Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 08:18:57 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1118) 1118 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 4953 Bonus ------- High Alert Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 598/700 Matter 300/300 Energy 236/240 System Corruption 0% Temperature Cool (65) Movement Flying (27) Location -7/Zion Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (3) ------ Transport Network Coupler Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (4) ------- Maul Maul Heavy Flail > --- INVENTORY (5) ---- Light Ion Engine Flight Unit VTOL Module Improved Propulsion Shielding Hacking Drone Bay Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Transport Network Coupler Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Ion Engine Flight Unit VTOL Module Improved Propulsion Shielding [Rating: 52] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Maul Energy Gun Storm Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 1 | . . 1 . . . . . Weapon 2 | . . . 1 1 . . . Parts Attached 35 | 4 1 18 5 5 . 1 1 Power 4 | 1 . 2 1 . . . . Engine 3 | 1 . 2 . . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 9 2 3 . . . Treads 2 | 2 . . . . . . . Leg 5 | . . 5 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . . 4 2 3 . . . Utility 11 | 1 1 5 1 2 . 1 . Device 1 | . . . 1 . . . . Storage 1 | 1 . . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 8 | . 1 5 . 1 . 1 . Artifact . | . . . . . . . . Weapon 4 | . . 2 1 . . . 1 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . 1 Parts Lost 10 | . 1 7 . 1 . 1 . Power 1 | . . 1 . . . . . Propulsion 5 | . 1 3 . 1 . . . Utility 4 | . . 3 . . . 1 . Weapon . | . . . . . . . . Highest Loss Streak 3 | . 1 3 . 1 . 1 . To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 4 5 4 4 5 4 4 Power . | . 1 . . 1 1 1 1 Propulsion 2 | 2 3 3 1 1 2 2 2 Utility 1 | . . 1 3 2 2 1 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 9 | . . 4 . 3 . . 2 Power . | . . . . . . . . Propulsion 4 | . . 3 . 1 . . . Utility 5 | . . 1 . 2 . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 62 85 78 88 92 91 90 Engine 7 | . 14 10 1 2 . . . Core 2 | . . . 7 4 7 7 7 Treads 5 | . 28 . . . . . . Leg 12 | . . 29 . . . . . Flight 14 | . . 1 36 37 38 38 38 Storage 7 | . 14 10 . . . . . Processor 2 | . . . . 4 7 7 7 Protection 13 | . 5 17 9 7 7 12 15 Impact Weapon 15 | . . 15 22 23 23 23 21 Peak Build Rating 52 | 4 5 18 26 36 36 36 52 Average Rating 17 | 3 4 10 21 30 36 35 36 On Entrance 19 | . 4 4 14 24 36 36 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 32 | 10 11 26 18 23 23 23 32 Greatest Support 40 | 40 40 30 19 27 27 27 27 Greatest Overweight (x) 3 | . . 3 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 5 5 Most Carried 8 | 4 6 8 5 5 5 5 5 Average Carried 5 | 2 4 5 4 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 6 | 4 6 5 5 5 5 4 5 Class Distribution -------------------- 62% | Mutant 37% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Matter Collected 626 | 231 . 148 41 146 10 10 40 Remotely . | . . . . . . . . Salvage Created 1358 | . . 903 41 245 84 85 . Parts 38 | . . 31 1 5 . 1 . Haulers Intercepted 8 | . . 3 1 4 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . Prevented 1 | . . . . . . 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 35 | . 3 26 . 3 . 3 . Melee 18 | . 3 12 . 2 . 1 . Classes Destroyed 10 | . 2 6 . . . 2 . Hauler 8 | . . 3 1 4 . . . Recycler 1 | . . 1 . . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 19 | . 2 14 . 3 . . . Grunt 4 | . 1 3 . . . . . Brawler 1 | . . 1 . . . . . Sentry 8 | . . 8 . . . . . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Packrat 1 | . . . . . 1 . . Best Kill Streak 8 | . 1 8 1 4 . 1 . Combat Bots Only 8 | . 1 8 . 3 . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Hostile Shots Fired 227 | . 49 141 . 6 6 25 . Missed 58 | . 8 38 . 1 2 9 . Hits 169 | . 41 103 . 5 4 16 . Melee 5 | . . 5 . . . . . Projectile 164 | . 41 98 . 5 4 16 . AOE 1 | . . 1 . . . . . Critical Strikes 4 | . . 3 . . . 1 . Damage Taken 1954 | . 357 1200 . 70 89 238 . Core 393 | . 62 229 . 13 . 89 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . 14 9 . 8 . 19 . Core Remaining (%) 79 | 100 75 42 100 . . . . Volleys Fired 1 | . . . . . . . 1 Largest 1 | . . . . . . . 1 Hottest 250 | . . . . . . . 250 Shots Fired 1 | . . . . . . . 1 Gun 1 | . . . . . . . 1 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 1 | . . . . . . . 1 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 104 | . . 72 1 14 1 16 . Core Hits 25 | . 10 12 . 3 . . . Critical Kills 4 | . . 3 . 1 . . . Critical Parts Destroyed 22 | . . 18 1 1 . 2 . Critical Strikes 26 | . . 21 1 2 . 2 . Smash 26 | . . 21 1 2 . 2 . Melee Attacks 154 | . . 106 6 18 1 23 . Impact 154 | . . 106 6 18 1 23 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 13 | . . 5 1 6 1 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 14 | . . 4 . 5 . 5 . Damage Inflicted 4878 | 8 66 2911 82 969 101 741 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 4804 | . . 2911 82 969 101 741 . Ramming 74 | 8 66 . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 4804 | . . 2911 82 969 101 741 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 . . . 5 5 Average Corruption 4 | . . 4 . . . 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . 16 . . . 3 1 Message Errors 9 | . . 8 . . . 1 . Matter Fused 5 | . . 5 . . . . . Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 4 | . . 2 . . . 2 . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1740 | . . 1146 82 196 95 221 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1740 | . . 1146 82 196 95 221 . Knockbacks 10 | . . 7 . . 1 2 . Impact 10 | . . 7 . . 1 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 40 | 2 38 . . . . . . Targets Rammed 42 | 2 40 . . . . . . Kicked . | . . . . . . . . Crushed 2 | . 2 . . . . . . Highest Temperature 244 | . . 23 . . 12 23 244 Average Temperature 33 | . . 15 . . 7 9 40 Received Heat Transfer 270 | . 60 198 . . 12 . . Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 22 | . . 15 . 4 1 2 . Combat Hostiles 17 | . . 14 . 1 . 2 . Parts Fried 22 | . . 18 . 4 . . . Impact Corruptions 65 | . . 44 1 7 1 12 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Maximum Alert Level 2 | . . 2 1 . . . . Low Security (%) 78 | 100 100 68 37 100 . . . Level 1 13 | . . 17 62 . . . . Level 2 7 | . . 13 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 493 | . 30 493 352 136 . . . Initial 202 | . . . 202 84 . . . Average 122 | . 4 172 234 102 . . . Influence Increases 1491 | . 60 1038 175 128 . 90 . Destroy 0b10 Robot/C 700 | . 60 520 . 60 . 60 . Destroy 0b10 Robot/NC 60 | . . 35 5 20 . . . Destroy Leader 200 | . . 150 2 18 . 30 . Successful Hack 16 | . . . 16 . . . . Anti-Garrison Action 150 | . . . 150 . . . . Destroy Structure 5 | . . 3 2 . . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 345 | . . 330 . 15 . . . Influence Decreases 1491 | . 60 557 469 183 70 93 59 Entered New Map 504 | . . . 279 103 50 13 59 Time Decay 597 | . 60 337 40 70 20 70 . Lost Part 90 | . . 70 . 10 . 10 . Purge Threat 300 | . . 150 150 . . . . Squads Dispatched 10 | . 1 3 4 2 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 2 2 1 . . . Assault 3 | . . 1 2 . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Distress Signals 9 | . 1 8 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 13 61 . 3 2 3 . Peak Tracking Total 9 | . 4 9 1 3 1 1 . Tactical Retreats 14 | . . 12 . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Accessed 14 | . 2 5 2 2 . 2 1 Terminals 6 | . 2 3 1 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 32 | . 6 12 5 3 . 4 2 Successful 18 | . 3 4 2 3 . 4 2 Failed 13 | . 3 7 3 . . . . Catastrophic 2 | . . 1 1 . . . . Database Lockouts 1 | . . 1 . . . . . Manual 13 | . 5 7 . 1 . . . Terminals 17 | . 6 7 4 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . 5 . 2 . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 11 | . 2 1 2 . . 4 2 Record 3 | . . . . . . 3 . Part Schematic 2 | . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . 3 . 2 . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 3 | . . 1 . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . Terminals 1 | . 1 . . . . . . Skim 1 | . 1 . . . . . . Fabricators 1 | . . . . 1 . . . Liberate 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 4 2 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . 1 . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total Allies 8 | . . . . . . . 8 Largest Group 8 | . . . . . . . 8 Highest-Rated Group 260 | . . . . . . . 260 Highest-Rated Ally 41 | . . . . . . . 41 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Active Infowar (turns) 571 | . . . . 98 59 143 271 T.N.C. 571 | . . . . 98 59 143 271 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Turns Passed 2044 | 73 365 884 96 153 59 143 271 Spaces Moved 2624 | 39 184 463 239 305 194 355 845 Core 1 | 1 . . . . . . . Treads 222 | 38 184 . . . . . . Legs 399 | . . 399 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2002 | . . 64 239 305 194 355 845 Fastest Speed 26 | 50 160 32 28 26 27 27 27 Average Speed 50 | 157 160 96 28 26 27 27 27 Slowest Speed 250 | 160 160 250 28 28 27 27 101 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 49 55 20 9 42 52 87 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 2 3 Spaces Dug 5 | . . 3 2 . . . . Terrain Destroyed 5 | . . 3 2 . . . . Melee 5 | . . 3 2 . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total 3040 | 48 230 699 258 358 198 369 880 Wait 162 | . 4 100 7 22 4 . 25 Move 2612 | 38 183 462 238 304 193 349 845 Hop 2 | . . . . . . 2 . Pick Up 21 | 4 2 9 1 4 . . 1 Fast Attach 26 | 4 1 10 3 4 . . 4 Attach 9 | . . 5 2 1 . 1 . Detach . | . . . . . . . . Swap 7 | . . 3 1 3 . . . Drop 25 | . . 12 2 7 . . 4 Fire 1 | . . . . . . . 1 Melee 133 | . . 98 4 13 1 17 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 42 | 2 40 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 3) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 464 | -9/Materials | Central database locked down 579 | -9/Materials | Discovered new exit (range 16) 917 | -9/Materials | Discovered new exit (range 15) 1171 | -9/Materials | Core integrity fell below 50% 1239 | -9/Materials | First assault squad dispatched 1240 | -9/Materials | Lost 3 parts (1p1n1u) 1263 | -9/Materials | Destroyed 8 combat bots 1310 | -9/Materials | Discovered new exit (range 5) 1323 | -9/Materials | Entered another Materials area 1323 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1416 | -8/Materials | Discovered new exit (range 3) 1419 | -8/Materials | Entered Factory 1419 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1486 | -7/Factory | Garrison activated, responded to threat 1564 | -7/Factory | Discovered new exit (range 8) 1572 | -7/Factory | Entered Lower Caves 1590 | -7/Lower Caves | Build established: Sprinter 1621 | -7/Lower Caves | Spotted B-75 Beast 1624 | -7/Lower Caves | Encountered a Warlord checkpoint 1630 | -7/Lower Caves | Discovered new exit (range 6) 1631 | -7/Lower Caves | Entered another Lower Caves area 1669 | -7/Lower Caves | Learned Factory emergency access door positions 1670 | -7/Lower Caves | Entered an active Warlord outpost 1674 | -7/Lower Caves | Learned location of 1 exit from Factory 1770 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1772 | -7/Lower Caves | Discovered new exit (range 7) 1774 | -7/Lower Caves | Entered Zion 1792 | -7/Zion | System corruption cleaned by Quarantine Array 1806 | -7/Zion | Found Prototype Energy Gun 1806 | -7/Zion | Identified Storm Laser 1830 | -7/Zion | Discovered new exit (range 12) 1875 | -7/Zion | Given A8's code to call for help 1897 | -7/Zion | Gained Derelict followers 1903 | -7/Zion | Given the Hacking Drone Bay 1903 | -7/Zion | Found Prototype Device 1911 | -7/Zion | Learned location of Data Miner (-6) 1933 | -7/Zion | Met Imprinter 1937 | -7/Zion | Imprinted 1939 | -7/Zion | Declared Zion's savior 1952 | -7/Zion | Learned Factory trap positions 1978 | -7/Zion | Learned Factory stockpile data 2045 | -7/Zion | Self-destructed Last Messages --------------- 01956_ Searching scrap... 01956_ Found ECM Suite. 01956_ Found 40 Matter. DV-89D(z): I'm pretty sure the "cloak generators" don't actually do anything. They're just here to make us feel better. 01978_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 01984_ OL-1TC(z) sifts through the Twisted Machinery. NX-M42(c): Hey you're just in time! I was about to toss this thing out to make room for the new and improved No. 3, so it'd be real helpful if you could find another home for it. Taking it into the caves and blasting some Unaware sounds like a good plan. And use some common sense, yeah? You don't want to know what happened to the bot that thought it would be fun to borrow No. 1... 02011_ Searching scrap... 02011_ Found Imp. Cooling System. 02011_ Found Mak. System Shield. 02011_ Found 51 Matter. 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Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Challenges ------------ None Game ------ Seed HardenedParticlePod Manual? 0 Play Time 00:19:45 Cumulative 948.3 hours Start 2025.11.23 @ 11:31:07 End 2025.11.25 @ 08:18:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1610 Rogue 1610 Adventurer 0 Explorer 0 Win Type - Total 93 Types 55/1/16/15/4/0/0/1/0/1 Lore% 93 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b5a6e21-a8e8-48ee-9f60-c69097d0801e