Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.04 @ 23:40:59 // Halloween2020/ForbiddenLore Player: MTF Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (192) 960 Value Destroyed (7240) 7240 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (-2440) -2440 TOTAL SCORE: 15380 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 526 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -4513 Cogmind --------- Core Integrity 912/1150 Matter 55/300 Energy 230/240 System Corruption 1% Temperature Cool (10) Movement Hovering (64) Location -4/Zhirov Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Experimental Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Molecular Deconstructor > --- INVENTORY (34) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Advanced Cooling System Energy Well (500) YI-UF0's Bottomless Matter Pit (1500) Long-range Sensor Array Advanced Signal Interpreter Improved Kinecellerator Hardened Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Lightning Gun Lightning Gun Lightning Gun Long-range Proton Cannon Long-range Proton Cannon Heavy Phase Cannon YOLO Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Phasing Sabre CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Launcher Guidance Computer Advanced Transmission Jammer Improved Medium Armor Plating Mini Drone Bay > --- WEAPON ----------- Tesla Bomb Launcher CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Micro Fission Core Combat Gravmag System Combat Gravmag System Combat Gravmag System Advanced Cooling System Energy Well YI-UF0's Bottomless Matter Pit Advanced Signal Interpreter Layered Light Armor Plating System Backup Module Lightning Gun Lightning Gun Lightning Gun Long-range Proton Cannon Long-range Proton Cannon Heavy Phase Cannon YOLO Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Gauss Cannon Tesla Bomb Launcher Tesla Bomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Molecular Deconstructor Phasing Sabre [Rating: 110] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Utility 8 | . . . . . 3 1 . . . . 1 . . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 297 | . 14 20 1 . 19 36 23 9 7 5 16 5 2 . 38 35 4 2 3 27 12 6 6 7 Power 21 | . 1 2 . . 1 3 2 . . . 2 . . . 5 1 1 . . . . 1 . 2 Engine 7 | . 1 2 . . 1 1 1 . . . 1 . . . . . . . . . . . . . Core 12 | . . . . . . 2 1 . . . 1 . . . 3 1 1 . . . . 1 . 2 Reactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Propulsion 43 | . 2 7 . . 3 3 6 1 2 1 . 2 . . 11 1 . . 1 . 3 . . . Treads 24 | . 2 . . . 3 3 6 1 2 1 . 2 . . 4 . . . . . . . . . Leg 8 | . . 5 . . . . . . . . . . . . 3 . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 4 1 . . 1 . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | . 4 5 . . 5 10 7 6 1 1 4 1 1 . 9 11 . . . 7 4 2 . 4 Device 20 | . . . . . 1 3 3 1 1 . . . . . 1 4 . . . 2 3 . . 1 Storage 26 | . 4 3 . . 4 1 1 2 . . 3 . . . 6 2 . . . . . . . . Processor 5 | . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . 1 . . Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Protection 29 | . . 2 . . . 3 3 2 . 1 . 1 1 . 2 5 . . . 4 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | . 7 6 1 . 10 20 8 2 4 3 10 2 1 . 13 22 3 2 2 20 5 3 6 1 Energy Gun 12 | . 1 1 . . 2 . 2 1 . . . . . . 2 2 . . . 1 . . . . Energy Cannon 28 | . . . . . 2 6 1 . 1 2 1 1 1 . 3 3 . 1 1 3 . 2 . . Ballistic Gun 41 | . 4 3 1 . 5 7 2 . . . 5 . . . 1 8 . . . 3 1 . 1 . Ballistic Cannon 8 | . . . . . . . 1 . . . 1 . . . 2 . . . . 2 1 . 1 . Launcher 35 | . 2 2 . . . 2 . 1 1 1 . 1 . . 5 4 2 . 1 6 3 1 3 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 1 5 2 . 1 . 3 . . . . 5 . . . 1 . . . . Piercing Weapon 8 | . . . . . . . . . 1 . . . . . . . 1 1 . 4 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 2 1 1 . . . 3 1 . . 3 1 . . . . . . . 5 Parts Lost 46 | . 1 9 . . . 4 9 3 . 2 . 1 . . 10 . . . 1 4 1 . . 1 Power 4 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 Propulsion 20 | . . 4 . . . 1 5 1 . 1 . 1 . . 6 . . . 1 . . . . . Utility 11 | . . . . . . 1 1 2 . 1 . . . . 2 . . . . 3 1 . . . Weapon 11 | . 1 4 . . . 1 2 . . . . . . . 2 . . . . 1 . . . . Highest Loss Streak 9 | . 1 9 . . . 2 5 2 . 2 . 1 . . 4 . . . 1 2 1 . . 1 Average Slot Usage (%) 95 | . 99 94 100 100 92 99 97 99 92 100 100 100 100 100 99 99 94 94 94 98 96 100 100 95 Engine 2 | . 14 13 14 14 8 5 . . . . . 6 6 6 2 . . . . . . . . . Core 6 | . . . . . . 1 6 7 7 7 12 6 6 6 4 11 11 11 11 11 10 10 10 10 Treads 23 | . 23 9 . . 10 30 29 30 29 30 26 26 26 26 14 . . . . . . . . . Leg 1 | . 4 5 28 28 13 . . . . . . . . . 6 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 5 29 29 29 29 29 23 26 26 26 Device 2 | . . . . . 3 3 6 1 . 7 4 . . . 4 5 5 5 5 5 13 9 5 5 Storage 29 | . 27 22 14 14 28 29 29 29 30 30 33 33 33 33 33 29 29 29 29 29 26 26 26 26 Processor 4 | . . . . . . 3 . 5 6 . 1 6 6 6 1 . . . . 3 5 5 10 6 Protection 6 | . . 4 14 14 9 6 6 6 7 7 6 6 6 6 6 9 5 5 5 5 6 10 10 13 Energy Gun 4 | . 5 7 . . . . 7 5 6 . . . . . 5 2 . . . . . . . . Energy Cannon 1 | . . . . . 3 3 . . . 5 3 6 5 6 3 1 . . 1 1 . 1 . . Ballistic Gun 2 | . 22 14 14 14 5 6 1 . . . 3 . . . . 4 1 . . . 1 4 . . Launcher 1 | . . 4 14 14 1 . . 1 . 1 . . . . . . 4 5 3 3 6 4 8 2 Slashing Weapon 1 | . . . . . 6 3 4 7 . 7 4 6 6 6 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 57 58 55 54 103 107 117 112 112 118 164 164 152 152 165 123 129 122 123 122 121 123 121 121 Greatest Support 125 | 20 40 40 30 30 60 80 88 96 96 104 104 104 104 104 107 125 125 125 125 125 125 125 125 125 Greatest Overweight (x) 31 | . 1 3 1 1 3 1 1 1 31 1 1 1 1 1 4 . 1 . . . 1 . . . Average Overweight (x) 2 | . . 1 1 1 1 . . . 11 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 38 | 6 18 18 12 12 30 30 30 30 30 30 38 38 38 38 38 34 34 34 34 34 34 34 34 34 Average Capacity 29 | 6 15 15 12 12 23 29 29 29 30 30 37 38 38 38 37 34 34 34 34 34 34 34 34 34 Most Carried 38 | 6 18 18 12 12 27 30 30 30 30 30 38 38 38 38 38 34 34 34 34 34 33 34 34 34 Average Carried 27 | 6 13 13 11 11 16 28 27 28 26 28 33 37 37 38 36 31 34 33 33 32 30 33 33 31 Final Capacity 38 | 6 18 12 12 12 30 30 30 30 30 30 38 38 38 38 34 34 34 34 34 34 34 34 34 34 Final Carried 38 | 6 18 12 12 12 27 30 30 27 27 30 38 38 38 38 32 34 34 34 33 32 33 34 34 30 Class Distribution -------------------- 78% | Hauler-Mutant 12% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Matter Collected 11465 | 200 255 209 200 27 557 1035 2824 959 630 588 124 333 368 . 581 532 694 34 . 614 73 233 295 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11410 | 73 669 307 . . 584 886 581 210 154 277 156 257 316 . 2280 487 588 99 122 1544 402 150 1160 108 Parts 449 | . 47 18 . . 33 38 23 16 4 9 10 4 5 . 92 34 23 8 5 48 11 7 14 . Haulers Intercepted 6 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 6 | . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . 23 11 4 7 . . 1 . 21 . 6 3 . 11 . 3 3 . Prevented 130 | . . . . . . . . . . 4 . 2 . . 66 . 10 3 . 35 . 3 7 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Combat Hostiles Destroyed 142 | . 13 5 . . 3 9 9 7 2 4 2 1 3 . 25 13 5 4 . 22 5 1 9 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 25 | . 7 2 . . . 3 3 . . . 2 . . . 3 3 1 . . 1 . . . . Cannons 14 | . . . . . 3 2 1 . 1 1 . . . . 3 . . . . 1 1 . 1 . AOE 68 | . 6 3 . . . 3 5 7 . 2 . . 2 . 8 10 3 4 . 9 2 . 4 . Classes Destroyed 23 | 1 6 3 . . 2 2 5 1 . . . . . . 2 . . . . 1 . . . . Worker 7 | . 4 1 . . 2 . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Tunneler 6 | . . 2 . . 1 . . . . . 1 . . . . 2 . . . . . . . . Hauler 6 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . . . . . Recycler 9 | 1 . 1 . . 1 6 . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 7 | . 3 . . . 2 1 . . . . 1 . . . . . . . . . . . . . Swarmer 40 | . 3 . . . . 3 4 4 . . . . . . 4 10 . 4 . 5 . . 3 . Grunt 41 | . 10 . . . . 1 2 3 . 2 . . 2 . 8 . 3 . . 3 4 . 3 . Brawler 7 | . . . . . . . 1 . . . . . 1 . . . . . . 4 . . 1 . Duelist 4 | . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . Protector 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Sentry 16 | . . . . . 3 2 1 . . . 1 1 . . 1 3 . . . 1 1 1 1 . Demolisher 7 | . . 1 . . . . . . . . . . . . 6 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 6 | . . . . . . 1 . . . 2 . . . . . . . . . 3 . . . . Programmer 8 | . . . . . . 2 . . . . 1 . . . 2 . 1 . . 1 . . 1 . Behemoth 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Decomposer 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 10 | . . . . . . . 3 . . 1 . 3 1 . . . 1 . . . . 1 . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 7 4 . . 4 4 5 4 1 2 1 1 3 . 6 5 4 4 . 10 4 1 4 . Combat Bots Only 10 | . 5 3 . . 2 3 5 3 1 2 1 1 3 . 6 4 4 4 . 10 4 1 4 . Max Kills in Single Turn 4 | 1 3 2 . . 2 3 2 2 1 2 1 1 2 . 3 3 2 4 . 3 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . . . 3 2 2 . 2 . . 2 . 3 2 2 4 . 3 1 . 1 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Imprinter (-7/Zion) 12-ASH (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Damage Taken 12311 | . 374 1391 . . 155 1214 1329 329 65 500 63 172 283 . 2384 386 151 24 1229 1064 278 96 395 429 Core 1249 | . 58 164 . . 20 57 120 50 13 107 16 . . . 158 58 19 . 112 127 43 25 30 72 Absorbed by Shields 111 | . . . . . 12 . 60 39 . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 11 96 . . . . 50 . . . . 79 . . . . 68 . . . . Volleys Fired 542 | 2 47 27 . . 26 47 37 11 2 16 19 5 3 . 112 56 5 3 1 35 10 5 21 52 Largest 2 | 2 2 2 . . 2 2 2 1 1 1 2 1 1 . 2 2 2 1 1 2 2 2 2 1 Hottest 162 | 90 90 63 . . 56 90 110 55 100 69 90 69 36 . 132 110 92 98 98 162 94 162 94 . Shots Fired 824 | 4 90 49 . . 29 66 58 11 2 16 27 5 3 . 203 84 8 3 1 54 19 7 33 52 Gun 459 | 4 87 46 . . 8 26 44 3 . . 15 . . . 133 59 2 . . 16 7 3 6 . Cannon 204 | . . . . . 21 36 8 . 2 13 12 5 . . 61 16 . 1 1 11 7 4 6 . Launcher 109 | . 3 3 . . . 4 6 8 . 3 . . 3 . 9 9 6 2 . 27 5 . 21 . Special 52 | . . . . . . . . . . . . . . . . . . . . . . . . 52 Kinetic 267 | . 30 32 . . 6 26 39 . . . 17 . . . 16 50 2 . . 20 14 3 12 . Thermal 82 | 2 28 . . . . 25 . . 2 . 7 . . . . 16 . 1 1 . . . . . Explosive 48 | . 3 3 . . . 4 6 8 . 3 . . 3 . 9 9 . . . . . . . . Electromagnetic 375 | 2 29 14 . . 23 11 13 3 . 13 3 5 . . 178 9 6 2 . 34 5 4 21 . Robot Hit Streak 44 | 2 8 9 . . 26 44 11 4 1 5 8 5 8 . 16 13 1 . . 10 9 16 19 13 Robot Miss Streak 5 | 1 4 4 . . . 3 3 1 2 1 3 . . . 5 5 1 . . 4 1 . 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 594 | 2 60 26 . . 27 50 57 6 5 11 19 15 12 . 147 50 7 . 1 28 13 7 12 39 Core Hits 415 | 2 37 28 . . 15 26 54 15 1 14 9 5 10 . 81 33 13 5 . 31 11 3 22 . Critical Hits 25 | . . . . . 1 . 1 . 1 . . . . . . 7 2 . . 3 4 2 4 . Critical Kills 8 | . . . . . 1 . . . . . . . . . . 2 2 . . . 1 1 1 . Critical Parts Destroyed 15 | . . . . . . . 1 . . . . . . . . 5 . . . 2 3 1 3 . Melee Attacks 111 | . . . . . 13 14 10 2 7 5 11 11 10 . . 9 6 1 3 2 . . 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . 13 14 10 2 . 5 11 11 10 . . 9 . . . . . . . . Piercing 26 | . . . . . . . . . 7 . . . . . . . 6 1 3 2 . . 7 . Sneak Attacks 27 | . . . . . 2 4 6 2 1 . . 9 1 . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25123 | 38 1288 754 . . 1023 1742 2250 1089 366 793 454 1291 1221 . 4027 2201 1148 236 . 2518 561 136 1987 . Guns 5466 | 38 822 378 . . 87 412 810 41 . . 145 . . . 2004 589 8 . . 58 31 20 23 . Cannons 3444 | . . . . . 410 516 124 . 91 332 218 121 . . 1017 125 . . . 156 95 116 123 . Explosions 11570 | . 464 361 . . 203 289 679 836 107 461 . . 429 . 1006 1450 469 236 . 2304 435 . 1841 . Melee 4599 | . . . . . 307 514 637 212 168 . 91 1170 792 . . 37 671 . . . . . . . Ramming 44 | . 2 15 . . 16 11 . . . . . . . . . . . . . . . . . . Kinetic 3238 | . 299 260 . . 66 412 649 . . . 229 . . . 389 502 8 . . 132 126 20 146 . Thermal 1649 | 13 395 . . . 203 218 . . 198 69 55 . . . 71 125 . 72 . 230 . . . . Explosive 5630 | . 259 361 . . . 289 679 836 . 392 . . 429 . 935 1450 . . . . . . . . Electromagnetic 9963 | 25 333 118 . . 431 298 285 41 . 332 79 121 . . 2632 87 469 164 . 2156 435 116 1841 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3760 | . . . . . 307 514 637 212 . . 91 1170 792 . . 37 . . . . . . . . Piercing 839 | . . . . . . . . . 168 . . . . . . . 671 . . . . . . . Highest Corruption 5 | . . . . . 5 1 1 1 1 . 1 1 1 1 4 . 1 1 1 5 . . 1 1 Average Corruption 1 | . . . . . 5 1 1 1 1 . 1 1 1 1 3 . 1 1 1 3 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . 9 2 8 3 1 . 3 5 2 . 25 . 1 1 . 7 . . 2 . Message Errors 18 | . . . . . 1 2 3 1 . . 1 1 1 . 5 . . 1 . 1 . . 1 . Matter Fused 11 | . . . . . 4 . . . . . . . . . 4 . . . . 3 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Energy Discharges 16 | . . . . . 1 . 4 . 1 . 2 2 . . 5 . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 1 . . 2 . . . 2 . . 3 . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 8 | . . . . . . . 1 . . . . . 1 . 4 . 1 . . 1 . . . . Overload Shots 6 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . Overflow Damage 2181 | . 8 2 . . 83 185 92 37 1 29 13 499 279 . 49 245 95 . . 72 . . 492 . Projectiles 76 | . . . . . . 24 . . . 29 13 . . . 10 . . . . . . . . . Explosions 912 | . 8 2 . . 1 . 14 37 1 . . . 1 . 39 245 . . . 72 . . 492 . Melee 1193 | . . . . . 82 161 78 . . . . 499 278 . . . 95 . . . . . . . Knockbacks 7 | . . . . . . . 2 . . . . . . . 4 . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 2 . . . . . . . 4 . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 569 | . 37 21 . . . . . 40 . . . . 145 . 62 . 56 . . 144 39 . 25 . Shots 21 | . 1 1 . . . . . 1 . . . . 3 . 4 . 2 . . 6 2 . 1 . Rammed 5 | . 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 2 . . 2 2 . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 60 298 269 . . 170 92 59 63 . . 58 201 33 . 310 95 30 52 351 99 . 87 . . Average Temperature 64 | 31 90 85 . . 47 27 19 29 . . 28 103 20 . 76 29 20 23 99 29 . 44 . . Received Heat Transfer 1561 | . 171 120 . . 41 138 182 54 . 9 . 66 27 . 327 54 45 . 171 27 48 27 36 18 Effects 6 | . 1 . . . . . . . . . . 1 . . 4 . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 38 | . . . . . . 1 . . . 1 . 1 . . 16 . 1 . . 10 2 1 5 . Combat Hostiles 30 | . . . . . . 1 . . . 1 . 1 . . 9 . 1 . . 10 2 1 4 . Parts Fried 94 | . 1 1 . . 3 2 4 . . 2 . 2 . . 29 1 4 . . 26 5 . 14 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1823 | 37 808 . . . 200 296 . . 60 50 74 . . . 50 148 . 50 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Peak Influence 867 | 5 297 60 . . 159 214 . . . . 105 . . . . 867 . . . . 502 . . . Initial 189 | . 3 27 . . . 16 . . . . . . . . . 3 . . . . 189 . . . Average 117 | 3 115 21 . . 50 64 . . . . 46 . . . . 354 . . . . 463 . . . Maximum Alert Level 3 | . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . Low Security (%) 84 | 100 87 100 . 100 100 97 . . . . 100 . . . . 34 . . . . 3 . . . Level 1 4 | . 12 . . . . 2 . . . . . . . . . 10 . . . . 1 . . . Level 2 10 | . . . . . . . . . . . . . . . . 48 . . . . 94 . . . Level 3 . | . . . . . . . . . . . . . . . . 6 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 1 3 . . . . 2 . . . . 6 . . . 1 3 . . . Investigation 4 | . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . Extermination 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . Reinforcement 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Assault 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Garrison 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Distress Signals 15 | . . . . . 1 . . . . . . . . . 13 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 24 15 . . 7 10 14 11 12 7 4 1 3 . 30 15 5 2 18 27 6 3 10 3 Peak Tracking Total 14 | . 4 11 . . 3 4 10 4 5 4 1 1 3 . 6 4 4 . 14 9 4 2 4 3 Tactical Retreats 20 | . 1 2 . . . . 2 . 1 . . . . . . 2 1 2 . 4 1 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Traps Triggered 6 | . 1 . . . 1 1 . . . . . . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Machines Disabled 21 | . 2 1 . . 3 . 1 . . . . 1 . . 7 3 . . . 1 2 . . . Max in Single Turn 2 | . 1 1 . . 2 . 1 . . . . 1 . . 1 1 . . . 1 2 . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Machines Accessed 46 | . 7 1 2 . 6 4 2 . . . 4 . . 4 . 5 1 1 . . 2 . . 7 Terminals 18 | . 5 . . . 4 1 . . . . 4 . . . . 3 1 . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 158 | . 12 1 2 . 18 10 2 . . . 10 . . 30 . 13 1 1 . . 12 . . 46 Successful 122 | . 11 1 2 . 8 6 2 . . . 6 . . 30 . 1 1 1 . . 7 . . 46 Failed 36 | . 1 . . . 10 4 . . . . 4 . . . . 12 . . . . 5 . . . Catastrophic 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 9 . 1 . 5 3 . . . . 9 . . . . 4 . . . 1 2 . . . Terminals 41 | . 10 . . . 12 2 . . . . 10 . . . . 6 1 . . . . . . . Fabricators 9 | . . . . . . 5 . . . . . . . . . 4 . . . . . . . . Repair Stations 18 | . . . . . 5 3 . . . . . . . . . . . . . . 10 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . 3 . . . . 2 . . . Terminal Hacks 94 | . 5 1 2 . 3 1 2 . . . 2 . . 30 . . 1 1 . . . . . 46 Record 49 | . 2 . 1 . . . . . . . . . . 11 . . 1 . . . . . . 34 Part Schematic 15 | . . . . . 1 . . . . . . . . 10 . . . . . . . . . 4 Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 4 Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 Open Door 4 | . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 4 1 . . . . . . . . . . . . . . 7 . . . Scan Component 7 | . . . . . 2 1 . . . . . . . . . . . . . . 4 . . . Repair 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 6 . . . . 1 . . . . 4 . . . . 1 . . . . . . . . Terminals 8 | . 4 . . . . . . . . . 4 . . . . . . . . . . . . . Track 7 | . 4 . . . . . . . . . 3 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . . . 4 3 . . . . 4 . . . . 5 . . . . 2 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . . . . . 10 . . . . . . . . . 4 Parts Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Matter 504 | . . . . . . 504 . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . 168 . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 . . . Time 248 | . . . . . 58 . . . . . . . . . . . . . . . 190 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Total Allies 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . Largest Group 2 | . . . . . . . 2 2 2 1 . . . . 1 . . . . . . . . . Highest-Rated Group 131 | . . . . . . . 62 131 131 99 . . . . 94 . . . . . . . . . Highest-Rated Ally 99 | . . . . . . . 32 99 99 99 . . . . 94 . . . . . . . . . Total Orders 17 | . . . . . . . . 2 1 . . . . . . 8 . . . . 4 2 . . STAY 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . 6 . . . . 2 1 . . RETURN 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . Ally Attacks 60 | . . . . . . . 5 11 33 7 . . . . 4 . . . . . . . . . Total Damage 2333 | . . . . . . . 173 415 1265 294 . . . . 186 . . . . . . . . . Kills 29 | . . . . . . . 3 4 17 3 . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Robot Analysis Total 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 4 Derelict Logs Recovered 20 | . . 2 . . . . 2 2 . 2 . 2 3 . 1 . 2 1 . 3 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . 6 . . . . 2 1 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Turns Passed 29900 | 21 1400 653 645 226 945 1417 2585 1308 12297 718 919 970 697 153 1695 725 380 246 214 438 357 196 337 358 Spaces Moved 12055 | 13 680 374 427 149 439 616 1262 666 1741 346 424 476 339 79 714 630 537 338 299 449 137 263 376 281 Core 640 | . . 8 . . . . . . 632 . . . . . . . . . . . . . . . Treads 6482 | . 590 113 . . 114 616 1262 666 1109 346 424 476 339 79 348 . . . . . . . . . Legs 1270 | 13 90 74 427 149 325 . . . . . . . . . 192 . . . . . . . . . Wheels 179 | . . 179 . . . . . . . . . . . . . . . . . . . . . . Hover 3484 | . . . . . . . . . . . . . . . 174 630 537 338 299 449 137 263 376 281 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 64 | 120 120 100 150 150 150 160 160 160 160 185 190 190 195 195 138 64 64 64 64 64 64 64 64 64 Average Speed 219 | 120 172 142 150 150 181 179 179 179 687 189 190 193 195 195 177 64 64 64 64 64 66 64 64 64 Slowest Speed 1600 | 120 180 200 150 150 220 180 180 180 1600 190 190 195 195 195 240 64 134 64 64 64 138 64 64 64 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 2 97 68 70 48 35 13 97 63 84 52 14 69 58 69 65 19 68 51 54 61 10 63 42 94 Regions Visited 24 Branch Regions 18 Pre-discovered Areas 13 | . 2 1 1 . . . . . 3 . . . . 1 . . 1 . . 1 . . . 3 Known Exits Taken 7 | . . . . . . 1 . . . . 1 1 1 1 1 . . . . 1 . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . 1 1 1 1 . 1 1 1 . Scrap Searched 28 | . . . . 1 . . 3 2 2 2 . 3 2 . 2 . 2 2 . 2 . 3 2 . Spaces Dug 123 | . . 19 . . 9 10 2 12 . 23 11 . 1 . . 17 . 2 1 10 . . 6 . Terrain Destroyed 630 | . 30 29 . . 57 53 47 60 20 28 12 . 32 . 73 166 . 5 1 11 . . 6 . Melee 48 | . . . . . 9 7 2 . . 5 9 . 1 . . 8 . 1 . . . . 6 . Projectile 23 | . . . . . . 4 . . . . 3 . . . 1 13 . 1 1 . . . . . AOE 559 | . 30 29 . . 48 42 45 60 20 23 . . 31 . 72 145 . 3 . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Total 14379 | 14 826 449 434 152 532 831 1499 765 2057 385 491 503 357 78 958 843 552 362 314 533 379 282 426 357 Wait 983 | . 43 3 . 2 6 72 138 52 279 7 2 1 . . 17 92 . 15 9 10 215 4 11 5 Move 12031 | 12 679 373 426 148 438 615 1261 665 1740 345 423 475 338 78 713 629 536 337 298 448 136 262 375 281 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | . 24 13 3 1 22 28 14 19 8 6 12 2 2 . 35 9 . 2 . 6 4 2 3 2 Fast Attach 47 | . 4 7 . . 4 2 5 3 . . 4 2 . . 4 3 . . . 1 4 1 . 3 Attach 81 | . 1 9 1 . 7 8 9 4 6 2 2 1 . . 14 3 . . 1 5 3 . . 5 Detach 17 | . 1 1 . . 1 2 1 . 3 . 1 . . . 3 1 . . . . 1 . . 2 Swap 172 | . 9 4 . . 8 26 9 2 1 3 10 3 2 . 20 29 4 2 2 21 5 5 6 1 Drop 158 | . 17 10 4 1 5 15 6 7 7 1 7 3 2 . 40 12 1 2 . 5 1 3 3 6 Fire 542 | 2 47 27 . . 26 47 37 11 2 16 19 5 3 . 112 56 5 3 1 35 10 5 21 52 Melee 111 | . . . . . 13 14 10 2 7 5 11 11 10 . . 9 6 1 3 2 . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 2 . . 1 2 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 22 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 11) 763 | -10/Materials | Discovered new exit (range 7) 980 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Discovered new exit (range 7) 1266 | -10/Materials | Discovered new exit (range 16) 1422 | -10/Materials | Entered Mines 1478 | -10/Mines | Discovered new exit (range 12) 1600 | -10/Mines | Assembled infested the area 1646 | -10/Mines | Core integrity fell below 50% 1657 | -10/Mines | Met 8R-AWN 1663 | -10/Mines | Core integrity fell below 20% 1697 | -10/Mines | Lost 9 parts (1p4n4w) 1819 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1827 | -10/Mines | Learned 2 Materials zone layouts 1833 | -10/Mines | Discovered new exit (range 3) 1903 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1941 | -10/Mines | Destroyed YI-UF0 1959 | -10/Mines | Found Prototype Storage 1962 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2069 | -10/Mines | Discovered new exit (range 5) 2075 | -10/Mines | Entered Exiles 2113 | -10/Exiles | Welcomed by 8R-AWN 2138 | -10/Exiles | Met EX-HEX 2221 | -10/Exiles | Met EX-DEC 2248 | -10/Exiles | Learned location of Zion (-7) 2390 | -10/Exiles | Met EX-BIN 2408 | -10/Exiles | Aligned with FarCom system 2410 | -10/Exiles | Given EX-Vault access code 2444 | -10/Exiles | Opened EX-Vault 2458 | -10/Exiles | Found YOLO Cannon 2492 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2563 | -10/Exiles | Learned about 8R-AWN's background 2704 | -10/Exiles | Discovered new exit (range 12) 2720 | -10/Exiles | Left Exiles lab with YOLO Cannon 2720 | -10/Exiles | Entered Mines 2930 | -9/Mines | Discovered new exit (range 9) 2946 | -9/Mines | Entered Materials 2946 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3146 | -8/Materials | Repaired Hcp. Storage Unit? 3256 | -8/Materials | Build established: Hauler-Mutant 3274 | -8/Materials | Repaired Lgt. EM Pulse Cannon? 3716 | -8/Materials | Discovered new exit (range 14) 3891 | -8/Materials | Entered Factory 3891 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -7/Factory | Identified exit to Lower Caves 5149 | -7/Factory | Fabricated Lightning Gun (x1) 5191 | -7/Factory | Fabricated Lightning Gun (x1) 5220 | -7/Factory | Garrison activated, responded to threat 5234 | -7/Factory | Fabricated Lightning Gun (x1) 5308 | -7/Factory | Entered Lower Caves 5471 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5501 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 5555 | -7/Lower Caves | Spotted B-75 Beast 5581 | -7/Lower Caves | Destroyed B-75 Beast 5608 | -7/Lower Caves | Lost 4 parts (3n1w) 5803 | -7/Lower Caves | Learned 12 Factory zone layouts 6295 | -7/Lower Caves | Discovered new exit (range 11) 6315 | -7/Lower Caves | Learned Factory trap positions 6367 | -7/Lower Caves | Found Prototype Device 6401 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6883 | -7/Lower Caves | Encountered a Warlord checkpoint 6924 | -7/Lower Caves | Identified Heart of Steel 7893 | -7/Lower Caves | Entered another Lower Caves area 7893 | -7/Lower Caves | Accompanied by 1 ally 8033 | -7/Lower Caves | Discovered new exit (range 11) 8376 | -7/Lower Caves | Learned location of 1 exit from Factory 8430 | -7/Lower Caves | Learned 4 Factory zone layouts 8525 | -7/Lower Caves | Discovered new exit (range 12) 9147 | -7/Lower Caves | Heart of Steel transformed into Warbot 9201 | -7/Lower Caves | Entered Zion 9201 | -7/Zion | Accompanied by 2 allies (Warbot) 9274 | -7/Zion | Found CR-A16's Pointy Stick 9351 | -7/Zion | Discovered new exit (range 12) 9423 | -7/Zion | System corruption cleaned by Quarantine Array 9839 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9881 | -7/Zion | Rebuked by Imprinter 9978 | -7/Zion | Learned location of Quarantine (-3) 20983 | -7/Zion | Attacked by Zionites 20983 | -7/Zion | Spotted KD-4AT(B) 20983 | -7/Zion | Spotted 5P-JCL(B) 20986 | -7/Zion | Allies destroyed 5P-JCL(B) 20988 | -7/Zion | Revealed the true nature of CR-A16's Pointy Stick 20991 | -7/Zion | Destroyed KD-4AT(B) 21286 | -7/Zion | 12-ASH came to Zion's defense 21300 | -7/Zion | Destroyed 12-ASH 21324 | -7/Zion | Extracted access codes from Imprinter's data core 21498 | -7/Zion | Entered Proximity Caves 21498 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 21509 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22183 | -6/Proximity Caves | Discovered new exit (range 9) 22216 | -6/Proximity Caves | Entered Factory 22216 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22217 | -6/Factory | Identified exit to Lower Caves 22219 | -6/Factory | Identified exit to Factory 22220 | -6/Factory | Loaded intel: 105 trap records 22599 | -6/Factory | Discovered exit to Factory (range 4) 22889 | -6/Factory | Found Prototype Processor 22889 | -6/Factory | Identified Exp. Signal Interpreter 23135 | -6/Factory | Entered Lower Caves 23345 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23682 | -6/Lower Caves | Learned Factory terminal intel 23833 | -6/Lower Caves | Learned 4 Factory zone layouts 23958 | -6/Lower Caves | Discovered new exit (range 5) 23981 | -6/Lower Caves | Found Alien Artifact 23981 | -6/Lower Caves | Identified Dimensional Node Initializer 23981 | -6/Lower Caves | Initialized slip node 24030 | -6/Lower Caves | Encountered a Warlord checkpoint 24102 | -6/Lower Caves | Identified exit to Lower Caves 24105 | -6/Lower Caves | Entered another Lower Caves area 24153 | -6/Lower Caves | Learned location of 1 exit from Factory 24181 | -6/Lower Caves | Learned 4 Factory zone layouts 24574 | -6/Lower Caves | Encountered a Warlord checkpoint 24789 | -6/Lower Caves | Discovered new exit (range 8) 24800 | -6/Lower Caves | Identified exit to Data Miner 24802 | -6/Lower Caves | Entered Data Miner 24802 | -6/Data Miner | Discovered new exit (range 6) 24840 | -6/Data Miner | Met Data Miner 24875 | -6/Data Miner | Learned location of Section 7 (-3) 24875 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24908 | -6/Data Miner | Received God Mode back door access code from Data Miner 24953 | -6/Data Miner | Identified exit to Proximity Caves 24955 | -6/Data Miner | Entered Proximity Caves 24964 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25051 | -5/Proximity Caves | Escorted by Enhanced Grunt 25349 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 26124 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 26127 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 26148 | -5/Proximity Caves | Found Prototype Launcher 26148 | -5/Proximity Caves | Identified Tesla Bomb Launcher 26153 | -5/Proximity Caves | Found Tesla Bomb Launcher 26155 | -5/Proximity Caves | Found Tesla Bomb Launcher 26650 | -5/Proximity Caves | Entered Factory 26650 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26651 | -5/Factory | Identified exit to Extension 26652 | -5/Factory | Identified exit to Factory 26654 | -5/Factory | Loaded intel: 22 terminal locations 26773 | -5/Factory | Build established: Scavenger-Mutant 26895 | -5/Factory | Garrison activated, responded to threat 26902 | -5/Factory | Discovered exit to Factory (range 10) 26932 | -5/Factory | Incoming investigation squad redirected 27045 | -5/Factory | Spotted B-75 Beast 27156 | -5/Factory | Discovered new exit (range 26) 27286 | -5/Factory | Garrison activated, responded to threat 27353 | -5/Factory | Incoming assault squad redirected 27375 | -5/Factory | Entered Upper Caves 27620 | -5/Upper Caves | Discovered new exit (range 10) 27638 | -5/Upper Caves | Learned 12 Factory zone layouts 27755 | -5/Upper Caves | Entered another Upper Caves area 27876 | -5/Upper Caves | Encountered a Warlord checkpoint 27988 | -5/Upper Caves | Discovered new exit (range 11) 28001 | -5/Upper Caves | Entered Warlord 28023 | -5/Warlord | System corruption cleaned by Quarantine Array 28136 | -5/Warlord | Attacked by Warlord forces 28137 | -5/Warlord | Spotted N1-ZY3(g) 28157 | -5/Warlord | Spotted RO-XOL(B) 28176 | -5/Warlord | Spotted 8C-Y3F(B) 28207 | -5/Warlord | Discovered new exit (range 14) 28215 | -5/Warlord | Entered Proximity Caves 28221 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 28227 | -4/Proximity Caves | Found Prototype Special Weapon 28297 | -4/Proximity Caves | Learned Research trap positions 28375 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28392 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 28459 | -4/Proximity Caves | Destroyed 10 combat bots 28461 | -4/Proximity Caves | Learned Research emergency access door positions 28519 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 28575 | -4/Proximity Caves | Spotted B-86 Titan 28590 | -4/Proximity Caves | Destroyed B-86 Titan 28637 | -4/Proximity Caves | Discovered exit to Factory (range 12) 28653 | -4/Proximity Caves | Entered Factory 28653 | -4/Factory | Evolved 2 slots: Utility x2 28654 | -4/Factory | Identified exit to Research 28690 | -4/Factory | Incoming assault squad redirected 28761 | -4/Factory | Repaired Broken Cmb. Gravmag System 28819 | -4/Factory | Repaired Cmb. Gravmag System 28876 | -4/Factory | Repaired Cmb. Gravmag System 28934 | -4/Factory | Discovered exit to Research (range 15) 28955 | -4/Factory | Discovered new exit (range 9) 29010 | -4/Factory | Entered Upper Caves 29013 | -4/Upper Caves | Encountered a Warlord checkpoint 29173 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29186 | -4/Upper Caves | Discovered new exit (range 15) 29206 | -4/Upper Caves | Entered another Upper Caves area 29528 | -4/Upper Caves | Discovered new exit (range 8) 29543 | -4/Upper Caves | Entered Zhirov 29543 | -4/Zhirov | Discovered new exit (range 3) 29555 | -4/Zhirov | Met Zhirov 29567 | -4/Zhirov | Learned location of Testing (-2) 29567 | -4/Zhirov | Learned location of Command (-1) 29573 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29598 | -4/Zhirov | Found Alien Artifact 29598 | -4/Zhirov | Identified Integrated Reactor 29598 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29623 | -4/Zhirov | Found Alien Artifact 29635 | -4/Zhirov | Identified Molecular Deconstructor 29674 | -4/Zhirov | Attacked by Zhirov 29685 | -4/Zhirov | Zhirov warped through subspace 29685 | -4/Zhirov | Identified Transdimensional Reconstructor 29685 | -4/Zhirov | Warped through subspace 29691 | -4/Zhirov | Zhirov detonated his lab 29691 | -4/Zhirov | Cloak Generator disabled 29901 | -4/Zhirov | Self-destructed Last Messages --------------- 29871_ Enhanced Grunt core destabilizing. 29875_ Enhanced Grunt core entropy levels peaking. 29875_ Enhanced Grunt destroyed. 29884_ The unstable cave ceiling collapses. 29884_ Entropy package melds with Earth. 29886_ Earth disintegrates. 29887_ Entropy package works its way towards Enhanced Grunt core. 29889_ Enhanced Grunt core destabilizing. 29890_ The unstable cave ceiling collapses. 29890_ Entropy package works its way towards Enhanced Grunt core. 29891_ Enhanced Grunt core destabilizing. 29893_ Enhanced Grunt core entropy levels peaking. 29893_ Entropy package works its way towards Enhanced Grunt core. 29895_ Enhanced Grunt core destabilizing. 29896_ Enhanced Grunt core entropy levels peaking. 29896_ Entropy package works its way towards Enhanced Grunt core. 29898_ Enhanced Grunt core destabilizing. 29899_ Enhanced Grunt core entropy levels peaking. 29900_ Enhanced Grunt core destabilizing. 29900_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | ????# ###### | | # ## #### ### ##????##### | | ???##??# ### ## #?????????? | | ???? ## # ## # ## #### ##????????? | | ???# # ##% ##### # ## # #???????? | | ? # #### ### ## # ## #####???????? | | ?? # ##### # ### ##### #???????????? | | ?? # # ## # #### ## #???????????? | | ?" ## ###### ########## #???????????? | | ?" # # # # ## #???????????? | | ?" # # # # # #???????????? | | ?" # # # # #???????????? | | ?"" # ## # #???????????? | | "" # # # # ## #???????????? | | " # # # # #???????????? | | ## # # ## ????????????? | | # ## ##### ####### ????????????? | | # ## ???????????? | | # ## # # ??????????????? | | # # ?????#??????? | | # ## ??# #??????? | | # # == # # #????????? | | # # # ########### ## #??????????? | | #### ################# #???????????? | | #???????????? | | @ #??????????? | | #### ############# # # #??????????? | | # # # # ?# #?????????? | | ??##?????????? | | # # # ####????????????? | | ### # ## ####???????????????? | | ??###### #####?####?###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 90 Evasion (%) 52 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lightning Gun | x1 | -7/Factory | Preloaded Lightning Gun | x1 | -7/Factory | Preloaded Lightning Gun | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackBlastBattery Manual? 0 Play Time 03:35:45 Cumulative 972.6 hours Start 2020.12.04 @ 18:21:19 End 2020.12.04 @ 23:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 51 Types 11/16/9/3/1/1/8/1/1 Lore% 98 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cceebb99-302d-4054-89c6-1a8d3d4fb57c