Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 01:52:54 Player: Byrd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (533) 533 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1780 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 301/400 Matter 235/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Makeshift Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Targeting Computer ECM Suite EM Pulse Gun Medium Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Targeting Computer EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 6 6 2 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads 2 | . 2 . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 8 | 1 8 9 10 Power . | . 1 . . Propulsion 2 | . 2 3 2 Utility 1 | . 1 2 2 Weapon 3 | . 3 4 5 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 97 70 Engine 13 | . 14 14 10 Treads 19 | . 21 24 . Leg 6 | . 6 1 22 Device 12 | . 12 14 6 Storage 13 | . 14 14 11 Energy Gun 11 | . 10 14 6 Ballistic Gun 15 | . 17 14 12 Peak Build Rating 13 | 6 8 10 13 Average Rating 7 | 4 7 7 12 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 11 48 48 48 Greatest Support 40 | 20 40 40 35 Greatest Overweight (x) 15 | . 1 15 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 12 | 4 10 12 12 Average Carried 8 | 2 8 9 10 Final Capacity 20 | 8 20 20 20 Final Carried 12 | 4 10 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 596 | 144 287 129 36 Remotely . | . . . . Salvage Created 725 | . 305 253 167 Parts 56 | . 26 16 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 9 7 5 Guns 18 | . 7 7 4 AOE 3 | . 2 . 1 Classes Destroyed 6 | . 4 1 1 Worker 3 | . 1 2 . Recycler 2 | . . 1 1 Watcher 2 | . 1 . 1 Swarmer 12 | . 3 5 4 Grunt 8 | . 6 2 . Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 129 | . 36 50 43 Missed 28 | . 6 14 8 Hits 101 | . 30 36 35 Projectile 101 | . 30 36 35 Critical Strikes 3 | . 1 . 2 Damage Taken 1129 | . 444 324 361 Core 265 | . 106 60 99 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 33 . Volleys Fired 68 | 4 25 25 14 Largest 2 | 1 2 2 2 Hottest 70 | 20 70 70 50 Shots Fired 130 | 4 50 51 25 Gun 125 | 4 47 51 23 Cannon . | . . . . Launcher 5 | . 3 . 2 Special . | . . . . Kinetic 82 | 4 29 26 23 Thermal 43 | . 18 25 . Explosive 5 | . 3 . 2 Electromagnetic . | . . . . Robot Hit Streak 8 | 2 8 7 5 Robot Miss Streak 5 | 1 3 5 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 74 | 3 29 27 15 Core Hits 45 | . 19 12 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 2 3 . Burn 4 | . 2 2 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1132 | 23 547 354 208 Guns 791 | 23 308 344 116 Cannons . | . . . . Explosions 301 | . 209 . 92 Melee . | . . . . Ramming 40 | . 30 10 . Kinetic 504 | 23 184 181 116 Thermal 287 | . 124 163 . Explosive 301 | . 209 . 92 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 3 16 . Message Errors 3 | . 1 2 . Matter Fused 5 | . . 5 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 3 | . . 3 . Data Loss (minor) 4 | . 1 3 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . 16 . . Shots 1 | . 1 . . Rammed 7 | . 5 2 . Targets Rammed 8 | . 6 2 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 192 | . 192 140 24 Average Temperature 33 | . 39 28 15 Received Heat Transfer 309 | . 180 54 75 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1147 | . 518 629 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | . 102 83 97 Initial . | . . . . Average 21 | . 25 17 26 Influence Increases 706 | . 312 242 152 Destroy 0b10 Robot/C 440 | . 180 160 100 Destroy 0b10 Robot/NC 35 | . 10 15 10 Destroy Leader 94 | . 42 30 22 Allied During Kill 7 | . . 7 . Successful Hack 9 | . 9 . . Disable Machine 15 | . 15 . . Destroy Structure 16 | . 11 . 5 Lose Combat Pursuer 90 | . 45 30 15 Influence Decreases 659 | . 312 242 105 Time Decay 614 | . 312 222 80 Lost Part 45 | . . 20 25 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 4 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 14 8 11 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 45 | . . 45 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 104 | . . 104 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2300 | . 1033 1077 190 Seismic 2300 | . 1033 1077 190 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2692 | 118 1166 1077 331 Spaces Moved 1162 | 85 538 398 141 Core 23 | 15 . 8 . Treads 707 | . 347 360 . Legs 432 | 70 191 30 141 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 208 | 107 197 247 199 Slowest Speed 800 | 120 240 800 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 63 67 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 9 . 4 Melee . | . . . . Projectile . | . . . . AOE 13 | . 9 . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1298 | 110 589 430 169 Wait . | . . . . Move 1159 | 84 537 397 141 Hop . | . . . . Pick Up 27 | 13 7 3 4 Fast Attach . | . . . . Attach 21 | 6 7 3 5 Detach 10 | . 6 . 4 Swap 1 | . 1 . . Drop 4 | 3 . . 1 Fire 68 | 4 25 25 14 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 7 | . 6 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 7) 1285 | -10/Materials | Entered Mines 1306 | -10/Mines | Core integrity fell below 50% 1468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1721 | -10/Mines | Learned Materials terminal intel 1836 | -10/Mines | Learned location of Recycling (-7) 2331 | -10/Mines | Discovered new exit (range 14) 2362 | -10/Mines | Entered Materials 2362 | -9/Materials | Evolved 2 slots: Utility x2 2363 | -9/Materials | Loaded intel: 12 terminal locations 2693 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Assault Rifle destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 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