Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.07 @ 20:01:58 Player: Salix Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (254) 1270 Value Destroyed (10235) 10235 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3069) 3069 TOTAL SCORE: 21034 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 205 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 123/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Hunter] (23) Relay Coupler [Behemoth] (16) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Targeting Computer Improved Armor Integrity Analyzer Improved Phase Shifter Relay Coupler [Sentry] > --- WEAPON ----------- Autogun Autogun Improved KE Penetrator Hypervelocity Mass Driver > --- INVENTORY -------- Light Nuclear Core Hacking Suite Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Hunter] Relay Coupler [Behemoth] Field Laser Plasma Rifle Heavy Shock Bomb Launcher Welding Torch [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Slots Evolved 13 | . 1 2 2 . . . 2 . . . . . 2 2 2 Power 4 | . 1 . . . . . 1 . . . . . . 1 1 Propulsion 3 | . . 1 1 . . . . . . . . . . 1 . Utility 4 | . . 1 1 . . . . . . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 . . Parts Attached 288 | 15 5 25 6 15 16 34 7 2 11 12 . 13 55 . 72 Power 67 | 1 1 10 1 5 2 5 1 . 5 1 . 3 13 . 19 Engine 43 | 1 1 9 1 5 2 5 1 . 5 1 . . 7 . 5 Core 19 | . . 1 . . . . . . . . . 3 6 . 9 Reactor 5 | . . . . . . . . . . . . . . . 5 Propulsion 79 | 9 1 5 1 5 8 9 4 . . 2 . 1 16 . 18 Treads 3 | 3 . . . . . . . . . . . . . . . Leg 64 | 4 . 3 1 5 8 8 4 . . 2 . 1 16 . 12 Wheel 5 | 2 1 2 . . . . . . . . . . . . . Hover 3 | . . . . . . 1 . . . . . . . . 2 Flight 4 | . . . . . . . . . . . . . . . 4 Utility 48 | 3 . 4 2 4 2 3 1 . 1 4 . . 13 . 11 Device 22 | . . 1 1 2 . 2 1 . 1 . . . 8 . 6 Storage 8 | 2 . 1 1 . 1 . . . . . . . 3 . . Processor 4 | . . . . . . . . . . . . . . . 4 Hackware 6 | . . 1 . 1 . . . . . 3 . . . . 1 Protection 8 | 1 . 1 . 1 1 1 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 94 | 2 3 6 2 1 4 17 1 2 5 5 . 9 13 . 24 Energy Gun 35 | 1 1 . . . 1 10 1 2 4 3 . 2 3 . 7 Energy Cannon 14 | . . 3 1 . 3 3 . . . . . . 1 . 3 Ballistic Gun 20 | 1 . . 1 . . 3 . . . . . 6 4 . 5 Ballistic Cannon 11 | . 2 3 . 1 . . . . . . . . 2 . 3 Launcher 6 | . . . . . . . . . . . . 1 3 . 2 Special Weapon 5 | . . . . . . . . . 1 2 . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . 1 8 . . 1 . . . 3 . 1 Parts Lost 105 | . 1 . 1 7 . . . 2 . 4 . 2 24 2 62 Power 29 | . . . . 2 . . . . . 1 . 1 9 . 16 Propulsion 24 | . . . . 3 . . . 1 . 1 . . 2 1 16 Utility 17 | . . . 1 1 . . . . . . . . 4 . 11 Weapon 35 | . 1 . . 1 . . . 1 . 2 . 1 9 1 19 Highest Loss Streak 16 | . 1 . 1 6 . . . 1 . 3 . 1 5 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 94 91 92 99 99 93 81 86 86 92 97 88 76 64 Engine 11 | . 22 19 16 15 16 16 15 21 21 16 21 8 3 . 2 Core 3 | . . . . . . . . . . . . 11 11 11 7 Leg 24 | . . 12 29 29 32 32 28 22 21 22 28 28 21 21 14 Wheel 1 | . 25 12 . . . . . . . . . . . . . Device 7 | . . 2 5 8 8 8 14 8 10 4 . . 9 16 8 Storage 8 | . 12 11 11 12 8 8 7 7 7 7 7 7 6 5 3 Hackware 7 | . . 5 2 3 8 8 7 7 7 10 14 14 10 5 4 Protection 4 | . 12 10 8 5 7 7 . . . 4 7 7 1 . . Energy Gun 5 | . 7 . . . . 10 13 10 19 14 14 9 2 5 3 Energy Cannon 2 | . . 2 5 2 13 3 . . . . . . . . . Ballistic Gun 5 | . 8 . 5 8 . 2 7 3 . . . 8 11 5 4 Ballistic Cannon 3 | . 8 17 4 5 1 . . . . . . . 4 5 2 Peak Build Rating 103 | 7 8 23 29 36 40 45 57 57 51 54 52 59 73 55 103 Average Rating 44 | 4 7 15 25 30 37 41 52 45 47 49 52 56 62 54 60 On Entrance 36 | . 7 8 19 29 36 38 45 57 39 47 52 52 57 55 47 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 128 | 21 21 52 48 52 52 53 60 62 56 62 62 69 128 40 84 Greatest Support 105 | 20 20 51 63 63 61 62 80 80 60 67 67 75 78 46 105 Greatest Overweight (x) 6 | 1 1 6 . 1 1 1 . . . 1 . . 3 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 5 15 15 15 15 15 15 15 15 15 15 15 25 10 10 Average Capacity 13 | 6 5 6 9 15 15 15 15 15 15 15 15 15 17 10 8 Most Carried 24 | 3 5 9 6 15 15 15 15 14 15 14 12 15 24 5 10 Average Carried 11 | 1 2 5 4 12 14 14 13 14 13 12 12 13 14 5 7 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 15 | 2 5 4 5 15 15 15 14 14 14 12 12 15 5 5 5 Class Distribution -------------------- 24% | Hacker-Mutant 17% | Bothacker-Mutant 13% | Scavenger-Mutant 9% | Hacker-Tank 9% | Hacker-Gunner 9% | Scavenger-Gunner 5% | Bothacker-Tank 5% | Bothacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Hacker-Tank | -7/DSF Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Matter Collected 6813 | 465 89 678 95 538 250 480 94 40 114 165 . 80 2196 . 1529 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10914 | 233 336 744 225 1050 1062 1485 173 . 374 453 . 337 2810 . 1632 Parts 534 | 16 24 53 14 37 65 68 10 . 18 25 . 11 120 . 73 Haulers Intercepted 6 | . . 1 . . 2 2 . . 1 . . . . . . Recyclers Shooed 11 | . 1 3 . . . . . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Combat Hostiles Destroyed 178 | . 4 10 4 24 14 24 2 . 8 11 . 7 45 . 25 Guns 106 | . 2 . 2 12 . 17 2 . 8 9 . 5 33 . 16 Cannons 62 | . 2 10 1 12 13 5 . . . . . . 10 . 9 AOE 4 | . . . . . . . . . . . . 2 2 . . Classes Destroyed 18 | 3 4 3 2 4 . . . . 1 1 . . . . . Worker 17 | 2 . . . . 3 2 1 . 1 . . . 8 . . Builder 22 | . 2 3 . . 5 1 1 . . . . . 5 . 5 Tunneler 5 | 4 . . . . . . . . . . . . 1 . . Hauler 6 | . . 1 . . 2 2 . . 1 . . . . . . Recycler 15 | 1 1 4 . . . 1 . . . . . . 8 . . Mechanic 5 | . 1 . . . . . 1 . . . . . 1 . 2 Operator 3 | . . 1 . . . . 1 . . . . . . . 1 Watcher 9 | . 1 4 . . 2 1 . . . . . . 1 . . Swarmer 22 | . . . . . . . . . 3 4 . 1 8 . 6 Grunt 94 | . 4 9 . 12 5 15 . . 3 3 . 4 27 . 12 Brawler 5 | . . 1 . 1 2 . . . 1 . . . . . . Duelist 3 | . . . . 1 1 . . . . 1 . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 30 | . . . 3 6 5 8 1 . 1 2 . . 4 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Specialist 3 | . . . . 1 . . . . . . . 2 . . . Hunter 9 | . . . 1 . 1 1 1 . . . . . 2 . 3 Programmer 9 | . . . . . . . . . . 1 . . 4 . 4 Best Kill Streak 9 | 2 4 8 2 4 9 8 3 . 4 3 . 3 6 . 8 Combat Bots Only 5 | . 2 3 2 4 5 4 1 . 4 3 . 3 5 . 5 Max Kills in Single Turn 3 | 1 1 2 1 1 2 1 3 . 2 2 . 2 3 . 2 Gunslinging 1 | . . . . . . . . . 1 1 . . 1 . . Exploded 2 | . . . . . . . . . . . . 2 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Hostile Shots Fired 2361 | . 14 40 12 153 80 148 22 4 52 266 . 41 631 10 888 Missed 778 | . 7 12 4 40 23 35 11 2 16 106 . 8 207 2 305 Damage Taken 15756 | 38 90 214 71 1229 575 1121 64 57 233 1073 . 472 4109 123 6287 Core 2420 | . 25 19 17 97 18 134 30 . 23 141 . 80 658 18 1160 Absorbed by Shields 296 | . . . . . . . . . 32 . . . . . 264 Ignored by Resistances 9682 | 22 56 135 42 736 345 674 46 31 173 697 . 278 2443 73 3931 Regen/Repaired (Parts) 1277 | . . . . . 219 341 205 . . . . . 512 . . Core Remaining (%) 73 | 100 90 95 . . . 51 . . . . . 60 22 98 . Volleys Fired 652 | 15 21 44 5 67 64 102 6 6 17 42 . 17 138 1 107 Largest 4 | 2 2 2 2 2 2 2 3 3 3 3 . 3 4 3 4 Hottest 196 | 60 70 136 96 96 136 150 150 150 196 171 . 171 184 145 184 Shots Fired 1435 | 30 39 88 10 126 128 203 18 18 47 74 . 43 364 3 244 Gun 969 | 30 31 . 5 67 2 179 18 18 47 61 . 41 282 2 186 Cannon 441 | . 8 88 5 59 126 24 . . . . . . 77 1 53 Launcher 9 | . . . . . . . . . . . . 2 5 . 2 Special 16 | . . . . . . . . . . 13 . . . . 3 Kinetic 743 | 15 25 74 5 96 4 35 6 6 . . . 15 296 2 164 Thermal 582 | . . 14 5 30 124 168 12 12 47 51 . 23 33 1 62 Explosive 2 | . . . . . . . . . . . . 2 . . . Electromagnetic 95 | 15 14 . . . . . . . . 10 . 3 35 . 18 Robot Hit Streak 68 | 10 8 9 10 45 27 43 24 . 67 68 . 50 46 . 45 Robot Miss Streak 6 | 1 2 2 . 1 1 1 . . . 1 . 6 5 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 25 | . . . . . . 3 . . 3 4 . 2 8 . 5 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 . 1 1 . 1 Shots Hit Robots 1094 | 23 26 57 8 98 98 148 11 . 37 62 . 35 295 . 196 Core Hits 708 | 10 15 25 4 44 33 53 8 . 20 20 . 33 366 . 77 Critical Kills 14 | . . . 1 . 3 . . . . . . . . . 10 Critical Parts Destroyed 19 | 1 . . . 1 . . . . . . . . 1 . 16 Critical Strikes 55 | 1 . 1 1 1 3 8 . . 5 . . 2 3 . 30 Burn 18 | . . . . . . 8 . . 5 . . 2 . . 3 Meltdown 4 | . . . 1 . 3 . . . . . . . . . . Destroy 29 | 1 . . . 1 . . . . . . . . 1 . 26 Blast 3 | . . 1 . . . . . . . . . . 1 . 1 Corrupt 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23387 | 327 334 1084 152 2060 2045 2796 555 . 676 957 . 1162 7266 . 3973 Guns 14536 | 242 228 . 48 1023 39 2371 194 . 676 957 . 699 5274 . 2785 Cannons 7364 | . 63 1084 104 1037 2006 425 . . . . . . 1735 . 910 Explosions 1392 | 85 43 . . . . . 361 . . . . 463 249 . 191 Melee 85 | . . . . . . . . . . . . . . . 85 Ramming 8 | . . . . . . . . . . . . . 8 . . Kinetic 12169 | 52 166 879 48 1508 60 371 40 . . . . 345 6040 . 2660 Thermal 9160 | 85 43 205 104 552 1985 2425 515 . 676 808 . 322 450 . 990 Explosive 463 | . . . . . . . . . . . . 463 . . . Electromagnetic 1502 | 190 125 . . . . . . . . 149 . 32 768 . 238 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 85 | . . . . . . . . . . . . . . . 85 Highest Corruption 19 | . 1 1 . . . . . . . . . . 10 . 19 Average Corruption 5 | . 1 1 . . . . . . . . . . 5 . 7 Corruption Purged 6 | . . . . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 73 | . . 3 . . . . . . . . . . 45 . 25 Message Errors 13 | . . 2 . . . . . . . . . . 6 . 5 Matter Fused 18 | . . 1 . . . . . . . . . . 8 . 9 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . . Energy Discharges 6 | . . . . . . . . . . . . . 4 . 2 Parts Rejected 5 | . . . . . . . . . . . . . 3 . 2 Parts Fused 3 | . . . . . . . . . . . . . 3 . . Data Loss (minor) 5 | . . . . . . . . . . . . . 5 . . Data Loss (major) 3 | . . . . . . . . . . . . . 2 . 1 Misfires 3 | . . . . . . . . . . . . . 2 . 1 Alerts 3 | . . . . . . . . . . . . . 1 . 2 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 287 | . . 10 . 5 14 . 131 . . . . . 41 . 86 Projectiles 55 | . . 10 . 5 14 . . . . . . . 19 . 7 Explosions 187 | . . . . . . . 131 . . . . . 22 . 34 Melee 45 | . . . . . . . . . . . . . . . 45 Knockbacks 72 | . . 18 . 5 . . . . . . . . 29 . 20 Impact . | . . . . . . . . . . . . . . . . Kinetic 69 | . . 16 . 4 . . . . . . . . 29 . 20 Secondary 3 | . . 2 . 1 . . . . . . . . . . . Self-Inflicted Damage 80 | 38 18 . . . . . . . . . . . . . 24 Shots 5 | 2 1 . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 3 1 . Kicked 4 | . . . . . . . . . . . . . 3 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 759 | 52 86 617 42 425 476 297 93 110 235 450 . 204 759 . 195 Average Temperature 130 | 18 41 201 18 148 122 104 35 43 93 124 . 53 202 . 50 Received Heat Transfer 5564 | . 63 204 36 936 450 999 12 . 82 381 . 198 1429 27 747 Effects 58 | . . 23 . 1 5 . . . 4 5 . . 20 . . Shutdowns 12 | . . 7 . 1 2 . . . . 1 . . 1 . . Energy Bleed 8 | . . 3 . . . . . . 1 . . . 4 . . Interference 15 | . . 2 . . . . . . 3 4 . . 6 . . Matter Decay 5 | . . 3 . . 1 . . . . . . . 1 . . Short Circuit 3 | . . 1 . . . . . . . . . . 2 . . Damage (minor) 5 | . . 1 . . 2 . . . . . . . 2 . . Damage (major) 9 | . . 6 . . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | 2 2 . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . 3 2 . . . 2 . . . . . Combat Hostiles 6 | . . . 1 . 1 2 . . . 2 . . . . . Parts Melted 50 | . . . 4 2 16 9 2 . 3 9 . . . . 5 Heat Transferred 18156 | . 50 370 185 999 3589 5328 533 . 1803 1477 . 814 901 . 2107 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 1 . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Peak Influence 968 | 35 140 369 215 968 691 475 322 77 228 532 210 395 429 59 263 Initial 345 | . 17 42 45 108 345 209 150 77 19 122 207 113 153 44 13 Average 261 | 7 80 201 110 529 505 301 220 50 114 365 208 285 158 44 87 Maximum Alert Level 3 | . . 1 1 3 2 2 1 . 1 2 1 1 2 . 1 Low Security (%) 46 | 100 100 44 85 10 . 17 58 100 75 16 . 11 68 100 85 Level 1 30 | . . 55 14 22 23 57 41 . 24 34 100 88 29 . 14 Level 2 19 | . . . . 41 76 25 . . . 48 . . 1 . . Level 3 3 | . . . . 25 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . Squads Dispatched 45 | . 1 3 1 . 4 4 1 . . . . 2 18 . 11 Investigation 22 | . 1 2 1 . 2 4 1 . . . . . 8 . 3 Extermination 5 | . . . . . . . . . . . . . 3 . 2 Reinforcement 10 | . . 1 . . . . . . . . . 2 4 . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 8 | . . . . . 2 . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Distress Signals 8 | . . 1 . . 3 . . . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 260 | . 6 21 5 26 27 29 3 4 9 17 . 11 61 1 40 Peak Tracking Total 9 | . 2 4 1 5 7 4 1 4 4 7 . 3 7 1 9 Tactical Retreats 19 | . . . . 1 1 1 . . . 1 . 2 6 . 7 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Traps Triggered 24 | . 3 . . 8 1 2 1 . 1 4 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . 12 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Machines Disabled 30 | . 1 2 . 4 2 6 9 . . 2 . 1 2 . 1 Max in Single Turn 9 | . 1 1 . 1 1 1 9 . . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . 4 . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Machines Accessed 38 | . 1 2 3 3 4 7 1 . 1 1 1 . 10 . 4 Terminals 21 | . 1 2 . 3 2 5 . . . 1 1 . 5 . 1 Fabricators 3 | . . . . . . . . . . . . . 2 . 1 Repair Stations 7 | . . . 1 . 1 2 1 . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . 1 . . . . . . . 1 . . Garrison Access 3 | . . . 1 . . . . . 1 . . . . . 1 Total Hacks 121 | . 5 7 8 8 14 28 3 . 1 2 2 . 33 . 10 Successful 72 | . 3 6 5 2 11 21 2 . 1 1 1 . 18 . 1 Failed 49 | . 2 1 3 6 3 7 1 . . 1 1 . 15 . 9 Catastrophic 5 | . . . . . 1 . . . . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 72 | . 5 7 . 8 9 19 . . . 2 2 . 16 . 4 Fabricators 8 | . . . . . . . . . . . . . 6 . 2 Repair Stations 27 | . . . 2 . 4 9 3 . . . . . 9 . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 Scanalyzers 6 | . . . 3 . 1 . . . . . . . 2 . . Garrison Access 5 | . . . 3 . . . . . 1 . . . . . 1 Terminal Hacks 42 | . 3 6 . 2 6 13 . . . 1 1 . 10 . . Record 20 | . 2 5 . . 3 3 . . . . . . 7 . . Part Schematic 6 | . . . . . . 5 . . . . . . 1 . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . 1 2 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . 1 . 1 . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . 4 8 2 . . . . . 6 . . Scan Component 11 | . . . . . 3 4 1 . . . . . 3 . . Repair 9 | . . . . . 1 4 1 . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . 1 . . . . . . . 2 . . Insert Component 4 | . . . 2 . 1 . . . . . . . 1 . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . 2 . . . . . 1 . . . . . 1 Unlock Access 2 | . . . 1 . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 2 3 3 3 6 1 . 1 . . . 9 . 3 Full Trace Events 26 | . 1 2 1 2 3 5 1 . . . . . 8 . 3 Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . 5 . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 1 4 1 . . . . . 3 . . Time 300 | . . . . . 38 177 19 . . . . . 66 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Used RIF Installer 3 | . . . . 2 . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . 1 . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 5 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 5 . . . . . Robot Hacks Applied 8 | . . . . . . . . . . 8 . . . . . parse_system 3 | . . . . . . . . . . 3 . . . . . focus_fire 1 | . . . . . . . . . . 1 . . . . . wipe_record 1 | . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . formatsys_high 2 | . . . . . . . . . . 2 . . . . . Relay Couplers Released 25 | . . . . 15 . . . . . 10 . . . . . Machine Destruction 25 | . . . . 15 . . . . . 10 . . . . . Attached 4 | . . . . 1 . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Total Allies 3 | . . . . . . . . . . 3 . . . . . Largest Group 2 | . . . . . . . . . . 2 1 1 1 . . Highest-Rated Group 64 | . . . . . . . . . . 64 32 32 32 . . Highest-Rated Ally 32 | . . . . . . . . . . 32 32 32 32 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 8 . 7 . . . Total Damage 575 | . . . . . . . . . . 343 . 232 . . . Kills 6 | . . . . . . . . . . 3 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . 2 2 . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Turns Passed 9542 | 294 195 449 226 1415 759 1190 253 234 326 686 8 342 2028 68 1069 Spaces Moved 5082 | 124 146 249 159 726 440 662 165 163 188 398 7 197 857 51 550 Core 37 | 7 . 2 . . . . . . . . . . . . 28 Treads 18 | 18 . . . . . . . . . . . . . . . Legs 4492 | 42 . 74 159 726 440 662 165 163 188 398 7 197 857 51 363 Wheels 376 | 57 146 173 . . . . . . . . . . . . . Hover 88 | . . . . . . . . . . . . . . . 88 Flight 71 | . . . . . . . . . . . . . . . 71 Fastest Speed 29 | 50 80 80 120 120 110 115 122 130 130 117 117 117 120 120 29 Average Speed 135 | 120 84 105 124 158 119 118 128 130 130 136 117 126 174 125 116 Slowest Speed 350 | 190 95 350 130 200 190 189 130 130 130 200 117 127 330 190 275 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 8 29 22 19 77 38 67 5 74 10 34 . 94 25 1 11 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 . 1 1 . . 1 . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 76 | 8 2 . . . . 4 17 . . . . 18 5 . 22 Melee . | . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . 4 . . . . . . 5 . 4 AOE 63 | 8 2 . . . . . 17 . . . . 18 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Was Fac Gar Fac DSF Fac Fac Fac Total 6499 | 240 181 348 176 870 545 871 196 170 234 472 6 255 1106 52 777 Wait 84 | 66 . . . . . . 4 . . . . . 2 . 12 Move 5070 | 123 145 248 159 725 439 661 165 162 188 397 6 196 856 50 550 Hop . | . . . . . . . . . . . . . . . . Pick Up 195 | 15 7 11 4 26 12 24 6 . 10 8 . 14 33 . 25 Fast Attach 72 | . 1 7 2 2 1 10 1 . . . . 4 7 . 37 Attach 95 | 8 2 2 1 6 4 2 2 . 5 6 . 2 31 . 24 Detach 3 | . . . . . . . . . . . . . 3 . . Swap 122 | 7 2 16 3 8 11 22 4 2 6 6 . 7 17 . 11 Drop 146 | 6 3 20 2 11 14 38 7 . 8 3 . 12 16 . 6 Fire 652 | 15 21 44 5 67 64 102 6 6 17 42 . 17 138 1 107 Melee 1 | . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 3 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . 25 . . . . . 10 . 3 . . . Rewire 5 | . . . . . . . 1 . . . . . . . 4 Trap 12 | . . . . . . 12 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 76 | -11/Scrapyard | Identified exit to Materials 76 | -11/Scrapyard | Discovered exit to Materials (range 16) 295 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Evolved 1 slot: Power x1 315 | -10/Materials | Build established: Hacker-Mutant 362 | -10/Materials | Identified exit to Mines 362 | -10/Materials | Discovered exit to Mines (range 14) 403 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Discovered exit to Materials (range 15) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Identified exit to Materials 849 | -9/Materials | Discovered exit to Materials (range 3) 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -8/Materials | Identified exit to Storage 1049 | -8/Materials | Discovered exit to Storage (range 16) 1115 | -8/Materials | Identified exit to Factory 1115 | -8/Materials | Discovered exit to Factory (range 3) 1165 | -8/Materials | Identified exit to Garrison 1165 | -8/Materials | Entered Garrison 1217 | -8/Garrison | Triggered checkpoint 1249 | -8/Garrison | Garrison Relay disabled 1417 | -8/Garrison | Triggered checkpoint 1461 | -8/Garrison | Garrison Relay disabled 1493 | -8/Garrison | Identified exit to Materials 1493 | -8/Garrison | Discovered exit to Materials (range 10) 1547 | -8/Garrison | Triggered checkpoint 1551 | -8/Garrison | Triggered checkpoint 1625 | -8/Garrison | Lost 6 parts (2p2n1u1w) 1755 | -8/Garrison | Triggered checkpoint 1839 | -8/Garrison | Discovered exit to Materials (range 13) 1899 | -8/Garrison | Triggered checkpoint 1958 | -8/Garrison | Build established: Scavenger-Mutant 2001 | -8/Garrison | Installed Relay Interface Framework 2011 | -8/Garrison | Garrison Relay disabled 2301 | -8/Garrison | Discovered exit to Materials (range 12) 2314 | -8/Garrison | Expanded RIF knowledge: Robot Detection 2459 | -8/Garrison | Triggered checkpoint 2497 | -8/Garrison | Garrison Relay disabled 2580 | -8/Garrison | Entered Materials 2839 | -8/Materials | Discovered exit to Storage (range 16) 2926 | -8/Materials | Repaired Hrd. Medium Armor Plating 2930 | -8/Materials | Build established: Hacker-Mutant 3140 | -8/Materials | Garrison activated, responded to threat 3339 | -8/Materials | Entered Storage 3399 | -8/Storage | Build established: Bothacker-Mutant 3496 | -8/Storage | Repaired Prc. Assault Rifle? 3629 | -8/Storage | Discovered exit to Factory (range 15) 3664 | -8/Storage | Repaired Hrd. Medium Armor Plating 3826 | -8/Storage | Repaired Adv. Heat Sink 3871 | -8/Storage | Repaired Carbon-fiber Leg 4529 | -8/Storage | Entered Factory 4529 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4647 | -7/Factory | Repaired Hrd. Medium Armor Plating? 4782 | -7/Factory | Sucked down chute 4782 | -7/Factory | Entered Waste 4797 | -7/Waste | 2 allies followed down the chute 4811 | -7/Waste | Spotted C-40 Crusher 4821 | -7/Waste | Spotted C-40 Crusher 4826 | -7/Waste | Spotted C-40 Crusher 4834 | -7/Waste | Build established: Bothacker-Gunner 4839 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4902 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4923 | -7/Waste | Spotted C-40 Crusher 4927 | -7/Waste | Spotted C-40 Crusher 4996 | -7/Waste | Identified exit to Factory 4996 | -7/Waste | Discovered exit to Factory (range 14) 5016 | -7/Waste | Entered Factory 5342 | -7/Factory | Identified exit to Garrison 5342 | -7/Factory | Entered Garrison 5416 | -7/Garrison | Triggered checkpoint 5453 | -7/Garrison | Garrison Relay disabled 5508 | -7/Garrison | Triggered checkpoint 5510 | -7/Garrison | Triggered checkpoint 5513 | -7/Garrison | Triggered checkpoint 5581 | -7/Garrison | Lost 3 parts (1p1n1w) 5648 | -7/Garrison | Build established: Bothacker-Tank 5656 | -7/Garrison | Identified exit to Factory 5656 | -7/Garrison | Discovered exit to Factory (range 13) 5674 | -7/Garrison | Triggered checkpoint 5745 | -7/Garrison | Expanded RIF knowledge: Hotswap 5789 | -7/Garrison | Garrison Relay disabled 6028 | -7/Garrison | Entered Factory 6028 | -7/Factory | Accompanied by 1 ally 6032 | -7/Factory | Identified exit to DSF 6036 | -7/Factory | Entered DSF 6036 | -7/DSF | Accompanied by 1 ally 6051 | -7/DSF | Additional patrols routed to DSF 6133 | -7/DSF | Identified exit to Factory 6133 | -7/DSF | Discovered exit to Factory (range 15) 6329 | -7/DSF | Sterilization system engaged 6339 | -7/DSF | Build established: Hacker-Tank 6349 | -7/DSF | Ambient heat levels rising (+10) 6364 | -7/DSF | Ambient heat levels rising (+10) 6378 | -7/DSF | Entered Factory 6378 | -6/Factory | Accompanied by 1 ally 6378 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6540 | -6/Factory | Garrison activated, responded to threat 7171 | -6/Factory | Build established: Hacker-Gunner 7390 | -6/Factory | Lost 4 parts (3p1w) 7450 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7481 | -6/Factory | Core integrity fell below 50% 7527 | -6/Factory | System corruption reached 10% 7557 | -6/Factory | Lost 5 parts (1p4w) 7969 | -6/Factory | Repaired Arm. Leg 8014 | -6/Factory | Lost 3 parts (2u1w) 8029 | -6/Factory | Repaired Carbon-fiber Leg 8037 | -6/Factory | Build established: Scavenger-Gunner 8157 | -6/Factory | Identified exit to Lower Caves 8157 | -6/Factory | Discovered exit to Lower Caves (range 8) 8247 | -6/Factory | Garrison activated, responded to threat 8305 | -6/Factory | Lost 4 parts (1p1u2w) 8373 | -6/Factory | Identified exit to Factory 8373 | -6/Factory | Discovered exit to Factory (range 15) 8406 | -6/Factory | Entered another Factory area 8406 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8460 | -5/Factory | Identified exit to Factory 8460 | -5/Factory | Discovered exit to Factory (range 5) 8474 | -5/Factory | Entered another Factory area 8474 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8642 | -4/Factory | Identified exit to Upper Caves 8642 | -4/Factory | Discovered exit to Upper Caves (range 9) 8827 | -4/Factory | Garrison activated, responded to threat 8871 | -4/Factory | Lost 9 parts (2p2n3u2w) 8967 | -4/Factory | Lost 8 parts (4p3n1w) 9137 | -4/Factory | Lost 9 parts (3p1n1u4w) 9214 | -4/Factory | Core integrity fell below 50% 9281 | -4/Factory | Lost 16 parts (5p4n3u4w) 9288 | -4/Factory | System corruption reached 10% 9398 | -4/Factory | Lost 10 parts (1p3n2u4w) 9418 | -4/Factory | Core integrity fell below 20% 9461 | -4/Factory | Lost 4 parts (2n2u) 9543 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- data lost. 09517_ Connecting with Recycling Unit... 09517_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 09518_ Hpw. Shock Rifle destroyed. 09526_ System corrupted: Energy discharge (-34). 09527_ Door malfunctions. 09532_ Neutrino Reactor explodes. 09532_ P-70 Sage shuts down. 09536_ Attempting to rewire P-70 Sage. 09536_ P-70 Sage cannot be rewired. 09536_ Antigrav System destroyed. 09537_ Attempting to rewire P-70 Sage. 09537_ P-70 Sage cannot be rewired. 09539_ Attempting to rewire P-70 Sage. 09539_ P-70 Sage cannot be rewired. 09540_ Attempting to rewire P-70 Sage. 09540_ P-70 Sage cannot be rewired. 09543_ N1:E9MKRPS#I QGX