Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 14:15:49 Player: EpikMaowPhailure Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (611) 611 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3616 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 416/700 Matter 169/300 Energy 59/100 System Corruption 13% Temperature Cool (0) Movement Walking (450) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads VSS Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Laser EM Pulse Cannon > --- INVENTORY (15) --- Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved Assault Rifle Flamer > --- INVENTORY -------- Nuclear Core Advanced Treads Advanced Treads VSS Leg VSS Leg Large Storage Unit Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Heavy Laser Heavy Laser EM Pulse Cannon EM Pulse Cannon Assault Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Utility Medium Battery Device ECM Suite Storage Medium Battery Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Flamer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 2 | . . 1 . . 1 . Weapon 1 | . . 1 . . . . Parts Attached 41 | 6 1 5 . 10 5 14 Power 5 | 1 . . . 1 2 1 Engine 3 | 1 . . . . 2 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . . . 6 . 4 Treads 10 | 2 . . . 6 . 2 Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 4 . 1 3 2 Device 4 | . . 2 . . 2 . Storage 6 | 1 1 2 . 1 . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 12 | 2 . 1 . 2 . 7 Energy Gun 4 | 1 . . . 1 . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon 2 | . . 1 . . . 1 Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 16 | . . . . . . 16 Power 2 | . . . . . . 2 Propulsion 6 | . . . . . . 6 Utility 3 | . . . . . . 3 Weapon 5 | . . . . . . 5 Highest Loss Streak 14 | . . . . . . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 90 95 100 99 100 90 Engine 7 | . 14 11 11 4 7 5 Core 3 | . . . . 4 7 3 Treads 28 | . 28 22 22 35 30 27 Device 9 | . . 6 11 9 11 14 Storage 16 | . 18 25 22 18 14 7 Protection 2 | . . . . . 3 6 Energy Gun 8 | . 14 11 11 9 7 6 Ballistic Gun 12 | . 14 11 11 14 15 9 Ballistic Cannon 4 | . . 6 11 3 . 2 Peak Build Rating 40 | 6 7 11 11 30 39 40 Average Rating 23 | 3 6 9 11 22 36 36 On Entrance 14 | . 6 7 11 11 30 39 Naked Turns . | . . . . . . . Heaviest Build 56 | 14 16 36 27 40 56 56 Greatest Support 94 | 40 40 40 40 88 94 94 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 15 15 15 Average Capacity 12 | 6 8 10 10 12 15 15 Most Carried 15 | 5 4 10 10 15 15 15 Average Carried 11 | 3 3 8 10 11 14 14 Final Capacity 15 | 8 8 10 10 15 15 15 Final Carried 15 | 3 3 10 10 15 15 4 Class Distribution -------------------- 57% | Gunner 29% | Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 676 | 234 26 75 . 205 40 96 Remotely . | . . . . . . . Salvage Created 681 | . . 80 . 383 . 218 Parts 40 | . . 8 . 23 . 9 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 13 | . . 1 . 6 . 6 Guns 10 | . . 1 . 6 . 3 Cannons 3 | . . . . . . 3 Classes Destroyed 7 | . . 2 . 4 . 1 Worker 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 2 | . . . . . . 2 Grunt 7 | . . . . 3 . 4 Sentry 4 | . . 1 . 3 . . Best Kill Streak 3 | . . 1 . 3 . 3 Combat Bots Only 3 | . . 1 . 3 . 3 Max Kills in Single Turn 1 | . . 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 233 | . 2 6 . 38 14 173 Missed 64 | . 2 1 . 10 6 45 Damage Taken 2892 | . . 75 . 424 60 2333 Core 362 | . . 15 . 63 . 284 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 100 . 96 88 . . Volleys Fired 52 | . . 5 . 25 . 22 Largest 3 | . . 2 . 3 . 3 Hottest 192 | . . 60 . 112 . 192 Shots Fired 133 | . . 10 . 60 . 63 Gun 109 | . . 10 . 58 . 41 Cannon 22 | . . . . 2 . 20 Launcher . | . . . . . . . Special 2 | . . . . . . 2 Kinetic 79 | . . 5 . 35 . 39 Thermal 43 | . . . . 19 . 24 Explosive . | . . . . . . . Electromagnetic 11 | . . 5 . 6 . . Robot Hit Streak 12 | . . 4 . 8 . 12 Robot Miss Streak 3 | . . 1 . 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 72 | . . 6 . 33 . 33 Core Hits 36 | . . 4 . 17 . 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1311 | . . 83 . 530 6 692 Guns 921 | . . 83 . 461 . 377 Cannons 293 | . . . . . . 293 Explosions 48 | . . . . 48 . . Melee . | . . . . . . . Ramming 27 | . . . . 21 6 . Kinetic 743 | . . 48 . 271 . 424 Thermal 446 | . . . . 178 . 268 Explosive . | . . . . . . . Electromagnetic 95 | . . 35 . 60 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 12 | . . . . . . 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . 1 1 . Targets Rammed 2 | . . . . 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 377 | . . 6 . 324 . 377 Average Temperature 102 | . . 4 . 87 . 116 Received Heat Transfer 1152 | . . 18 . 198 . 936 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 950 | . . . . 309 . 641 Parts Sabotaged . | . . . . . . . Parts Stolen 2 | . . . . . . 2 Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 173 | . 45 100 . 173 108 . Initial 78 | . . 18 . . 78 . Average 42 | . 19 43 . 36 98 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 . 1 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . 1 . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 6 | . 1 . . 3 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 3 4 . 15 8 22 Peak Tracking Total 10 | . 3 3 . 5 2 10 Tactical Retreats 7 | . 1 1 . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 2 | . . 1 . 1 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . 1 . 3 . . Successful 3 | . . 1 . 2 . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 2 . . Record 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2473 | 91 92 406 234 726 372 552 Spaces Moved 1439 | 57 57 226 147 402 247 303 Core 13 | 13 . . . . . . Treads 1422 | 44 57 226 147 402 247 299 Legs 4 | . . . . . . 4 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 145 Average Speed 152 | 134 160 160 160 150 145 152 Slowest Speed 450 | 160 160 160 160 160 145 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 21 24 30 46 7 46 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . 4 . 2 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE 3 | . . . . 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1616 | 71 58 266 146 475 261 339 Wait . | . . . . . . . Move 1433 | 56 56 225 146 401 246 303 Hop . | . . . . . . . Pick Up 55 | 9 1 20 . 20 5 . Fast Attach 7 | . . . . 5 1 1 Attach 29 | 6 1 4 . 4 3 11 Detach . | . . . . . . . Swap 5 | . . 1 . 1 1 2 Drop 33 | . . 11 . 18 4 . Fire 52 | . . 5 . 25 . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 1 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 10) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 300 | -9/Materials | Build established: Mutant 548 | -9/Materials | Discovered new exit (range 13) 590 | -9/Materials | Entered Mines 623 | -9/Mines | Build established: Gunner 811 | -9/Mines | Discovered new exit (range 8) 824 | -9/Mines | Entered Materials 824 | -8/Materials | Evolved 2 slots: Propulsion x2 1073 | -8/Materials | Met 7R-MNS 1547 | -8/Materials | Discovered new exit (range 3) 1550 | -8/Materials | Entered Factory 1550 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1551 | -7/Factory | Caught up to 7R-MNS 1900 | -7/Factory | Discovered new exit (range 16) 1922 | -7/Factory | Entered Lower Caves 1975 | -7/Lower Caves | Identified exit to Lower Caves 2026 | -7/Lower Caves | Build established: Tank 2357 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2443 | -7/Lower Caves | System corruption reached 10% 2474 | -7/Lower Caves | Self-destructed Last Messages --------------- 02449_ Critical hit (Burn: +37). 02452_ Carbon-fiber Leg fries itself beyond repair. 02452_ Assault Cannon destroyed. 02452_ B-48 Gladiator destroyed. 02454_ Critical hit (Burn: +37). 02456_ Penetrated by Slug. 02457_ Aluminum Leg fries itself beyond repair. 02458_ Adv. Treads destroyed. 02458_ Critical hit (Burn: +37). 02459_ %JEPW6 UGFVFDXXVY0BZDN5I 02459_ Lgt. Nuclear Core fries itself beyond repair. 02460_ Aluminum Leg fries itself beyond repair. 02461_ Penetrated by Slug. 02464_ Particle Gun fries itself beyond repair. 02468_ Knocked back. 02470_ Slug penetrates Wall. 02473_ VSS Leg destroyed. 02474_ Knocked back. 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