Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 02:36:05 Player: Richard Blunt Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (65) 325 Value Destroyed (1702) 1702 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (976) 976 TOTAL SCORE: 11003 Bonus ------- High Alert Combat Kills 77 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -1 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Hacking Suite System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Makeshift ECM Suite Heavy Phase Cannon Coil Gun Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Advanced Energy Well Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Dirty Datajack > --- INVENTORY -------- Precision Matter Filter Makeshift ECM Suite Hacking Drone Bay Transdimensional Reconstructor Rocket Launcher Heavy Pick [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Spear Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . . . . . . . . . . . . . 1 Utility 8 | . . . 1 1 1 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 160 | 4 3 7 21 10 15 1 1 . . 18 1 3 10 1 25 9 2 7 2 20 Power 16 | . . . 3 1 2 . . . . 4 . . . . 2 1 . 1 . 2 Engine 5 | . . . 3 . . . . . . 2 . . . . . . . . . . Core 10 | . . . . 1 2 . . . . 2 . . . . 2 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 36 | . . 2 7 5 6 1 . . . 5 . . . 1 4 1 . 3 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . 2 7 5 6 1 . . . 5 . . . 1 4 1 . 3 . 1 Utility 54 | 2 1 1 2 2 5 . 1 . . 5 . . 6 . 10 4 . 3 . 12 Device 24 | 2 1 . 1 1 2 . . . . 2 . . 5 . 4 1 . 1 . 4 Storage 7 | . . . 1 . 1 . 1 . . 1 . . . . . 1 . 2 . . Processor 10 | . . . . 1 2 . . . . . . . . . 2 1 . . . 4 Hackware 7 | . . . . . . . . . . 2 . . 1 . 2 1 . . . 1 Protection 6 | . . 1 . . . . . . . . . . . . 2 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 4 9 2 2 . . . . 4 1 3 4 . 9 3 2 . 2 5 Energy Gun 4 | 2 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . 1 1 1 . 1 1 1 . 1 . Ballistic Gun 8 | . . 2 5 . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . . . . . . . . . . 1 1 . . . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 11 | . 1 . 3 1 1 . . . . 3 . . . . 2 . . . . . Piercing Weapon 9 | . . . . . 1 . . . . 1 . 1 . . 2 1 . . 1 2 Special Melee Weapon 7 | . . . . . . . . . . . . 1 2 . 2 . 1 . . 1 Unidentified Prototypes 11 | . . . . . 1 . . . . . . . 3 . . . . 5 . 2 Parts Lost 64 | . 1 2 15 1 . . . . . 5 . 1 . . 12 1 4 . 1 21 Power 9 | . . . 3 . . . . . . 1 . . . . 2 . 1 . . 2 Propulsion 25 | . . 1 7 1 . . . . . 4 . 1 . . 4 . 2 . . 5 Utility 18 | . . . 1 . . . . . . . . . . . 4 1 1 . 1 10 Weapon 12 | . 1 1 4 . . . . . . . . . . . 2 . . . . 4 Highest Loss Streak 13 | . 1 2 13 1 . . . . . 5 . 1 . . 6 1 4 . 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 27 36 68 49 95 100 100 100 100 96 93 85 86 87 90 80 74 72 92 66 Engine 1 | . . . 6 . . . . . . 5 . . . . . . . . . . Core 3 | . . . . 5 7 7 7 7 7 . 6 6 6 6 4 4 2 . . 2 Flight 23 | . . 10 21 22 37 38 38 38 38 32 26 22 20 21 22 16 11 9 23 13 Device 6 | . . . 4 5 8 7 7 7 7 7 6 6 6 6 7 10 8 5 4 2 Storage 5 | . . . 4 . 6 7 7 7 7 6 6 6 6 6 5 5 5 7 11 3 Processor 15 | . . . . 7 18 23 23 23 23 20 20 20 15 13 11 13 17 17 17 20 Hackware 10 | . . . . . . . . . . 8 13 13 17 20 22 15 17 17 17 13 Protection 1 | . . 1 11 . . . . . . . . . . . 1 . . . . 2 Ballistic Gun 1 | . . 4 19 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 6 9 . 4 7 7 7 7 7 3 . . . . . . . . . . Piercing Weapon 5 | . . . . . 5 7 7 7 7 9 6 5 6 6 4 4 5 5 2 3 Special Melee Weapon 1 | . . . . . . . . . . . . . 5 6 3 2 . 5 5 . Naked Turns 6 | . . . 3 3 . . . . . . . . . . . . . . . . Heaviest Build 38 | 4 3 4 11 11 18 16 21 21 21 24 22 22 15 15 27 29 28 31 38 30 Greatest Support 40 | 3 3 4 18 18 28 28 28 28 28 29 23 23 17 25 33 30 30 31 31 40 Greatest Overweight (x) 2 | 1 . . 2 . . . . . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 5 8 8 10 10 10 10 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 6 5 7 8 8 10 10 8 8 8 8 8 8 8 8 8 8 6 Most Carried 10 | . 5 5 8 5 8 8 9 9 9 10 5 8 8 8 8 6 5 7 7 8 Average Carried 6 | . 3 4 5 3 7 8 8 9 9 8 5 7 7 7 7 4 4 4 6 5 Final Capacity 10 | 5 5 5 5 5 8 8 10 10 10 8 8 8 8 8 8 8 8 8 8 5 Final Carried 9 | . 5 4 5 5 8 8 9 9 9 5 5 8 8 8 7 4 4 6 6 4 Class Distribution -------------------- 50% | Hacker-Scout 21% | Scout 9% | Mutant 5% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 1923 | 240 4 57 208 9 327 10 10 . . 140 52 3 36 58 246 228 31 . 106 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2509 | 53 40 30 467 77 253 . . . . 158 . . . . 479 234 . . 95 623 Parts 111 | 5 2 6 34 4 9 . . . . 5 . . . . 19 7 . . . 20 Haulers Intercepted 6 | . 1 . 1 . 3 . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . 1 . . . . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 39 | . . 3 15 2 . . . . . 1 . . . . 11 5 . . . 2 Melee 7 | . . . . 2 . . . . . 1 . . . . 2 . . . . 2 Guns 5 | . . 2 3 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . . . . . AOE 26 | . . 1 12 . . . . . . . . . . . 8 5 . . . . Classes Destroyed 12 | 1 1 1 3 . 1 . . . . 1 . . . . 4 . . . . . Worker 1 | . . . . . . . . . . . . . . . 1 . . . . . Builder 3 | . . . 1 . . . . . . . . . . . 2 . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 . 3 . . . . 1 . . . . . . . . . . Recycler 7 | . . . 1 1 1 . . . . . . . . . 1 . . . . 3 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Swarmer 18 | . . 3 7 2 . . . . . . . . . . 1 5 . . . . Grunt 12 | . . . 8 . . . . . . . . . . . 4 . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . Programmer 7 | . . . . . . . . . . 1 . . . . 4 . . . . 2 Packrat 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Best Kill Streak 13 | 2 1 4 13 3 2 . . . . 1 . . . . 10 5 . . . 3 Combat Bots Only 12 | . . 3 12 2 . . . . . 1 . . . . 7 5 . . . 1 Max Kills in Single Turn 5 | 1 1 2 5 1 1 . . . . 1 . . . . 3 4 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 5 . . . . . . . . . . . 2 4 . . . . Melee 1 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 6250 | . 175 155 1016 218 . . . . 56 528 16 135 . 18 1418 157 137 . 18 2203 Core 2299 | . 54 33 329 36 . . . . 19 160 16 74 . 18 332 64 53 . . 1111 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 260 | . . . 50 . . . . . . . . . . . . . . . . 210 Regen/Repaired (Parts) 115 | . . . . . 42 . . . . . . . . . 73 . . . . . Core Remaining (%) 70 | 100 . 65 17 93 . . . . 97 . . . . 68 . . . . 55 . Volleys Fired 198 | 4 5 8 36 . . . . . . . 68 5 2 . 25 12 15 . 18 . Largest 2 | 2 1 1 2 . . . . . . . 1 1 1 . 1 1 1 . 1 . Hottest 90 | 90 40 50 40 . . . . . . . 35 35 35 . 35 90 90 . 90 . Shots Fired 229 | 8 5 8 63 . . . . . . . 68 5 2 . 25 12 15 . 18 . Gun 75 | 8 5 5 57 . . . . . . . . . . . . . . . . . Cannon 124 | . . . . . . . . . . . 68 5 2 . 9 7 15 . 18 . Launcher 20 | . . 3 6 . . . . . . . . . . . 6 5 . . . . Special 10 | . . . . . . . . . . . . . . . 10 . . . . . Kinetic 57 | . . . 57 . . . . . . . . . . . . . . . . . Thermal 142 | 8 5 5 . . . . . . . . 68 5 2 . 9 7 15 . 18 . Explosive 30 | . . 3 6 . . . . . . . . . . . 16 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 3 6 7 . . . . . . . . . . . 8 . . . . . Robot Miss Streak 3 | 2 3 1 2 . . . . . . . . . . . 2 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 146 | 4 4 4 42 5 16 . . . . 14 . . . . 33 2 1 . 2 19 Core Hits 111 | 3 2 5 37 3 4 . . . . 3 . . . . 36 11 . . . 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 1 . . . . 3 . . . . 7 . . . 1 2 Sever 7 | . . . . . . . . . . . . . . . 7 . . . . . Impale 7 | . . . . . 1 . . . . 3 . . . . . . . . 1 2 Melee Attacks 222 | . 5 . 6 9 37 . . . . 70 . . . . 47 2 1 . 4 41 Impact 5 | . . . . 3 2 . . . . . . . . . . . . . . . Slashing 64 | . 5 . 6 6 15 . . . . 24 . . . . 8 . . . . . Piercing 151 | . . . . . 20 . . . . 46 . . . . 39 2 1 . 4 39 Sneak Attacks 14 | . 1 . . 1 5 . . . . 1 . . . . . 2 . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 1 2 . . . . 3 . . . . . . . . . . Damage Inflicted 7197 | 61 100 174 1160 188 786 . . . . 525 . . . . 2876 415 4 . 98 810 Guns 444 | 61 32 48 303 . . . . . . . . . . . . . . . . . Cannons 30 | . . . . . . . . . . . . . . . 30 . . . . . Explosions 3348 | . . 126 851 . . . . . . . . . . . 2101 270 . . . . Melee 3097 | . 52 . . 188 786 . . . . 525 . . . . 489 145 4 . 98 810 Ramming 22 | . 16 . 6 . . . . . . . . . . . . . . . . . Kinetic 303 | . . . 303 . . . . . . . . . . . . . . . . . Thermal 171 | 61 32 48 . . . . . . . . . . . . 30 . . . . . Explosive 3348 | . . 126 851 . . . . . . . . . . . 2101 270 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 87 | . . . . 15 72 . . . . . . . . . . . . . . . Slashing 1248 | . 52 . . 173 450 . . . . 238 . . . . 335 . . . . . Piercing 2018 | . . . . . 264 . . . . 287 . . . . 410 145 4 . 98 810 Highest Corruption 7 | . 1 1 . . . . . . . 1 1 1 1 . 7 7 7 7 7 7 Average Corruption 3 | . 1 1 . . . . . . . 1 1 1 1 . 3 7 7 7 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 46 | . 1 1 . . . . . . . 2 2 . . . 10 8 8 4 5 5 Message Errors 12 | . . . . . . . . . . 1 . . . . 1 2 4 2 2 . Matter Fused 11 | . . . . . . . . . . 1 . . . . 4 2 1 1 . 2 Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 9 | . . 1 . . . . . . . . 1 . . . 1 1 1 . 1 3 Data Loss (minor) 7 | . . . . . . . . . . . 1 . . . 1 1 2 1 1 . Data Loss (major) 4 | . . . . . . . . . . . . . . . 3 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 576 | . . 39 10 19 123 . . . . 56 . . . . 56 31 . . 103 139 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 80 | . . 39 10 . . . . . . . . . . . 31 . . . . . Melee 496 | . . . . 19 123 . . . . 56 . . . . 25 31 . . 103 139 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 8 49 3 . . . . . . . . . . . 22 49 . . . . Shots 4 | . . 2 . . . . . . . . . . . . 1 1 . . . . Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | 30 202 . 24 21 10 11 18 9 26 12 2 . . . 9 252 333 . 224 . Average Temperature 27 | 13 102 . 11 9 3 4 8 4 12 4 2 . . . 4 133 119 . 105 . Received Heat Transfer 882 | . 72 6 354 72 . . . . 27 138 . 24 . 9 54 . . . . 126 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 446 | 173 75 148 . . . . . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 649 | 15 175 182 649 261 264 . . . . 245 . . . . 470 . . . . 306 Initial 194 | . 9 64 70 194 118 . . . . . . . . . 37 . . . . . Average 137 | 4 47 106 253 211 134 . . . . 105 . . . . 168 . . . . 109 Maximum Alert Level 2 | . . . 2 1 1 . . . . 1 . . . . 2 . . . . 1 Low Security (%) 77 | 100 100 100 52 56 88 . . . . 83 . . . . 60 . . . . 89 Level 1 18 | . . . 25 43 11 . . . . 16 . . . . 34 . . . . 10 Level 2 3 | . . . 21 . . . . . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 . 1 . . . . 5 . . . . 8 . . . . 2 Investigation 7 | . 1 . . . . . . . . 3 . . . . 2 . . . . 1 Extermination 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Reinforcement 6 | . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . 3 . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 4 | . . . 2 . . . . . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 16 5 37 10 3 . . . 2 26 9 1 . 5 35 1 1 . 2 43 Peak Tracking Total 18 | . 9 3 18 9 1 . . . 2 10 9 1 . 4 9 1 1 . 2 13 Tactical Retreats 29 | . 2 . 5 . 1 . . . . 5 . 1 . 2 2 . . . . 11 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 2 . . . 1 . . . . . . . . . 2 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 5 | . . . . . . . . . . 1 1 . . . 3 . . . . . Max in Single Turn 2 | . . . . . . . . . . 1 1 . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 52 | . 1 . 4 2 4 . 1 4 . 9 . 1 . . 13 . . 5 . 8 Terminals 25 | . . . 4 2 1 . . . . 6 . . . . 7 . . . . 5 Fabricators 5 | . . . . . . . . . . 2 . . . . 3 . . . . . Repair Stations 4 | . 1 . . . 1 . . . . . . . . . 2 . . . . . Recycling Units 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 Total Hacks 159 | . 1 . 16 5 12 . 1 29 . 19 . 1 . . 43 . . 14 . 18 Successful 112 | . 1 . 4 1 10 . 1 29 . 10 . 1 . . 31 . . 14 . 10 Failed 47 | . . . 12 4 2 . . . . 9 . . . . 12 . . . . 8 Catastrophic 7 | . . . 3 1 . . . . . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . 9 5 2 . . . . 3 . . . . 9 . . . . 10 Terminals 72 | . . . 16 5 2 . . . . 12 . . . . 24 . . . . 13 Fabricators 10 | . . . . . . . . . . 4 . . . . 6 . . . . . Repair Stations 16 | . 1 . . . 5 . . . . . . . . . 10 . . . . . Recycling Units 7 | . . . . . 1 . . . . 3 . . . . 3 . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 5 Terminal Hacks 74 | . . . 2 . . . 1 29 . 5 . 1 . . 15 . . 14 . 7 Record 19 | . . . . . . . 1 11 . . . . . . 5 . . 2 . . Part Schematic 15 | . . . . . . . . 11 . . . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . Recall Investigation 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 8 | . . . . . . . . . . 1 . . . . 4 . . . . 3 Fabricator Hacks 8 | . . . . . . . . . . 4 . . . . 4 . . . . . Load Schematic 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Build 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Repair Station Hacks 14 | . 1 . . . 4 . . . . . . . . . 9 . . . . . Scan Component 8 | . 1 . . . 2 . . . . . . . . . 5 . . . . . Repair 6 | . . . . . 2 . . . . . . . . . 4 . . . . . Recycling Unit Hacks 5 | . . . . . 1 . . . . 1 . . . . 3 . . . . . Report Inventory 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 3 Unauthorized Hacks 4 | . . . 2 1 1 . . . . . . . . . . . . . . . Terminals 4 | . . . 2 1 1 . . . . . . . . . . . . . . . Botnet 4 | . . . 2 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . 4 2 1 . . . . 9 . . . . 8 . . . . 6 Full Trace Events 7 | . . . . 1 . . . . . 3 . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 1 . . 11 . . . . 13 . . . . 4 . . Parts Built 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 456 | . . . . . . . . . . 304 . . . . 152 . . . . . Total Part Build Rating 15 | . . . . . . . . . . 10 . . . . 5 . . . . . Parts Repaired 6 | . . . . . 2 . . . . . . . . . 4 . . . . . Time 256 | . . . . . 32 . . . . . . . . . 224 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . . 49 . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 1 . . . 2 . . 2 . 3 2 2 2 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 6675 | 79 237 122 440 80 644 169 117 26 118 991 497 251 479 110 898 244 237 103 287 546 Spaces Moved 14434 | 93 383 214 649 136 1398 554 437 100 439 1460 1282 806 1494 336 1512 615 488 247 671 1120 Core 637 | 93 383 14 38 37 . . . . . . . . . . . . . . . 72 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13797 | . . 200 611 99 1398 554 437 100 439 1460 1282 806 1494 336 1512 615 488 247 671 1048 Fastest Speed 24 | 50 50 40 34 26 26 26 26 26 26 24 27 27 30 30 28 32 32 27 27 27 Average Speed 30 | 64 50 40 38 32 27 26 26 26 26 24 27 28 30 30 32 32 35 35 30 31 Slowest Speed 150 | 100 50 50 150 50 29 26 26 26 26 32 27 30 30 32 40 37 120 40 99 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . 5 4 6 . 2 . . 21 . . . . 6 . 1 . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 4 52 55 55 19 46 65 55 76 63 27 79 86 87 57 35 71 49 62 72 29 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . 1 . . . . . 1 . . 2 . 1 . . . . . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 2 3 . 1 . 2 1 2 3 . 2 1 . 1 . Spaces Dug 178 | . 3 . 10 2 17 . . . . 39 55 5 . . 18 1 5 . 9 14 Terrain Destroyed 400 | . 3 21 28 2 17 . . . . 39 67 5 . . 112 59 15 . 18 14 Melee 92 | . 3 . 5 2 17 . . . . 39 . . . . 12 . . . . 14 Projectile 122 | . . . . . . . . . . . 67 5 . . 10 7 15 . 18 . AOE 186 | . . 21 23 . . . . . . . . . . . 90 52 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 16014 | 102 413 238 769 152 1594 578 439 99 442 1957 1363 818 1521 343 1804 642 537 257 728 1218 Wait 935 | . 5 7 46 . 120 22 . . 4 425 13 . 4 5 192 3 31 . 33 25 Move 14314 | 92 382 213 638 128 1386 553 432 99 438 1420 1281 805 1493 335 1500 614 485 246 670 1104 Hop 47 | . . . 5 3 5 . 2 . . 18 . . . . 5 . 1 . . 8 Pick Up 65 | . 7 1 10 5 9 1 2 . . 8 . 3 4 1 6 . . 2 . 6 Fast Attach 73 | 4 2 5 5 5 6 . . . . 5 . 1 4 1 10 4 . 6 . 15 Attach 40 | . 1 1 8 5 3 . . . . 6 . . 1 . 4 3 2 1 1 4 Detach 17 | . . . 1 . 2 . . . . 1 . 1 . . 1 1 2 1 1 6 Swap 50 | . . 1 8 . 6 1 1 . . 7 1 2 5 . 11 2 . 1 1 3 Drop 56 | 2 4 2 5 . 8 1 2 . . 11 . 1 8 1 4 1 . . . 6 Fire 198 | 4 5 8 36 . . . . . . . 68 5 2 . 25 12 15 . 18 . Melee 201 | . 5 . 6 6 34 . . . . 56 . . . . 46 2 1 . 4 41 Ram 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / *Upp x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 343 | -10/Mines | Met a Derelict bent on vengeance 408 | -10/Mines | Discovered new exit (range 15) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Discovered new exit (range 9) 812 | -9/Materials | Destroyed 12 combat bots 838 | -9/Materials | Build established: Scavenger-Mutant 840 | -9/Materials | Discovered new exit (range 10) 843 | -9/Materials | Identified exit to Mines 872 | -9/Materials | Core integrity fell below 50% 879 | -9/Materials | Entered another Materials area 879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -8/Materials | Lost 13 parts (2p6n1u4w) 949 | -8/Materials | Discovered new exit (range 16) 959 | -8/Materials | Identified exit to Factory 959 | -8/Materials | Entered Factory 959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -7/Factory | Repaired VTOL Module 1073 | -7/Factory | Repaired VTOL Module 1155 | -7/Factory | Discovered new exit (range 13) 1160 | -7/Factory | Identified exit to Factory 1202 | -7/Factory | Discovered exit to Factory (range 4) 1370 | -7/Factory | Build established: Scout 1600 | -7/Factory | Discovered new exit (range 9) 1603 | -7/Factory | Identified exit to Lower Caves 1603 | -7/Factory | Entered Lower Caves 1632 | -7/Lower Caves | Learned Factory emergency access door positions 1634 | -7/Lower Caves | Learned Factory trap positions 1763 | -7/Lower Caves | Spotted B-75 Beast 1771 | -7/Lower Caves | Discovered new exit (range 5) 1772 | -7/Lower Caves | Identified exit to Lower Caves 1772 | -7/Lower Caves | Entered another Lower Caves area 1872 | -7/Lower Caves | Discovered new exit (range 11) 1875 | -7/Lower Caves | Identified exit to Data Miner 1889 | -7/Lower Caves | Entered Data Miner 1889 | -7/Data Miner | Discovered new exit (range 6) 1893 | -7/Data Miner | Identified exit to Proximity Caves 1895 | -7/Data Miner | Met Data Miner 1902 | -7/Data Miner | Learned location of Section 7 (-2) 1902 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1907 | -7/Data Miner | Received God Mode back door access code from Data Miner 1915 | -7/Data Miner | Entered Proximity Caves 1918 | -6/Proximity Caves | Learned Factory garrison access intel 1999 | -6/Proximity Caves | Learned 4 Factory zone layouts 2032 | -6/Proximity Caves | Discovered exit to Factory (range 6) 2033 | -6/Proximity Caves | Entered Factory 2033 | -6/Factory | Evolved 2 slots: Utility x2 2035 | -6/Factory | Loaded intel: 116 trap records 2037 | -6/Factory | Loaded intel: 4 garrison access locations 2420 | -6/Factory | Discovered new exit (range 8) 2421 | -6/Factory | Identified exit to Factory 2652 | -6/Factory | Identified exit to Lower Caves 2679 | -6/Factory | Incoming investigation squad redirected 2738 | -6/Factory | Incoming investigation squad redirected 2839 | -6/Factory | Incoming investigation squad redirected 2864 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 2962 | -6/Factory | Build established: Hacker-Scout 2965 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 3024 | -6/Factory | Entered Lower Caves 3025 | -6/Lower Caves | Learned location of Extension (-5) 3050 | -6/Lower Caves | Lost 5 parts (1p4n) 3274 | -6/Lower Caves | Learned Factory machine intel 3457 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3520 | -6/Lower Caves | Discovered new exit (range 5) 3521 | -6/Lower Caves | Identified exit to Lower Caves 3521 | -6/Lower Caves | Entered another Lower Caves area 3524 | -6/Lower Caves | Learned Factory emergency access door positions 3538 | -6/Lower Caves | Discovered exit to Factory (range 8) 3599 | -6/Lower Caves | Spotted B-75 Beast 3710 | -6/Lower Caves | Learned Factory interactive machine intel 3711 | -6/Lower Caves | Encountered a Warlord checkpoint 3769 | -6/Lower Caves | Discovered new exit (range 7) 3771 | -6/Lower Caves | Identified exit to Zion 3772 | -6/Lower Caves | Entered Zion 3790 | -6/Zion | Discovered new exit (range 11) 3823 | -6/Zion | Found Prototype Special Weapon 3826 | -6/Zion | Identified RU-N14's Throwing Claymores 3875 | -6/Zion | System corruption cleaned by Quarantine Array 3900 | -6/Zion | Given A8's code to call for help 3943 | -6/Zion | Learned Factory stockpile data 3979 | -6/Zion | Found Prototype Device 3979 | -6/Zion | Identified Phasing AFG 4115 | -6/Zion | Learned Factory emergency access door positions 4206 | -6/Zion | Given the Hacking Drone Bay 4207 | -6/Zion | Found Prototype Device 4207 | -6/Zion | Identified Hacking Drone Bay 4251 | -6/Zion | Identified exit to Proximity Caves 4251 | -6/Zion | Entered Proximity Caves 4294 | -5/Proximity Caves | Learned Factory terminal intel 4303 | -5/Proximity Caves | Learned 12 Factory zone layouts 4338 | -5/Proximity Caves | Discovered exit to Factory (range 9) 4361 | -5/Proximity Caves | Entered Factory 4361 | -5/Factory | Evolved 2 slots: Utility x2 4362 | -5/Factory | Identified exit to Upper Caves 4365 | -5/Factory | Loaded intel: 284 machine locations 4366 | -5/Factory | Loaded intel: 53 interactive machine locations 4367 | -5/Factory | Loaded intel: 27 terminal locations 4406 | -5/Factory | Discovered new exit (range 2) 4406 | -5/Factory | Identified exit to Factory 4427 | -5/Factory | Repaired Hvy. Pick 4481 | -5/Factory | Repaired Adv. Sensor Array 4528 | -5/Factory | Repaired Xenon Bombardment Thruster 4556 | -5/Factory | Discovered new exit (range 17) 4611 | -5/Factory | Incoming investigation squad redirected 4662 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 4681 | -5/Factory | Spotted B-75 Beast 4750 | -5/Factory | Garrison activated, responded to threat 4805 | -5/Factory | Lost 3 parts (1p1n1u) 4869 | -5/Factory | Discovered exit to Factory (range 7) 4882 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 4894 | -5/Factory | Identified exit to Extension 4970 | -5/Factory | Discovered exit to Factory (range 11) 5173 | -5/Factory | Incoming investigation squad redirected 5234 | -5/Factory | Destroyed 7 combat bots 5240 | -5/Factory | Lost 6 parts (3n2u1w) 5259 | -5/Factory | Entered Upper Caves 5332 | -5/Upper Caves | Learned Factory emergency access door positions 5409 | -5/Upper Caves | Learned 4 Factory zone layouts 5499 | -5/Upper Caves | Discovered new exit (range 4) 5500 | -5/Upper Caves | Identified exit to Upper Caves 5503 | -5/Upper Caves | Entered another Upper Caves area 5564 | -5/Upper Caves | Spotted B-75 Beast 5654 | -5/Upper Caves | Lost 4 parts (1p2n1u) 5736 | -5/Upper Caves | Discovered new exit (range 9) 5740 | -5/Upper Caves | Identified exit to Zhirov 5740 | -5/Upper Caves | Entered Zhirov 5740 | -5/Zhirov | Discovered new exit (range 3) 5742 | -5/Zhirov | Identified exit to Proximity Caves 5748 | -5/Zhirov | Met Zhirov 5771 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5784 | -5/Zhirov | Found Alien Artifact 5784 | -5/Zhirov | Identified Integrated Reactor 5784 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5791 | -5/Zhirov | Found Alien Artifact 5843 | -5/Zhirov | Entered Proximity Caves 6083 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6130 | -4/Proximity Caves | Entered Factory 6130 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6131 | -4/Factory | Identified exit to Upper Caves 6254 | -4/Factory | Discovered exit to Upper Caves (range 5) 6263 | -4/Factory | Lost 5 parts (1p1n2u1w) 6385 | -4/Factory | Identified Transdimensional Reconstructor 6385 | -4/Factory | Warped through subspace 6533 | -4/Factory | Lost 5 parts (1p1n2u1w) 6546 | -4/Factory | Core integrity fell below 50% 6625 | -4/Factory | Lost 9 parts (2n5u2w) 6658 | -4/Factory | Core integrity fell below 20% 6666 | -4/Factory | Discovered new exit (range 16) 6676 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06569_ Slug penetrates Fabricator. 06569_ Hvy. Pick destroyed. 06570_ K-01 Serf cleans the Fabricator. 06581_ Acquired Adv. Datajack. 06587_ Acquired Prototype Device. 06587_ Identified Exp. Cooling System. 06587_ Malfunction: Meltdown. 06587_ Core Analyzer damaged (-7). 06587_ Enh. Optical Array damaged (-13). 06591_ Jacked P-70 Sage... 06594_ Adv. Datajack destroyed. 06598_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06633_ Cld. Nuclear Pulse Thruster destroyed. 06644_ Connecting with Garrison Access... >>Seal Access door sealed. 06649_ T-07 Excavator is excavating. 06661_ Acquired Coil Gun. 06666_ EXIT=FOUND 06675_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????>???????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????+???????????????????? | | ????????????????????????????????????????? | | ??????????????????????#######???????????? | | ??????????????????????# #???????????? | | ??????????????????????# t#???????????? | | ??????????????????????# < #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# +???????????? | | ??????????????????????# @ #???????????? | | ????????????????????+?# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????+ #???????????? | | ??????????????????????# #?????+?????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ?????????############## #???????????? | | ?????????# ! #gg #???????????? | | ?????????# """ """ b #???????????? | | ?????????# """ """ # #?????+?????? | | ?????????# """ """ # #???????????? | | ?????????# # #???????????? | | ?????????#########/####p #???????????? | | ####+#####T ###### #### pg #???????????? | | ###?????????? | | n # #?????????? | | #?????????? | | !!! # #?????????? | | !!! ###?????????? | | !! #####/### #???????????? | | """ ## # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 74 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Offensive Hacking 44 Defensive Hacking 22 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free 0b10 Decoder Chip [Generic] | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Origins Challenges ------------ None Game ------ Seed FactoryOmegaArray Manual? 0 Play Time 06:21:21 Cumulative 80.8 hours Start 2022.09.17 @ 00:56:33 End 2022.11.29 @ 02:36:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8e92eb1-dcd4-431d-a032-ff60eaa984a3