Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.31 @ 13:32:21 Player: Burgers_Lettuce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (655) 655 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 3587 Bonus ------- Follower Combat Kills 117 Cogmind --------- Core Integrity 700/700 Matter 236/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Treads Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Improved Cooling System Disposable Heat Sink Matter Filter Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Plasma Cannon Advanced Assault Cannon > --- INVENTORY (4) ---- Carbon-fiber Leg Improved Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Cooling System Disposable Heat Sink Matter Filter Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Grenade Launcher Signal Generator [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . . 1 Parts Attached 42 | 6 5 6 13 8 3 1 Power 3 | 1 1 . . 1 . . Engine 1 | 1 . . . . . . Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 . 3 2 1 2 . Treads 2 | 1 . . . . 1 . Leg 6 | . . 3 2 . 1 . Wheel 2 | 1 . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 1 5 4 1 . Device 9 | . 1 1 3 4 . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 16 | 2 3 2 6 2 . 1 Energy Gun 4 | 1 1 . 2 . . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 6 | 1 2 . 3 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . 2 . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . 2 1 4 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . . 3 . . . Weapon 3 | . 2 . 1 . . . Highest Loss Streak 4 | . 1 1 4 . . . Average Slot Usage (%) 89 | . 90 99 92 71 96 92 Engine 1 | . 12 . . . . . Core 9 | . 1 14 11 11 9 7 Treads 3 | . 14 . . . 9 7 Leg 16 | . . 27 20 20 9 7 Wheel 3 | . 14 . . 1 9 7 Device 16 | . 5 14 19 14 27 23 Storage 7 | . 14 14 10 . . . Hackware 1 | . . . . . 6 7 Protection 5 | . . . 10 11 9 7 Energy Gun 1 | . 11 . 1 . . . Energy Cannon 3 | . . . . 1 9 15 Ballistic Gun 8 | . 16 14 11 . . . Ballistic Cannon 1 | . . . . 1 9 7 Launcher 4 | . . 14 5 . . . Special Weapon 1 | . . . 1 9 . . Naked Turns . | . . . . . . . Heaviest Build 36 | 12 13 15 21 29 29 36 Greatest Support 20 | 10 10 20 20 20 10 10 Greatest Overweight (x) 4 | 1 1 4 1 2 2 3 Average Overweight (x) . | . 1 . . . 2 3 Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 Average Capacity 5 | 5 6 6 5 4 4 4 Most Carried 6 | 4 6 6 6 4 4 3 Average Carried 4 | 2 4 6 5 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 Final Carried 6 | 4 6 6 3 4 4 3 Class Distribution -------------------- 61% | Scavenger-Mutant 26% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 735 | 224 100 73 103 128 107 . Remotely . | . . . . . . . Salvage Created 676 | . 318 134 103 . 121 . Parts 50 | . 19 17 4 . 10 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 9 7 2 . 2 . Guns 12 | . 9 1 2 . . . Cannons 2 | . . . . . 2 . AOE 6 | . . 6 . . . . Classes Destroyed 5 | . 2 1 1 . 1 . Worker 2 | . . 2 . . . . Watcher 1 | . . . . . 1 . Swarmer 6 | . 3 3 . . . . Grunt 11 | . 6 4 1 . . . Sentry 3 | . . . 1 . 2 . Best Kill Streak 7 | . 7 4 1 . 1 . Combat Bots Only 7 | . 7 3 1 . 1 . Max Kills in Single Turn 2 | . 1 2 1 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1279 | . 437 184 641 . 17 . Core 139 | . 86 . 53 . . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 65 . 86 100 . Volleys Fired 66 | . 30 7 25 1 3 . Largest 2 | . 2 2 2 1 2 . Hottest 117 | . 70 50 100 100 117 . Shots Fired 106 | . 58 14 27 1 6 . Gun 86 | . 58 7 21 . . . Cannon 6 | . . . . . 6 . Launcher 7 | . . 7 . . . . Special 7 | . . . 6 1 . . Kinetic 63 | . 32 7 21 . 3 . Thermal 33 | . 26 . 6 1 . . Explosive 7 | . . 7 . . . . Electromagnetic 3 | . . . . . 3 . Robot Hit Streak 18 | . 17 5 18 . 4 . Robot Miss Streak 4 | . 4 2 1 . 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 68 | . 37 8 19 . 4 . Core Hits 41 | . 19 14 5 . 3 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1177 | . 375 463 234 . 105 . Guns 650 | . 375 41 234 . . . Cannons 105 | . . . . . 105 . Explosions 422 | . . 422 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 479 | . 149 41 234 . 55 . Thermal 226 | . 226 . . . . . Explosive 422 | . . 422 . . . . Electromagnetic 50 | . . . . . 50 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . 15 15 . . Average Corruption 15 | . . . 15 15 . . Corruption Purged . | . . . . . . . Effects 30 | . . . 1 29 . . Message Errors 6 | . . . 1 5 . . Matter Fused 6 | . . . . 6 . . Heat Flow Errors 3 | . . . . 3 . . Data Loss (minor) 4 | . . . . 4 . . Misdirections 11 | . . . . 11 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 126 | . . 126 . . . . Shots 4 | . . 4 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | . 274 6 9 193 . . Average Temperature 96 | . 110 4 5 82 . . Received Heat Transfer 363 | . 183 33 147 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 5 . . . . . Heat Transferred 666 | . 666 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 268 | . 215 268 136 129 168 81 Initial 83 | . . 83 26 23 . 76 Average 93 | . 98 162 86 32 79 78 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 87 | 100 83 57 100 100 100 100 Level 1 12 | . 16 42 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 1 2 . 1 Investigation 3 | . 1 . . 1 . 1 Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 15 7 13 3 6 . Peak Tracking Total 5 | . 5 3 5 2 2 . Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 7 | . 1 . 3 1 1 1 Terminals 4 | . 1 . 2 . 1 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 4 . 8 1 4 8 Successful 16 | . 3 . 5 1 1 6 Failed 9 | . 1 . 3 . 3 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 . 2 . 3 1 Terminals 12 | . 4 . 4 . 4 . Fabricators 8 | . . . . . . 8 Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . . 1 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Fabricator Hacks 5 | . . . . . . 5 Network Status 2 | . . . . . . 2 Build 3 | . . . . . . 3 Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . 1 Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators 1 | . . . . . . 1 Siphon 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 . 1 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 6 | . . . . . . 6 Matter 504 | . . . . . . 504 Time 268 | . . . . . . 268 Total Robot Build Rating 24 | . . . . . . 24 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 7 | . . . . 1 . 6 Largest Group 6 | . . . . 1 1 6 Highest-Rated Group 180 | . . . . 31 31 180 Highest-Rated Ally 31 | . . . . 31 31 30 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 10 3 . Total Damage 212 | . . . . 170 42 . Kills 5 | . . . . 4 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2381 | 57 306 593 498 454 175 298 Spaces Moved 1474 | 49 159 449 287 356 148 26 Core 4 | 1 . 3 . . . . Treads . | . . . . . . . Legs 1017 | . . 446 287 284 . . Wheels 453 | 48 159 . . 72 148 26 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 120 100 100 110 Average Speed 113 | 84 90 120 124 115 100 110 Slowest Speed 250 | 90 90 250 150 120 100 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 37 | 3 39 99 32 72 16 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 7 | . . . 6 1 . . Terrain Destroyed 54 | . . 47 6 1 . . Melee . | . . . . . . . Projectile 7 | . . . 6 1 . . AOE 47 | . . 47 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2068 | 61 269 490 392 392 169 295 Wait 457 | 3 73 21 58 22 12 268 Move 1468 | 48 158 448 286 355 147 26 Hop . | . . . . . . . Pick Up 15 | 4 2 2 3 2 2 . Fast Attach 24 | 6 2 2 8 5 1 . Attach 7 | . 2 . 2 1 1 1 Detach 2 | . 1 . 1 . . . Swap 11 | . 1 4 3 2 1 . Drop 18 | . . 6 6 4 2 . Fire 66 | . 30 7 25 1 3 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Destroyed 7 combat bots 282 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 366 | -10/Mines | Discovered new exit (range 12) 440 | -10/Mines | Learned location of Zion (-6) 619 | -10/Mines | Discovered new exit (range 11) 678 | -10/Mines | Build established: Scavenger-Mutant 831 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 957 | -10/Mines | Entered Materials 957 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Repaired Aluminum Leg 1099 | -9/Materials | Repaired Aluminum Leg 1279 | -9/Materials | Discovered new exit (range 16) 1436 | -9/Materials | Crushed by falling debris 1436 | -9/Materials | System corruption reached 10% 1439 | -9/Materials | Discovered new exit (range 14) 1455 | -9/Materials | Entered Mines 1456 | -9/Mines | Met a Derelict testing a Signal Generator 1466 | -9/Mines | Found Signal Generator 1467 | -9/Mines | Lost 4 parts (3u1w) 1485 | -9/Mines | Met a Derelict bent on vengeance 1514 | -9/Mines | Learned 2 Materials zone layouts 1796 | -9/Mines | Discovered new exit (range 8) 1808 | -9/Mines | Met a Derelict shopkeep closing up shop 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Accompanied by 1 ally 1909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -8/Materials | Discovered new exit (range 15) 2084 | -8/Materials | Entered Factory 2084 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2235 | -7/Factory | Fabricated L-41 Fighter (x3) 2369 | -7/Factory | Fabricated L-41 Fighter (x3) 2382 | -7/Factory | Self-destructed Last Messages --------------- ETC: 134 02235_ Fabricator completes L-41 Fighter. 02235_ Connecting with Fabricator... >>Network(Status) Network status: Online Allocated matter: 453 >>Build Building L-41 Fighter... ETC: 134 02369_ Fabricator completes L-41 Fighter. 02369_ Connecting with Fabricator... >>Trojan(Siphon) Trojan loaded successfully. Testing... Network distribution system infiltrated, ready to redirect. >>Network(Status) Network status: Online Allocated matter: 201 02369_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 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""" !// # #?????????????????? | | ???????????????# """ !/ # #?????????????????? | | ???????????????# !/ @ #?????????????????? | | ?????????????????###########l#######?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# """ """ #?????????????? | | ?????????????????????# """"" """"" #?????????????? | | ?????????????????????# """"" """"" #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# """ #?????????????? | | ?????????????????????# """"" #?????????????? | | ?????????????????????# """"" " F" #?????????????? | | ?????????????????????# """" #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????###############?????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreRocketTorch Manual? 0 Play Time 00:29:55 Cumulative 58.5 hours Start 2021.10.30 @ 21:51:36 End 2022.01.31 @ 13:32:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 680a3aa5-9835-407f-8c17-e0956dea61d6