Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 09:55:48 Player: goobie Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (21) 105 Value Destroyed (465) 465 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7250 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Improved Point Defense System Phase Gun Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cooled Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Weight Redist. System Advanced Sensor Array Experimental Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Gamma Rifle Phase Gun > --- INVENTORY -------- Improved Coolant Injector Advanced Plasma Cannon [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Wheel Armored Wheel Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Slots Evolved 14 | . . 2 2 . 2 2 2 2 . . . . 2 . Power 1 | . . . 1 . . . . . . . . . . . Propulsion 6 | . . 1 1 . 1 1 . 1 . . . . 1 . Utility 6 | . . 1 . . 1 1 1 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 79 | 5 7 3 4 4 2 13 20 3 3 10 3 . 2 . Power 16 | 1 . 1 1 1 . 2 5 . 1 2 1 . 1 . Engine 7 | 1 . 1 1 1 . 2 1 . . . . . . . Core 7 | . . . . . . . 4 . . 2 1 . . . Reactor 2 | . . . . . . . . . 1 . . . 1 . Propulsion 26 | 2 2 1 1 1 . 9 5 2 . 3 . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 2 . . . . . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . 2 1 1 1 . 5 5 2 . 3 . . . . Utility 18 | . 1 1 1 2 . 1 6 1 1 4 . . . . Device 13 | . 1 1 1 1 . . 4 1 1 3 . . . . Storage 1 | . . . . . . . 1 . . . . . . . Processor 1 | . . . . 1 . . . . . . . . . . Hackware 2 | . . . . . . 1 . . . 1 . . . . Protection 1 | . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 4 . 1 . 2 1 4 . 1 1 2 . 1 . Energy Gun 5 | . . . . . 1 . 2 . 1 1 . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 12 | 2 4 . 1 . . 1 2 . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 . 1 . . . 2 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . Parts Lost 52 | . . 1 . 7 . 8 17 . . 9 . . . 10 Power 11 | . . . . 2 . . 5 . . 2 . . . 2 Propulsion 19 | . . . . 3 . 4 5 . . 4 . . . 3 Utility 15 | . . 1 . 1 . 3 4 . . 2 . . . 4 Weapon 7 | . . . . 1 . 1 3 . . 1 . . . 1 Highest Loss Streak 14 | . . 1 . 6 . 6 14 . . 5 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 1 3 4 1 1 3 4 3 4 4 Power . | . 1 1 . . . . 1 . . . . . . . Propulsion . | . 1 1 . . . 1 1 . . . . . . . Utility . | . . 1 1 1 . . . 1 1 1 2 2 2 2 Weapon 1 | . 1 1 1 1 1 1 1 . . 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . 7 . 1 1 . 1 3 . . . . . . . Power 2 | . 1 . . . . . 1 . . . . . . . Propulsion 5 | . 4 . . . . 1 . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 6 | . 2 . 1 1 . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 84 77 86 93 53 75 69 36 52 67 50 57 52 32 Engine 6 | . 14 11 18 17 7 8 1 . . . . . . . Core 3 | . . . . . . . 7 . . 6 6 10 5 2 Wheel 3 | . 21 . . . . 16 . . . . . . . . Flight 21 | . 6 33 34 35 15 12 24 22 26 22 15 15 14 8 Device 13 | . 13 11 15 17 13 12 12 13 18 23 15 15 14 8 Processor 1 | . . . . 6 7 6 . . . . . . . . Hackware 2 | . . . . . . 4 4 . . 4 5 5 4 4 Energy Gun 3 | . . . . . . 4 5 . 4 8 5 5 2 . Ballistic Gun 10 | . 28 22 18 16 6 6 6 . . . 1 5 6 5 Peak Build Rating 85 | 5 8 9 16 18 13 42 67 41 67 85 76 70 82 76 Average Rating 34 | 3 6 7 15 16 12 30 47 37 62 69 64 70 74 45 On Entrance 32 | . 5 6 9 16 8 13 15 28 41 67 60 70 70 76 Avg Prop Armor Cover (%) 10 | . . . . . . 8 8 25 . . 8 . . . Naked Turns 1 | . . . . . . . . . . . . . . 1 Heaviest Build 40 | 5 10 9 16 19 13 37 31 2 33 40 33 33 37 37 Greatest Support 54 | 20 20 18 22 22 14 54 40 7 34 45 41 41 41 41 Greatest Overweight (x) 2 | . 2 . . . . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 2 5 5 2 2 5 5 3 5 5 Average Carried 4 | 2 4 4 4 4 1 3 4 1 1 3 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 3 1 5 2 1 1 5 3 3 5 4 Class Distribution -------------------- 37% | Scavenger-Sprinter 33% | Mutant 17% | Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -3/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Matter Collected 1130 | 100 92 . . 92 . 165 438 . . 146 30 . . 67 Remotely . | . . . . . . . . . . . . . . . Salvage Created 469 | . 92 . . . . 94 174 . . 109 . . . . Parts 43 | . 13 . . . . 8 16 . . 6 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Combat Hostiles Destroyed 21 | . 6 . . . . 4 7 . . 4 . . . . Guns 21 | . 6 . . . . 4 7 . . 4 . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . . . . Swarmer 21 | . 6 . . . . 4 7 . . 4 . . . . Best Kill Streak 5 | . 4 . . . . 4 5 . . 3 . . . . Combat Bots Only 5 | . 4 . . . . 4 5 . . 3 . . . . Max Kills in Single Turn 2 | . 2 . . . . 1 1 . . 1 . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Hostile Shots Fired 697 | . 28 14 6 73 4 171 117 . . 50 2 . 16 216 Missed 300 | . 7 9 3 32 1 62 58 . . 18 2 . 12 96 Hits 397 | . 21 5 3 41 3 109 59 . . 32 . . 4 120 Projectile 397 | . 21 5 3 41 3 109 59 . . 32 . . 4 120 AOE 6 | . . . . . . . 6 . . . . . . . Critical Strikes 12 | . . . . 2 . 2 . . . 1 . . . 7 Part Disruptions 2 | . . . . . . . 2 . . . . . . . Damage Taken 6163 | . 170 72 34 604 24 1003 1458 . . 625 . . 49 2124 Core 2255 | . 58 23 . 186 12 210 354 . . 109 . . . 1303 Absorbed by Shields 366 | . . . 13 37 10 126 . . . . . . . 180 Core Remaining (%) 82 | 100 76 94 . 66 98 75 64 . . . . 90 . . Volleys Fired 52 | . 10 4 . 1 . 9 17 . . 8 . . . 3 Largest 3 | . 2 2 . 2 . 2 3 . . 2 . . . 2 Hottest 173 | . 46 40 . 45 . 93 173 . . 163 . . . 71 Shots Fired 102 | . 20 8 . 2 . 18 34 . . 14 . . . 6 Gun 102 | . 20 8 . 2 . 18 34 . . 14 . . . 6 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 54 | . 20 8 . 2 . 9 9 . . . . . . 6 Thermal 42 | . . . . . . 9 25 . . 8 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . 6 . . . . Robot Hit Streak 7 | . 4 3 . 5 . 7 6 . . 5 . . . 1 Robot Miss Streak 3 | . 3 2 . . . 2 2 . . 3 . . . 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 5 | . 2 . . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . Shots Hit Robots 65 | . 12 5 . 2 . 12 24 . . 8 . . . 2 Core Hits 30 | . 7 1 . 1 . 7 10 . . 4 . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . . . . . . Burn 2 | . . . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1328 | . 157 43 . 24 . 284 563 . . 201 . . . 56 Guns 1328 | . 157 43 . 24 . 284 563 . . 201 . . . 56 Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 523 | . 157 43 . 24 . 129 114 . . . . . . 56 Thermal 736 | . . . . . . 155 449 . . 132 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 69 | . . . . . . . . . . 69 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 6 . . 1 1 1 . 3 Average Corruption 1 | . . . . . . 2 2 . . 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 2 . . 1 . . . 1 Message Errors 2 | . . . . . . . 2 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 215 | . 12 3 6 59 . 189 215 . . . . . . 175 Average Temperature 48 | . 5 3 3 18 . 89 51 . . . . . . 106 Received Heat Transfer 760 | . . 15 12 315 . 78 111 . . 142 . . 9 78 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1429 | . . . . . . 222 1022 . . 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 100 100 100 100 93 100 100 100 . . 100 100 Level 1 1 | . . . . . . . 6 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 237 | . 139 61 3 188 74 65 237 63 18 64 . . 15 105 Initial 69 | . . 51 3 . 69 21 7 63 18 . . . . 12 Average 43 | . 42 26 . 91 61 10 58 60 8 31 . . 2 36 Influence Increases 1635 | . 167 68 . 353 15 105 619 . . 119 . . 27 162 Destroy 0b10 Robot/C 420 | . 120 . . . . 80 140 . . 80 . . . . Destroy Leader 60 | . 20 . . . . 10 20 . . 10 . . . . Successful Hack 116 | . 12 23 . 8 . . 37 . . 12 . . 12 12 Destroy Structure 4 | . . . . . . . 2 . . 2 . . . . Partial Spotted 195 | . . . . 90 15 . 75 . . . . . 15 . Lose Combat Pursuer 840 | . 15 45 . 255 . 15 345 . . 15 . . . 150 Influence Decreases 1540 | . 44 181 10 200 124 134 503 78 53 119 . . 10 84 Entered New Map 302 | . . 72 7 . 84 23 8 68 35 . . . . 5 Time Decay 700 | . 44 99 3 130 40 51 235 10 18 60 . . 10 . Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . Lost Part 438 | . . 10 . 70 . 60 160 . . 59 . . . 79 Squads Dispatched 12 | . 1 1 1 2 . 1 3 . . 2 . . 1 . Investigation 7 | . . . 1 2 . . 2 . . 1 . . 1 . Extermination 2 | . . . . . . 1 1 . . . . . . . Reinforcement 3 | . 1 1 . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Distress Signals 5 | . . . 1 . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 171 | . 9 12 5 30 2 10 58 . 6 10 1 . 4 24 Peak Tracking Total 18 | . 4 8 10 13 2 7 18 . 6 5 1 . 5 17 Tactical Retreats 26 | . 1 3 . 6 . 1 10 . . 1 . . . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Traps Triggered 10 | . . . 1 2 . 1 1 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Machines Accessed 29 | . 5 4 1 6 . 2 7 . . 1 . . 2 1 Terminals 25 | . 5 4 . 6 . 1 6 . . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 1 . . . . . 1 . Total Hacks 85 | . 16 15 2 19 . 3 20 . . 4 . . 4 2 Successful 35 | . 6 7 . 8 . . 11 . . 1 . . 1 1 Failed 50 | . 10 8 2 11 . 3 9 . . 3 . . 3 1 Catastrophic 6 | . . . . 2 . 1 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 76 | . 16 15 . 19 . 2 15 . . 4 . . 3 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . 2 . . 1 5 . . . . . 1 . Terminal Hacks 32 | . 6 7 . 8 . . 9 . . 1 . . . 1 Record 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . 1 Alert Level 5 | . . . . 3 . . 2 . . . . . . . Locate Traps 5 | . 3 1 . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Dispatch Records 4 | . 2 2 . . . . . . . . . . . . Maintenance Status 2 | . . . . 2 . . . . . . . . . . Hauler Manifests 3 | . . 2 . . . . . . . 1 . . . . Zone Layout 4 | . . 1 . 1 . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . 1 . Unlock Access 2 | . . . . . . . 1 . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 3 1 6 . 2 6 . . 1 . . 1 1 Full Trace Events 7 | . . . . 3 . . 2 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Active Infowar (turns) 599 | . 211 100 . 195 . . 92 1 . . . . . . Sensors 288 | . . . . 195 . . 92 1 . . . . . . Seismic 311 | . 211 100 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Turns Passed 2374 | 40 219 217 60 281 84 286 664 27 56 161 64 11 41 163 Spaces Moved 4364 | 34 236 460 150 523 211 335 1382 54 189 258 180 34 67 251 Core 98 | 2 . . . . . . . . . . . . . 96 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 303 | 32 161 . . . . 110 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3963 | . 75 460 150 523 211 225 1382 54 189 258 180 34 67 155 Fastest Speed 24 | 50 37 34 31 31 37 26 24 35 26 26 32 32 32 32 Average Speed 35 | 78 67 34 31 31 37 58 29 41 26 27 33 32 32 39 Slowest Speed 205 | 80 205 34 31 37 37 124 109 45 45 32 34 32 32 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 80 | . . 11 4 20 . . 36 . . 5 . . 3 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 53 34 20 80 7 11 39 2 82 8 39 8 2 34 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . 1 1 1 . . Scrap Searched 1 | . . . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Upp Upp Res Gar Total 4998 | 47 284 502 159 617 215 405 1579 59 194 330 183 33 82 309 Wait 400 | . 2 45 . 97 . 12 174 . . 41 . . 10 19 Move 4207 | 33 235 438 141 483 210 334 1321 54 188 248 179 33 61 249 Hop 66 | . . 10 4 19 . . 24 . . 5 . . 3 1 Pick Up 74 | 9 13 1 6 2 1 11 11 2 3 13 . . 2 . Fast Attach 19 | . 1 1 . 1 . 4 11 . . 1 . . . . Attach 51 | 5 2 1 4 4 3 5 6 3 3 9 3 . 1 2 Detach 7 | . 1 . . 1 . . . . . 2 1 . 1 1 Swap 27 | . 6 1 1 1 1 8 5 . . . . . 4 . Drop 41 | . 14 1 3 1 . 7 10 . . 3 . . . 2 Fire 52 | . 10 4 . 1 . 9 17 . . 8 . . . 3 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . 7 . 15 . . . . . . . 32 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / Gar) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 4) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Discovered new exit (range 11) 472 | -9/Materials | Discovered new exit (range 15) 477 | -9/Materials | Entered another Materials area 477 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 531 | -8/Materials | Discovered new exit (range 5) 537 | -8/Materials | Entered Storage 788 | -8/Storage | Build established: Scavenger-Sprinter 816 | -8/Storage | Discovered new exit (range 7) 818 | -8/Storage | Identified exit to Factory 818 | -8/Storage | Entered Factory 818 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 836 | -7/Factory | Lost 6 parts (1p3n1u1w) 898 | -7/Factory | Discovered new exit (range 10) 901 | -7/Factory | Identified exit to Factory 902 | -7/Factory | Entered another Factory area 902 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -6/Factory | Build established: Mutant 1155 | -6/Factory | Discovered new exit (range 13) 1187 | -6/Factory | Spotted B-75 Beast 1188 | -6/Factory | Identified exit to Factory 1188 | -6/Factory | Entered another Factory area 1188 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1219 | -5/Factory | Lost 6 parts (2n3u1w) 1354 | -5/Factory | Lost 3 parts (1p2n) 1380 | -5/Factory | Identified exit to Garrison 1640 | -5/Factory | Build established: Scavenger-Sprinter 1733 | -5/Factory | Identified exit to Factory 1788 | -5/Factory | Search patrols dispatched 1824 | -5/Factory | Cargo convoy interrupted 1852 | -5/Factory | Entered another Factory area 1852 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1879 | -4/Factory | Sucked down chute 1879 | -4/Factory | Entered Waste 1882 | -4/Waste | Lost 14 parts (4p3n4u3w) 1891 | -4/Waste | Spotted C-40 Crusher 1894 | -4/Waste | Found Prototype Device 1898 | -4/Waste | Spotted C-40 Crusher 1899 | -4/Waste | Spotted C-40 Crusher 1900 | -4/Waste | Spotted C-40 Crusher 1900 | -4/Waste | Spotted C-40 Crusher 1903 | -4/Waste | Identified Exp. Thermal Defense Suite 1909 | -4/Waste | Spotted C-40 Crusher 1912 | -4/Waste | Discovered new exit (range 14) 1935 | -4/Waste | Entered Factory 2001 | -4/Factory | Lost 3 parts (1p2n) 2086 | -4/Factory | Discovered new exit (range 15) 2096 | -4/Factory | Entered Upper Caves 2126 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 2139 | -4/Upper Caves | Encountered a Warlord checkpoint 2154 | -4/Upper Caves | Discovered new exit (range 16) 2160 | -4/Upper Caves | Entered another Upper Caves area 2164 | -4/Upper Caves | Discovered new exit (range 11) 2171 | -4/Upper Caves | Entered Research 2171 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2212 | -3/Research | Identified exit to Garrison 2212 | -3/Research | Entered Garrison 2220 | -3/Garrison | Triggered checkpoint 2296 | -3/Garrison | Spotted B-86 Titan 2298 | -3/Garrison | Spotted B-86 Titan 2300 | -3/Garrison | Triggered checkpoint 2301 | -3/Garrison | Triggered checkpoint 2334 | -3/Garrison | Q-Series assembled to engage unique threat in Research 2334 | -3/Garrison | Core integrity fell below 50% 2356 | -3/Garrison | Triggered checkpoint 2360 | -3/Garrison | Lost 9 parts (2p3n3u1w) 2368 | -3/Garrison | Triggered checkpoint 2373 | -3/Garrison | Core integrity fell below 20% 2375 | -3/Garrison | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- alarm sounds. 02356_ C-45 Heavy ARC bursts open, deploying its payload. 02356_ G-73 Enforcer unfolds itself. 02356_ G-67 Veteran unfolds itself. 02358_ System corrupted: Heat flow error (+221). 02366_ Penetrated by Slug. 02368_ Beams of light sweep through the air. An alarm sounds. 02369_ G-67 Veteran suffers critical hit (Burn). 02370_ G-67 Veteran heat short circuits Adv. Heat Sink. 02372_ Slug penetrates H-77 Assassin. 02372_ Penetrated by Slug. 02372_ Slug penetrates G-67 Veteran. 02373_ Slug penetrates H-77 Assassin. 02374_ Hacking Suite destroyed. 02374_ Critical hit (Blast). 02375_ H-77 Assassin destroyed. 02375_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????#"""""##"""""#???????????????????? | | ?????????????#+### #### ###+#????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# ############## #????????????????? | | ?????????????# #????????????# #????????????????? | | ?????????????# #????????????# #????????????????? | | ?????????????# ###????????### #????????????????? | | ?????????????# #????????# #????????????????? | | ?????????????# #????????# #????????????????? | | ?????????????# "+ ?+ #????????????????? | | ?????????????# "%########## #????????????????? | | ?????????????# ###????????### #????????????????? | | ??????#??????# #????????????# #????????????????? | | ??????# ????# #????????????# #????????????????? | | ??????# #### ############## #????????????????? | | ??????+ @ % #????????????????? | | ??????# h*#????????????????? | | ??????# !%[#????????????????? | | ??????##++##################; =g#????????????????? | | ???????????????????????????##gh #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????+???????????# #????????????????? | | ????????????????????????????+ #????????????????? | | ????????????????????????????+ #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #???????????????+? | | ????????????????????????????# #????????????????? | | ?????????????????+??????????# #############""""# | | ????????????????????????????# ^ | | ????????????????????????????# [ | | ????????????????????????????# *%= | | ????????????????????????????##########"" ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 39 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler I Have A Map? Let Me Out Of Here Challenges ------------ None Game ------ Seed PitchforkMakeshiftMultirail Manual? 0 Play Time 01:07:41 Cumulative 36.1 hours Start 2026.06.30 @ 08:48:18 End 2026.06.30 @ 09:55:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 26 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3d313af-3416-4b35-b860-9886f426c09d