Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 02:42:21 Player: elricsfate Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2531) 2531 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 5074 Bonus ------- High Alert Combat Kills 128 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Medium Storage Unit High-capacity Matter Pod Improved Light Armor Plating Rocket Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 79 | 8 18 27 7 19 Power 8 | 1 1 3 . 3 Engine 6 | 1 1 3 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 33 | 3 8 9 5 8 Treads 15 | . . 3 4 8 Leg 5 | . . 5 . . Wheel 9 | 3 6 . . . Hover 1 | . . 1 . . Flight 3 | . 2 . 1 . Utility 10 | 2 2 4 . 2 Device . | . . . . . Storage 2 | 1 1 . . . Processor 2 | 1 1 . . . Hackware . | . . . . . Protection 6 | . . 4 . 2 Artifact . | . . . . . Weapon 28 | 2 7 11 2 6 Energy Gun 9 | 2 1 3 . 3 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 5 | . 2 2 1 . Ballistic Cannon 4 | . 2 2 . . Launcher 8 | . 2 3 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 30 | . 7 5 1 17 Power 6 | . 1 1 . 4 Propulsion 9 | . 2 1 . 6 Utility 3 | . . . 1 2 Weapon 12 | . 4 3 . 5 Highest Loss Streak 9 | . 3 2 1 9 Average Slot Usage (%) 91 | . 91 93 97 77 Engine 15 | . 10 19 22 8 Treads 8 | . . 2 22 30 Leg 5 | . . 13 . . Wheel 8 | . 26 3 . . Storage 11 | . 14 11 11 9 Processor 11 | . 14 11 11 9 Protection 6 | . . 10 9 6 Energy Gun 3 | . 4 3 . 4 Ballistic Gun 5 | . . 8 10 . Ballistic Cannon 6 | . 14 5 . . Launcher 6 | . 5 4 11 7 Naked Turns . | . . . . . Heaviest Build 53 | 11 45 53 47 49 Greatest Support 80 | 20 20 40 40 80 Greatest Overweight (x) 11 | 1 11 5 1 10 Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 Most Carried 12 | 2 12 12 12 12 Average Carried 9 | . 8 11 11 8 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 1 12 11 11 2 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1878 | 265 324 716 274 299 Remotely . | . . . . . Salvage Created 2385 | 156 422 822 392 593 Parts 175 | 7 44 66 31 27 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 64 | . 10 26 12 16 Guns 14 | . . 7 2 5 Cannons 11 | . 2 9 . . AOE 39 | . 8 10 10 11 Classes Destroyed 13 | 2 6 1 2 2 Worker 10 | . 4 2 . 4 Builder 10 | . 8 2 . . Tunneler 3 | 3 . . . . Hauler 3 | . 2 . 1 . Recycler 3 | 1 . . 1 1 Operator 1 | . . . 1 . Watcher 5 | . 1 3 . 1 Swarmer 17 | . 3 11 3 . Grunt 34 | . 7 10 4 13 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 10 | . . 5 4 1 Hunter 1 | . . . . 1 Best Kill Streak 12 | 4 5 12 6 10 Combat Bots Only 9 | . 3 9 5 5 Max Kills in Single Turn 3 | 1 2 3 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 6488 | . 762 1074 496 4156 Core 940 | . 148 151 76 565 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 40 . 43 . Volleys Fired 220 | 12 74 74 21 39 Largest 2 | 2 2 2 2 2 Hottest 130 | 100 80 99 53 130 Shots Fired 339 | 24 98 116 39 62 Gun 177 | 24 42 55 21 35 Cannon 79 | . 31 47 . 1 Launcher 83 | . 25 14 18 26 Special . | . . . . . Kinetic 115 | . 38 56 21 . Thermal 129 | 24 35 34 . 36 Explosive 83 | . 25 14 18 26 Electromagnetic 12 | . . 12 . . Robot Hit Streak 12 | 4 7 12 7 11 Robot Miss Streak 6 | 3 6 6 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 190 | 14 42 61 23 50 Core Hits 188 | 5 38 45 25 75 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6578 | 185 1686 1567 1060 2080 Guns 1510 | 185 224 482 225 394 Cannons 610 | . 163 425 . 22 Explosions 4397 | . 1299 660 835 1603 Melee . | . . . . . Ramming 61 | . . . . 61 Kinetic 811 | . 187 399 225 . Thermal 1143 | 185 200 342 . 416 Explosive 4333 | . 1268 627 835 1603 Electromagnetic 230 | . 31 199 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 10 . . . Average Corruption 10 | . 10 . . . Corruption Purged . | . . . . . Effects 55 | . 55 . . . Message Errors 8 | . 8 . . . Matter Fused 4 | . 4 . . . Heat Flow Errors 6 | . 6 . . . Energy Discharges 6 | . 6 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 3 | . 3 . . . Data Loss (major) 2 | . 2 . . . Misfires 4 | . 4 . . . Misdirections 8 | . 8 . . . Targeting Errors 11 | . 11 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 99 | . 45 12 26 16 Projectiles 4 | . 4 . . . Explosions 95 | . 41 12 26 16 Melee . | . . . . . Knockbacks 4 | . 3 1 . . Impact . | . . . . . Kinetic 4 | . 3 1 . . Secondary . | . . . . . Self-Inflicted Damage 393 | . 22 26 210 135 Shots 19 | . 2 2 7 8 Rammed 18 | . . . . 18 Targets Rammed 18 | . . . . 18 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | 365 389 316 30 400 Average Temperature 107 | 160 101 82 12 171 Received Heat Transfer 2199 | . 300 315 108 1476 Effects 11 | 3 4 . . 4 Shutdowns 3 | 1 . . . 2 Energy Bleed 4 | 1 2 . . 1 Interference 3 | . 2 . . 1 Short Circuit 1 | 1 . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 3 1 1 . . Heat Transferred 2386 | 555 592 666 . 573 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 680 | 20 286 407 448 680 Average Influence 242 | 6 124 265 274 409 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 39 | 100 78 27 27 3 Level 1 42 | . 21 56 50 45 Level 2 17 | . . 16 21 51 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 2 4 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 8 | . 2 2 3 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 20 35 17 28 Peak Tracking Total 8 | . 5 5 4 8 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 18 | . 7 4 6 1 Max in Single Turn 2 | . 1 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 12 | . 6 5 1 . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 24 | . 11 11 2 . Successful 22 | . 11 9 2 . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 8 . . Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 4 | . 4 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 7 . . Record 6 | . 3 3 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . 2 . . Emergency Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 42 | . 26 . 16 . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3556 | 108 955 1459 504 530 Spaces Moved 1988 | 70 773 705 231 209 Core 9 | 4 4 . . 1 Treads 541 | . . 102 231 208 Legs 458 | . . 458 . . Wheels 979 | 66 768 145 . . Hover . | . . . . . Flight 1 | . 1 . . . Fastest Speed 50 | 50 80 100 180 163 Average Speed 138 | 79 95 168 180 173 Slowest Speed 600 | 90 600 270 180 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 41 | 5 82 48 48 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 536 | . 75 116 142 203 Melee . | . . . . . Projectile 3 | . 2 1 . . AOE 533 | . 73 115 142 203 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2443 | 98 899 863 280 303 Wait 43 | . 8 19 16 . Move 1984 | 69 772 704 230 209 Hop . | . . . . . Pick Up 60 | 8 19 19 3 11 Fast Attach 14 | . 5 7 . 2 Attach 44 | 8 7 10 2 17 Detach 4 | 1 2 1 . . Swap 21 | . 6 10 5 . Drop 35 | . 6 19 3 7 Fire 220 | 12 74 74 21 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 18 | . . . . 18 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Crushed by falling debris 231 | -10/Materials | System corruption reached 10% 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 6) 390 | -10/Materials | Identified exit to Mines 475 | -10/Materials | Lost 3 parts (1p2w) 617 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Repaired Wheel 701 | -10/Materials | Discovered new exit (range 10) 711 | -10/Materials | Identified exit to Materials 796 | -10/Materials | Discovered exit to Mines (range 14) 846 | -10/Materials | Discovered exit to Materials (range 16) 1047 | -10/Materials | Build established: Scavenger-Mutant 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1695 | -9/Materials | Discovered new exit (range 10) 1956 | -9/Materials | Build established: Mutant 2048 | -9/Materials | Destroyed 9 combat bots 2366 | -9/Materials | Discovered new exit (range 3) 2433 | -9/Materials | Identified exit to Storage 2523 | -9/Materials | Entered Storage 2561 | -9/Storage | Repaired Hvy. Assault Rifle 2602 | -9/Storage | Build established: Scavenger-Mutant 2921 | -9/Storage | Discovered new exit (range 16) 2961 | -9/Storage | Garrison activated, responded to threat 2988 | -9/Storage | Core integrity fell below 50% 3025 | -9/Storage | Identified exit to Materials 3027 | -9/Storage | Entered Materials 3027 | -8/Materials | Evolved 2 slots: Propulsion x2 3369 | -8/Materials | Build established: Mutant 3437 | -8/Materials | Lost 9 parts (1p4n1u3w) 3451 | -8/Materials | Core integrity fell below 50% 3542 | -8/Materials | Core integrity fell below 20% 3548 | -8/Materials | Lost 3 parts (2n1u) 3557 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03436_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03445_ Slammed into L-31 Rogue. 03476_ Slammed into G-47 Trooper. 03495_ Slammed into L-31 Rogue. 03507_ Acquired Nuclear Core. 03508_ Slammed into L-31 Rogue. 03510_ Arm. Treads destroyed. 03511_ Slammed into L-31 Rogue. 03516_ Imp. Light Armor Plating destroyed. 03516_ Slammed into L-31 Rogue. 03517_ Arm. Treads destroyed. 03540_ Acquired Ion Cannon. 03544_ L-31 Rogue suffers critical hit. 03544_ Destroyed Imp. Ion Engine. 03544_ Ion Cannon severed. 03546_ Slammed into L-31 Rogue. 03547_ Processing Tank disabled. 03548_ Slammed into L-31 Rogue. 03552_ Ion Engine destroyed. 03555_ Slammed into L-31 Rogue. 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