744 | -2/Research | Scrapoids reinforcements arrived? 38821 | -2/Research | Garrison activated, responded to threat 38865 | -2/Research | Found Adv. Force Booster 38872 | -2/Research | Discovered new exit (range 7) 38876 | -2/Research | Unchained authorized (GL-D0S) 38924 | -2/Research | Identified exit to Testing 38946 | -2/Research | Build established: Scavenger-Sprinter 38960 | -2/Research | Entered Testing 38960 | -2/Testing | Accompanied by 5 allies 39033 | -2/Testing | Found Faulty Exp. Shield Generator 39074 | -2/Testing | Spotted Striker 39075 | -2/Testing | Spotted Striker 39089 | -2/Testing | Spotted Alpha 7 39123 | -2/Testing | Destroyed Alpha 7 39123 | -2/Testing | Destroyed Striker 39127 | -2/Testing | Found Prototype Device 39127 | -2/Testing | Identified Exp. ECM Suite 39130 | -2/Testing | Lost 3 allies 39132 | -2/Testing | Found Prototype Processor 39132 | -2/Testing | Identified Exp. Target Analyzer 39265 | -2/Testing | Found Prototype Device 39265 | -2/Testing | Identified Adv. Kinecellerator 39268 | -2/Testing | Found Prototype Device 39268 | -2/Testing | Identified Exp. Shock Absorption System 39294 | -2/Testing | Destroyed PD-IRUOM9QXRH 39439 | -2/Testing | Discovered new exit (range 16) 39458 | -2/Testing | Found Femtoactuators 39488 | -2/Testing | Entered Access 39488 | -1/Access | Evolved 2 slots: Utility x2 39562 | -1/Access | Unchained authorized (GL-D0S) 39573 | -1/Access | Spotted B-99 Colossus 39689 | -1/Access | Found Exp. EM Shield 39701 | -1/Access | Found Adv. Powered Armor 39703 | -1/Access | Found Adv. Powered Armor 39819 | -1/Access | Spotted B-99 Colossus 39857 | -1/Access | Garrison activated, responded to threat 39894 | -1/Access | Found Prototype Processor 39894 | -1/Access | Identified Spectral Analyzer 39945 | -1/Access | Discovered new exit (range 7) 39950 | -1/Access | Entered Command 40087 | -1/Command | Spotted B-99 Colossus 40184 | -1/Command | Spotted Alpha 7 40185 | -1/Command | System corruption reached 10% 40200 | -1/Command | First assault squad dispatched 40204 | -1/Command | Destroyed Alpha 7 40486 | -1/Command | Spotted M Guard 40486 | -1/Command | Spotted M Guard 40487 | -1/Command | Spotted Combat Programmer 40501 | -1/Command | Spotted Combat Programmer 40504 | -1/Command | Destroyed Combat Programmer 40509 | -1/Command | Destroyed Combat Programmer 40542 | -1/Command | Attached CPS modules to M Guard. 40544 | -1/Command | Attached CPS modules to M Guard. 40555 | -1/Command | Destroyed M Guard 40610 | -1/Command | Destroyed M Guard 40610 | -1/Command | All MAIN.C guards destroyed 40612 | -1/Command | Found Prototype Reactor 40612 | -1/Command | Identified Zero-point Reactor 40615 | -1/Command | Found Prototype Protection 40615 | -1/Command | Identified Hvy. Regenerative Plating 40618 | -1/Command | Found Zero-point Reactor 40626 | -1/Command | Found Prototype Device 40626 | -1/Command | Identified AEGIS Remote Shield 40634 | -1/Command | Found Zero-point Reactor 40637 | -1/Command | Found Zero-point Reactor 40640 | -1/Command | Found AEGIS Remote Shield 40870 | -1/Command | Met MAIN.C 40871 | -1/Command | 0b10 Conduit disabled 40882 | -1/Command | Destroyed MAIN.C Shell 40883 | -1/Command | MAIN.C activated Command garrisons 40890 | -1/Command | Destroyed MAIN.C 40891 | -1/Command | Discovered new exit (range 36) 40891 | -1/Command | Discovered new exit (range 93) 40891 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40943 | -1/Command | Found Exp. System Purifier 42056 | -1/Command | Found Zero-point Reactor 42057 | -1/Command | Found Zero-point Reactor 42179 | -1/Command | Found Omega Cannon 42990 | -1/Command | Warped through subspace to slip node 42990 | -1/Command | Discovered new exit (range 4) 42997 | -1/Command | Entered Access_0 42998 | -1/Access_0 | Met Architect 43008 | -1/Access_0 | Destroyed A8 43013 | -1/Access_0 | Architect warped through subspace 43026 | -1/Access_0 | Found Exp. Melee Analysis Suite 43046 | -1/Access_0 | Found Integrated Reactor 43046 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 43061 | -1/Access_0 | Architect warped through subspace 43079 | -1/Access_0 | A6 warped into view 43092 | -1/Access_0 | Destroyed A6 43101 | -1/Access_0 | Architect warped through subspace 43111 | -1/Access_0 | Subspace Access Node disabled 43142 | -1/Access_0 | A5 warped into view 43149 | -1/Access_0 | Destroyed A5 43157 | -1/Access_0 | Architect warped through subspace 43206 | -1/Access_0 | Architect warped through subspace 43211 | -1/Access_0 | Found Sigix Corpse 43231 | -1/Access_0 | Found Prototype Device 43231 | -1/Access_0 | Identified Desublimator 43252 | -1/Access_0 | Architect warped through subspace 43260 | -1/Access_0 | Subspace Access Node disabled 43274 | -1/Access_0 | Destroyed A2 43275 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 43303 | -1/Access_0 | A4 warped into view 43337 | -1/Access_0 | Destroyed A4 43340 | -1/Access_0 | Architect warped through subspace 43358 | -1/Access_0 | Found Core Regenerator 43385 | -1/Access_0 | Found Exp. Phase Shifter 43395 | -1/Access_0 | Architect warped through subspace 43484 | -1/Access_0 | Singularity Gate disabled 43549 | -1/Access_0 | Subspace Access Node disabled 43555 | -1/Access_0 | Architect warped through subspace 43569 | -1/Access_0 | Subspace Access Node disabled 43579 | -1/Access_0 | Destroyed Architect 43580 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 43583 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43639 | -1/Access_0 | Found Alien Energy Gun 43639 | -1/Access_0 | Identified Modified Sigix Sheargun 43641 | -1/Access_0 | Found Modified Sigix Sheargun 43647 | -1/Access_0 | Found Prototype Hackware 43804 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 43813 | -1/Access_0 | Found Prototype Hackware 43813 | -1/Access_0 | Identified Architect God Chip D 43815 | -1/Access_0 | Found Prototype Hackware 43815 | -1/Access_0 | Identified Architect God Chip A (x2) 43817 | -1/Access_0 | Found Architect God Chip D 43819 | -1/Access_0 | Found Architect God Chip D 43821 | -1/Access_0 | Found Architect God Chip D 43826 | -1/Access_0 | Found Exp. Core Analyzer 43836 | -1/Access_0 | Found Prototype Protection 43836 | -1/Access_0 | Identified Centrium Linked Plating 43839 | -1/Access_0 | Found Centrium Linked Plating 43872 | -1/Access_0 | A3 warped into view 43888 | -1/Access_0 | Destroyed A3 43959 | -1/Access_0 | Found Core Expander 44196 | -1/Access_0 | Found Exp. Phase Shifter 44198 | -1/Access_0 | Found Exp. Phase Shifter 44216 | -1/Access_0 | Destroyed 11 combat bots 44265 | -1/Access_0 | Warped through subspace to slip node 44265 | -1/Access_0 | Discovered new exit (range 8) 44269 | *** | Establishing 0b11! Last Messages --------------- 44189_ Penetrated by HV Slug. 44189_ Enhanced Hunter Exp. Biometal Leg severed. 44190_ Penetrated by HV Slug. 44190_ HV Slug penetrates Wall. 44190_ Superquantum Companion surprise attacks Enhanced Hunter. 44191_ Enhanced Hunter shuts down. 44192_ HV Slug penetrates Wall. 44194_ Enhanced Hunter destroyed. 44194_ Sneak attack on Enhanced Hunter. 44194_ Superquantum Companion surprise attacks Enhanced Hunter. 44195_ Sneak attack on Enhanced Hunter. 44195_ Enhanced Hunter destroyed. 44196_ Acquired Exp. Phase Shifter. 44197_ Dropped Adv. Phase Shifter. 44200_ Dropped Exp. Phase Shifter. 44201_ Acquired 10 matter. 44254_ System corrupted: Energy discharge (-72). 44265_ Warped through subspace, drawn to slip node. 44265_ EXIT=FOUND [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 120 Energy Generation 93 Energy Capacity 1270 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 100 Armor Coverage 1000 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 30 Melee Accuracy 24 Launcher Accuracy 60 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Force Boost 40 Offensive Hacking 100 Defensive Hacking 300 Item Schematics ----------------- Arm. Treads | -9/Recycling | Hacked Stasis Canceller | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive CPS Tube | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Linear Gravjet | -3/Quarantine | Hacked Hvy. Hardcell Cannon | -3/Protoforge | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Bore Cannon | 76% | -9/Materials | Corrupted Studied --------- Cmb. Linear Gravjet | -3/Research | Hacked Hvy. Armored Exoskeleton | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Lrn. Proton Cannon | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Sigix Broadsword Core Stripper Dimensional Node Initializer Terrabomb Transdimensional Reconstructor Integrated Reactor Modified Sigix Sheargun Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- 100k Club Bob, First Of His Name Disruptive Presence Drive-By Friends Forever Inventory(Loot) Martial Artist Partsplosion Physics Protects YOLO Challenges ------------ None Game ------ Seed NeutronShockboltShell Manual? 0 Play Time 06:27:54 Cumulative 867.5 hours Start 2025.10.16 @ 18:45:58 End 2025.10.18 @ 14:36:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 801 Rogue 714 Adventurer 87 Explorer 0 Win Type 1 Total 57 Types 9/4/31/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19c136e5-46cd-40be-9156-928454a550f6