Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 23:37:03 Player: alice_fexa Result: Destroyed by as-72774 with Assembled P-sword Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (153) 765 Value Destroyed (4798) 4798 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2218) 2218 TOTAL SCORE: 13281 Bonus ------- Follower Combat Kills 124 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -206 Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 21/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Zionite Weapon Casing Improved Proton Missile Launcher Great Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Core Analyzer Microactuators Zionite Heavy Carapace > --- WEAPON ----------- Long-range Missile Launcher Heavy Pick Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Zionite Biocell Microactuators Improved Actuator Array Advanced Phase Shifter Cooled Plasma Cannon Improved Proton Missile Launcher Remote Datajack Plasma Cutter Powered Hammer Great Axe CR-A16's Pointy Stick [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . . 4 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 4 | . . . . . 2 . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 116 | 7 12 4 . 2 30 6 4 4 20 2 1 1 23 Power 15 | 1 1 2 . . 6 1 . . 2 . . . 2 Engine 10 | 1 1 2 . . 3 1 . . 2 . . . . Core 3 | . . . . . 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 35 | 2 1 1 . . 15 2 3 2 7 . . . 2 Treads . | . . . . . . . . . . . . . . Leg 35 | 2 1 1 . . 15 2 3 2 7 . . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 2 3 1 . 1 5 2 1 . 9 1 . . 13 Device 16 | 1 2 1 . 1 . 1 . . 5 1 . . 4 Storage 6 | 1 1 . . . 2 . . . . . . . 2 Processor 3 | . . . . . 1 . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . . . 2 1 . . 3 . . . 7 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 7 . . 1 4 1 . 2 2 1 1 1 6 Energy Gun 6 | 1 3 . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . 1 . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 2 . . . 1 . . . . . 1 . 1 Special Weapon 3 | . . . . . . . . 1 . . . 1 1 Impact Weapon 5 | . 2 . . 1 1 . . . . . . . 1 Slashing Weapon 3 | . . . . . 2 . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 1 1 . . 1 . . . 13 Parts Lost 20 | . . 1 . 1 . . . . 1 . . . 17 Power 3 | . . 1 . 1 . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . . . 6 Utility 8 | . . . . . . . . . 1 . . . 7 Weapon 3 | . . . . . . . . . . . . . 3 Highest Loss Streak 13 | . . 1 . 1 . . . . 1 . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 1 8 9 10 10 12 13 14 14 14 13 13 14 14 Power 1 | . 2 1 1 . 1 1 1 1 1 1 1 1 1 Propulsion 3 | . . 2 2 2 3 3 3 3 4 3 3 4 2 Utility 2 | . . . 1 2 2 3 4 3 3 3 3 2 3 Weapon 4 | . 5 5 5 5 3 4 5 5 4 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . 7 . . 2 8 2 . 3 7 . 1 1 16 Power 10 | . 2 . . . 3 2 . . . . . . 3 Propulsion 12 | . 1 . . . 2 . . . 2 . 1 . 6 Utility 11 | . . . . . 2 . . 2 1 . . . 6 Weapon 14 | . 4 . . 2 1 . . 1 4 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 93 99 99 97 96 97 99 100 100 90 Engine 7 | . 14 13 14 8 6 9 9 9 6 6 6 6 . Leg 32 | . 28 28 28 28 35 36 36 36 32 32 33 33 32 Device 13 | . 14 14 14 14 9 9 7 9 18 19 20 20 7 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 Processor 5 | . . . . . 8 9 9 9 6 6 6 6 6 Protection 6 | . . . . . 8 9 9 9 6 6 6 6 9 Impact Weapon 7 | . 18 28 28 28 4 9 9 6 . . . . 1 Slashing Weapon 6 | . . . . . 13 8 9 9 7 6 6 5 1 Piercing Weapon 5 | . . . . . . . . . 11 12 10 13 11 Peak Build Rating 86 | 7 10 18 12 17 39 40 39 41 71 75 77 76 86 Average Rating 48 | 5 9 10 11 12 34 38 38 39 69 73 75 75 77 On Entrance 36 | . 7 10 11 12 17 39 39 39 41 71 75 76 72 Avg Prop Armor Cover (%) 24 | . . . . . . . . . . . . . 24 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 13 20 22 20 25 41 47 47 47 63 58 58 58 70 Greatest Support 104 | 20 20 20 20 20 59 59 59 60 84 84 80 80 104 Greatest Overweight (x) 1 | . . 1 . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 13 15 15 15 15 15 15 15 14 Most Carried 15 | 3 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 9 9 9 9 13 14 15 14 14 14 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 10 10 15 15 15 15 15 14 15 15 5 Class Distribution -------------------- 56% | Gladiator 24% | Mutant 12% | Scientist-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -8/Storage Gladiator | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Scientist-Gladiator | -6/Lower Caves Scientist-Gladiator | -6/Zion Gladiator | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 2533 | 263 248 101 . 27 448 90 50 15 260 176 241 14 600 Remotely 86 | 86 . . . . . . . . . . . . . Salvage Created 7887 | 74 508 344 . 136 1716 820 717 . 1439 198 336 . 1599 Parts 345 | 1 29 9 . 2 89 54 33 . 76 18 18 . 16 Haulers Intercepted 12 | . 2 . . . 4 2 . . 4 . . . . Recyclers Shooed 4 | . 1 2 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 10 14 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 141 | . 15 6 . 2 28 12 12 . 13 4 9 . 40 Melee 77 | . 5 4 . . 23 12 11 . 13 4 5 . . Guns 2 | . 2 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 AOE 51 | . 6 2 . . 4 . . . . . 4 . 35 Classes Destroyed 17 | 1 5 1 . 3 3 . 1 . . 1 . . 2 Worker 5 | . 1 . . 2 . . . . 2 . . . . Builder 6 | . . . . 1 2 1 . . 2 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 12 | . 2 . . . 4 2 . . 4 . . . . Recycler 12 | 1 2 4 . . . 1 2 . 2 . . . . Operator 2 | . . . . . 2 . . . . . . . . Watcher 9 | . 3 . . . 5 . . . 1 . . . . Swarmer 29 | . 12 3 . . 4 . 2 . 4 . 4 . . Grunt 33 | . 3 1 . 1 17 5 1 . 2 . 3 . . Duelist 3 | . . . . 1 . . 2 . . . . . . Sentry 20 | . . . . . 6 7 4 . 2 1 . . . Hunter 3 | . . . . . 1 . 1 . . . 1 . . Programmer 9 | . . . . . . . 2 . 5 1 1 . . Z-Light 6 | . . . . . . . . . . . . . 6 Thief 2 | . . . . . . . . . . 2 . . . Assembled 35 | . . 2 . . . . . . . . . . 33 Golem 1 | . . . . . . . . . . . . . 1 Best Kill Streak 33 | 1 4 2 . 3 6 3 8 . 4 1 4 . 33 Combat Bots Only 33 | . 3 2 . 1 4 3 8 . 2 1 4 . 33 Max Kills in Single Turn 8 | 1 3 2 . 1 3 1 1 . 1 1 3 . 8 Gunslinging . | . . . . . . . . . . . . . . Exploded 8 | . 3 2 . . 2 . . . . . 3 . 8 Melee 2 | . 1 1 . . 1 1 1 . 1 1 2 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 490 | . 35 23 . 6 67 28 22 . 72 36 32 . 169 Missed 160 | . 12 5 . 2 20 12 7 . 31 11 13 . 47 Hits 330 | . 23 18 . 4 47 16 15 . 41 25 19 . 122 Melee 26 | . . 3 . 4 . . 1 . . 4 . . 14 Projectile 304 | . 23 15 . . 47 16 14 . 41 21 19 . 108 Critical Strikes 7 | . . . . . 2 1 1 . . . 2 . 1 Damage Taken 6409 | . 225 232 . 125 744 216 182 . 500 214 335 . 3636 Core 1243 | . 44 69 . 62 146 27 29 . 39 33 56 . 738 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 351 | . . . . . . . . . . . . . 351 Ignored by Resistances 157 | . . . . . 22 17 19 . . . . . 99 Regen/Repaired (Parts) 175 | . . . . . 34 63 . . 78 . . . . Core Remaining (%) 64 | 100 . . . 30 . . . 63 . . . . . Volleys Fired 78 | 1 18 1 . . 3 . . . . . 21 . 34 Largest 2 | 2 2 1 . . 1 . . . . . 1 . 1 Hottest 60 | 60 60 33 . . 33 . . . . . 43 . 43 Shots Fired 93 | 2 31 1 . . 3 . . . . . 22 . 34 Gun 30 | 2 28 . . . . . . . . . . . . Cannon 22 | . . . . . . . . . . . 18 . 4 Launcher 39 | . 3 1 . . 3 . . . . . 4 . 28 Special 2 | . . . . . . . . . . . . . 2 Kinetic 16 | 1 15 . . . . . . . . . . . . Thermal 35 | . 13 . . . . . . . . . 18 . 4 Explosive 13 | . 3 1 . . 3 . . . . . 4 . 2 Electromagnetic 27 | 1 . . . . . . . . . . . . 26 Robot Hit Streak 6 | 2 6 . . . 1 . . . . . 2 . 6 Robot Miss Streak 2 | . 1 . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 321 | 2 35 16 . 17 86 25 30 . 49 15 17 . 29 Core Hits 230 | 2 20 7 . 1 42 17 11 . 28 4 14 . 84 Critical Kills 3 | . 1 1 . . . 1 . . . . . . . Critical Parts Destroyed 14 | . 5 4 . 2 2 . . . . . . . 1 Critical Strikes 38 | . 6 5 . 2 9 4 2 . 5 1 3 . 1 Destroy 1 | . 1 . . . . . . . . . . . . Smash 16 | . 5 5 . 2 2 1 . . . . . . 1 Sever 14 | . . . . . 7 3 2 . 2 . . . . Impale 7 | . . . . . . . . . 3 1 3 . . Melee Attacks 397 | . 25 24 . 18 120 41 39 . 65 22 26 1 16 Impact 113 | . 25 24 . 18 19 7 12 . . . . . 8 Slashing 187 | . . . . . 101 34 27 . 18 3 4 . . Piercing 97 | . . . . . . . . . 47 19 22 1 8 Sneak Attacks 56 | . 5 5 . 5 10 4 11 . 16 . . . . Combat Hostiles 5 | . . . . . 1 . . . 4 . . . . Follow-up Attacks 63 | . 3 3 . 2 16 4 5 . 16 6 7 . 1 Damage Inflicted 18517 | 26 1418 878 . 851 4294 1147 1774 . 2265 514 1124 . 4226 Guns 245 | 26 219 . . . . . . . . . . . . Cannons 94 | . . . . . . . . . . . . . 94 Explosions 4610 | . 311 101 . . 360 . . . . . 521 . 3317 Melee 13568 | . 888 777 . 851 3934 1147 1774 . 2265 514 603 . 815 Ramming . | . . . . . . . . . . . . . . Kinetic 116 | 14 102 . . . . . . . . . . . . Thermal 391 | . 117 . . . . . . . . . . . 274 Explosive 1690 | . 311 101 . . 360 . . . . . 521 . 397 Electromagnetic 2752 | 12 . . . . . . . . . . . . 2740 Impact 4360 | . 888 777 . 851 847 147 523 . . . . . 327 Slashing 6052 | . . . . . 3087 1000 1251 . 551 62 101 . . Piercing 3156 | . . . . . . . . . 1714 452 502 . 488 Highest Corruption 5 | . . 3 3 3 . . 1 . . 1 2 2 5 Average Corruption 1 | . . 3 3 3 . . 1 . . 1 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . 6 4 9 . . 4 . . 3 13 4 . Message Errors 11 | . . 3 1 . . . 1 . . . 5 1 . Matter Fused 16 | . . 1 . 4 . . 1 . . 3 5 2 . Heat Flow Errors 2 | . . 1 . . . . 1 . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . 1 . 1 . . . . . . 1 1 . Data Loss (major) 3 | . . . 1 1 . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 3 | . . . 1 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2570 | . 499 191 . 282 619 4 486 . 92 63 54 . 280 Projectiles . | . . . . . . . . . . . . . . Explosions 228 | . 21 18 . . . . . . . . 21 . 168 Melee 2342 | . 478 173 . 282 619 4 486 . 92 63 33 . 112 Knockbacks 14 | . 2 1 . 5 . 1 2 . . . . . 3 Impact 14 | . 2 1 . 5 . 1 2 . . . . . 3 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . 30 . . . 77 . . . . . . . 69 Shots 5 | . 1 . . . 3 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 139 | . . 134 . . 7 7 139 . 2 . 2 . 82 Average Temperature 47 | . . 83 . . 7 7 73 . 2 . 2 . 37 Received Heat Transfer 1179 | . 36 30 . . 288 117 36 . 96 36 102 . 438 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Robots Corrupted 18 | . 4 2 . 5 1 . 2 . . . . . 4 Combat Hostiles 10 | . 2 . . 2 1 . 1 . . . . . 4 Parts Fried 40 | . 13 2 . 7 2 . . . . . . . 16 Impact Corruptions 53 | . 14 7 . 14 8 1 7 . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 550 | . 250 . . . . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . Low Security (%) 92 | 100 86 100 . 100 75 100 100 . 100 . . . . Level 1 7 | . 13 . . . 24 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 366 | 5 242 65 . 70 366 150 161 . 82 . . . . Initial 150 | . . 55 . . . 150 35 . . . . . . Average 61 | . 94 16 . 10 113 85 62 . 22 . . . . Influence Increases 3386 | 5 490 194 . 100 923 482 393 . 474 55 270 . . Destroy 0b10 Robot/C 1980 | . 300 120 . 40 560 240 240 . 260 40 180 . . Destroy 0b10 Robot/NC 255 | 5 40 20 . 20 70 20 15 . 55 5 5 . . Destroy Leader 472 | . 70 10 . 10 148 84 . . 100 10 40 . . Allied During Kill 4 | . . 4 . . . . . . . . . . . Successful Hack 112 | . 14 . . . 23 15 17 . 43 . . . . Select Force Hacks 120 | . . . . . . . 120 . . . . . . Disable Machine 75 | . . . . . 15 60 . . . . . . . Destroy Structure 83 | . 36 10 . . 32 3 1 . 1 . . . . Lose Combat Pursuer 285 | . 30 30 . 30 75 60 . . 15 . 45 . . Influence Decreases 3386 | 5 347 312 25 100 565 749 449 35 427 102 197 73 . Entered New Map 504 | . . 88 25 . . 208 56 35 . 19 . 73 . Time Decay 2720 | 5 347 204 . 100 565 415 393 . 411 83 197 . . Lost Part 6 | . . . . . . . . . 6 . . . . Lost Ally 30 | . . 20 . . . . . . 10 . . . . Purge Threat 126 | . . . . . . 126 . . . . . . . Squads Dispatched 13 | . 2 . . . 4 . . . 7 . . . . Investigation 3 | . 1 . . . 1 . . . 1 . . . . Extermination 5 | . . . . . . . . . 5 . . . . Reinforcement 5 | . 1 . . . 3 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 8 | . 1 1 . . 4 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 195 | . 21 10 . 3 49 13 9 . 18 5 9 . 58 Peak Tracking Total 37 | . 3 3 . 2 6 3 6 . 3 2 4 . 37 Tactical Retreats 18 | . 2 2 . 1 5 3 . . 1 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 10 | . . . . . 1 4 . . . . . 3 2 Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 52 | . 10 . 2 1 12 5 11 . 11 . . . . Terminals 29 | . 8 . . . 8 4 6 . 3 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 1 . . 1 . . . . Recycling Units 11 | . 2 . . . 1 . 5 . 3 . . . . Scanalyzers 3 | . . . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 130 | . 28 . 2 1 31 11 32 . 25 . . . . Successful 71 | . 15 . 2 1 16 8 17 . 12 . . . . Failed 58 | . 13 . . . 14 3 15 . 13 . . . . Catastrophic 8 | . . . . . 1 . 3 . 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 76 | . 21 . 1 . 25 7 17 . 4 . . 1 . Terminals 81 | . 25 . . . 24 9 16 . 7 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 8 | . . . . . 4 2 . . 2 . . . . Recycling Units 24 | . 3 . . . 1 . 16 . 4 . . . . Scanalyzers 10 | . . . . . 2 . . . 8 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 20 | . 6 . 2 1 4 5 1 . 1 . . . . Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . . . Open Door 3 | . . . . 1 . 2 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . 1 1 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 3 2 . . 2 . . . . Scan Component 4 | . . . . . 2 1 . . 1 . . . . Repair 3 | . . . . . 1 1 . . 1 . . . . Recycling Unit Hacks 10 | . 2 . . . 1 . 5 . 2 . . . . Retrieve Components 10 | . 2 . . . 1 . 5 . 2 . . . . Scanalyzer 5 | . . . . . 1 . . . 4 . . . . Retrieve Study 5 | . . . . . 1 . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 7 . . . 7 1 11 . 2 . . . . Terminals 23 | . 7 . . . 7 1 7 . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 7 | . 2 . . . 2 . 2 . 1 . . . . Skim 15 | . 5 . . . 5 . 5 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 36 | . 9 . . . 8 4 7 . 8 . . . . Full Trace Events 2 | . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . 4 . . . . Parts Repaired 3 | . . . . . 1 1 . . 1 . . . . Time 141 | . . . . . 38 53 . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 46 | . 13 . . . 9 . 13 . 11 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 7 | . . 2 . . . 1 . . . . . 4 . Largest Group 4 | . . 2 . . . 1 1 1 1 . . 4 4 Highest-Rated Group 248 | . . 41 . . . 10 10 10 10 . . 248 248 Highest-Rated Ally 96 | . . 31 . . . 10 10 10 10 . . 96 96 Total Orders 3 | . . . . . . . 2 . . 1 . . . STAY 1 | . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . Ally Attacks 60 | . . 9 . . . . . . . . . . 51 Total Damage 1141 | . . 125 . . . . . . . . . . 1016 Kills 10 | . . 2 . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 2717 | . . 1 . . . . . . . 799 1069 807 41 Sensors 2717 | . . 1 . . . . . . . 799 1069 807 41 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 2 2 2 . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 15837 | 57 1267 873 253 686 2466 1009 1102 669 2887 921 1156 808 1683 Spaces Moved 10066 | 34 710 509 210 359 1464 641 740 602 1308 751 862 662 1214 Core 11 | 5 . . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . Legs 10055 | 29 710 509 210 359 1464 641 740 602 1308 751 862 662 1208 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 97 107 105 105 105 105 105 105 50 Average Speed 112 | 109 120 142 120 130 111 109 106 106 112 107 105 105 108 Slowest Speed 190 | 120 120 190 120 190 120 115 107 107 120 111 105 105 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 95 89 61 68 85 64 97 56 34 89 78 83 74 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 18 | . 2 2 1 1 3 . 7 . . 1 . 1 . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 17 | . . 2 . 2 . . . 6 . 1 2 4 . Spaces Dug 69 | . 26 . . . 30 3 1 . 1 2 6 . . Terrain Destroyed 170 | . 35 12 . . 34 3 1 . 1 2 80 . 2 Melee 24 | . 5 . . . 11 3 1 . 1 2 1 . . Projectile 19 | . . . . . . . . . . . 18 . 1 AOE 127 | . 30 12 . . 23 . . . . . 61 . 1 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 14070 | 48 1067 616 211 550 2190 907 1012 639 2675 839 1065 720 1531 Wait 3125 | 4 264 75 . 166 529 209 233 19 1267 55 149 22 133 Move 10053 | 33 709 508 209 358 1463 640 739 601 1307 750 861 661 1214 Hop . | . . . . . . . . . . . . . . Pick Up 100 | 3 18 1 1 4 20 4 . 4 16 . 2 3 24 Fast Attach 81 | 6 5 3 . 1 9 6 3 3 7 6 . . 32 Attach 23 | 1 2 1 . 1 5 . . . 7 1 . . 5 Detach 5 | . 2 . . . 1 . 1 . . . . . 1 Swap 98 | . 10 3 . 1 24 3 2 2 8 9 13 3 20 Drop 177 | . 19 4 1 4 39 11 4 10 24 4 1 3 53 Fire 78 | 1 18 1 . . 3 . . . . . 21 . 34 Melee 303 | . 20 20 . 15 97 34 30 . 39 14 18 1 15 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 14) 967 | -10/Materials | Learned Storage stockpile data 1015 | -10/Materials | Learned location of 1 exit from Recycling 1055 | -10/Materials | Learned Storage garrison access intel 1083 | -10/Materials | Learned location of 1 exit from Storage 1099 | -10/Materials | Learned Storage emergency access door positions 1106 | -10/Materials | Learned location of Mines (-10) 1122 | -10/Materials | Identified exit to Materials 1325 | -10/Materials | Entered Mines 1328 | -10/Mines | Learned Materials stockpile data 1369 | -10/Mines | Learned location of Storage (-8) 1469 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1469 | -10/Mines | Discovered new exit (range 5) 1557 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1611 | -10/Mines | Found Prototype Device 1611 | -10/Mines | Identified Exp. Sensor Array 1709 | -10/Mines | Excavation squad dispatched 1709 | -10/Mines | A large section of the Mines collapsed 1919 | -10/Mines | Learned location of Zion (-6) 2067 | -10/Mines | Discovered exit to Materials (range 8) 2103 | -10/Mines | Found DCF Scrap (13 items) 2198 | -10/Mines | Entered Exiles 2228 | -10/Exiles | Met 8R-AWN 2248 | -10/Exiles | Met EX-HEX 2280 | -10/Exiles | Met EX-BIN 2296 | -10/Exiles | Aligned with FarCom system 2297 | -10/Exiles | Given EX-Vault access code 2324 | -10/Exiles | Opened EX-Vault 2336 | -10/Exiles | Found PSU Rigger 2361 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2396 | -10/Exiles | Met EX-DEC 2441 | -10/Exiles | Discovered new exit (range 10) 2451 | -10/Exiles | Left Exiles lab with PSU Rigger 2451 | -10/Exiles | Entered Mines 2482 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2594 | -9/Mines | Core integrity fell below 50% 2879 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2911 | -9/Mines | Discovered new exit (range 8) 2943 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3137 | -9/Mines | Entered Materials 3137 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3419 | -8/Materials | Build established: Gladiator 4124 | -8/Materials | Build established: Scavenger-Gladiator 4242 | -8/Materials | Discovered new exit (range 7) 4669 | -8/Materials | Central database locked down 4677 | -8/Materials | Build established: Gladiator 4845 | -8/Materials | Repaired Carbon-fiber Leg+ 5080 | -8/Materials | Discovered new exit (range 11) 5129 | -8/Materials | Learned Storage emergency access door positions 5180 | -8/Materials | Learned Storage garrison access intel 5220 | -8/Materials | Learned location of 1 exit from Lower Caves 5252 | -8/Materials | Identified exit to Factory 5274 | -8/Materials | Learned Storage emergency access door positions 5285 | -8/Materials | Learned 4 Lower Caves zone layouts 5343 | -8/Materials | Learned 2 Storage zone layouts 5581 | -8/Materials | Discovered new exit (range 13) 5603 | -8/Materials | Entered Storage 5605 | -8/Storage | Identified exit to Recycling 6426 | -8/Storage | Repaired Broken VSS Leg 6606 | -8/Storage | Used back door to open Recycling access 6612 | -8/Storage | Entered Recycling 6612 | -8/Recycling | Accompanied by 1 ally 6613 | -8/Recycling | Identified exit to Factory 6661 | -8/Recycling | Scanned before Scraplab entrance 7211 | -8/Recycling | Destroyed 8 combat bots 7411 | -8/Recycling | Learned Factory recycling unit intel 7464 | -8/Recycling | Learned Factory emergency access door positions 7533 | -8/Recycling | Entered Scraplab 7564 | -8/Recycling | Learned 2 Lower Caves zone layouts 7596 | -8/Recycling | Learned location of Extension (-6) 7638 | -8/Recycling | Learned location of 1 exit from Extension 7713 | -8/Recycling | Discovered new exit (range 2) 7714 | -8/Recycling | Entered Scraptown 7714 | -8/Scraptown | Accompanied by 1 ally 7714 | -8/Scraptown | System corruption cleaned by C-Scrubber 7918 | -8/Scraptown | Discovered exit to Factory (range 7) 8003 | -8/Scraptown | Visited Scrapoid Research Area 8026 | -8/Scraptown | Visited Bundlers 8211 | -8/Scraptown | Visited Fellowship of the Rings 8229 | -8/Scraptown | Visited Shadow of the Wyrm 8261 | -8/Scraptown | Visited Assassins FH 8275 | -8/Scraptown | Visited Awakened 8287 | -8/Scraptown | Visited The Evicted 8302 | -8/Scraptown | Turned away by UFD registrar 8383 | -8/Scraptown | Entered Factory 8383 | -6/Factory | Accompanied by 1 ally 8383 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8384 | -6/Factory | Identified exit to Extension 8386 | -6/Factory | Loaded intel: 8 recycling unit locations 8515 | -6/Factory | Found Prototype Processor 8515 | -6/Factory | Identified Exp. Targeting Computer 8727 | -6/Factory | Identified exit to Lower Caves 9615 | -6/Factory | Repaired Imp. Actuator Array 11270 | -6/Factory | Entered Lower Caves 11271 | -6/Lower Caves | Identified exit to Lower Caves 11372 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11405 | -6/Lower Caves | Learned Factory security intel 12062 | -6/Lower Caves | Build established: Scientist-Gladiator 12191 | -6/Lower Caves | Entered another Lower Caves area 13136 | -6/Lower Caves | Discovered new exit (range 14) 13272 | -6/Lower Caves | Learned location of 1 exit from Factory 13347 | -6/Lower Caves | Entered Zion 13401 | -6/Zion | Given A8's code to call for help 13452 | -6/Zion | Learned 8 Factory zone layouts 13501 | -6/Zion | Discovered new exit (range 13) 13531 | -6/Zion | System corruption cleaned by Quarantine Array 13668 | -6/Zion | Learned Factory stockpile data 13875 | -6/Zion | Found CR-A16's Pointy Stick 13904 | -6/Zion | Learned location of Warlord (-5) 13974 | -6/Zion | Gained Derelict followers 14047 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14052 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14140 | -6/Zion | Discovered new exit (range 5) 14143 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14155 | -6/Zion | Entered Deep Caves 14155 | -6/Deep Caves | Accompanied by 4 allies 14281 | -6/Deep Caves | Attacked by Z-Imprinter 14310 | -6/Deep Caves | Allies destroyed Z-Imprinter 14323 | -6/Deep Caves | Found Prototype Device 14323 | -6/Deep Caves | Identified Exp. Thermal Shield 14359 | -6/Deep Caves | Found Prototype Device 14359 | -6/Deep Caves | Identified Zio. Metafield Generator 14366 | -6/Deep Caves | Found Prototype Protection 14366 | -6/Deep Caves | Identified Zio. Weapon Casing 14530 | -6/Deep Caves | Z-Facility disabled 14702 | -6/Deep Caves | Found Prototype Protection 14702 | -6/Deep Caves | Identified Zio. Heavy Carapace 14854 | -6/Deep Caves | Discovered new exit (range 7) 14877 | -6/Deep Caves | Build established: Gladiator 15209 | -6/Deep Caves | Found Zio. Heavy Carapace 15374 | -6/Deep Caves | Spotted Golem 15411 | -6/Deep Caves | Build established: Mutant 15419 | -6/Deep Caves | Destroyed Golem 15448 | -6/Deep Caves | Lost 4 parts (1n2u1w) 15546 | -6/Deep Caves | Found Zio. Weapon Casing 15583 | -6/Deep Caves | Found Zio. Weapon Casing 15586 | -6/Deep Caves | Found Zio. Weapon Casing 15592 | -6/Deep Caves | Found Zio. Weapon Casing 15594 | -6/Deep Caves | Found Zio. Weapon Casing 15602 | -6/Deep Caves | Found Zio. Weapon Casing 15608 | -6/Deep Caves | Found Zio. Weapon Casing 15787 | -6/Deep Caves | Triggered Deep Caves wall 15788 | -6/Deep Caves | Core integrity fell below 50% 15788 | -6/Deep Caves | Spotted Assembler 15793 | -6/Deep Caves | Exposed GOLEM chamber 15816 | -6/Deep Caves | Spotted Golem 15832 | -6/Deep Caves | Core integrity fell below 20% 15833 | -6/Deep Caves | Spotted Assembler 15834 | -6/Deep Caves | Destroyed 33 combat bots 15838 | -6/Deep Caves | Destroyed by as-72774 with Assembled P-sword Last Messages --------------- >>parse_system Reading system data... 15824_ Knocked back. 15825_ as-40153 released from Mobile Assembly Unit. 15826_ Zio. Weapon Casing destroyed. 15827_ A GOLEM Unit tumbles out of the Wall Chamber. 15827_ Remote Datajack destroyed. 15830_ Hvy. Pick+ destroyed. 15830_ System corrupted by crushing effect (+5). 15830_ Knocked back. 15831_ as-86165 destroyed. 15831_ Arm. Leg+ destroyed. 15833_ GOLEM Unit springs to life. 15833_ Dropped Lrg. Storage Unit. 15834_ Golem GOLEM Unit beginning Prototype Leg integration. 15834_ Dropped Arm. Leg+. 15835_ as-72774 released from Mobile Assembly Unit. 15835_ Acquired Great Axe+. 15838_ GOLEM Unit springs to life. 15838_ Enh. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????## | | ????????????????????????????????## | | ?????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????##### | | ????????????????? ????????# ## | | ??????????????? ] ???????# | | ???????????? ???????# | | ?????????? g ???????## | | ????????"" G #??##????# # | | ????????GG #?? #???## ## | | ??????### ### ##??# #? | | ??""""" * # ???# ### | | ??" g ##??# #?# | | ??" #### #?# | | ??" / ?# ### | | ??? AA % #??# | | ??? *% ##?# | | ??? #?###### | | ??? #??????? | | ??????" #??????# | | ??????###a #?????## | | ??????#GGGa / #?????# | | ??????#G!G @! b #?????# | | ??????#""" a ! M #????## | | ?????????" = ##??## | | ????????"" aa!= [ [! #??#" | | ????????# [aa!]= #??## | | ????????" =/!% #### | | ????????" [ ] ##"#" | | ????????" % | | ????????""" [ * ] | | ????????" [ %/ | | ????????"" "###### | | ????????" ##????? | | ????????"" ##?????? | | ????????" # # #??????? | | ????????" #### ## ## ##??????? | | ????????""" ###??# ## ####???????? | | ?????????" ????#### #??????????? | | ?????????######????????#???????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 30 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- Imp. Shock Absorption System | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 69% | -8/Materials VSS Leg | 30% | -8/Storage | Broken Imp. Actuator Array | 35% | -6/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Hvy. Pick | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionComponentJammer Manual? 0 Play Time 01:27:14 Cumulative 1659.9 hours Start 2026.03.27 @ 13:02:40 End 2026.03.27 @ 23:37:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1182 Rogue 1142 Adventurer 40 Explorer 0 Win Type - Total 217 Types 101/11/74/2/2/4/16/2/1/4 Lore% 98 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 452328ac-c479-470c-9263-11b7f5276d60