Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 21:37:40 Player: Berg Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (3399) 3399 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7464 Bonus ------- High Alert Combat Kills 600 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 100/100 System Corruption 10% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink Cooling System Improved Particle Charger Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cooling System High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Heavy Ion Cannon Missile Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 5 | . . 2 1 1 1 Weapon 2 | . . . . 1 1 Parts Attached 76 | 6 6 7 9 24 24 Power 18 | 1 1 1 4 5 6 Engine 15 | 1 1 1 4 3 5 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 7 | 2 2 . . 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 2 . . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 3 4 3 9 6 Device 12 | . 1 1 2 4 4 Storage 2 | 1 1 . . . . Processor 4 | . 1 1 . . 2 Hackware . | . . . . . . Protection 8 | . . 2 1 5 . Artifact . | . . . . . . Weapon 25 | 2 . 2 2 9 10 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon 14 | . . . 2 5 7 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . . . 4 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . . 1 . 5 15 Power 5 | . . 1 . . 4 Propulsion 3 | . . . . . 3 Utility 5 | . . . . 2 3 Weapon 8 | . . . . 3 5 Highest Loss Streak 12 | . . 1 . 3 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 93 93 96 93 82 Engine 11 | . 14 9 18 10 10 Core 1 | . . . . 3 . Wheel 13 | . 27 22 18 8 8 Device 18 | . 6 8 15 22 20 Storage 7 | . 14 11 9 7 5 Processor 7 | . 2 11 9 7 8 Protection 6 | . . 8 9 6 5 Energy Gun 4 | . 14 19 9 . . Energy Cannon 12 | . . . 8 15 19 Ballistic Gun 1 | . 14 2 . . . Launcher 2 | . . . . 6 . Naked Turns 168 | . . . . . 168 Heaviest Build 110 | 10 50 56 75 92 110 Greatest Support 28 | 26 26 24 24 28 28 Greatest Overweight (x) 4 | . 2 2 3 3 4 Average Overweight (x) 2 | . . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 18 Most Carried 20 | 6 17 20 20 20 20 Average Carried 17 | 3 10 18 19 19 16 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 6 17 20 20 15 5 Class Distribution -------------------- 36% | Mutant 29% | Gunner 12% | Tank 7% | Pyromaniac-Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Pyromaniac-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1375 | 255 55 100 90 593 282 Remotely . | . . . . . . Salvage Created 3508 | . 77 147 477 1639 1168 Parts 209 | . 7 12 25 115 50 Haulers Intercepted 3 | . . . 1 . 2 Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 68 | . 3 5 10 36 14 Guns 12 | . 3 5 4 . . Cannons 35 | . . . 6 17 12 AOE 19 | . . . . 18 1 Classes Destroyed 15 | . 3 1 3 7 1 Worker 3 | . . . . 2 1 Builder 8 | . . . 1 7 . Hauler 3 | . . . 1 . 2 Recycler 2 | . . . . 1 1 Operator 1 | . . . . 1 . Watcher 4 | . 1 . . . 3 Swarmer 11 | . 2 3 3 3 . Saboteur 1 | . . . . . 1 Grunt 28 | . 1 . 5 16 6 Duelist 4 | . . . . 3 1 Sentry 9 | . . 2 1 5 1 Specialist 3 | . . . . 2 1 Hunter 2 | . . . 1 1 . Programmer 9 | . . . . 5 4 Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 2 3 5 9 5 Combat Bots Only 9 | . 1 3 4 9 4 Max Kills in Single Turn 3 | . 1 1 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 561 | . 6 36 45 158 316 Missed 192 | . 1 16 16 55 104 Damage Taken 5227 | . 39 236 383 1785 2784 Core 1152 | . . 40 91 166 855 Absorbed by Shields 165 | . . . . 121 44 Core Remaining (%) 89 | 100 100 90 83 76 . Volleys Fired 158 | . 10 19 31 60 38 Largest 4 | . 2 2 2 3 4 Hottest 215 | . 60 106 120 180 215 Shots Fired 380 | . 19 38 62 146 115 Gun 87 | . 19 38 30 . . Cannon 258 | . . . 32 114 112 Launcher 35 | . . . . 32 3 Special . | . . . . . . Kinetic 25 | . 10 15 . . . Thermal 320 | . 9 23 62 114 112 Explosive 35 | . . . . 32 3 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 6 17 11 22 13 Robot Miss Streak 4 | . 4 3 2 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 245 | . 9 31 38 87 80 Core Hits 171 | . 6 10 23 85 47 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 2 1 1 Burn 2 | . . . 2 . . Meltdown 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8930 | . 83 319 724 4642 3162 Guns 686 | . 83 319 284 . . Cannons 5105 | . . . 440 2046 2619 Explosions 3107 | . . . . 2596 511 Melee . | . . . . . . Ramming 32 | . . . . . 32 Kinetic 144 | . 38 106 . . . Thermal 5647 | . 45 213 724 2046 2619 Explosive 3107 | . . . . 2596 511 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 5 10 Average Corruption 4 | . . . . 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . . . . 28 18 Message Errors 11 | . . . . 6 5 Matter Fused 10 | . . . . 6 4 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 7 | . . . . 6 1 Parts Rejected 3 | . . . . 2 1 Data Loss (minor) 7 | . . . . 2 5 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 82 | . . . 2 30 50 Projectiles 68 | . . . 2 16 50 Explosions 14 | . . . . 14 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . . . 73 15 Shots 2 | . . . . 2 . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | . 40 53 333 223 160 Average Temperature 54 | . 17 20 133 35 48 Received Heat Transfer 885 | . . 36 153 362 334 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 21 | . . 2 7 1 11 Heat Transferred 8831 | . 100 546 1628 2960 3597 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 927 | . 132 180 233 927 634 Initial 453 | . . . . 35 453 Average 332 | . 44 104 81 390 526 Maximum Alert Level 3 | . . . 1 3 2 Low Security (%) 44 | 100 100 100 96 34 . Level 1 6 | . . . 3 12 5 Level 2 43 | . . . . 39 94 Level 3 5 | . . . . 13 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 1 . 2 17 5 Investigation 2 | . . . . 2 . Extermination 8 | . . . . 5 3 Reinforcement 10 | . 1 . 2 6 1 Assault 1 | . . . . 1 . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 3 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed 33 | . . . . . 33 Distress Signals 33 | . . . . . 33 Times Spotted 115 | . 8 6 13 47 41 Peak Tracking Total 13 | . 3 3 4 7 13 Tactical Retreats 11 | . 2 1 . 2 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . . . . 5 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 13 | . . . 1 9 3 Max in Single Turn 3 | . . . 1 3 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 2 4 2 7 2 Terminals 10 | . 2 2 1 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 1 . 2 1 Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 3 10 7 10 2 Successful 12 | . 1 6 2 1 2 Failed 20 | . 2 4 5 9 . Catastrophic 7 | . 1 2 1 3 . Database Lockouts . | . . . . . . Manual 19 | . 1 5 4 8 1 Terminals 18 | . 3 4 4 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . 2 . 2 1 Scanalyzers 7 | . . 4 3 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . 1 . . . 1 Open DSF 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 6 | . . 4 2 . . Insert Component 3 | . . 2 1 . . Analyze 3 | . . 2 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 1 . 1 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 1 . 1 1 Reject 3 | . . 1 . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 2 3 2 6 1 Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 1 . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4666 | 63 458 520 433 1774 1418 Spaces Moved 2673 | 56 293 338 212 913 861 Core 330 | 3 . . . . 327 Treads . | . . . . . . Legs . | . . . . . . Wheels 2343 | 53 293 338 212 913 534 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 120 130 50 Average Speed 119 | 87 102 117 120 137 109 Slowest Speed 150 | 90 120 120 135 145 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 44 32 22 25 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 182 | . . . 4 147 31 Melee . | . . . . . . Projectile 18 | . . . 4 . 14 AOE 164 | . . . . 147 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3822 | 67 435 428 332 1308 1252 Wait 763 | . 103 48 59 244 309 Move 2668 | 55 292 337 211 912 861 Hop . | . . . . . . Pick Up 61 | 6 15 9 9 16 6 Fast Attach 29 | 6 6 5 3 3 6 Attach 27 | . . . 3 12 12 Detach 3 | . . . . . 3 Swap 20 | . . 2 3 9 6 Drop 57 | . 9 8 13 20 7 Fire 158 | . 10 19 31 60 38 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . 32 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Utility x2 534 | -9/Materials | Discovered new exit (range 12) 1006 | -9/Materials | Discovered new exit (range 16) 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1422 | -8/Materials | Discovered new exit (range 3) 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1730 | -7/Factory | Build established: Gunner 2360 | -7/Factory | Garrison activated, responded to threat 2675 | -7/Factory | First assault squad dispatched 3194 | -7/Factory | Lost 3 parts (1u2w) 3198 | -7/Factory | Discovered new exit (range 16) 3210 | -7/Factory | Destroyed 9 combat bots 3249 | -7/Factory | Entered another Factory area 3249 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3794 | -6/Factory | Build established: Pyromaniac-Tank 4457 | -6/Factory | Garrison activated, responded to threat 4459 | -6/Factory | Cargo convoy interrupted 4499 | -6/Factory | Released all parts (7) 4501 | -6/Factory | Core integrity fell below 50% 4529 | -6/Factory | Lost 12 parts (4p2n2u4w) 4587 | -6/Factory | System corruption reached 10% 4594 | -6/Factory | Core integrity fell below 20% 4667 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04528_ HRS,8TWZJMDUGRJMK72AIS#UCIZWNZZXKRHY087% 04533_ Penetrated by Slug. 04534_ Triggered Blade Trap. 04534_ Massive razor-sharp blades shoot up from within the floor. 04534_ Triggered Blade Trap. 04534_ Massive razor-sharp blades shoot up from within the floor. 04536_ Door malfunctions. 04544_ K-01 Serf cleans the Matter Pump. 04550_ System corrupted: Matter fused (-5). 04551_ K-01 Serf cleans the Matter Pump. 04597_ Slammed into U-05 Engineer. 04598_ Slammed into K-01 Serf. 04610_ Door malfunctions. 04615_ System corrupted: Component data lost. 04639_ System corrupted: Matter fused (-7). 04639_ K-01 Serf cleans the Power Conduit. 04657_ Penetrated by Slug. 04664_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ???????# ! ?# #???????????????????? | | ???????# ?# #???????????????????? | | ???????# # #???????????????????? | | ???????# ! # #???????????????????? | | ???????# + #???????????????????? | | ???????# # #???????????????????? | | ???????#+######## ###?????????????????? | | ???????# ###### #?????????????????? | | ???????# #####?????????????? | | ???????# ??????????? | | ???????+ #?????????? | | ???????# ! +?????????? | | ???????# ##### ??????????? | | ???????##### ## #????? #?????????? | | ?????????###+##########?????? ??????????? | | ?????????# #????????????????????? | | ?????????# != +????????????????????? | | ?????????# != #????????????????????? | | ?????????# == #????????????????????? | | ?????????#######s###????????????????????? | | ??????#????????#s#??????????????????????? | | ??????# ??????# #??????????????????????? | | ??????? ????# #??????????????????????? | | ????????"""" ??# #??????????????????????? | | ????????"""" # ###! #????????????????? | | ????????"""" /@ #????????????????? | | ????????"""" k# ### #????????????????? | | ????????"""" ]# #??????????????????????? | | ????????"""" ?# #??????????????????????? | | ???????? ??# #??????????????????????? | | ????????####???# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????Y???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Short-term Sacrifices Challenges ------------ None Game ------ Seed TacticalLegScanner Manual? 0 Play Time 01:05:00 Cumulative 42.6 hours Start 2024.06.23 @ 17:42:59 End 2024.06.23 @ 21:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58985455-3067-4cca-87e2-f24275300926