Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.11 @ 21:58:20 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2621) 2621 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6216 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Targeting Computer Improved Targeting Computer Weapon Cycler Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Wheel Heat Sink Coolant Injector Coolant Injector Small Storage Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Weapon Cycler Reaction Control System Light Armor Plating Light Armor Plating Improved Light Armor Plating Minigun Improved Grenade Launcher Katana Great Axe Spear [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . 1 1 . . Weapon 2 | . . 1 . 1 . Parts Attached 102 | 7 1 17 39 36 2 Power 14 | 1 . 4 4 4 1 Engine 8 | 1 . 3 1 2 1 Core 6 | . . 1 3 2 . Reactor . | . . . . . . Propulsion 32 | 2 . 3 19 7 1 Treads 17 | . . . 13 4 . Leg 5 | 2 . 3 . . . Wheel 6 | . . . 6 . . Hover 3 | . . . . 3 . Flight 1 | . . . . . 1 Utility 26 | 2 1 5 9 9 . Device 15 | 1 1 4 3 6 . Storage 3 | 1 . 1 1 . . Processor 3 | . . . 2 1 . Hackware 1 | . . . . 1 . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 30 | 2 . 5 7 16 . Energy Gun 13 | 1 . 3 4 5 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 2 1 . Ballistic Cannon 5 | . . 1 . 4 . Launcher 5 | . . 1 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Corrupted Parts 6 | . . . 4 2 . System Corruption 19 | . . . 13 6 . Parts Lost 30 | . . 5 10 4 11 Power 5 | . . 1 2 1 1 Propulsion 9 | . . 2 2 1 4 Utility 7 | . . 1 3 . 3 Weapon 9 | . . 1 3 2 3 Highest Loss Streak 11 | . . 2 4 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 90 89 97 62 Engine 4 | . 14 8 3 2 . Core 3 | . . 2 4 4 5 Treads 16 | . . . 16 29 . Leg 6 | . 28 20 . . . Wheel 1 | . . . 6 . . Device 12 | . 14 19 11 9 11 Storage 8 | . 14 11 9 6 . Processor 4 | . . . 9 5 . Hackware 2 | . . . . 5 . Protection 1 | . . . 3 1 5 Energy Gun 18 | . 14 17 16 22 . Ballistic Gun 3 | . 14 1 5 2 . Ballistic Cannon 2 | . . 6 . 2 . Launcher 1 | . . 2 . 1 . Naked Turns . | . . . . . . Heaviest Build 69 | 15 15 22 60 69 23 Greatest Support 90 | 20 20 20 60 90 27 Greatest Overweight (x) 4 | . . 4 2 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 5 Average Capacity 13 | 6 8 8 11 19 5 Most Carried 20 | 5 8 8 20 20 5 Average Carried 12 | 2 6 7 8 19 4 Final Capacity 20 | 8 8 8 20 5 5 Final Carried 20 | 5 7 8 20 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 31% | Mutant 11% | Scavenger-Gunner 8% | Scavenger-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1594 | 294 43 211 653 305 88 Remotely . | . . . . . . Salvage Created 2718 | 110 123 434 1313 650 88 Parts 135 | 7 14 15 58 34 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 55 | . 6 9 22 14 4 Melee 5 | . . . 1 . 4 Guns 36 | . 6 8 15 7 . Cannons 3 | . . . 1 2 . AOE 8 | . . . 4 4 . Classes Destroyed 13 | 2 2 3 5 1 . Worker 2 | . . . 1 1 . Builder 3 | . . . 2 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 3 | . 1 . 1 1 . Swarmer 13 | . 6 . . 3 4 Grunt 22 | . . 6 11 5 . Brawler 2 | . . 1 1 . . Duelist 3 | . . . 2 1 . Sentry 10 | . . 2 7 1 . Hunter 2 | . . . 1 1 . Programmer 3 | . . . . 3 . Best Kill Streak 5 | 3 4 2 5 5 3 Combat Bots Only 5 | . 3 2 5 4 3 Max Kills in Single Turn 2 | 2 2 1 2 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 2 . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 5028 | . 166 709 1819 1051 1283 Core 1268 | . 69 140 343 181 535 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . . . . 31 . Core Remaining (%) 68 | 100 72 65 37 . . Volleys Fired 217 | 8 16 47 98 48 . Largest 3 | 2 2 3 3 2 . Hottest 156 | 70 70 129 156 124 . Shots Fired 351 | 16 32 84 133 86 . Gun 314 | 16 32 78 123 65 . Cannon 27 | . . 4 7 16 . Launcher 10 | . . 2 3 5 . Special . | . . . . . . Kinetic 107 | 8 16 14 47 22 . Thermal 147 | 8 16 68 30 25 . Explosive 10 | . . 2 3 5 . Electromagnetic 87 | . . . 53 34 . Robot Hit Streak 18 | 4 5 8 18 13 . Robot Miss Streak 6 | 2 6 3 4 4 . Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 235 | 10 14 57 99 50 5 Core Hits 123 | 4 7 19 57 32 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | 2 2 4 2 3 2 Burn 11 | 2 2 4 2 1 . Blast 2 | . . . . 2 . Sever 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing 9 | . . . . . 9 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 5115 | 139 212 750 2350 1507 157 Guns 3442 | 139 212 705 1641 745 . Cannons 434 | . . 45 105 284 . Explosions 1080 | . . . 602 478 . Melee 157 | . . . . . 157 Ramming 2 | . . . 2 . . Kinetic 1219 | 90 88 140 547 354 . Thermal 1707 | 49 124 610 550 374 . Explosive 688 | . . . 327 361 . Electromagnetic 1342 | . . . 924 418 . Impact . | . . . . . . Slashing 34 | . . . . . 34 Piercing 123 | . . . . . 123 Highest Corruption 13 | . . 1 13 7 7 Average Corruption 6 | . . 1 7 5 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 89 | . . . 41 44 4 Message Errors 21 | . . . 11 10 . Matter Fused 18 | . . . 8 10 . Heat Flow Errors 8 | . . . 2 6 . Energy Discharges 13 | . . . 5 6 2 Parts Rejected 3 | . . . 3 . . Data Loss (minor) 13 | . . . 5 7 1 Data Loss (major) 5 | . . . 4 1 . Misfires 3 | . . . 1 2 . Alerts 3 | . . . . 2 1 Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 37 | . . . . 37 . Projectiles 10 | . . . . 10 . Explosions 27 | . . . . 27 . Melee . | . . . . . . Knockbacks 4 | . . . 1 3 . Impact . | . . . . . . Kinetic 4 | . . . 1 3 . Secondary . | . . . . . . Self-Inflicted Damage 117 | . . . . 117 . Shots 3 | . . . . 3 . Rammed 3 | . . . 3 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 399 | 27 63 372 215 399 11 Average Temperature 92 | 11 25 112 74 124 8 Received Heat Transfer 1323 | . . 381 540 228 174 Effects 5 | . . 3 . 2 . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . 1 . . . Short Circuit 2 | . . 1 . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 8 | . . . 5 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 8 | . 1 4 3 . . Heat Transferred 4588 | 296 518 1955 1201 618 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 4 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 428 | 15 212 176 428 203 267 Initial 194 | . 9 89 . 194 142 Average 112 | 7 106 80 138 119 207 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 92 | 100 73 100 80 97 41 Level 1 7 | . 26 . 16 2 58 Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 3 5 . Investigation 1 | . . . . 1 . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . . 1 . Assault 1 | . . . 1 . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 6 | . 2 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 10 11 29 20 17 Peak Tracking Total 14 | . 6 5 4 4 14 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 4 | . . 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . 1 . . Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 20 | . 3 5 3 9 . Terminals 13 | . 3 3 2 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 4 | . . 2 . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 6 16 10 21 . Successful 27 | . 2 9 7 9 . Failed 26 | . 4 7 3 12 . Catastrophic 6 | . 1 . 2 3 . Database Lockouts . | . . . . . . Manual 36 | . 5 15 3 13 . Terminals 34 | . 6 11 4 13 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 10 | . . 5 . 5 . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 2 2 1 2 . Open DSF 1 | . . . . 1 . Terminal Index 3 | . 1 1 1 . . Recycling Unit Index 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . 1 . 1 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . 1 . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . . 6 . 3 . Terminals 7 | . . 5 . 2 . Track 1 | . . 1 . . . Assimilate 2 | . . 1 . 1 . Botnet 2 | . . 2 . . . Detonate 1 | . . . . 1 . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . 1 . Mask 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 4 2 8 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 60 | . . . . 60 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies 5 | . . 1 . 4 . Largest Group 3 | . . 1 . 3 . Highest-Rated Group 93 | . . 10 . 93 . Highest-Rated Ally 31 | . . 10 . 31 . Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . ROAM 1 | . . 1 . . . Ally Attacks 43 | . . . . 43 . Total Damage 700 | . . . . 700 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 5479 | 153 190 1413 1397 2222 104 Spaces Moved 2033 | 96 99 319 457 931 131 Core 15 | 2 . 8 . . 5 Treads 1192 | . . . 285 907 . Legs 513 | 94 99 311 9 . . Wheels 163 | . . . 163 . . Hover 149 | . . . . 24 125 Flight 1 | . . . . . 1 Fastest Speed 50 | 50 120 120 95 52 50 Average Speed 144 | 118 120 170 140 154 57 Slowest Speed 256 | 120 120 250 240 256 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 18 24 31 22 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . 10 . . . Terrain Destroyed 118 | . . 17 51 50 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 115 | . . 17 51 47 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 4234 | 115 138 1108 1096 1633 144 Wait 1744 | . 17 711 445 570 1 Move 2028 | 95 98 318 456 930 131 Hop . | . . . . . . Pick Up 58 | 5 4 5 25 19 . Fast Attach 48 | 7 . 8 20 12 1 Attach 16 | . . 5 5 5 1 Detach 15 | . . 4 6 4 1 Swap 38 | . 1 4 14 19 . Drop 57 | . 2 6 23 26 . Fire 217 | 8 16 47 98 48 . Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1376 | -9/Materials | Build established: Scavenger-Skirmisher 1490 | -9/Materials | Discovered new exit (range 7) 1682 | -9/Materials | Build established: Scavenger-Mutant 1757 | -9/Materials | Entered another Materials area 1757 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1969 | -8/Materials | Lost 4 parts (2n2w) 1986 | -8/Materials | Core integrity fell below 50% 2013 | -8/Materials | Lost 3 parts (1p2u) 2969 | -8/Materials | Garrison activated, responded to threat 2985 | -8/Materials | System corruption reached 10% 3146 | -8/Materials | Discovered new exit (range 4) 3154 | -8/Materials | Entered Factory 3154 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3498 | -7/Factory | Build established: Scavenger-Tank 3897 | -7/Factory | Repaired Hvy. EM Shotgun 4716 | -7/Factory | Build established: Mutant 5268 | -7/Factory | Lost 3 parts (1n2w) 5288 | -7/Factory | Identified exit to Garrison 5376 | -7/Factory | Entered Garrison 5379 | -7/Garrison | Installed Relay Interface Framework 5402 | -7/Garrison | Triggered checkpoint 5415 | -7/Garrison | Garrison Relay disabled 5448 | -7/Garrison | Triggered checkpoint 5449 | -7/Garrison | Triggered checkpoint 5452 | -7/Garrison | Triggered checkpoint 5465 | -7/Garrison | Core integrity fell below 50% 5472 | -7/Garrison | Core integrity fell below 20% 5480 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05456_ Gravmag System destroyed. 05458_ Katana follow-up attack on S-27 Virus. 05458_ Gravmag System destroyed. 05461_ S-27 Virus suffers critical hit (Impale). 05461_ S-27 Virus destroyed. 05463_ Mic. Nuclear Core destroyed. 05464_ Imp. Light Armor Plating destroyed. 05465_ Acquired 21 matter. 05468_ Critical hit (Burn: +37). 05469_ Actuator Array destroyed. 05470_ Great Axe destroyed. 05470_ Critical hit (Burn: +37). 05471_ System corrupted: Component data lost. 05471_ Chain reaction triggered in Lgt. Nuclear Core. 05471_ S-27 Virus destroyed. 05472_ Katana destroyed. 05473_ S-27 Virus destroyed. 05476_ Acquired VTOL Module. 05477_ Spear destroyed. 05478_ VTOL Module destroyed. 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Targeting Computer | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMissileShockpuncher Manual? 0 Play Time 00:52:50 Cumulative 125.5 hours Start 2022.07.11 @ 21:06:12 End 2022.07.11 @ 21:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8add8143-08dc-488f-ad5f-7ff085069ecb