Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 13:36:33 Player: hauzer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2073) 2073 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4863 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 169/265 System Corruption 1% Temperature Warm (148) Movement Walking (170) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Sensor Array Shield Generator Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Minigun > --- INVENTORY (20) --- Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Huge Storage Unit Humpback High-capacity Matter Pod (200) Structural Scanner Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Minigun Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Humpback High-capacity Matter Pod Structural Scanner Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Minigun Mining Laser [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 54 | 6 10 27 6 4 1 Power 7 | 1 2 4 . . . Engine 7 | 1 2 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 6 2 2 . Treads . | . . . . . . Leg 11 | 2 1 4 2 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 18 | . 4 9 3 2 . Device 6 | . 1 3 1 1 . Storage 3 | . 2 . . 1 . Processor 4 | . . 4 . . . Hackware 1 | . 1 . . . . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 16 | 3 3 8 1 . 1 Energy Gun 6 | 2 . 4 . . . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 6 | 1 . 4 1 . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 11 | . . 6 4 1 . Power 1 | . . 1 . . . Propulsion 3 | . . 1 2 . . Utility 3 | . . 2 1 . . Weapon 4 | . . 2 1 1 . Highest Loss Streak 3 | . . 3 2 1 . To Critical Strikes . | . . . . . . Average Backups 11 | 2 9 10 13 12 16 Power 1 | . 1 . 1 1 1 Propulsion 1 | 1 2 2 1 . 2 Utility 6 | . 3 4 7 8 10 Weapon 2 | . 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 37 | . 7 17 2 . 11 Power 2 | . . 2 . . . Propulsion 11 | . 6 4 1 . . Utility 16 | . 1 5 1 . 9 Weapon 8 | . . 6 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 93 98 98 99 96 Engine 11 | . 14 10 11 11 11 Leg 22 | . 28 19 21 22 22 Device 8 | . 2 8 10 11 22 Storage 11 | . 15 10 11 11 11 Processor 2 | . . 7 . . . Hackware 9 | . 4 11 11 11 11 Protection 6 | . . 5 11 10 . Energy Gun 1 | . 3 2 . . . Energy Cannon 2 | . 4 3 . . 7 Ballistic Gun 15 | . . 14 22 21 11 Ballistic Cannon 2 | . 10 1 . . . Launcher 1 | . 8 . . . . Peak Build Rating 46 | 5 10 21 23 45 46 Average Rating 18 | 3 7 16 21 22 45 On Entrance 16 | . 5 10 21 22 42 Avg Prop Armor Cover (%) 10 | . . 10 . . . Naked Turns . | . . . . . . Heaviest Build 62 | 6 35 43 43 61 62 Greatest Support 60 | 20 20 23 23 60 60 Greatest Overweight (x) 8 | . 1 8 2 3 1 Average Overweight (x) 1 | . . 1 1 2 . Largest Inventory Capacity 20 | 5 15 15 15 20 20 Average Capacity 16 | 5 12 14 15 19 20 Most Carried 19 | 5 15 15 15 16 19 Average Carried 11 | 2 9 10 13 13 17 Final Capacity 20 | 5 15 15 15 20 20 Final Carried 19 | 5 12 15 11 16 19 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 2032 | 267 503 832 358 . 72 Remotely . | . . . . . . Salvage Created 2334 | 41 592 1318 383 . . Parts 160 | 2 34 90 34 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 61 | 1 17 30 13 . . Guns 35 | 1 . 21 13 . . Cannons 19 | . 10 9 . . . AOE 7 | . 7 . . . . Classes Destroyed 9 | 1 2 4 2 . . Worker 1 | . . . 1 . . Recycler 2 | . . 1 1 . . Operator 3 | . 2 1 . . . Watcher 7 | . 3 4 . . . Swarmer 17 | . . 7 10 . . Grunt 34 | 1 17 14 2 . . Brawler 1 | . . 1 . . . Sentry 8 | . . 8 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 5 | 1 5 4 5 . . Combat Bots Only 4 | 1 4 4 3 . . Max Kills in Single Turn 3 | 1 3 2 2 . . Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 369 | 9 24 199 87 31 19 Missed 100 | 3 5 51 25 13 3 Hits 269 | 6 19 148 62 18 16 Melee 1 | . . . . 1 . Projectile 268 | 6 19 148 62 17 16 AOE 7 | . . . 7 . . Critical Strikes 7 | . . 4 1 2 . Part Disruptions 1 | . . . . 1 . Damage Taken 2720 | 67 248 1489 580 239 97 Core 458 | 12 45 283 74 22 22 Absorbed by Shields 456 | . . 212 137 67 40 Regen/Repaired (Parts) 148 | . . 148 . . . Core Remaining (%) 86 | 95 77 . . . . Volleys Fired 190 | 8 33 105 39 1 4 Largest 2 | 2 2 2 2 2 2 Hottest 116 | 60 90 116 50 50 100 Shots Fired 367 | 15 60 203 78 3 8 Gun 256 | 15 9 147 78 3 4 Cannon 97 | . 37 56 . . 4 Launcher 14 | . 14 . . . . Special . | . . . . . . Kinetic 237 | 7 24 121 78 3 4 Thermal 88 | . 22 62 . . 4 Explosive 14 | . 14 . . . . Electromagnetic 28 | 8 . 20 . . . Robot Hit Streak 9 | 5 3 8 9 . 2 Robot Miss Streak 5 | 3 3 4 5 3 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 192 | 11 30 118 31 . 2 Core Hits 100 | 3 30 51 16 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . 1 4 . . 1 Burn 2 | . . 2 . . . Meltdown 1 | . . 1 . . . Destroy 1 | . . . . . 1 Blast 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3782 | 112 990 2002 610 . 68 Guns 2173 | 112 36 1397 610 . 18 Cannons 886 | . 283 553 . . 50 Explosions 721 | . 671 50 . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 2073 | 50 231 1164 610 . 18 Thermal 786 | . 88 648 . . 50 Explosive 671 | . 671 . . . . Electromagnetic 250 | 62 . 188 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 9 1 6 10 2 Message Errors 7 | . 3 . 1 3 . Matter Fused 6 | . 3 . 1 2 . Heat Flow Errors 9 | . 3 . 2 3 1 Energy Discharges 2 | . . 1 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 43 | . 18 20 . . 5 Projectiles 25 | . . 20 . . 5 Explosions 18 | . 18 . . . . Melee . | . . . . . . Knockbacks 4 | . 1 3 . . . Impact . | . . . . . . Kinetic 3 | . 1 2 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 22 | . 22 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 428 | 96 265 428 155 277 196 Average Temperature 89 | 46 62 116 37 103 83 Received Heat Transfer 641 | 36 126 367 12 100 . Effects 7 | . 1 6 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . 1 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 4 1 . . Heat Transferred 1865 | . 186 1605 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 88 | 100 96 76 100 . 100 Level 1 11 | . 3 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 329 | 20 212 329 170 . 16 Initial 120 | . 6 80 120 . . Average 108 | 2 82 157 84 . . Influence Increases 1830 | 20 614 868 311 . 17 Destroy 0b10 Robot/C 1220 | 20 340 600 260 . . Destroy 0b10 Robot/NC 65 | . 25 30 10 . . Destroy Leader 304 | . 106 158 40 . . Allied During Kill 1 | . . . 1 . . Successful Hack 37 | . 27 10 . . . Disable Machine 90 | . 60 30 . . . Destroy Structure 68 | . 56 10 . . 2 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1814 | 10 432 752 566 53 1 Entered New Map 357 | . 4 112 188 53 . Time Decay 1320 | 10 411 580 318 . 1 Lost Part 100 | . . 60 40 . . Lost Ally 20 | . . . 20 . . Purge Threat 17 | . 17 . . . . Squads Dispatched 12 | . 7 5 . . . Investigation 10 | . 6 4 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | 1 24 38 15 9 3 Peak Tracking Total 9 | 1 4 5 4 9 3 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 8 | . 4 2 . 2 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 24 | . 8 11 . 5 . Terminals 13 | . 6 7 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 118 | . 26 42 . 50 . Successful 99 | . 13 36 . 50 . Failed 17 | . 13 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts 2 | . . 2 . . . Manual 3 | . . . . 3 . Terminals 40 | . 20 20 . . . Fabricators . | . . . . . . Repair Stations 9 | . . 9 . . . Recycling Units 7 | . 6 1 . . . Scanalyzers 12 | . . 12 . . . Garrison Access . | . . . . . . Terminal Hacks 77 | . 10 17 . 50 . Record 65 | . 3 13 . 49 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 3 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 8 . . . Scan Component 4 | . . 4 . . . Repair 4 | . . 4 . . . Recycling Unit Hacks 4 | . 3 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 10 | . . 10 . . . Insert Component 4 | . . 4 . . . Analyze 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 6 8 . . . Full Trace Events 12 | . 6 6 . . . Feedback Events 2 | . 1 1 . . . Corruption 2 | . 1 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 4 | . . 4 . . . Time 128 | . . 128 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 19 . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 83 | . . . 83 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 1128 | . 185 618 . 96 229 Optics 618 | . . 618 . . . Sensors 325 | . . . . 96 229 Seismic 670 | . 185 485 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 6313 | 116 1224 1782 707 2255 229 Spaces Moved 2675 | 72 649 695 302 814 143 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 2603 | 50 649 645 302 814 143 Wheels . | . . . . . . Hover . | . . . . . . Flight 50 | . . 50 . . . Fastest Speed 45 | 50 120 117 175 45 90 Average Speed 205 | 98 167 189 188 275 142 Slowest Speed 690 | 120 190 690 245 315 170 Overloaded Moves 51 | . . . . 51 . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 6 98 49 73 94 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 Spaces Dug . | . . . . . . Terrain Destroyed 62 | . 58 2 . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 60 | . 58 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 3181 | 103 729 984 380 824 161 Wait 103 | 8 2 60 24 . 9 Move 2670 | 71 648 694 301 813 143 Hop . | . . . . . . Pick Up 97 | 10 22 51 5 5 4 Fast Attach . | . . . . . . Attach 24 | 5 2 12 4 . 1 Detach 3 | . . 3 . . . Swap 41 | 1 9 25 2 4 . Drop 51 | . 13 32 5 1 . Fire 190 | 8 33 105 39 1 4 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Discovered new exit (range 7) 1044 | -10/Materials | Discovered new exit (range 10) 1298 | -10/Materials | Discovered new exit (range 13) 1341 | -10/Materials | Entered another Materials area 1341 | -9/Materials | Evolved 2 slots: Utility x2 1564 | -9/Materials | Repaired Beam Cannon 1608 | -9/Materials | Repaired Corrupted Imp. Targeting Computer 1646 | -9/Materials | Repaired Lgt. Cannon 1766 | -9/Materials | Lost 3 parts (1n1u1w) 2060 | -9/Materials | Build established: Scavenger-Mutant 2209 | -9/Materials | Repaired Hvy. Assault Rifle 2353 | -9/Materials | Discovered new exit (range 17) 2399 | -9/Materials | Central database locked down 2455 | -9/Materials | Core integrity fell below 50% 2471 | -9/Materials | Central database locked down 2663 | -9/Materials | Discovered new exit (range 12) 2889 | -9/Materials | Build established: Mutant 3123 | -9/Materials | Entered Mines 3220 | -9/Mines | Learned location of Recycling (-9) 3337 | -9/Mines | Discovered new exit (range 8) 3400 | -9/Mines | Discovered new exit (range 10) 3401 | -9/Mines | Received a Mining Laser from a helpful Derelict 3499 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3505 | -9/Mines | Found Prototype Device 3531 | -9/Mines | Assembled infested the area 3575 | -9/Mines | Met 8R-AWN 3586 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3631 | -9/Mines | Core integrity fell below 20% 3820 | -9/Mines | Discovered new exit (range 5) 3830 | -9/Mines | Entered Exiles 3865 | -9/Exiles | Discovered new exit (range 15) 3893 | -9/Exiles | Build established: Scavenger-Mutant 3902 | -9/Exiles | Welcomed by 8R-AWN 3946 | -9/Exiles | Met EX-HEX 4092 | -9/Exiles | Met EX-DEC 4177 | -9/Exiles | Learned location of Zion (-7) 4357 | -9/Exiles | Discovered new exit (range 14) 4578 | -9/Exiles | Met EX-BIN 5171 | -9/Exiles | Visited The Gauntlet 5838 | -9/Exiles | Aligned with FarCom system 5841 | -9/Exiles | Given EX-Vault access code 5986 | -9/Exiles | Opened EX-Vault 5989 | -9/Exiles | Identified Exp. Sensor Array 5998 | -9/Exiles | Found Prototype Leg 6001 | -9/Exiles | Found Prototype Leg 6002 | -9/Exiles | Identified Potential Leg (x2) 6030 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6050 | -9/Exiles | Attacked by the Exiles 6085 | -9/Exiles | Left Exiles lab with Potential Leg 6085 | -9/Exiles | Entered Mines 6294 | -8/Mines | Build established: Mutant 6314 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE K-01 Serf collects debris. Acquired Adv. Visual Processing Unit. Acquired Hvy. Particle Cannon. Acquired 62 matter. Acquired 10 matter. System corrupted: Heat flow error (+213). Searching scrap... Found Huge Storage Unit. Found 57 Matter. Acquired Huge Storage Unit. Searching scrap... Found Imp. Signal Interpreter. Found 65 Matter. Acquired Imp. Signal Interpreter. System corrupted: Substantial component data lost. S-10 Pest suffers critical hit (Destroy). Destroyed Flight Unit. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????##?????????????????????? | | ?????????? ??????????????????????? | | ?????????? ??????????????????????? | | ???????### ??????????????????????? | | ???????# ???####???????????????? | | ???????# #??## ##??????????????? | | ???????# #??# #??????????????? | | ???????# #??? #??????????????? | | ??????## ##?# ##?????????????? | | ?????## ## ##?????#??????? | | ?????# ###### ??????? | | ?????# ???? # | | ?????# sss #" ? ??? | | ?????# ###### #????? #?? | | ?????# @;#?# #????# #?? | | ?????# ##### ## #????# #?# | | ?????# #?#% ## #???## ## # | | ?????# ### #### #??## #? | | ?????## ## #??# #?## #?? | | ?????## #??# ### #??# | | ????## ####?## # #??## | | ???## ##??### #?## | | ???# ##??## #?## | | ???# #???# #### | | ???## ?#???# ### ### | | ????## ##??## ##?## | | ????## ##??# #????# | | ????# ##?## #?????## #### % | | ????# ##?##???????####??### | | ????## ##?????????????????## | | ?????## #??????????????????## | | ??????# #???????????????????# | | ?????## #???????????????????# | | ????## ##??????????????????? | | ???## ##???????????????????? | | ???# #?????????????????????# | | ???# ##?????????????????????? | | ???# ## %#??????????????????????? | | ???# ## ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 61 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Targeting Computer | 80% | -9/Materials | Corrupted Lgt. Cannon | 3% | -9/Materials Hvy. Assault Rifle | 74% | -9/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Everything Is Under Control First Step to Greatness For Emergencies Only I Have A Map? It's Just You Item+ Librarian Novice Programmer One Hack Too Far Organ Harvest Part-time Mechanic Risk Taker Shopping List Sixth Sense Spot Them First Sprinter Storm Trooper There's More Where That Came From Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ComponentShockboltReplica Manual? 0 Play Time 01:48:31 Cumulative 1.7 hours Start 2026.05.28 @ 11:10:42 End 2026.05.28 @ 13:36:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af2879eb-1750-4f0e-ac62-1a38f1a06bd1