Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 05:18:24 Player: Phillammon Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (1009) 1009 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 8527 Bonus ------- Follower Combat Kills 155 Friendly Fire -187 Cogmind --------- Core Integrity 0/1600 Matter 76/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Spectral Analyzer Improved Signal Interpreter Improved Core Analyzer Advanced Core Analyzer Reaction Control System Reaction Control System Improved Power Shielding Advanced Powered Armor Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle HERF Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Power Shielding Enhanced Nova Cannon [Rating: 167] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Myomer Leg Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Gauss Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . 2 2 2 . Power 2 | . . . . . 1 . . . . . 1 . . . Propulsion 6 | . . . 2 . . . . . 1 . . 1 2 . Utility 9 | . . . . . 1 2 2 2 1 . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 121 | 2 3 . 5 . 9 17 6 15 3 20 15 10 9 7 Power 21 | . . . . . 3 2 1 3 1 5 1 2 3 . Engine 4 | . . . . . 3 . 1 . . . . . . . Core 10 | . . . . . . 2 . 3 . 4 1 . . . Reactor 7 | . . . . . . . . . 1 1 . 2 3 . Propulsion 31 | 2 2 . 2 . 2 4 1 3 1 5 2 2 1 4 Treads . | . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . 1 5 . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 6 | . 2 . 2 . 2 . . . . . . . . . Flight 17 | . . . . . . 4 1 3 . . 2 2 1 4 Utility 44 | . . . 2 . 2 6 3 8 . 6 9 4 2 2 Device 20 | . . . 1 . . 2 2 6 . 3 3 1 1 1 Storage 2 | . . . . . . . . . . . 2 . . . Processor 9 | . . . . . 1 3 . . . 2 2 . 1 . Hackware 2 | . . . . . . . . 1 . . . 1 . . Protection 11 | . . . 1 . 1 1 1 1 . 1 2 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 25 | . 1 . 1 . 2 5 1 1 1 4 3 2 3 1 Energy Gun 6 | . . . . . . . . . . 1 2 2 1 . Energy Cannon 4 | . . . . . . . . . . . 1 . 2 1 Ballistic Gun 10 | . 1 . 1 . 2 4 . . . 2 . . . . Ballistic Cannon 5 | . . . . . . 1 1 1 1 1 . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 . . 2 1 . . Parts Lost 76 | . . . . . 10 6 . 11 3 22 3 . 2 19 Power 12 | . . . . . 2 1 . 3 1 2 1 . . 2 Propulsion 26 | . . . . . 6 2 . 4 . 6 . . . 8 Utility 25 | . . . . . . 1 . 4 1 10 . . 2 7 Weapon 13 | . . . . . 2 2 . . 1 4 2 . . 2 Highest Loss Streak 19 | . . . . . 8 4 . 10 2 19 3 . 2 19 Average Slot Usage (%) 66 | . 85 85 94 100 77 60 61 67 37 77 36 47 74 58 Engine 3 | . 14 14 11 11 14 4 5 3 . . . . . . Core 2 | . . . . . . 5 . 3 . 5 3 . . . Reactor 1 | . . . . . . . . . 1 . . 1 11 12 Leg 3 | . . . . . . . . . . 21 . . . . Hover 5 | . 4 28 44 44 21 5 . . . . . . . . Flight 7 | . . . . . . 8 14 14 . . 6 13 16 15 Device 10 | . . . 4 11 9 9 14 19 10 14 3 7 11 3 Storage 2 | . 14 14 11 11 7 . . . . . 2 4 4 4 Processor 14 | . . . . . 9 19 20 17 15 18 12 13 14 12 Hackware 1 | . . . . . . . . . 5 4 . 2 4 4 Protection 2 | . . . 1 . 1 1 1 4 2 1 . 2 8 5 Energy Gun 1 | . 14 . . . . 2 . . . . 2 3 . . Ballistic Gun 4 | . 14 28 22 22 14 2 . . . 3 . . . . Ballistic Cannon 1 | . . . . . . . 3 . 1 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 12 12 12 15 15 22 15 25 43 18 32 44 75 101 94 Greatest Support 125 | 26 26 12 18 18 24 15 27 46 15 125 50 77 100 100 Greatest Overweight (x) 6 | . 1 . . . 6 1 . 1 4 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 4 4 4 4 4 10 10 10 10 Average Capacity 5 | 6 6 6 6 6 5 4 4 4 4 4 7 10 10 9 Most Carried 10 | 6 6 6 6 6 6 4 4 4 4 4 10 10 10 10 Average Carried 4 | 3 3 5 5 5 3 3 3 3 2 2 6 8 9 7 Final Capacity 10 | 6 6 6 6 6 4 4 4 4 4 4 10 10 10 4 Final Carried 10 | 3 6 6 6 6 3 4 3 3 3 1 10 10 10 1 Class Distribution -------------------- 43% | Mutant 23% | Scout 16% | Scavenger-Mutant 10% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Mutant | -2/Research Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Matter Collected 1396 | 220 37 . 70 . . 217 . 40 84 662 . 66 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 980 | . 68 . 111 . 32 186 . . 2 512 . . 69 . Parts 57 | . 3 . 8 . 3 12 . . . 26 . . 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Combat Hostiles Destroyed 22 | . 2 . 2 . . 6 . . . 10 . . 2 . Guns 15 | . 2 . 2 . . 6 . . . 5 . . . . Cannons 7 | . . . . . . . . . . 5 . . 2 . Classes Destroyed 7 | . 1 . 1 . 1 2 . . . 2 . . . . Worker 1 | . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Swarmer 10 | . . . . . . 4 . . . 4 . . 2 . Grunt 4 | . 2 . . . . 2 . . . . . . . . Sentry 4 | . . . 2 . . . . . . 2 . . . . Hunter 1 | . . . . . . . . . . 1 . . . . Thug 3 | . . . . . . . . . . 3 . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 4 | . 2 . 1 . 1 4 . . . 4 . . 2 . Combat Bots Only 4 | . 2 . 1 . . 4 . . . 4 . . 2 . Max Kills in Single Turn 2 | . 1 . 1 . 1 1 . . . 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Damage Taken 11993 | . 168 . 122 . 963 833 18 1442 722 2864 676 78 1032 3075 Core 3790 | . 53 . 14 . 219 199 18 323 304 822 184 20 132 1502 Absorbed by Shields 473 | . . . . . . . . . . . . . . 473 Core Remaining (%) 75 | 100 . 78 . 96 60 71 97 67 . 2 85 98 . . Volleys Fired 89 | . 7 . 4 . 5 30 . . 5 28 . . 8 2 Largest 2 | . 2 . 2 . 2 2 . . 1 2 . . 1 1 Hottest 120 | . 70 . 43 . 50 46 . . 57 81 . . 120 120 Shots Fired 140 | . 14 . 8 . 10 39 . . 5 54 . . 8 2 Gun 98 | . 14 . 8 . 10 39 . . . 27 . . . . Cannon 42 | . . . . . . . . . 5 27 . . 8 2 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 123 | . 7 . 8 . 10 39 . . 5 54 . . . . Thermal 17 | . 7 . . . . . . . . . . . 8 2 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 7 . 6 . 2 17 . . 21 8 . . 1 . Robot Miss Streak 5 | . 2 . 2 . 5 4 . . 1 3 . . 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 96 | . 10 . 6 . 6 34 . . 4 34 . . 2 . Core Hits 55 | . 4 . 4 . 6 13 . . 2 24 . . 2 . Critical Hits 10 | . . . . . . 1 . . . 9 . . . . Critical Kills 5 | . . . . . . . . . . 5 . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . 4 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2300 | . 99 . 89 . 164 471 . . 181 1206 . . 90 . Guns 1462 | . 99 . 89 . 162 471 . . . 641 . . . . Cannons 834 | . . . . . . . . . 179 565 . . 90 . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 4 | . . . . . 2 . . . 2 . . . . . Kinetic 2157 | . 50 . 89 . 162 471 . . 179 1206 . . . . Thermal 139 | . 49 . . . . . . . . . . . 90 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 . . . . . . Average Corruption 3 | . . . . . . . . 3 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . . . . . . 30 1 . . . . Projectiles 31 | . . . . . . . . . 30 1 . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 4 4 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 4 4 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . 1 . . . 1 . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . . . 2 . . . 1 . . . . . Targets Rammed 3 | . . . . . 2 . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 385 | . 178 . 12 . 90 . . . . . . . 385 156 Average Temperature 83 | . 95 . 7 . 38 . . . . . . . 92 66 Received Heat Transfer 1332 | . 90 . 36 . 333 189 9 303 . 231 . 18 45 78 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 222 | . 148 . . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Peak Influence 336 | . 50 19 97 37 34 113 45 36 15 204 120 118 336 291 Average Influence 58 | . 14 19 41 37 17 40 3 16 2 90 68 71 137 236 Maximum Alert Level 1 | . . . . . . . . . . 1 . . 1 1 Low Security (%) 93 | 100 100 100 100 100 100 100 100 100 100 93 100 100 83 5 Level 1 6 | . . . . . . . . . . 6 . . 16 94 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 2 1 2 1 2 . . 2 2 Investigation 5 | . . . . . . 1 . 1 . 1 . . 1 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . . 1 1 1 1 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Distress Signals 9 | . . . . . 1 . 1 1 1 2 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 3 . 3 3 13 12 6 19 6 27 24 15 27 43 Peak Tracking Total 20 | . 3 . 2 3 8 5 5 14 4 12 16 10 10 20 Tactical Retreats 23 | . . . . 1 2 2 . 5 . 1 3 1 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Traps Triggered 15 | . . . . . . 1 . 3 . 1 1 1 . 8 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Machines Disabled 3 | . . . . . . . . . 1 . . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Machines Accessed 9 | . . . . . . 2 1 . . 5 . . . 1 Terminals 6 | . . . . . . . . . . 5 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 29 | . . . . . . 14 1 . . 11 . . . 3 Successful 18 | . . . . . . 11 1 . . 5 . . . 1 Failed 11 | . . . . . . 3 . . . 6 . . . 2 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 14 | . . . . . . . . . . 11 . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . 14 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . . . . 5 . . . 1 Open Door 5 | . . . . . . . . . . 5 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . 11 . . . . . . . . Scan Component 6 | . . . . . . 6 . . . . . . . . Repair 4 | . . . . . . 4 . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 2 . . . 3 . . . 1 Full Trace Events 3 | . . . . . . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . . Time 176 | . . . . . . 176 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Total Allies 6 | . . . . . . . . . . 6 . . . . Largest Group 4 | . . . . . . . . . . 4 . . . . Highest-Rated Group 163 | . . . . . . . . . . 163 . . . . Highest-Rated Ally 49 | . . . . . . . . . . 49 . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . Ally Attacks 29 | . . . . . . . . . . 29 . . . . Total Damage 910 | . . . . . . . . . . 910 . . . . Kills 3 | . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . . Drone Launches 6 | . . . . . . . . 6 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Turns Passed 2958 | 12 73 36 70 151 157 449 209 376 165 539 178 195 226 122 Spaces Moved 4387 | 7 45 61 92 266 177 447 427 821 150 299 358 359 553 325 Core 339 | . . . . . 26 34 . 101 150 13 11 . . 4 Treads . | . . . . . . . . . . . . . . . Legs 286 | . . . . . . . . . . 286 . . . . Wheels 46 | 7 39 . . . . . . . . . . . . . Hover 676 | . 6 61 92 266 151 100 . . . . . . . . Flight 3040 | . . . . . . 313 427 720 . . 347 359 553 321 Fastest Speed 31 | 90 56 56 52 52 48 34 34 31 50 50 37 34 31 31 Average Speed 47 | 90 86 56 52 52 68 48 35 36 93 117 39 37 31 31 Slowest Speed 350 | 90 120 56 52 52 350 156 37 109 250 120 50 40 111 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 1 . 18 . . 8 . 3 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 2 16 22 12 67 28 16 10 30 6 46 23 19 23 24 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 15 | . . . . . . . . . 1 10 . . 2 2 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . 1 10 . . 2 2 AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Res Acc Com Total 5073 | 13 67 62 105 278 203 644 482 883 169 430 387 418 594 338 Wait 350 | . . . . 11 1 119 44 47 8 60 4 38 18 . Move 4305 | 6 44 60 91 265 176 444 426 789 149 298 342 358 544 313 Hop 30 | . . . . . . 1 . 13 . . 7 . 3 6 Pick Up 83 | 1 7 1 3 1 5 5 2 8 3 16 14 9 7 1 Fast Attach 31 | . 2 . 1 . . 12 2 6 . 1 5 1 1 . Attach 75 | . . . 2 . 5 5 4 9 3 16 10 9 5 7 Detach 10 | . . . . . . 3 2 2 . . 2 1 . . Swap 15 | 2 1 . 2 . 4 . . . . 3 . . 3 . Drop 47 | 4 6 1 2 1 5 7 2 6 . 3 3 2 3 2 Fire 89 | . 7 . 4 . 5 30 . . 5 28 . . 8 2 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . 2 . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 18 . . . 5 . . 2 7 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 4) 86 | -10/Materials | Entered Mines 113 | -10/Mines | Discovered new exit (range 8) 114 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 119 | -10/Mines | Found Prototype Device 122 | -10/Mines | Entered Materials 122 | -9/Materials | Evolved 2 slots: Propulsion x2 166 | -9/Materials | Identified Exp. Sensor Array 181 | -9/Materials | Discovered new exit (range 10) 192 | -9/Materials | Entered Mines 198 | -9/Mines | Learned 2 Materials zone layouts 231 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 267 | -9/Mines | Learned Materials machine intel 311 | -9/Mines | Build established: Mutant 334 | -9/Mines | Learned location of Zion (-6) 340 | -9/Mines | Discovered new exit (range 7) 343 | -9/Mines | Entered Materials 343 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 345 | -8/Materials | Loaded intel: 68 machine locations 476 | -8/Materials | Discovered new exit (range 7) 499 | -8/Materials | Identified exit to Factory 500 | -8/Materials | Entered Factory 500 | -7/Factory | Evolved 2 slots: Utility x2 504 | -7/Factory | Lost 8 parts (2p4n2w) 591 | -7/Factory | Repaired Exp. Sensor Array 784 | -7/Factory | Repaired VTOL Module 816 | -7/Factory | Repaired Autogun 853 | -7/Factory | Repaired VTOL Module 895 | -7/Factory | Lost 4 parts (1p1n2w) 924 | -7/Factory | Discovered new exit (range 16) 949 | -7/Factory | Identified exit to Factory 949 | -7/Factory | Entered another Factory area 949 | -6/Factory | Evolved 2 slots: Utility x2 1081 | -6/Factory | Discovered new exit (range 6) 1083 | -6/Factory | Identified exit to Factory 1158 | -6/Factory | Entered another Factory area 1158 | -5/Factory | Evolved 2 slots: Utility x2 1166 | -5/Factory | Build established: Scout 1521 | -5/Factory | Discovered new exit (range 22) 1534 | -5/Factory | Entered another Factory area 1534 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1537 | -4/Factory | Lost 10 parts (3p4n3u) 1627 | -4/Factory | Discovered new exit (range 19) 1699 | -4/Factory | Identified exit to Extension 1699 | -4/Factory | Entered Extension 1740 | -4/Extension | Rescued a captive Derelict 1743 | -4/Extension | Rescued a captive Derelict 1951 | -4/Extension | Rescued a captive Derelict 1952 | -4/Extension | Rescued a captive Derelict 1976 | -4/Extension | Rescued a captive Derelict 2066 | -4/Extension | Build established: Scavenger-Mutant 2067 | -4/Extension | Rescued a captive Derelict 2149 | -4/Extension | Disrupted transfer network 2208 | -4/Extension | Spotted B-86 Titan 2215 | -4/Extension | Spotted B-86 Titan 2224 | -4/Extension | Core integrity fell below 50% 2235 | -4/Extension | Core integrity fell below 20% 2237 | -4/Extension | Discovered new exit (range 3) 2237 | -4/Extension | Identified exit to Research 2238 | -4/Extension | Entered Research 2238 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 2268 | -3/Research | Lost 19 parts (2p5n8u4w) 2273 | -3/Research | Found Prototype Processor 2274 | -3/Research | Identified Spectral Analyzer 2315 | -3/Research | Spotted B-86 Titan 2325 | -3/Research | Found Prototype Device 2325 | -3/Research | Identified Adv. Kinecellerator 2360 | -3/Research | Found Adv. Powered Armor 2400 | -3/Research | Spotted B-86 Titan 2412 | -3/Research | Discovered new exit (range 10) 2416 | -3/Research | Identified exit to Research 2416 | -3/Research | Entered another Research area 2416 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2421 | -2/Research | Lost 3 parts (1p2w) 2493 | -2/Research | Build established: Mutant 2567 | -2/Research | Spotted B-90 Cyclops 2608 | -2/Research | Discovered new exit (range 10) 2611 | -2/Research | Identified exit to Access 2611 | -2/Research | Entered Access 2611 | -1/Access | Evolved 2 slots: Propulsion x2 2828 | -1/Access | Spotted B-99 Colossus 2829 | -1/Access | Spotted B-99 Colossus 2836 | -1/Access | Discovered new exit (range 3) 2837 | -1/Access | Identified exit to Command 2837 | -1/Access | Entered Command 2895 | -1/Command | Disengaged cave seal 2913 | -1/Command | Spotted B-99 Colossus 2944 | -1/Command | Spotted Executioner 2944 | -1/Command | Spotted Executioner 2944 | -1/Command | Spotted Striker 2944 | -1/Command | Spotted Alpha 7 2944 | -1/Command | Spotted Executioner 2944 | -1/Command | Spotted Executioner 2944 | -1/Command | Spotted Striker 2944 | -1/Command | Spotted Alpha 7 2946 | -1/Command | Spotted B-99 Colossus 2947 | -1/Command | Spotted B-99 Colossus 2955 | -1/Command | Core integrity fell below 50% 2959 | -1/Command | Core integrity fell below 20% 2959 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 02957_ Penetrated by Slug. 02957_ Slug penetrates Wall. 02957_ Penetrated by Slug. 02957_ HERF Cannon destroyed. 02957_ Slug penetrates Alpha 7. 02958_ Triggered Stasis Trap. 02958_ A bubble of rippling energy engulfs the area. 02958_ Field strength at 94. 02958_ Penetrated by Slug. 02958_ Field strength at 70. 02958_ Penetrated by Slug. 02958_ Slug penetrates Executioner. 02958_ Executioner destroyed. 02958_ Penetrated by Slug. 02958_ Slug penetrates Reinforced Barrier. 02959_ Penetrated by Slug. 02959_ Slug penetrates Wall. 02959_ Knocked back. 02959_ Slug penetrates Executioner. 02959_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????####???????###????????????????# | | ???????????????????# ??????? #????????????????# | | ???????????????????# ?????? #????????????????# | | ???????????????????# ?????? #????????????????# | | ???????????????????# ?????? #????????????????# | | ???????????????????# ?????? #??????########### | | ???????????????????# ??????^ #??????# # | | ???????????????????# ?????? #???????? # | | ???????????????????# ?????? #?????????? # | | ???????????????????# ^""""""^ #???????????? # | | ???????????????????# ^ ^ #??????????#+##+## | | ???????????????????#BB BB ???????????# | | ????????????????????BB BB ????????????# ##### | | ????????????????????#;; ##????????????# #??? | | ????????????????????#; ^^ ^ #????????????# #?? | | ????????????????????##;! E##????????????# #?? ! | | ????????????????????#;[^E #????????????# #? ! | | ?????????????????????##%K!^ ###????###+#### #? ! | | ?????????????????????#*!K@ E ;#????# ## # | | ?????????????????????#;! * ###????# ## # | | ????????????????????##7 ^7 #?????# + ] | | ????????????????????#;; !^ ##?????# ##+##### | | ????????????????????##; #??????# ## ??? | | ?????????????????????#;;;;;;;;#?????### #### ? | | ?????????????????????;;; R;##???????# #??# | | ????????????????????] # ########### #### | | ??????????????????? #g + | | ?????????????????? ;b ;############### | | | ????????????????# ! g # ; ?????????????####### | | ????????????????# ; ; #??????????????????? | | ????????????????# ; # #??????????????????? | | ????????????????# ; ;##??????????????????? | | ????????????????# ; ;????????????????????? | | ????????????????; = # ##???????????????????? | | ???????????????#;#;##+## ;????????????????????? | | ???????????????####?? ? ;????????????????????? | | ????????????????????? #????????????????????? | | ???????????????????? ? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 77 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 21 Armor Coverage 600 Power Shielding 66 Evasion (%) 75 Targeting Accuracy 6 Core Analysis 10 Armor Integrity Analysis 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Power To You Rockin' Loadout Challenges ------------ None Game ------ Seed SkeletonReactiveGuard Manual? 0 Play Time 01:13:25 Cumulative 31.5 hours Start 2020.08.01 @ 04:06:27 End 2020.08.01 @ 05:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5b054549-6858-468b-9079-4aef0720e2ce