Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 22:00:43 Player: EYE-VY Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (21) 105 Value Destroyed (577) 577 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 4886 Bonus ------- Follower Combat Kills 204 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Phasing AFG Heavy Particle Cannon Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Signal Interpreter Improved Salvage Targeting Computer Phasing AFG > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Structural Scanner Improved Sensor Array Hacking Suite Heavy Particle Cannon Ion Cannon Ion Cannon Field Lobotomy Kit [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 63 | 6 4 3 2 10 22 6 4 4 2 Power 7 | 1 . 1 . 1 3 . 1 . . Engine 5 | 1 . 1 . 1 2 . . . . Core 2 | . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 2 . 5 3 1 1 . . Treads 1 | . . . . . 1 . . . . Leg 10 | 2 . 2 . 2 2 1 1 . . Wheel 3 | . . . . 3 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 1 . . 1 9 3 . 4 1 Device 10 | . 1 . . . 6 1 . 2 . Storage 1 | 1 . . . . . . . . . Processor 2 | . . . . 1 . 1 . . . Hackware 1 | . . . . . . . . 1 . Protection 6 | . . . . . 3 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 3 . 2 3 7 2 2 . 1 Energy Gun 8 | 1 . . . 2 4 . 1 . . Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 5 | 1 3 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon 6 | . . . 2 . 2 . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 . Parts Lost 19 | . . . . 6 1 . 1 . 11 Power 4 | . . . . 1 . . 1 . 2 Propulsion 6 | . . . . 3 . . . . 3 Utility 4 | . . . . . 1 . . . 3 Weapon 5 | . . . . 2 . . . . 3 Highest Loss Streak 11 | . . . . 4 1 . 1 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 92 100 99 84 98 96 99 100 87 Engine 9 | . 14 14 14 11 13 7 7 7 5 Core 3 | . . . . . 4 7 6 7 6 Leg 19 | . 28 28 28 9 10 19 23 23 18 Wheel 2 | . . . . 6 5 . . . . Device 7 | . 6 14 14 1 11 7 7 7 5 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 10 | . . . . 12 9 15 15 15 15 Hackware 1 | . . . . . . . . 5 5 Protection 2 | . . . . . 5 7 7 1 1 Energy Gun 15 | . 5 . . 22 23 19 14 15 12 Energy Cannon 3 | . . . . . . 3 7 7 5 Ballistic Gun 5 | . 22 28 20 2 . . . . . Special Weapon 1 | . . . 7 2 3 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 13 15 15 21 21 35 35 35 35 37 Greatest Support 52 | 20 20 20 20 20 30 50 52 52 52 Greatest Overweight (x) 4 | 3 . . 1 4 2 . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 5 8 8 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 26% | Scavenger-Mutant 23% | Scavenger-Gunner 17% | Scavenger-Skirmisher 16% | Scavenger-Tank 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1044 | 222 84 149 . 229 190 59 71 40 . Remotely . | . . . . . . . . . . Salvage Created 779 | . 104 128 . 80 390 . 57 . 20 Parts 54 | . 12 8 . . 30 . 2 . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 25 | . 2 4 . 8 10 . 1 . . Guns 23 | . 2 4 . 7 9 . 1 . . AOE 1 | . . . . 1 . . . . . Classes Destroyed 8 | . 3 1 . 1 2 . . . 1 Worker 2 | . 1 . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 6 | . . 2 . . 4 . . . . Grunt 8 | . 2 2 . . 3 . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 2 | . . . . . 2 . . . . Z-Technician 1 | . . . . . . . . . 1 Assembled 8 | . . . . 8 . . . . . Best Kill Streak 7 | . 2 2 . 3 7 . 1 . 1 Combat Bots Only 7 | . 2 2 . 3 7 . 1 . . Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 268 | . 6 25 . 58 23 . 13 . 143 Missed 102 | . . 6 . 17 6 . 5 . 68 Damage Taken 3799 | . 68 220 . 768 291 . 98 . 2354 Core 950 | . . 35 . 158 50 . 16 . 691 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 216 | . . . . . . . . 216 . Core Remaining (%) 70 | 100 . . . 22 90 . . . . Volleys Fired 76 | . 9 14 . 27 18 . 4 . 4 Largest 3 | . 2 2 . 2 3 . 3 . 3 Hottest 115 | . 70 40 . 115 105 . 105 . 105 Shots Fired 156 | . 19 27 1 46 49 . 6 . 8 Gun 143 | . 19 27 1 42 48 . 2 . 4 Cannon 6 | . . . . . . . 3 . 3 Launcher 2 | . . . . 2 . . . . . Special 5 | . . . . 2 1 . 1 . 1 Kinetic 46 | . 18 27 1 . . . . . . Thermal 103 | . 1 . . 42 48 . 5 . 7 Explosive 2 | . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 28 | . 4 8 . 9 28 . 2 . 3 Robot Miss Streak 4 | . 2 4 . 4 2 . 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 1 3 . . . . Max Gunslinging Chain 2 | . . . . 1 2 . . . . Shots Hit Robots 99 | . 12 16 . 27 37 . 2 . 5 Core Hits 48 | . 7 7 . 14 16 . 2 . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 9 | . . 1 . 4 4 . . . . Burn 8 | . . . . 4 4 . . . . Destroy 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1478 | . 128 190 . 383 648 . 45 . 84 Guns 1375 | . 128 190 . 334 648 . 19 . 56 Cannons 54 | . . . . . . . 26 . 28 Explosions 39 | . . . . 39 . . . . . Melee . | . . . . . . . . . . Ramming 10 | . . . . 10 . . . . . Kinetic 318 | . 128 190 . . . . . . . Thermal 1111 | . . . . 334 648 . 45 . 84 Explosive 39 | . . . . 39 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 5 5 5 9 . . . . . Average Corruption 6 | . 4 5 5 7 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . 1 11 11 39 . . . . . Message Errors 15 | . . 3 3 9 . . . . . Matter Fused 16 | . . 1 4 11 . . . . . Heat Flow Errors 9 | . . 1 1 7 . . . . . Energy Discharges 10 | . . 4 1 5 . . . . . Data Loss (minor) 5 | . . 1 1 3 . . . . . Misfires 4 | . 1 . 1 2 . . . . . Weapon Failures 3 | . . 1 . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 262 | . 30 91 262 219 164 . . . 7 Average Temperature 67 | . 11 49 145 68 60 . . . 7 Received Heat Transfer 984 | . 36 78 . 60 117 . 18 . 675 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 7 | . . . . . 6 . . . 1 Heat Transferred 3071 | . . . . 1221 1628 . 74 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 286 | . 97 182 . 23 286 91 . . . Initial 43 | . . 37 . . . 43 . . . Average 55 | . 37 135 . . 103 63 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 . 100 89 100 . . . Level 1 2 | . . . . . 10 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 65 | . 5 7 . 20 17 1 3 . 12 Peak Tracking Total 13 | . 2 3 . 13 7 1 2 . 8 Tactical Retreats 3 | . . 2 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 3 | . 3 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 2 | . . . . . . . . . 2 Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 8 | . 4 . 2 . 2 . . . . Terminals 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 8 . 17 . 11 . . . . Successful 27 | . 3 . 17 . 7 . . . . Failed 8 | . 5 . . . 3 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 6 | . . . 1 . . . . 5 . Terminals 11 | . 5 . . . 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 3 . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 2 . 17 . 4 . . . . Record 20 | . . . 17 . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 3 | . 1 . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . . 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . 1 . . . 18 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 13 | . . . . 5 1 . 1 5 1 Largest Group 7 | . . . . 3 3 1 2 7 7 Highest-Rated Group 280 | . . . . 68 90 90 139 280 275 Highest-Rated Ally 90 | . . . . 34 90 90 90 90 90 Total Orders 4 | . . . . . 2 2 . . . STAY 2 | . . . . . 1 1 . . . FOLLOW 2 | . . . . . 1 1 . . . Ally Attacks 93 | . . . . 9 26 4 4 . 50 Total Damage 2006 | . . . . 519 280 199 84 . 924 Kills 25 | . . . . 10 3 1 2 . 9 Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 5 | . . . . 2 1 . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 6117 | 64 253 454 453 1230 746 342 670 1567 338 Spaces Moved 3945 | 44 156 160 305 794 417 200 485 1120 264 Core 195 | 7 . . . 139 . . . . 49 Treads 29 | . . . . . 29 . . . . Legs 3146 | 37 156 160 305 286 182 200 485 1120 215 Wheels 575 | . . . . 369 206 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 95 125 126 126 50 Average Speed 130 | 122 120 120 147 135 142 125 126 126 120 Slowest Speed 260 | 200 120 120 190 250 260 126 126 126 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 28 34 62 98 35 6 57 85 47 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 8 | . . 2 . 2 . . 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 11 | . . . . 10 . . 1 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 10 | . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total 4764 | 51 206 395 308 894 530 291 537 1276 276 Wait 621 | . 27 215 . 56 50 80 42 145 6 Move 3934 | 43 155 159 304 793 416 199 484 1117 264 Hop 1 | . . . . . . . . 1 . Pick Up 30 | 2 8 1 . 4 9 2 1 3 . Fast Attach 23 | 6 1 . 2 3 5 3 1 2 . Attach 12 | . 1 . . 3 6 1 . . 1 Detach 2 | . . . . . 1 . . 1 . Swap 28 | . 2 3 . 4 11 2 3 2 1 Drop 35 | . 3 3 2 2 14 4 2 5 . Fire 76 | . 9 14 . 27 18 . 4 . 4 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Entered Mines 328 | -10/Mines | Build established: Mutant 342 | -10/Mines | Met a Derelict bent on vengeance 672 | -10/Mines | Build established: Scavenger-Mutant 766 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 766 | -10/Mines | Discovered new exit (range 5) 772 | -10/Mines | Entered Exiles 802 | -10/Exiles | Met 8R-AWN 823 | -10/Exiles | Met EX-HEX 880 | -10/Exiles | Met EX-BIN 897 | -10/Exiles | Aligned with FarCom system 898 | -10/Exiles | Given EX-Vault access code 927 | -10/Exiles | Opened EX-Vault 993 | -10/Exiles | Found Prototype Special Weapon 993 | -10/Exiles | Identified Field Lobotomy Kit 1055 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1109 | -10/Exiles | Met EX-DEC 1207 | -10/Exiles | Discovered new exit (range 10) 1225 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1225 | -10/Exiles | Entered Mines 1241 | -9/Mines | Learned Materials garrison access intel 1360 | -9/Mines | Discovered new exit (range 7) 1369 | -9/Mines | Identified exit to Materials 1407 | -9/Mines | Assembled infested the area 1423 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1427 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1456 | -9/Mines | Core integrity fell below 50% 1501 | -9/Mines | Lost 4 parts (1p1n2w) 1937 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2219 | -9/Mines | Discovered exit to Materials (range 11) 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Accompanied by 3 allies 2455 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2456 | -8/Materials | Loaded intel: 1 garrison access location 2516 | -8/Materials | Central database locked down 2765 | -8/Materials | Build established: Scavenger-Skirmisher 2825 | -8/Materials | Destroyed 7 combat bots 3108 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3132 | -8/Materials | Discovered new exit (range 16) 3152 | -8/Materials | Identified exit to Factory 3201 | -8/Materials | Entered Factory 3201 | -7/Factory | Accompanied by 1 ally 3201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3388 | -7/Factory | Discovered new exit (range 7) 3408 | -7/Factory | Identified exit to Lower Caves 3543 | -7/Factory | Entered Lower Caves 3543 | -7/Lower Caves | Accompanied by 1 ally 3832 | -7/Lower Caves | Build established: Scavenger-Tank 3918 | -7/Lower Caves | Assimilated Y-64 Sentinel with FLK Orb 4066 | -7/Lower Caves | Encountered a Warlord checkpoint 4202 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4204 | -7/Lower Caves | Identified exit to Zion 4213 | -7/Lower Caves | Entered Zion 4213 | -6/Zion | Accompanied by 2 allies 4558 | -6/Zion | Found Prototype Device 4558 | -6/Zion | Identified Phasing AFG 4620 | -6/Zion | Learned location of Quarantine (-2) 4688 | -6/Zion | Learned location of 1 exit from Factory 4787 | -6/Zion | Learned Factory fabricator intel 4799 | -6/Zion | Visited the Megawrench Repair Shop 4799 | -6/Zion | Megawrench repaired 8 parts 4859 | -6/Zion | Build established: Scavenger-Gunner 5045 | -6/Zion | Rebuked by Imprinter 5409 | -6/Zion | Discovered new exit (range 12) 5415 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5431 | -6/Zion | Gained Derelict followers 5743 | -6/Zion | Opened final containment barrier to the Deep Caves 5760 | -6/Zion | Discovered new exit (range 5) 5762 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5779 | -6/Zion | Identified exit to Deep Caves 5780 | -6/Zion | Entered Deep Caves 5780 | -6/Deep Caves | Accompanied by 7 allies 5957 | -6/Deep Caves | Z-Facility disabled 5993 | -6/Deep Caves | Attacked by Z-Imprinter 6042 | -6/Deep Caves | Lost 3 allies 6065 | -6/Deep Caves | Assimilated WE-5O8(z) with FLK Orb 6097 | -6/Deep Caves | Core integrity fell below 50% 6103 | -6/Deep Caves | Core integrity fell below 20% 6118 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- BT-ATL(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Imp. Titanium Leg destroyed. Discarded Hacking Suite. Cld. Pulse Rifle destroyed. Hvy. Ion Cannon destroyed. Ion Engine destroyed. Imp. Cooling System destroyed. Field Lobotomy Kit expended. WE-5O8(z) assimilated. Carbon-fiber Leg destroyed. VD-XPC(z) destroyed. WE-5O8(z) destroyed. Lgt. Nuclear Core destroyed. Cld. Pulse Rifle destroyed. Titanium Leg destroyed. Mak. Light Armor Plating destroyed. Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ????????????#???????###############??????????????? | | ????????????# ???#### ##?????????????? | | ????????????# ??## #????##???????? | | ????######??# ?## ###### ##?????# | | ???## # #?# ## ## # #???### | | ??? ## ##### | | ?? | | ?? | | ? | | ? | | ? "" " """""" | | ? """""""""""""" | | ? """""""""""""" | | ? !"""""""""""""" = | | ? 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"#"## | | ???????## [## ##"####### #### | | ????????# #?## ##??#?????######??# | | ????????####???### #####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed ForceTerrainCarapace Manual? 0 Play Time 01:14:55 Cumulative 20.1 hours Start 2024.04.21 @ 01:18:33 End 2024.04.23 @ 22:00:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea13f1be-6016-40ed-a4e2-a1a14103eea2