Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.14 @ 12:02:45 Player: trisiak Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (3499) 3499 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 6863 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 220 Entered Garrisons 200 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 315/315 System Corruption 18% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Improved Medium Treads Heavy Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner Layered Heavy Armor Plating > --- WEAPON (2) ------- Gauss Cannon Great Maul > --- INVENTORY (20) --- Armored Wheel Advanced Cooling System Advanced Cooling System Large Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Kinecellerator Medium Reflective Plating Improved Trap Extractor (6/6 Gamma Bomb) Bomb Drone Bay (12/16) Variable Charge Gun Gauss Cannon Magnetic Acceleration Cannon Smartbomb Launcher Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Layered Heavy Armor Plating Medium Reflective Plating > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Wheel Advanced Cooling System Advanced Cooling System Large Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Kinecellerator Advanced Hacking Suite Improved Trap Extractor Bomb Drone Bay Variable Charge Gun Gauss Cannon Smartbomb Launcher Plasma Cutter Multitool Great Maul [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 97 | 2 18 7 10 28 28 4 Power 13 | . 4 1 2 3 3 . Engine 8 | . 3 1 2 1 1 . Core 5 | . 1 . . 2 2 . Reactor . | . . . . . . . Propulsion 28 | . 8 2 1 6 11 . Treads 16 | . 3 2 1 5 5 . Leg 8 | . 5 . . . 3 . Wheel 4 | . . . . 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 1 3 1 12 6 3 Device 13 | 2 . 3 . 4 3 1 Storage 2 | . 1 . . 1 . . Processor 3 | . . . . 2 1 . Hackware 2 | . . . . 1 . 1 Protection 8 | . . . 1 4 2 1 Artifact . | . . . . . . . Weapon 28 | . 5 1 6 7 8 1 Energy Gun 3 | . . . . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 3 1 1 4 1 . Ballistic Cannon 8 | . 2 . 2 . 4 . Launcher 1 | . . . 1 . . . Special Weapon 3 | . . . 1 . 2 . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . Corrupted Parts 2 | . . . . . 2 . System Corruption 16 | . . . . . 16 . Parts Lost 29 | . 4 1 4 12 8 . Power 5 | . 2 . 1 1 1 . Propulsion 12 | . 1 . 1 5 5 . Utility 5 | . . 1 . 2 2 . Weapon 7 | . 1 . 2 4 . . Highest Loss Streak 3 | . 2 1 3 3 3 . To Critical Strikes . | . . . . . . . Average Backups 18 | 6 15 18 18 21 18 16 Power . | 1 1 1 . . . . Propulsion 4 | 3 5 5 4 3 1 1 Utility 9 | . 5 7 8 13 12 9 Weapon 3 | 1 2 3 3 3 1 4 Tool/Special . | . . . . . . . Unused Backups 25 | . 3 5 5 3 4 5 Power 2 | . . . 1 . 1 . Propulsion 2 | . . . 2 . . . Utility 12 | . 1 2 1 2 3 3 Weapon 9 | . 2 3 1 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 98 94 80 Engine 9 | . 11 14 13 . 6 . Core 2 | . 2 . . 7 1 9 Treads 24 | . 17 28 28 26 15 18 Leg 2 | . 10 . . . 2 . Device 12 | . 14 13 13 12 9 9 Storage 12 | . 14 14 14 9 9 9 Processor 4 | . . . . 10 14 1 Protection 4 | . . . . 10 10 15 Ballistic Gun 14 | . 25 27 14 9 1 . Ballistic Cannon 6 | . 2 . 8 6 9 14 Impact Weapon 2 | . . . 5 . . 3 Peak Build Rating 60 | 9 11 27 29 39 58 60 Average Rating 24 | 7 8 21 22 34 35 58 On Entrance 21 | 6 7 9 22 24 23 58 Naked Turns . | . . . . . . . Heaviest Build 104 | 12 51 55 56 104 82 97 Greatest Support 100 | 20 40 42 42 60 100 100 Greatest Overweight (x) 7 | . 2 1 1 4 7 . Average Overweight (x) 1 | . 1 1 1 . 2 . Largest Inventory Capacity 25 | 8 20 20 20 25 20 20 Average Capacity 20 | 8 19 20 20 24 20 20 Most Carried 25 | 7 20 20 20 25 20 20 Average Carried 19 | 6 15 19 19 22 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 18 20 18 19 20 18 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 4029 | 232 828 196 529 1093 1151 . Remotely . | . . . . . . . Salvage Created 3246 | 95 744 91 236 1340 740 . Parts 153 | 6 47 4 10 52 34 . Haulers Intercepted 5 | . 2 . . 3 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 63 | . 13 2 9 20 19 . Guns 42 | . 12 2 6 15 7 . Cannons 17 | . 1 . 3 1 12 . AOE 2 | . . . . 2 . . Classes Destroyed 16 | 2 6 . 2 4 2 . Worker 4 | . . . . 4 . . Builder 1 | . . . . 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 5 | . 2 . . 3 . . Recycler 4 | 1 1 . . 2 . . Mechanic 3 | . 1 . . 2 . . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . 1 . . Swarmer 6 | . 3 . . . 3 . Grunt 36 | . 10 2 1 13 10 . Duelist 1 | . . . . . 1 . Sentry 7 | . . . . 4 3 . Specialist 1 | . . . . . 1 . Hunter 4 | . . . . 3 1 . Artisan 1 | . . . 1 . . . Subdweller 8 | . . . 8 . . . Best Kill Streak 8 | 2 3 2 3 8 3 . Combat Bots Only 5 | . 3 2 3 5 3 . Max Kills in Single Turn 4 | 1 1 1 1 4 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 561 | . 105 15 58 257 123 3 Missed 158 | . 30 4 18 79 27 . Damage Taken 6195 | . 869 187 870 2652 1585 32 Core 788 | . 131 27 72 336 208 14 Absorbed by Shields 34 | . . . . . 34 . Ignored by Resistances 6 | . . . . . 6 . Regen/Repaired (Parts) 158 | . 49 . . 109 . . Core Remaining (%) 54 | 100 . . 8 . . . Volleys Fired 310 | 4 72 13 40 112 69 . Largest 2 | 2 2 2 2 2 2 . Hottest 122 | 60 50 45 105 122 84 . Shots Fired 579 | 8 142 26 70 211 122 . Gun 433 | 8 134 26 44 181 40 . Cannon 125 | . 8 . 17 18 82 . Launcher 8 | . . . 8 . . . Special 13 | . . . 1 12 . . Kinetic 512 | 4 142 26 61 178 101 . Thermal 59 | 4 . . 1 33 21 . Explosive 8 | . . . 8 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 1 7 4 17 15 19 . Robot Miss Streak 6 | 3 6 3 3 5 2 . Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 367 | 3 74 13 49 147 81 . Core Hits 155 | 3 37 6 20 55 34 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . 1 . 1 2 . . Critical Strikes 18 | . 1 . 3 5 9 . Burn 3 | . . . . 2 1 . Destroy 4 | . 1 . 1 2 . . Blast 9 | . . . 2 . 7 . Smash 1 | . . . . 1 . . Sever 1 | . . . . . 1 . Melee Attacks 48 | . . . 19 12 16 1 Impact 32 | . . . 19 12 . 1 Slashing 16 | . . . . . 16 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 2 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7834 | 44 969 231 1475 3095 2020 . Guns 4189 | 44 872 231 488 2053 501 . Cannons 1820 | . 35 . 255 243 1287 . Explosions 1230 | . 53 . 628 549 . . Melee 401 | . . . 94 75 232 . Ramming 53 | . 9 . . 44 . . Kinetic 5358 | 33 907 231 743 1996 1448 . Thermal 1341 | 11 . . 10 980 340 . Explosive 628 | . . . 628 . . . Electromagnetic 53 | . 53 . . . . . Impact 169 | . . . 94 75 . . Slashing 232 | . . . . . 232 . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 18 18 Average Corruption 4 | . . . . . 2 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 14 9 Message Errors 5 | . . . . . 1 4 Matter Fused 5 | . . . . . 4 1 Heat Flow Errors 5 | . . . . . 5 . Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 271 | . . . . 251 20 . Projectiles 20 | . . . . . 20 . Explosions 213 | . . . . 213 . . Melee 38 | . . . . 38 . . Knockbacks 18 | . . . 2 1 15 . Impact 1 | . . . . 1 . . Kinetic 16 | . . . 2 . 14 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 140 | . 42 . . 98 . . Shots 2 | . 1 . . 1 . . Rammed 9 | . 2 . . 7 . . Targets Rammed 10 | . 2 . . 8 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 386 | . 21 21 264 131 386 . Average Temperature 53 | . 6 7 125 31 95 . Received Heat Transfer 2971 | . 393 93 805 1026 645 9 Effects 6 | . . . . . 6 . Interference 6 | . . . . . 6 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . . 2 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 4 | . . . . 2 2 . Heat Transferred 2993 | 25 . . 80 2185 703 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Maximum Alert Level 4 | . . . . 1 4 2 Low Security (%) 76 | 100 100 100 . 89 5 . Level 1 6 | . . . . 10 13 . Level 2 9 | . . . . . 40 100 Level 3 6 | . . . . . 33 . Level 4 1 | . . . . . 7 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1139 | 10 144 30 . 305 1139 545 Initial 545 | . . 8 . . 170 545 Average 157 | 2 45 . . 53 634 511 Influence Increases 2477 | 10 527 55 75 700 1109 1 Destroy 0b10 Robot/C 1200 | . 260 40 60 400 440 . Destroy 0b10 Robot/NC 135 | 10 40 5 . 65 15 . Destroy Leader 248 | . 80 10 10 128 20 . Allied During Kill 18 | . . . 5 . 13 . Successful Hack 93 | . 54 . . 18 21 . Select Force Hacks 30 | . 30 . . . . . Disable Machine 165 | . 30 . . 30 105 . Anti-Garrison Action 400 | . . . . . 400 . Destroy Structure 98 | . 3 . . 29 65 1 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 75 | . 15 . . 30 30 . Influence Decreases 1321 | 10 505 63 75 438 160 70 Time Decay 996 | 10 475 53 55 333 . 70 Lost Part 220 | . 30 10 . 100 80 . Lost Ally 100 | . . . 20 . 80 . Purge Threat 5 | . . . . 5 . . Squads Dispatched 14 | . 6 . . 7 . 1 Investigation 7 | . 5 . . 2 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 5 | . 2 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 24 2 12 48 26 2 Peak Tracking Total 9 | . 4 2 3 9 5 2 Tactical Retreats 4 | . 1 . . 2 1 . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 11 | . 2 2 . 1 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 6 | . . . . . 6 6 Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 16 | . 3 . . 2 11 . Max in Single Turn 2 | . 2 . . 1 1 . Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 23 | . 9 2 1 7 3 1 Terminals 15 | . 7 . . 4 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 75 | . 35 2 4 23 9 2 Successful 44 | . 22 2 4 13 3 . Failed 31 | . 13 . . 10 6 2 Catastrophic 3 | . 1 . . 1 1 . Database Lockouts . | . . . . . . . Manual 48 | . 30 . . 14 2 2 Terminals 56 | . 29 . . 16 9 2 Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . 3 . . Recycling Units 6 | . 4 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 17 | . 6 2 4 2 3 . Record 4 | . . . 4 . . . Robot Analysis 3 | . 3 . . . . . Open Door 3 | . . 2 . . 1 . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . Scan Component 2 | . 1 . . 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 2 | . 1 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 20 | . 13 . . 7 . . Terminals 19 | . 12 . . 7 . . Assimilate 1 | . . . . 1 . . Botnet 8 | . 5 . . 3 . . Operators 1 | . 1 . . . . . Skim 9 | . 6 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 19 | . 9 . . 6 3 1 Full Trace Events 9 | . 3 . . 3 3 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 64 | . 26 . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies 5 | . . 2 . . 3 . Largest Group 3 | . . 2 2 . 3 . Highest-Rated Group 79 | . . 45 45 . 79 . Highest-Rated Ally 39 | . . 31 31 . 39 . Total Orders 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 30 | . . . 19 . 11 . Total Damage 433 | . . . 247 . 186 . Kills 6 | . . . 3 . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Active Infowar (turns) 9527 | 22 1935 1330 3945 1939 217 139 Sensors 3275 | . . 49 1059 1939 217 11 Terrain 190 | 18 . 33 . . . 139 Seismic 6579 | 4 1935 1248 2886 506 . . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches 5 | . . . . . 5 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 12111 | 45 1935 1572 4324 2641 1440 154 Spaces Moved 4554 | 24 674 556 1727 900 609 64 Core . | . . . . . . . Treads 3957 | . 451 556 1727 887 272 64 Legs 247 | 24 223 . . . . . Wheels 350 | . . . . 13 337 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 237 237 140 120 160 Average Speed 224 | 120 234 237 237 231 163 160 Slowest Speed 400 | 120 260 245 245 243 400 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 97 99 72 59 60 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 1 2 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 9 | . . 3 6 . . . Spaces Dug 9 | . . . 3 5 . 1 Terrain Destroyed 64 | . . . 19 40 4 1 Melee 9 | . . . 3 5 . 1 Projectile 5 | . . . . 1 4 . AOE 50 | . . . 16 34 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 5796 | 31 887 789 1842 1258 874 115 Wait 515 | . 101 194 20 127 36 37 Move 4549 | 23 673 555 1726 900 608 64 Hop . | . . . . . . . Pick Up 60 | 1 13 5 7 16 16 2 Fast Attach 30 | 1 3 3 . 10 12 1 Attach 39 | . 3 1 4 15 13 3 Detach 22 | . 2 2 . 6 10 2 Swap 96 | 1 12 7 19 32 23 2 Drop 69 | 1 6 9 7 20 23 3 Fire 310 | 4 72 13 40 112 69 . Melee 48 | . . . 19 12 16 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 2 . . 8 . . Escape Stasis 13 | . . . . . 13 . Rewire 17 | . . . . . 17 . Trap . | . . . . . . . Miscellaneous 18 | . . . . . 18 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Aluminum Leg 448 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 10) 1326 | -10/Materials | Discovered new exit (range 19) 1860 | -10/Materials | Core integrity fell below 50% 1981 | -10/Materials | Entered Mines 1999 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2190 | -10/Mines | Discovered new exit (range 5) 2374 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2379 | -10/Mines | Found Prototype Device 2379 | -10/Mines | Identified Exp. Sensor Array 2452 | -10/Mines | Found the Drone Emporium 2468 | -10/Mines | Found Prototype Device 2739 | -10/Mines | Learned location of Zion (-6) 2739 | -10/Mines | Discovered new exit (range 8) 2817 | -10/Mines | Discovered new exit (range 11) 3105 | -10/Mines | Learned location of Storage (-8) 3553 | -10/Mines | Entered Subcaves 3553 | -10/Subcaves | Accompanied by 2 allies 3558 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4256 | -10/Subcaves | Learned 8 Materials zone layouts 4552 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4887 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6756 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6933 | -10/Subcaves | Lost 3 parts (1p2w) 6972 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6992 | -10/Subcaves | Discovered new exit (range 5) 6993 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 7065 | -10/Subcaves | Visited Clippyterm 7072 | -10/Subcaves | Learned 40 Factory zone layouts 7260 | -10/Subcaves | Discovered new exit (range 11) 7286 | -10/Subcaves | Core integrity fell below 20% 7384 | -10/Subcaves | Disturbed a concealed Subdweller 7877 | -10/Subcaves | Entered Materials 7877 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7878 | -8/Materials | Identified exit to Factory 7878 | -8/Materials | Identified exit to Storage 7879 | -8/Materials | Identified Bomb Drone Bay 8335 | -8/Materials | Repaired Minigun 10074 | -8/Materials | Garrison activated, responded to threat 10268 | -8/Materials | Lost 3 parts (1u2w) 10276 | -8/Materials | Discovered exit to Storage (range 4) 10407 | -8/Materials | Core integrity fell below 50% 10515 | -8/Materials | Lost 3 parts (1n2w) 10518 | -8/Materials | Identified exit to Garrison 10518 | -8/Materials | Entered Garrison 10584 | -8/Garrison | Triggered checkpoint 10649 | -8/Garrison | Garrison Relay disabled 10696 | -8/Garrison | Learned Materials security intel 10972 | -8/Garrison | Build established: Scavenger-Mutant 11198 | -8/Garrison | Triggered checkpoint 11199 | -8/Garrison | Core integrity fell below 20% 11271 | -8/Garrison | Lost 3 parts (3n) 11349 | -8/Garrison | Triggered checkpoint 11370 | -8/Garrison | Triggered checkpoint 11414 | -8/Garrison | Lost 3 allies 11654 | -8/Garrison | Triggered checkpoint 11666 | -8/Garrison | Garrison Relay disabled 11711 | -8/Garrison | Phase Generator disabled 11711 | -8/Garrison | Discovered new exit (range 9) 11845 | -8/Garrison | Spotted B-75 Beast 11846 | -8/Garrison | Allies destroyed B-75 Beast 11870 | -8/Garrison | System corruption reached 10% 11887 | -8/Garrison | Lost 3 allies 11935 | -8/Garrison | Build established: Mutant 11958 | -8/Garrison | Entered Materials 12112 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 11962_ Acquired Med. Reflective Plating. 11966_ Acquired Adv. Cooling System. 11968_ Acquired Kinecellerator. 11969_ DBAXIXFSL|ED#W16U2D%F 11972_ Discarded Imp. Targeting Computer. 11984_ System corrupted: Matter fused (-10). 11999_ :BC:7