Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 15:35:46 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (658) 3290 Value Destroyed (30211) 30211 Prototype IDs (64) 1280 Alien Tech Used (5) 1000 Bonus (20462) 20462 TOTAL SCORE: 66343 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9751 Follower Combat Kills 982 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -2871 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 120/497 System Corruption 49% Temperature Danger (433) Movement Core (2050) Ox40 Location -1/Command Parts ------- > --- POWER (3) -------- Antimatter-Quantum Reactor > --- PROPULSION (8) --- Hovering Combat-Biometal Exoskeleton > --- UTILITY (10) ----- Huge Storage Unit Point Defense Array Antimissile System Experimental Hacking Suite Improved System Shield > --- WEAPON (4) ------- Warp Energy Nova Construct/C > --- INVENTORY (25) --- Biometal Heavy Treads Experimental Heat Sink Advanced Energy Well (500) Improved Matter Compressor (300) Quantum Capacitor Improved Transmission Jammer Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Hovering Combat-Biometal Exoskeleton Antigrav Array > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Warp Energy Nova Construct/C > --- INVENTORY -------- Light Quantum Reactor Advanced Power Amplifier Advanced Coolant Injector Advanced Energy Well Improved Matter Compressor Quantum Capacitor Improved Transmission Jammer Experimental Phase Shifter Advanced EM Disruption Field AEGIS Remote Shield Antimissile System Improved Hacking Suite Experimental Hacking Suite Deep Network Scanner Improved System Shield Transdimensional Reconstructor Core Regenerator Core Reset Matrix Gamma Rifle Long-range Proton Cannon Warp Cannon [Rating: 217] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Ablative Armor Weapon Constructs Energy Gun 01-MTF's Shockpuncher Energy Cannon Constructs Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . 4 . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Utility 8 | . . . 2 . . 1 . . . . . . . 1 . . . . . . 2 . . 1 . . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 284 | 7 6 9 21 23 6 20 3 . 6 4 4 . 2 2 4 19 2 . 6 12 6 17 7 9 32 6 10 41 Power 17 | 1 . 1 2 4 . 1 1 . 1 1 1 . . . . . . . . . . . 1 1 1 1 . . Engine 9 | 1 . 1 . 3 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Core 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Propulsion 34 | 2 1 1 3 6 . 4 . . 1 1 1 . . . 3 3 . . . . 1 1 1 . 4 . . 1 Treads 26 | 2 1 1 3 5 . 3 . . . 1 1 . . . 3 2 . . . . 1 1 1 . 1 . . . Leg 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Wheel 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . Hover 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | 2 2 3 8 7 1 6 2 . 4 2 2 . 2 2 1 16 2 . 6 12 5 16 4 6 27 5 10 40 Device 131 | 1 . 3 1 2 1 3 . . 1 1 2 . . 1 1 13 2 . 2 6 4 14 3 3 26 5 4 32 Storage 9 | 1 1 . 3 . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Processor 10 | . . . . . . . 1 . . . . . 1 1 . 3 . . . 2 . . . 1 1 . . . Hackware 10 | . 1 . . . . . . . 1 . . . . . . . . . . 1 1 1 . 1 . . . 4 Protection 33 | . . . 4 5 . 3 1 . 1 1 . . 1 . . . . . 1 3 . 1 1 1 . . 6 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 4 8 6 5 9 . . . . . . . . . . . . . . . . 1 2 . . . . Energy Gun 7 | 1 . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . 3 2 1 4 1 1 . . . . . . . . . . . . . . . . . 2 . . . . Ballistic Gun 7 | 1 . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 2 7 . 1 . . . 1 . . . . . 1 . . 4 . . 3 4 5 9 . 2 3 Parts Lost 59 | . . 2 1 1 . 14 . . 4 . 1 . 1 . . 1 . . . . . 2 2 3 1 . 2 24 Power 11 | . . 1 . 1 . 3 . . 2 . . . . . . . . . . . . . 1 1 . . . 2 Propulsion 9 | . . . . . . 4 . . 2 . 1 . . . . . . . . . . . . . . . . 2 Utility 29 | . . 1 1 . . 2 . . . . . . 1 . . 1 . . . . . 1 1 2 1 . 2 16 Weapon 10 | . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . 4 Highest Loss Streak 8 | . . 2 1 1 . 6 . . 4 . 1 . 1 . . 1 . . . . . 1 2 3 1 . 2 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 60 | . 98 97 92 96 71 59 48 49 45 45 56 46 46 45 48 57 58 58 57 57 61 52 45 47 46 42 48 45 Engine 3 | . 14 13 . 9 10 2 . . . 4 9 6 5 . . . . . . . . . . . . . . . Core 1 | . . . 10 1 . 2 6 3 5 . . . . 5 5 3 . . . . . 2 . . . . . . Reactor 2 | . . . . . . 2 . . . . . . . . . 1 5 5 5 5 5 2 7 8 6 6 7 4 Treads 10 | . 27 27 22 21 9 4 . . . 6 14 6 6 5 6 16 17 17 17 17 11 7 7 4 4 . 2 1 Hover 1 | . . . . . 7 4 7 6 . . . . . . . . . . . . . . . . . . 1 2 Device 16 | . 2 12 19 22 22 15 15 15 13 13 17 20 17 9 11 15 17 17 15 13 21 18 16 10 15 13 17 19 Storage 6 | . 14 14 11 11 11 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 1 | . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 2 3 1 4 4 2 Hackware 1 | . 11 . . . . . . . 5 . . . . . . . . . . . 4 3 . 3 1 . . 6 Protection 2 | . . . 5 6 . 5 2 7 . 6 1 . . 5 5 . . . . 2 . . . 4 4 4 7 2 Energy Cannon 5 | . 25 27 6 18 3 1 . . 6 . 1 6 4 4 4 5 5 5 5 5 4 4 4 3 . . . 2 Ballistic Gun 1 | . 1 . 15 2 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 3 7 6 . 5 4 . 1 . . . . . . . . . . . 3 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 14 31 32 59 65 60 70 69 73 73 64 79 73 77 78 91 92 84 84 124 138 143 160 173 173 162 178 177 202 Greatest Support 250 | 40 40 40 40 43 43 100 82 102 102 72 92 69 69 66 230 230 152 152 152 152 152 226 237 237 237 231 250 242 Greatest Overweight (x) 17 | . . . 1 3 17 6 . . 1 1 1 1 1 1 1 1 . . . . 2 1 1 . . . 1 1 Average Overweight (x) . | . . . . 1 5 1 . . . . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 12 15 19 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 12 15 20 20 20 19 20 20 20 20 20 18 20 20 20 20 19 19 25 25 24 25 23 18 25 25 25 24 Average Carried 17 | 3 7 11 19 19 12 13 19 19 17 15 16 18 18 19 19 19 19 19 22 22 22 23 16 16 22 23 23 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 12 15 20 20 11 19 20 16 20 16 18 18 20 20 20 19 19 19 25 25 22 21 16 16 25 23 24 9 Scrap Engine Consumption 323 | . . . . . 35 57 . 5 8 3 13 . 9 2 20 7 . . . 9 12 33 10 3 35 8 19 35 Constructs Created 16 | . . . . . 4 6 . 1 . . 1 . . . . 1 . . . . . . . . 1 . . 2 Constructs Modified 120 | . . . . . 7 21 . 2 2 2 5 . 4 1 6 5 . . . 3 4 13 6 1 15 3 5 15 Class Distribution -------------------- 65% | Construct 15% | Mutant 6% | Scavenger-Mutant 4% | Hacker-Construct 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Hacker-Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Matter Collected 9972 | 266 83 150 646 428 220 854 36 87 57 63 198 . 189 43 484 697 22 98 . 653 55 226 134 35 1488 260 1260 1240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36518 | 184 549 294 1297 922 1257 2662 290 428 1532 52 390 . 319 43 1726 2978 75 354 . 2415 1238 7318 90 308 3000 1049 3647 2101 Parts 1717 | 20 34 17 112 58 39 147 6 19 27 1 16 . 10 3 56 106 1 7 . 86 54 411 . 10 169 44 163 101 Haulers Intercepted 26 | . 1 . 4 5 . 6 . . 4 . . . . . . 2 . . . . . . . . . 1 3 . Recyclers Shooed 18 | . . . . 2 6 5 . . 1 . . . . . . 1 . . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . . 4 22 . 1 8 . 9 . . . 3 7 . 92 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Combat Hostiles Destroyed 495 | . 7 8 33 14 4 50 3 9 16 . 2 . 7 1 24 47 2 6 . 35 20 94 1 3 38 13 26 32 Melee 15 | . . . . 2 2 2 . . . . . . . . . . . . . . . 1 . 1 . . . 7 Guns 35 | . . . 21 4 . 10 . . . . . . . . . . . . . . . . . . . . . . Cannons 406 | . 7 5 5 8 1 29 3 9 11 . 2 . 7 1 23 41 1 6 . 33 20 90 1 2 38 13 26 24 AOE 21 | . . 3 7 . . 7 . . . . . . . . . . 1 . . . . 2 . . . . . 1 Classes Destroyed 28 | 3 6 1 2 1 . 3 1 1 2 . 1 . . . . . . . . 1 . 3 . . 2 . . 1 Worker 32 | 2 1 . 1 2 . 13 . . 2 . . . . . . 6 . . . . . . . . 2 . 2 1 Builder 15 | . 3 . 1 . . 3 . . . . . . . . . 3 . . . 2 . . . . . . 3 . Tunneler 9 | 4 . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 . Hauler 26 | . 1 . 4 5 . 6 . . 4 . . . . . . 2 . . . . . . . . . 1 3 . Recycler 36 | 1 2 . 1 1 13 4 . . 2 . . . . . . 1 . . . 2 1 . . 1 . . 6 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . Operator 9 | . 1 . 2 1 . . . . 1 . . . . . . 1 . . . . 1 2 . . . . . . Drone 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 26 | . 2 . 4 . . 4 . . 1 . . . . . 1 6 . . . . . 3 . . 1 . 3 1 Swarmer 100 | . 3 3 11 4 . 16 . . . . . . 1 . . 8 . . . 15 7 13 . 1 3 4 . 11 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 167 | . 4 4 14 8 . 21 2 8 10 . . . 1 . 9 21 2 5 . 6 3 23 . . 8 5 6 7 Brawler 25 | . . . 1 . . 2 1 . . . . . . . 6 1 . . . 4 1 5 . . . 1 2 1 Duelist 23 | . . . . . . . . . 1 . . . . . 1 . . . . 2 . 16 . . 1 1 1 . Protector 9 | . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . 1 . Sentry 44 | . . . 7 2 4 3 . 1 1 . . . 1 . 4 4 . . . 2 3 5 . . 5 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Hunter 26 | . . . . . . 1 . . 1 . . . . . . . . . . 2 2 7 . 2 . . 7 4 Programmer 69 | . . . . . . 7 . . 2 . 1 . 2 1 3 12 . . . 2 3 12 . . 11 . 7 6 Behemoth 10 | . . . . . . . . . . . 1 . . . 1 1 . 1 . 1 1 1 . . . . 2 1 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 6 | . . . . . . . 4 . . . 1 . 1 . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 6 3 4 13 4 3 10 3 4 6 . 2 . 3 1 5 9 1 5 . 7 5 16 1 2 9 9 20 11 Combat Bots Only 16 | . 3 4 12 3 1 7 3 4 5 . 2 . 3 1 5 7 1 5 . 7 5 16 1 1 8 9 11 7 Max Kills in Single Turn 3 | 1 1 2 3 2 1 2 1 1 2 . 1 . 1 1 1 2 1 1 . 2 1 2 1 1 2 2 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 1 Melee 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 01-MTF (-9/Storage) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Hostile Shots Fired 4294 | . 30 15 102 96 28 417 3 57 211 . 23 . 30 6 54 137 2 10 . 105 104 312 84 175 262 53 257 1721 Missed 1323 | . 7 3 42 31 6 111 1 13 65 . 10 . 7 3 9 46 1 1 . 21 33 92 16 49 57 16 90 593 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 53760 | . 244 206 580 700 324 4531 33 598 2246 . 356 . 455 65 1314 1498 18 197 . 1754 958 3860 917 1504 5106 895 3458 21943 Core 4241 | . 27 33 94 96 28 557 . 75 225 . 64 . 54 . 94 117 . 18 . 110 31 211 25 23 332 27 208 1792 Absorbed by Shields 7601 | . . . . 24 . . . . . . . . . . 64 337 . . . 46 370 506 80 167 . . . 6007 Reduced by Siege Mode 211 | . . . . . . . . . . . . . . . . 5 . 13 . 5 5 32 151 . . . . . Redirected to Shielding 130 | . . . . . . . . . 36 . 25 . . . . . . . . . . 39 . . . . . 30 Ignored by Resistances 1789 | . . . . . . . . . . . . . . . . . . . . . . . 682 . 449 . . 658 Regen/Repaired (Parts) 17626 | . 136 . 68 67 83 1361 . 287 663 348 340 . 105 200 515 438 . . . 404 737 1299 119 283 4507 473 1421 3772 Core Remaining (%) 65 | 100 . 76 . . 45 . . 9 . . . . 59 . . . . . . 66 . . 68 . 72 98 . . Volleys Fired 1675 | 22 41 26 82 49 58 204 23 40 72 3 15 . 17 6 96 105 4 23 . 101 53 278 18 14 121 24 91 89 Largest 2 | 2 2 2 2 2 1 2 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 Hottest 471 | 70 120 120 120 136 69 192 103 103 103 103 103 . 103 103 103 103 98 98 . 141 141 94 314 418 418 209 209 471 Shots Fired 1878 | 44 82 41 153 95 58 224 23 38 72 3 14 . 16 6 95 105 4 23 . 101 53 274 17 14 121 24 91 87 Gun 246 | 44 . . 107 27 9 56 . . . . . . . . . . . . . . . . . . . . . 3 Cannon 1597 | . 82 30 40 68 49 150 23 38 72 3 14 . 16 6 95 105 4 23 . 101 53 274 17 14 121 24 91 84 Launcher 26 | . . 2 6 . . 18 . . . . . . . . . . . . . . . . . . . . . . Special 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 900 | 22 . . 107 27 16 113 23 35 . 2 14 . 7 6 84 . . . . . 2 233 1 1 83 24 91 9 Thermal 862 | 22 82 39 40 67 42 4 . 3 72 1 . . 9 . 11 105 4 23 . 101 51 41 16 13 38 . . 78 Explosive 26 | . . 2 6 . . 18 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 90 | . . . . 1 . 89 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | 7 8 8 10 10 9 23 22 23 25 8 11 . 18 10 55 38 25 31 . 43 35 38 11 4 14 18 12 9 Robot Miss Streak 9 | 4 3 2 9 9 2 9 5 3 5 1 3 . 3 1 2 6 . 1 . 2 1 3 . 4 3 3 3 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 . Secondary Targets 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 209 | . . . . . . . . . . . . . . . . . . . . . . 209 . . . . . . Shots Hit Robots 1417 | 25 55 18 98 52 59 184 20 35 70 2 13 . 13 5 77 100 3 8 . 85 45 211 11 7 93 17 58 53 Core Hits 951 | 10 19 13 66 25 20 156 23 30 73 1 13 . 18 2 64 122 2 13 . 58 19 99 3 3 32 7 35 25 Critical Kills 5 | . . . 1 . . . . . . . . . . . . . . . . 1 2 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . Critical Strikes 35 | . . . 1 . 3 4 . . . . . . . . 12 . . . . 1 2 4 1 . 3 1 3 . Destroy 12 | . . . 1 . . . . . . . . . . . . . . . . 1 2 4 1 . 3 . . . Blast 16 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . 1 3 . Corrupt 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 48 | . . . . 9 14 25 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . 9 14 25 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 4 7 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 119324 | 251 1019 452 2337 1422 1472 6812 718 1023 3106 113 886 . 529 434 5497 8336 351 1290 . 8132 5244 22718 1076 1250 14229 4147 15302 11178 Guns 3098 | 251 . . 1388 202 136 1054 . . . . . . . . . . . . . . . . . . . . . 67 Cannons 110102 | . 1016 323 375 744 590 3555 718 1023 3106 113 886 . 529 434 5497 8312 351 1290 . 8132 5207 22315 1076 1192 14229 4144 14898 10047 Explosions 2851 | . . 129 565 . . 1350 . . . . . . . . . . . . . . . 403 . . . . 404 . Melee 2036 | . . . . 462 743 831 . . . . . . . . . . . . . . . . . . . . . . Ramming 1237 | . 3 . 9 14 3 22 . . . . . . . . . 24 . . . . 37 . . 58 . 3 . 1064 Kinetic 63661 | 89 . . 1388 202 267 3076 718 1023 . 113 886 . 266 434 4921 . . . . . 233 20344 . 142 9887 4144 14898 630 Thermal 48706 | 162 1016 323 375 744 459 297 . . 3106 . . . 263 . 576 8312 351 1290 . 8132 4974 2374 1076 1050 4342 . . 9484 Explosive 2223 | . . 129 565 . . 1125 . . . . . . . . . . . . . . . . . . . . 404 . Electromagnetic 1461 | . . . . . . 1461 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2036 | . . . . 462 743 831 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . 6 5 5 5 17 17 17 6 6 7 7 9 1 3 8 8 . . 3 1 9 21 . 13 . 5 56 Average Corruption 7 | . . 6 4 5 5 13 17 17 1 6 6 7 8 1 2 5 6 . . 2 1 3 13 . 8 . 3 18 Corruption Purged 13 | . . . . . . . . . . . . . . . . . 8 . . 3 . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 819 | . . 22 25 48 99 131 13 25 5 17 46 8 54 . 37 65 4 . . 5 3 40 39 . 52 . 8 73 Message Errors 190 | . . 7 4 10 24 34 3 4 1 4 9 1 13 . 9 13 2 . . 1 3 6 10 . 15 . 1 16 Matter Fused 204 | . . 8 4 10 25 38 4 9 2 5 11 2 14 . 7 18 . . . 2 . 9 8 . 14 . 3 11 Heat Flow Errors 105 | . . 2 5 7 12 18 3 1 1 2 9 2 8 . 2 8 1 . . 1 . 6 6 . 3 . . 8 Energy Discharges 98 | . . 1 3 5 11 12 . 2 . 2 8 2 5 . 8 10 1 . . 1 . 4 3 . 9 . 1 10 Parts Rejected 10 | . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 5 Parts Fused 13 | . . . . 1 2 . . 1 . . . . 2 . . 3 . . . . . 2 2 . . . . . Data Loss (minor) 106 | . . 1 3 8 19 18 2 3 1 3 5 1 8 . 6 8 . . . . . 6 5 . 6 . . 3 Data Loss (major) 39 | . . . 3 3 3 3 1 2 . . 2 . 3 . 3 2 . . . . . 2 4 . 4 . 2 2 Misfires 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 14 | . . . . . 3 2 . 1 . 1 1 . . . 1 3 . . . . . 1 . . . . 1 . Misdirections 17 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 16 Weapon Failures 18 | . . . 1 2 . 3 . 2 . . 1 . 1 . 1 . . . . . . 4 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13807 | . 31 2 33 80 130 114 21 . 3 5 29 . 9 30 45 196 28 . . 621 685 2560 66 131 2795 1061 3238 1894 Projectiles 13256 | . 31 . . . 7 27 21 . 3 5 29 . 9 30 45 196 28 . . 621 685 2560 66 91 2795 1061 3207 1739 Explosions 82 | . . 2 33 . . 16 . . . . . . . . . . . . . . . . . . . . 31 . Melee 469 | . . . . 80 123 71 . . . . . . . . . . . . . . . . . 40 . . . 155 Knockbacks 233 | . . . . . . 46 3 13 . 2 3 . 3 3 19 . . . . . 1 82 . 1 27 4 19 7 Impact 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 5 Kinetic 211 | . . . . . . 42 3 13 . 2 2 . 3 3 18 . . . . . 1 76 . . 25 4 19 . Secondary 15 | . . . . . . 3 . . . . 1 . . . 1 . . . . . . 6 . . 2 . . 2 Self-Inflicted Damage 460 | . . . . . . 211 . . . . . . . . . . . . . . . 43 . . . . 206 . Shots 9 | . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . 2 . Rammed 51 | . 2 . 2 2 2 3 . . . . . . . . . 2 . . . . 2 . . 1 . . 1 34 Targets Rammed 62 | . 2 . 3 2 2 4 . . . . . . . . . 2 . . . . 2 . . 2 . 1 1 41 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 10 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 7 Highest Temperature 895 | 206 357 319 240 245 252 540 201 277 206 226 224 170 253 189 200 372 200 186 . 364 238 370 392 475 528 367 467 895 Average Temperature 121 | 106 140 92 71 58 85 120 51 79 34 86 77 98 55 81 85 98 80 87 . 110 107 125 138 219 155 163 111 194 Received Heat Transfer 5181 | . 93 24 84 102 162 981 18 336 402 . 48 . 72 . 207 229 9 54 . 150 80 469 49 9 466 108 72 957 Effects 86 | . 5 . . . . 8 . . . . . . . . . 2 . . . 1 3 9 5 5 7 . 2 39 Shutdowns 14 | . 1 . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 7 Energy Bleed 16 | . 2 . . . . 2 . . . . . . . . . . . . . 1 . . 2 1 2 . . 6 Interference 30 | . . . . . . . . . . . . . . . . . . . . . 3 9 3 2 . . 1 12 Matter Decay 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 10 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . 1 2 . . 3 Damage (minor) 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Siege Activations 13 | . . . . . . . . . . . . . . . . 1 . 2 . 2 2 5 1 . . . . . Total Turns 251 | . . . . . . . . . . . . . . . . 7 . 18 . 32 46 55 93 . . . . . Longest Duration 93 | . . . . . . . . . . . . . . . . 7 . 11 . 17 29 21 93 . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . 7 . . . . . . . . . . . . . . . 7 . . 1 . 2 . Impact Corruptions 19 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . 1 11 Robots Melted 15 | . . . . . 1 . . . 5 . . . . . 1 6 . . . 2 . . . . . . . . Combat Hostiles 15 | . . . . . 1 . . . 5 . . . . . 1 6 . . . 2 . . . . . . . . Parts Melted 109 | . 4 2 1 3 3 . . . 35 . . . 4 . 1 35 . 2 . 14 2 1 2 . . . . . Heat Transferred 42802 | 481 2109 666 777 1332 1184 274 . . 8670 . . . 900 . 851 12321 333 1184 . 5785 1591 794 369 296 1184 . . 1701 Parts Sabotaged 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Peak Influence 2401 | 35 209 170 518 332 164 1264 . . 601 . . . . 63 997 1436 . . . . 870 2204 . 136 635 805 1441 2401 Initial 888 | . 22 22 7 50 129 225 . . 431 . . . . . 2 522 . . . . 280 426 . . 18 357 482 888 Average 501 | 16 105 44 226 99 31 651 . . 447 . . . . 17 520 1023 . . . . 622 1027 . 78 254 492 1016 1595 Maximum Alert Level 5 | . 1 . 2 1 . 4 . . 2 . . . . . 3 4 . . . . 3 5 . . 2 3 4 5 Low Security (%) 40 | 100 96 100 43 91 100 4 . . . . . . . 100 28 . . . . . . . . 100 56 . . . Level 1 10 | . 3 . 40 8 . 25 . . 18 . . . . . 12 . . . . . 6 . . . 9 19 . . Level 2 18 | . . . 15 . . 26 . . 81 . . . . . 18 14 . . . . 56 21 . . 34 63 24 . Level 3 17 | . . . . . . 30 . . . . . . . . 40 45 . . . . 37 50 . . . 17 25 9 Level 4 9 | . . . . . . 13 . . . . . . . . . 40 . . . . . 12 . . . . 49 40 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 50 High Security . | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 4 . 6 6 . 11 . . 5 . . . . . . 11 . . . 3 5 17 . 1 10 4 6 14 Investigation 16 | . 3 . 3 2 . . . . 2 . . . . . . 2 . . . 1 1 . . . . 1 . 1 Extermination 26 | . . . . . . 5 . . 1 . . . . . . 5 . . . . 2 4 . . 4 . 2 3 Reinforcement 22 | . 1 . 3 1 . 3 . . 2 . . . . . . 2 . . . 1 1 1 . 1 . 1 2 3 Assault 29 | . . . . . . 3 . . . . . . . . . 1 . . . 1 1 12 . . 1 1 2 7 Garrison 4 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Distress Signals 27 | . 1 . 3 2 . 4 . . 1 . . . . . . 1 . . . . . 4 . 2 . 1 5 3 Communications Jammed 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Distress Signals 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Times Spotted 798 | . 14 8 45 30 4 91 3 9 33 . 2 . 6 3 27 56 2 5 . 35 32 130 4 8 48 20 36 147 Peak Tracking Total 22 | . 3 3 8 5 1 6 2 4 10 . 1 . 3 1 5 8 1 5 . 8 6 19 4 7 5 10 9 22 Tactical Retreats 51 | . . . 2 2 . 6 . . 3 . . . . . 2 . . . . 1 3 . . 3 . 1 3 25 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Traps Triggered 31 | . . . 4 4 . 4 . . . . . . . . 6 5 . . . . . 2 . . 2 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 2 . . . . . 1 . . . 2 . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Disabled 65 | . 1 . 1 7 . 7 . . 1 . . . . . 5 3 . . . 5 5 9 3 3 4 2 7 2 Max in Single Turn 2 | . 1 . 1 1 . 2 . . 1 . . . . . 1 1 . . . 1 1 1 1 1 1 1 2 1 Garrison Relay 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Accessed 72 | . 7 . 7 6 6 2 1 . 6 . 2 4 . 3 1 6 . . 4 2 2 3 . 2 3 . . 5 Terminals 35 | . 5 . 4 3 2 1 . . 2 . . . . 2 1 3 . . . . 1 2 . 2 2 . . 5 Fabricators 6 | . . . . . . 1 . . 1 . . . . . . 2 . . . 1 . 1 . . . . . . Repair Stations 5 | . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 2 4 . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Total Hacks 210 | . 32 . 25 14 11 3 1 . 15 . 2 30 . 6 1 12 . . 17 7 4 7 . 7 5 . . 11 Successful 138 | . 13 . 17 11 8 3 1 . 8 . 2 30 . 4 1 4 . . 17 4 3 6 . 3 . . . 3 Failed 70 | . 18 . 7 3 3 . . . 7 . . . . 2 . 8 . . . 3 1 1 . 4 5 . . 8 Catastrophic 11 | . 3 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 5 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 24 . 11 3 9 . . . 4 . . . . 4 . 2 . . . 1 2 3 . 3 . . . 3 Terminals 103 | . 25 . 14 10 7 2 . . 6 . . . . 5 1 4 . . . . 2 6 . 7 3 . . 11 Fabricators 13 | . . . . . . 1 . . 2 . . . . . . 4 . . . 5 . 1 . . . . . . Repair Stations 14 | . 5 . 3 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 2 4 . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 16 | . . . 7 . . . . . 3 . . . . . . 4 . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Terminal Hacks 91 | . 8 . 6 7 3 2 1 . 1 . 2 30 . 1 1 . . . 17 . 1 5 . 3 . . . 3 Record 16 | . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . 1 . . . . . . . 10 . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 3 3 . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . 1 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 1 . . 1 . . . . . . 1 . . . 3 . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Build 4 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 11 | . 4 . 2 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 5 | . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 6 . . . . . 3 . . . . . . 2 . . . . 2 . . . . . . . Insert Component 10 | . . . 3 . . . . . 3 . . . . . . 2 . . . . 2 . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 3 2 5 . . . . . . . . 2 . 1 . . . 1 . . . . . . . . Terminals 5 | . . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 6 2 2 2 . . 4 . . . . 2 1 6 . . . 2 2 2 . 2 3 . . 4 Full Trace Events 7 | . 2 . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 1 . . . . . . . 10 . . . . . . 4 . . . . . . . . . Parts Built 5 | . . . . . . 2 . . 1 . . . . . . . . . . 1 . 1 . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Time 294 | . . . . . . 58 . . 106 . . . . . . . . . . 84 . 46 . . . . . . Total Part Build Rating 35 | . . . . . . 14 . . 6 . . . . . . . . . . 6 . 9 . . . . . . Parts Repaired 5 | . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 140 | . 62 . 26 26 . . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 4 . . . . . . . . 6 . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total Allies 26 | . . 1 . 1 . 3 . . . . . . . . 5 . . . . 6 . . . . . . 3 7 Largest Group 6 | . . 1 . 1 . 3 . . . . . . . . 3 . . . . 6 6 . . . . . 3 . Highest-Rated Group 379 | . . 31 . 100 . 93 . . . . . . . . 138 . . . . 304 297 . . . . . 379 . Highest-Rated Ally 135 | . . 31 . 100 . 31 . . . . . . . . 46 . . . . 56 56 . . . . . 135 . Total Orders 5 | . . . . 1 . . . . . . . . . . 3 . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . 24 . 39 . . . . . . . . 51 . . . . 28 22 . . . . . 4 2 Total Damage 4873 | . . . . 1141 . 641 . . . . . . . . 1033 . . . . 1103 735 . . . . . 214 6 Kills 38 | . . . . 14 . 7 . . . . . . . . 4 . . . . 5 7 . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 . . 2 . . . 1 . . 1 . . . . . . . . Drone Launches 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Turns Passed 36368 | 208 833 944 1817 1887 3814 4129 376 457 1168 601 1602 197 1941 484 2024 2461 454 629 286 1821 776 1868 1013 420 1848 373 513 1424 Spaces Moved 14611 | 87 334 397 598 675 586 1554 298 280 751 315 607 81 391 189 766 1352 172 332 152 508 284 638 239 155 1022 312 302 1234 Core 156 | 6 . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Treads 10646 | 81 334 397 598 675 436 431 . . 71 315 607 81 391 189 766 1344 172 332 152 508 284 502 239 155 688 . 202 696 Legs 1581 | . . . . . . 93 . 3 680 . . . . . . . . . . . . 136 . . 334 312 23 . Wheels 232 | . . . . . . 224 . . . . . . . . . 8 . . . . . . . . . . . . Hover 1996 | . . . . . . 806 298 277 . . . . . . . . . . . . . . . . . . 77 538 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 109 109 109 109 134 134 246 246 246 150 145 174 174 174 174 152 142 142 142 99 99 60 56 Average Speed 176 | 152 160 160 236 240 445 200 109 109 111 154 205 246 246 246 197 160 174 174 174 174 176 187 150 142 121 99 103 85 Slowest Speed 900 | 160 160 160 240 400 900 542 109 109 157 157 246 246 246 246 246 283 174 174 174 174 320 283 222 142 142 99 146 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 5 53 80 63 80 90 45 46 28 20 53 66 68 55 6 74 37 42 56 60 50 11 46 94 6 82 11 10 50 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 17 | . 1 . 1 3 4 . . . . 1 . 1 1 . . . 1 . 3 1 . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . 1 . . 1 . Unknown Exits Taken 17 | 1 . . . 1 1 . 1 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 . 1 1 . . Scrap Searched 15 | . . 1 . . . . 1 . . 1 3 . 4 . . . 1 1 . 3 . . . . . . . . Spaces Dug 105 | . . 20 . 1 . 12 . . . . . . . . . 1 3 21 . 7 3 8 2 . 3 4 16 4 Terrain Destroyed 620 | . . 20 35 1 2 119 . . . . 3 . . 5 . 29 3 31 . 45 5 135 2 1 49 32 78 25 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 434 | . . . . . 2 . . . . . 3 . . 5 . 29 3 31 . 45 5 124 2 1 49 32 78 25 AOE 185 | . . 20 35 . . 119 . . . . . . . . . . . . . . . 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total 23709 | 119 549 646 848 837 1726 2318 325 394 1014 427 953 80 1357 204 1186 1561 324 370 175 1389 527 1273 880 339 1544 360 443 1541 Wait 6240 | . 152 208 93 22 1025 451 . 70 150 101 306 . 932 1 265 41 146 16 2 605 176 298 594 152 292 12 24 106 Move 14582 | 86 333 396 597 674 585 1553 297 279 750 314 606 80 390 188 764 1351 171 331 151 507 283 637 238 154 1021 311 301 1234 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 270 | 4 11 6 26 18 5 33 1 . 27 1 8 . 9 3 10 15 . . 8 12 2 18 7 4 29 2 7 4 Fast Attach 148 | 7 2 1 11 8 2 7 2 . 2 1 4 . 1 2 3 12 2 . 5 6 1 5 1 5 23 3 9 23 Attach 83 | . . 3 5 2 4 12 . . 3 2 . . 1 . 1 5 . . 2 4 2 6 7 3 4 2 1 14 Detach 29 | . . . 1 . 7 5 . . 1 . . . . . . 1 . . 1 . . 1 4 1 3 . . 4 Swap 58 | . 4 5 5 13 . 1 1 . 1 1 . . . . . 2 . . . 2 3 7 . 1 5 1 . 6 Drop 325 | . 4 1 25 27 24 23 1 5 8 4 14 . 7 4 10 27 1 . 6 17 5 23 11 3 46 4 9 16 Fire 1675 | 22 41 26 82 49 58 204 23 40 72 3 15 . 17 6 96 105 4 23 . 101 53 278 18 14 121 24 91 89 Melee 48 | . . . . 9 14 25 . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 60 | . 2 . 3 2 2 4 . . . . . . . . . 2 . . . . 2 . . 2 . . . 41 Escape Stasis 11 | . . . . 6 . . . . . . . . . . 5 . . . . . . . . . . . . . Rewire 166 | . . . . . . . . . . . . . . . 31 . . . . 135 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 344 | -10/Materials | Central database locked down 397 | -10/Materials | Identified exit to Mines 402 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Repaired Broken Beam Cannon 746 | -10/Materials | Repaired Lgt. Treads 1042 | -10/Materials | Entered Mines 1058 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1058 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Learned location of 1 exit from Materials 1189 | -10/Mines | Excavation squad dispatched 1189 | -10/Mines | A large section of the Mines collapsed 1601 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1814 | -10/Mines | Discovered exit to Materials (range 6) 1876 | -10/Mines | Escorted by a lone wolf Derelict 1986 | -10/Mines | Entered Materials 1986 | -9/Materials | Evolved 2 slots: Utility x2 1987 | -9/Materials | Identified exit to Storage 2697 | -9/Materials | Destroyed 12 combat bots 2721 | -9/Materials | Discovered new exit (range 9) 2919 | -9/Materials | Discovered new exit (range 12) 2943 | -9/Materials | Identified exit to Mines 3292 | -9/Materials | Build established: Scavenger-Mutant 3331 | -9/Materials | Repaired Lgt. Treads 3409 | -9/Materials | Discovered new exit (range 10) 3641 | -9/Materials | Central database locked down 3706 | -9/Materials | Discovered new exit (range 16) 3803 | -9/Materials | Entered Storage 4005 | -9/Storage | Lost 10 allies 4202 | -9/Storage | Met 01-MTF 4639 | -9/Storage | Discovered new exit (range 15) 4843 | -9/Storage | Repaired Lgt. Treads? 4883 | -9/Storage | Discovered new exit (range 8) 5340 | -9/Storage | Build established: Mutant 5478 | -9/Storage | Garrison activated, responded to threat 5548 | -9/Storage | Learned location of Armory (-4) 5579 | -9/Storage | Murdered 01-MTF 5579 | -9/Storage | Destroyed 01-MTF 5609 | -9/Storage | Found 01-MTF's Shockpuncher 5685 | -9/Storage | Used back door to open Recycling access 5690 | -9/Storage | Entered Recycling 5704 | -9/Recycling | Found Scrap Engine 6559 | -9/Recycling | Core integrity fell below 50% 7023 | -9/Recycling | Build established: Construct 7580 | -9/Recycling | Discovered new exit (range 13) 9504 | -9/Recycling | Entered Factory 9504 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 9826 | -7/Factory | Build established: Mutant 9848 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 10100 | -7/Factory | Discovered new exit (range 9) 10525 | -7/Factory | Build established: Scavenger-Construct 10584 | -7/Factory | Destroyed 7 combat bots 10599 | -7/Factory | System corruption reached 10% 10642 | -7/Factory | Lost 6 parts (2n2u2w) 11068 | -7/Factory | Build established: Construct 11334 | -7/Factory | Lost 3 parts (1p2w) 11594 | -7/Factory | Build established: Mutant 11910 | -7/Factory | Identified exit to Lower Caves 11950 | -7/Factory | Build established: Construct 12009 | -7/Factory | Core integrity fell below 50% 12119 | -7/Factory | Allied Derelicts emerged from ambush trap array 12304 | -7/Factory | First assault squad dispatched 12466 | -7/Factory | Found Prototype Launcher 12470 | -7/Factory | Found Prototype Launcher 13107 | -7/Factory | Discovered new exit (range 11) 13633 | -7/Factory | Entered Lower Caves 13731 | -7/Lower Caves | Encountered a Warlord checkpoint 13992 | -7/Lower Caves | Discovered new exit (range 12) 14009 | -7/Lower Caves | Entered another Lower Caves area 14033 | -7/Lower Caves | Discovered new exit (range 8) 14051 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14051 | -7/Lower Caves | Core integrity fell below 20% 14466 | -7/Lower Caves | Entered Factory 14466 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14796 | -6/Factory | Fabricated Lrn. Proton Cannon (x1) 15005 | -6/Factory | Repaired Hcp. Storage Unit 15240 | -6/Factory | Identified Rocket Array (x2) 15311 | -6/Factory | Discovered new exit (range 5) 15315 | -6/Factory | Identified exit to Lower Caves 15494 | -6/Factory | Spotted B-75 Beast 15496 | -6/Factory | Cargo convoy interrupted 15608 | -6/Factory | Lost 4 parts (2p2n) 15634 | -6/Factory | Entered Lower Caves 15635 | -6/Lower Caves | Encountered a Warlord checkpoint 16228 | -6/Lower Caves | Discovered new exit (range 6) 16235 | -6/Lower Caves | Entered another Lower Caves area 16241 | -6/Lower Caves | Discovered new exit (range 8) 16420 | -6/Lower Caves | Spotted B-75 Beast 16458 | -6/Lower Caves | Destroyed B-75 Beast 17772 | -6/Lower Caves | Found Prototype Device 17827 | -6/Lower Caves | Discovered new exit (range 5) 17837 | -6/Lower Caves | Entered Data Miner 17837 | -6/Data Miner | Discovered new exit (range 6) 17884 | -6/Data Miner | Met Data Miner 17958 | -6/Data Miner | Learned location of Section 7 (-2) 17958 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17983 | -6/Data Miner | Received God Mode back door access code from Data Miner 18034 | -6/Data Miner | Entered Proximity Caves 18764 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19431 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19651 | -5/Proximity Caves | Encountered a Derelict sapper outpost 19881 | -5/Proximity Caves | Discovered new exit (range 15) 19904 | -5/Proximity Caves | Learned location of 1 exit from Factory 19975 | -5/Proximity Caves | Entered Factory 19975 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19976 | -5/Factory | Identified exit to Upper Caves 20122 | -5/Factory | Discovered new exit (range 3) 20447 | -5/Factory | Identified exit to Garrison 20459 | -5/Factory | Entered Garrison 20887 | -5/Garrison | Triggered checkpoint 20939 | -5/Garrison | Garrison Relay disabled 21190 | -5/Garrison | Rescued a captive Derelict 21191 | -5/Garrison | Rescued a captive Derelict 21269 | -5/Garrison | Discovered new exit (range 9) 21629 | -5/Garrison | Triggered checkpoint 21647 | -5/Garrison | Garrison Relay disabled 21663 | -5/Garrison | Triggered checkpoint 21803 | -5/Garrison | Triggered checkpoint 21867 | -5/Garrison | Triggered checkpoint 21995 | -5/Garrison | Discovered new exit (range 10) 22162 | -5/Garrison | Spotted B-75 Beast 22181 | -5/Garrison | Destroyed B-75 Beast 22380 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22483 | -5/Garrison | Entered Factory 22500 | -5/Factory | Build established: Gunner 22831 | -5/Factory | Destroyed 7 combat bots 22989 | -5/Factory | Found Prototype Processor 22989 | -5/Factory | Identified Exp. Targeting Computer 23307 | -5/Factory | Discovered new exit (range 9) 23434 | -5/Factory | Spotted B-75 Beast 23444 | -5/Factory | Destroyed B-75 Beast 23658 | -5/Factory | Build established: Construct 24662 | -5/Factory | Discovered exit to Upper Caves (range 14) 24834 | -5/Factory | Garrison activated, responded to threat 24883 | -5/Factory | First assault squad dispatched 24944 | -5/Factory | Entered Upper Caves 24951 | -5/Upper Caves | Met a Warlord Commander 24952 | -5/Upper Caves | Learned location of Warlord (-4) 24953 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 25134 | -5/Upper Caves | Learned Factory security intel 25377 | -5/Upper Caves | Discovered new exit (range 9) 25398 | -5/Upper Caves | Entered another Upper Caves area 25916 | -5/Upper Caves | Discovered new exit (range 15) 25919 | -5/Upper Caves | Spotted B-75 Beast 26002 | -5/Upper Caves | Destroyed B-75 Beast 26027 | -5/Upper Caves | Entered Zhirov 26027 | -5/Zhirov | Discovered new exit (range 3) 26059 | -5/Zhirov | Met Zhirov 26103 | -5/Zhirov | Found Alien Artifact 26103 | -5/Zhirov | Identified Integrated Reactor 26103 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26207 | -5/Zhirov | Found Alien Artifact 26252 | -5/Zhirov | Learned location of Testing (-3) 26252 | -5/Zhirov | Learned location of Command (-1) 26263 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26313 | -5/Zhirov | Entered Proximity Caves 26490 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26550 | -4/Proximity Caves | Destroyed 7 combat bots 26892 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 26913 | -4/Proximity Caves | Spotted B-86 Titan 26933 | -4/Proximity Caves | Destroyed B-86 Titan 27445 | -4/Proximity Caves | Fabricated Cld. Plasma Rifle? 27729 | -4/Proximity Caves | Discovered new exit (range 13) 28134 | -4/Proximity Caves | Entered Factory 28134 | -4/Factory | Accompanied by 6 allies 28134 | -4/Factory | Evolved 2 slots: Utility x2 28175 | -4/Factory | Build established: Commander-Construct 28288 | -4/Factory | Identified exit to Upper Caves 28288 | -4/Factory | Identified exit to Extension 28288 | -4/Factory | Identified exit to Armory 28406 | -4/Factory | Spotted B-86 Titan 28432 | -4/Factory | Destroyed B-86 Titan 28504 | -4/Factory | Found Prototype Hackware 28527 | -4/Factory | Build established: Construct 28595 | -4/Factory | Identified Exp. Hacking Suite 28664 | -4/Factory | First assault squad dispatched 28910 | -4/Factory | Entered Armory 29303 | -4/Armory | Destroyed 11 combat bots 29392 | -4/Armory | Spotted B-86 Titan 29436 | -4/Armory | Destroyed B-86 Titan 29506 | -4/Armory | Found Unknown Device 29506 | -4/Armory | Identified Quantum Capacitor 29587 | -4/Armory | Found Quantum Capacitor 29646 | -4/Armory | Fabricated Enh. Nova Cannon (x1) 29719 | -4/Armory | Found Prototype Device 29719 | -4/Armory | Identified Adv. EM Disruption Field 30194 | -4/Armory | First assault squad dispatched 30275 | -4/Armory | Destroyed 9 combat bots 30504 | -4/Armory | Destroyed 9 combat bots 30522 | -4/Armory | High security lockdown imminent 30602 | -4/Armory | High security lockdown engaged 30687 | -4/Armory | Identified Transdimensional Reconstructor 30687 | -4/Armory | Warped through subspace to slip node 30687 | -4/Armory | Discovered new exit (range 1) 30690 | -4/Armory | Destroyed 16 combat bots 30778 | -4/Armory | Entered Lab 31182 | -4/Lab | Discovered new exit (range 8) 31265 | -4/Lab | Detected for breach 31325 | -4/Lab | Confronted by A5 31328 | -4/Lab | System corruption reached 10% 31350 | -4/Lab | Disabled Active System Cloaker 31356 | -4/Lab | MAIN.C forces arrive to investigate 31422 | -4/Lab | Destroyed A5 31436 | -4/Lab | Gained access to the hidden lab's interior 31550 | -4/Lab | Found Prototype Energy Cannon 31554 | -4/Lab | Found Prototype Energy Cannon 31561 | -4/Lab | Found Prototype Hackware 31564 | -4/Lab | Found Prototype Protection 31596 | -4/Lab | Found Alien Artifact 31596 | -4/Lab | Identified Integrated Mediator 31596 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 31604 | -4/Lab | Found Alien Artifact 31624 | -4/Lab | Found Alien Artifact 31637 | -4/Lab | Found Transdimensional Reconstructor 31681 | -4/Lab | Unable to decrypt terminal 31777 | -4/Lab | Identified Hvy. Regenerative Plating 31791 | -4/Lab | Entered Research 31791 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 31806 | -3/Research | Identified Deep Network Scanner 31807 | -3/Research | Identified exit to Testing 31863 | -3/Research | Found Prototype Processor 31880 | -3/Research | Spotted B-86 Titan 31884 | -3/Research | Identified Exp. Target Analyzer 31930 | -3/Research | Lost 3 parts (1p2u) 32115 | -3/Research | Build established: Hacker-Construct 32128 | -3/Research | Identified Warp Cannon (x2) 32166 | -3/Research | Found Adv. Powered Armor 32211 | -3/Research | Entered Testing 32632 | -3/Testing | Found Prototype Device 32632 | -3/Testing | Identified AEGIS Remote Shield 32851 | -3/Testing | Intercept squad dispatched 32857 | -3/Testing | Spotted Tracker 32858 | -3/Testing | Destroyed Tracker 32869 | -3/Testing | Spotted Combat Programmer 32896 | -3/Testing | Destroyed Combat Programmer 32908 | -3/Testing | Found Prototype Device 32908 | -3/Testing | Identified Exp. Phase Shifter 32935 | -3/Testing | Spotted Striker 32938 | -3/Testing | Spotted Striker 32965 | -3/Testing | Spotted PX-JUV0CJ0UJC 33128 | -3/Testing | Destroyed PX-JUV0CJ0UJC 33164 | -3/Testing | Found Exp. Targeting Computer 33167 | -3/Testing | Found Prototype Device 33167 | -3/Testing | Identified Exp. Thermal Shield 33194 | -3/Testing | Build established: Construct 33388 | -3/Testing | Intercept squad dispatched 33394 | -3/Testing | Spotted Tracker 33396 | -3/Testing | Destroyed Tracker 33397 | -3/Testing | Spotted Tracker 33401 | -3/Testing | Destroyed Tracker 33407 | -3/Testing | Spotted Combat Programmer 33409 | -3/Testing | Spotted Combat Programmer 33412 | -3/Testing | System corruption reached 10% 33422 | -3/Testing | Destroyed 8 combat bots 33424 | -3/Testing | Destroyed Combat Programmer 33426 | -3/Testing | Destroyed Combat Programmer 33522 | -3/Testing | Found Prototype Energy Cannon 33711 | -3/Testing | First assault squad dispatched 33816 | -3/Testing | Destroyed Striker 33817 | -3/Testing | Spotted Alpha 7 33837 | -3/Testing | Destroyed Striker 33878 | -3/Testing | Destroyed Alpha 7 33930 | -3/Testing | Stole the SGEMP Prototype 34006 | -3/Testing | Discovered new exit (range 10) 34059 | -3/Testing | Entered Research 34059 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 34309 | -2/Research | First assault squad dispatched 34380 | -2/Research | Discovered new exit (range 8) 34393 | -2/Research | Destroyed 9 combat bots 34418 | -2/Research | Intercept squad dispatched 34432 | -2/Research | Entered Access 34432 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 34433 | -1/Access | Delivered the SGEMP Prototype to Zhirov 34433 | -1/Access | Zhirov transferred Access data 34434 | -1/Access | Loaded intel: 125 machine locations 34434 | -1/Access | Loaded intel: 85 trap records 34434 | -1/Access | Identified exit to Surface 34434 | -1/Access | Discovered exit to Surface (range 164) 34434 | -1/Access | Identified exit to Command 34434 | -1/Access | Discovered exit to Command (range 110) 34465 | -1/Access | Zhirov warped through subspace 34482 | -1/Access | Destroyed B-99 Colossus 34491 | -1/Access | Found Deep Network Scanner 34642 | -1/Access | Destroyed 8 combat bots 34719 | -1/Access | First assault squad dispatched 34745 | -1/Access | Found Prototype Device 34745 | -1/Access | Identified Exp. Shield Generator 34794 | -1/Access | Spotted B-99 Colossus 34799 | -1/Access | Destroyed B-99 Colossus 34839 | -1/Access | Destroyed 11 combat bots 34879 | -1/Access | Spotted B-99 Colossus 34945 | -1/Access | Entered Command 35098 | -1/Command | Destroyed 7 combat bots 35152 | -1/Command | Found Prototype Device 35152 | -1/Command | Identified Exp. Focal Shield 35175 | -1/Command | Spotted B-99 Colossus 35177 | -1/Command | Build established: Scavenger-Construct 35230 | -1/Command | First assault squad dispatched 35282 | -1/Command | Destroyed B-99 Colossus 35403 | -1/Command | Spotted B-99 Colossus 35585 | -1/Command | System corruption reached 10% 35877 | -1/Command | System corruption reached 30% 35878 | -1/Command | Spotted Alpha 7 36145 | -1/Command | Identified Core Regenerator 36145 | -1/Command | Used Core Regenerator, restored core integrity (+400) 36146 | -1/Command | Identified Core Reset Matrix 36146 | -1/Command | Used Core Reset Matrix 36173 | -1/Command | Build established: Hacker-Construct 36237 | -1/Command | Lost 3 parts (1n2u) 36341 | -1/Command | Spotted M Guard 36342 | -1/Command | Spotted M Guard 36342 | -1/Command | Spotted Combat Programmer 36344 | -1/Command | Spotted Combat Programmer 36355 | -1/Command | Core integrity fell below 50% 36356 | -1/Command | Emitted hypermatrix ping 36357 | -1/Command | Core integrity fell below 20% 36361 | -1/Command | Assembled emerged from beneath the floor 36369 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 36362_ Slug penetrates as-08388. 36362_ as-08388 destroyed. 36362_ EMDS Slug penetrates Earth. 36363_ as-11545 destroyed. 36363_ Penetrated by EMDS Slug. 36364_ Knocked back. 36364_ Penetrated by EMDS Slug. 36364_ Antimatter-Quantum Reactor destroyed. 36364_ Antimatter-Quantum Reactor core remains intact and functional. 36365_ Overheating: Energy bleed (-18). 36366_ Overheating: Energy bleed (-21). 36366_ Slug penetrates G-73 Enforcer. 36366_ Penetrated by Slug. 36366_ Penetrated by EMDS Slug. 36366_ EMDS Slug penetrates Wall. 36367_ The unstable cave ceiling collapses. 36367_ Penetrated by Slug. 36368_ Overheating: Energy bleed (-16). 36368_ Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# ##### | | ??????????????????????? ??????????????????# / | | ?????????????????????# ?????????????????####### | | ?????????????????????# ???????????????????????# | | ?????????????????????# ???????????????????????# | | ?????????????????????# ???????????????????????# | | ?????????????????????# #??????????????????????# | | ?????????????????????# #??????????????????????# | | ?????????????????????# #??????????????????????# | | ?????????????????????# #???##?????????????????## | | ???????????????????### #??# ##?????????????????? | | ???????????????????# ### #?????????????????? | | ??????????????????### #??????????????????? | | ??????????????????# ###????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ?????????????????"# @ ###???????????????? | | ?????????????????"; #####?#####?????? | | ??????????????# T# #?# #?????? | | ??????????????#+++## pp W g W### ####### | | ??????????????# Y hh ! / | | ??????????????# Y W p g hg !%= / | | ??????????????# g i g ! / | | ??????????????# p p g / | | ??????????????# / | | ??????????????# # ## W ###hW ### #####/# | | ??????????????######## ### #?# #?# #??? % | | ?????????????????????#####?#####?#####?#####??# | | ??????????????????????????????????????????????# % | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ? | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 200 Energy Generation 114 Energy Capacity 1293 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Core Shielding 30 Power Shielding 66 Weapon Shielding 90 Point Defense Rating 400 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 11 Particle Charging 30 Offensive Hacking 53 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Lrn. Proton Cannon | x1 | -6/Factory | Preloaded Cld. Plasma Rifle | x1 | -4/Proximity Caves | Authchip Enh. Nova Cannon | x1 | -4/Armory | Preloaded, Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Regenerator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceScrapDoublenader Manual? 0 Play Time 04:20:51 Cumulative 798.6 hours Start 2024.05.25 @ 11:01:58 End 2024.05.25 @ 15:35:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 505 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 90 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 798b4b70-fa5f-4aa6-8247-6055d9da40be