Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.11 @ 20:16:32 Player: Azormik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1541) 1541 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3601 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (223) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Salvage Targeting Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Advanced Visual Processing Unit Advanced Terrain Scanner Recoil Stabilizer Particle Charger Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scanner Salvage Targeting Computer > --- WEAPON ----------- Beam Rifle Ion Cannon Shotgun > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Advanced Visual Processing Unit Advanced Terrain Scanner Recoil Stabilizer Particle Charger Utility Shielding Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 69 | 4 6 . 31 28 Power 11 | . 1 . 5 5 Engine 9 | . 1 . 5 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 . . 5 6 Treads 2 | . . . 2 . Leg 9 | . . . 3 6 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 . 7 6 Device 7 | . . . 3 4 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 29 | 1 3 . 14 11 Energy Gun 10 | . 1 . 5 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 11 | 1 . . 6 4 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 1 . 1 . Special Weapon 3 | . 1 . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 39 | . . . 15 24 Power 8 | . . . 2 6 Propulsion 6 | . . . 1 5 Utility 7 | . . . 4 3 Weapon 18 | . . . 8 10 Highest Loss Streak 10 | . . . 5 10 Average Slot Usage (%) 88 | . 98 100 89 80 Engine 8 | . 14 14 9 3 Core 3 | . . . . 9 Treads 7 | . . . 16 . Leg 6 | . . . 2 14 Wheel 7 | . 28 28 3 . Device 7 | . . . 8 10 Storage 11 | . 14 14 11 9 Processor 2 | . . . . 7 Protection 9 | . 13 14 9 6 Energy Gun 4 | . . . 6 6 Energy Cannon 1 | . . . . 4 Ballistic Gun 11 | . 14 14 16 3 Ballistic Cannon 1 | . . . . 4 Launcher 3 | . 10 14 1 . Special Weapon 1 | . 2 . 2 . Naked Turns . | . . . . . Heaviest Build 46 | 6 31 31 36 46 Greatest Support 46 | 26 26 26 46 30 Greatest Overweight (x) 9 | 1 1 1 2 9 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 14 | 6 10 10 14 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 6 9 10 10 10 Average Carried 7 | 4 7 9 8 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 5 9 10 6 8 Class Distribution -------------------- 66% | Mutant 12% | Skirmisher 11% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1408 | 170 148 74 580 436 Remotely . | . . . . . Salvage Created 1822 | . 199 24 1079 520 Parts 112 | . 17 . 62 33 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 6 3 23 11 Guns 34 | . 4 1 22 7 Cannons 4 | . . . . 4 AOE 5 | . 2 2 1 . Classes Destroyed 9 | . 4 . 4 1 Worker 3 | . . . 3 . Builder 2 | . 2 . . . Recycler 2 | . . . 2 . Watcher 2 | . 1 . 1 . Swarmer 11 | . 3 3 5 . Grunt 23 | . 3 . 13 7 Brawler 1 | . . . 1 . Sentry 7 | . . . 4 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 3 4 2 Combat Bots Only 4 | . 2 3 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4348 | . 168 41 1722 2417 Core 845 | . 15 . 276 554 Absorbed by Shields 85 | . . . 85 . Core Remaining (%) 75 | 100 . 94 31 . Volleys Fired 158 | . 17 2 73 66 Largest 3 | . 1 1 3 3 Hottest 163 | . 30 30 115 163 Shots Fired 278 | . 17 2 154 105 Gun 225 | . 13 1 142 69 Cannon 36 | . . . . 36 Launcher 12 | . 4 1 7 . Special 5 | . . . 5 . Kinetic 194 | . 13 1 118 62 Thermal 49 | . . . 29 20 Explosive 12 | . 4 1 7 . Electromagnetic 23 | . . . . 23 Robot Hit Streak 16 | . 3 3 16 11 Robot Miss Streak 7 | . 4 . 4 7 Penetration Max . | . . . . . Secondary Targets 5 | . . . 5 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 166 | . 6 1 93 66 Core Hits 100 | . 14 3 52 31 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3176 | . 327 157 1454 1238 Guns 1953 | . 109 14 1165 665 Cannons 573 | . . . . 573 Explosions 602 | . 218 143 241 . Melee . | . . . . . Ramming 37 | . . . 37 . Kinetic 1805 | . 109 14 940 742 Thermal 462 | . . . 236 226 Explosive 602 | . 218 143 241 . Electromagnetic 270 | . . . . 270 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 13 1 Projectiles 1 | . . . . 1 Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 127 | . . . 127 . Shots 2 | . . . 2 . Rammed 7 | . . . 7 . Targets Rammed 7 | . . . 7 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | . . . 66 378 Average Temperature 99 | . . . 20 154 Received Heat Transfer 1860 | . . . 600 1260 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1162 | . . . 718 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 318 | . 172 136 318 213 Average Influence 129 | . 89 110 176 98 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 72 92 Level 1 14 | . . . 27 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 7 3 36 22 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 7 | . 1 . 5 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 1 . 4 2 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 1 . 11 3 Successful 11 | . 1 . 9 1 Failed 4 | . . . 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 1 . 8 3 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 6 1 Record 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Transport Status 1 | . . . . 1 Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2743 | 52 314 245 1162 970 Spaces Moved 1571 | 45 261 241 595 429 Core 27 | 14 . . . 13 Treads 378 | . . . 378 . Legs 475 | . . . 59 416 Wheels 691 | 31 261 241 158 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 120 Average Speed 136 | 86 96 100 142 176 Slowest Speed 500 | 100 100 100 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 38 62 41 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . 30 8 53 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 91 | . 30 8 53 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1924 | 57 307 243 767 550 Wait 45 | . 7 . 38 . Move 1567 | 44 260 240 594 429 Hop . | . . . . . Pick Up 62 | 9 12 1 17 23 Fast Attach 3 | . . . 1 2 Attach 47 | 4 4 . 17 22 Detach 3 | . . . 1 2 Swap 19 | . 2 . 13 4 Drop 13 | . 5 . 6 2 Fire 158 | . 17 2 73 66 Melee . | . . . . . Ram 3 | . . . 3 . Kick 1 | . . . 1 . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 12) 367 | -10/Materials | Entered Mines 592 | -10/Mines | Discovered new exit (range 15) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 779 | -9/Materials | Lost 5 parts (1p1n1u2w) 1301 | -9/Materials | Repaired Assault Rifle 1563 | -9/Materials | Lost 3 parts (1p1u1w) 1596 | -9/Materials | Core integrity fell below 50% 1746 | -9/Materials | Discovered new exit (range 13) 1774 | -9/Materials | Entered another Materials area 1774 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1899 | -8/Materials | Lost 4 parts (2p1n1w) 2500 | -8/Materials | Lost 6 parts (2p1n1u2w) 2509 | -8/Materials | Core integrity fell below 50% 2730 | -8/Materials | Core integrity fell below 20% 2744 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Particle Gun. Acquired Imp. Ion Engine. Deuterium Engine destroyed. G-47 Trooper destroyed. Door malfunctions. Ion Cannon destroyed. Terrain Scanner destroyed. U-05 Engineer repairs door. Beam Rifle destroyed. Overheating: Matter decay (-25). Hvy. Assault Rifle destroyed. U-05 Engineer destroyed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Shotgun destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Imp. Ion Engine destroyed. K-01 Serf collects debris. Terrain Scanner destroyed. 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"""## !! # # | | ??????? ??????????????#" """##!! # # | | ????????????????#??#?##" ## ! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Utility Shielding 33 Evasion (%) 42 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellShockMinigun Manual? 0 Play Time 01:17:15 Cumulative 16.2 hours Start 2019.12.11 @ 18:45:15 End 2019.12.11 @ 20:16:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19c49c79-0116-4d97-b900-c3b2c8180110