Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 13:32:33 Player: worthless slave Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2171) 2171 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 6489 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 294 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 84/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Matter Compressor (93) Terrain Scanner Launcher Guidance Computer Target Analyzer Makeshift Laser Heavy Disruptor Cannon Ion Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Core Analyzer Energy Filter > --- WEAPON ----------- Arc Projector Heavy Laser Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Battery Matter Compressor Launcher Guidance Computer Insulated Plating Makeshift Laser Ion Cannon Proton Missile Launcher Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Spiked Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Energy Filter Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Flak Cannon Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . . 1 Utility 2 | . . . . 1 . . . 1 Weapon 2 | . . 1 . . 1 . . . Parts Attached 75 | 7 2 3 17 10 10 17 . 9 Power 8 | 1 . 1 1 1 2 1 . 1 Engine 5 | 1 . 1 1 1 . . . 1 Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 23 | 2 1 1 6 5 1 4 . 3 Treads 4 | . . . . 2 . 2 . . Leg 7 | . . . . 3 . 1 . 3 Wheel 6 | 2 1 1 . . 1 1 . . Hover 6 | . . . 6 . . . . . Flight . | . . . . . . . . . Utility 19 | 2 . . 4 1 3 5 . 4 Device 7 | 1 . . 2 . . . . 4 Storage 3 | 1 . . 1 . . 1 . . Processor 4 | . . . . . 1 3 . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . 1 1 1 1 . . Artifact . | . . . . . . . . . Weapon 25 | 2 1 1 6 3 4 7 . 1 Energy Gun 11 | 2 1 . 2 . 3 2 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . Ballistic Cannon 4 | . . 1 . . 1 2 . . Launcher 8 | . . . 3 2 . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 4 | . . . . . . . . 4 Parts Lost 47 | . 1 3 7 13 10 2 . 11 Power 7 | . . 1 . 2 1 1 . 2 Propulsion 14 | . 1 1 4 2 3 . . 3 Utility 10 | . . . 2 3 3 . . 2 Weapon 16 | . . 1 1 6 3 1 . 4 Highest Loss Streak 9 | . 1 3 6 4 5 1 . 9 To Critical Strikes 2 | . . . . . 1 . . 1 Average Backups 6 | 1 4 3 4 4 3 7 8 8 Power . | . 1 . . . . . . . Propulsion . | . 1 . . . . . . . Utility 2 | . 1 1 . 1 1 2 3 3 Weapon 3 | . 1 . 2 2 2 4 5 4 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 1 . 7 1 4 4 . 9 Power 4 | . . . 1 1 1 . . 1 Propulsion 2 | . . . . . . 2 . . Utility 12 | . . . 4 . 3 1 . 4 Weapon 8 | . 1 . 2 . . 1 . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 70 | . 99 75 84 59 55 64 76 71 Engine 2 | . 14 8 11 5 . . . 2 Core 4 | . . . . . 6 6 7 3 Treads 6 | . . . . 3 . 7 15 3 Leg 5 | . . . . 6 7 4 . 14 Wheel 2 | . 27 15 . . 1 3 . . Hover 2 | . . . 24 9 . . . . Device 3 | . 14 11 9 . . . . 8 Storage 6 | . 14 11 8 6 . 6 7 6 Processor 8 | . . . . . 4 10 15 9 Protection 1 | . . . 1 5 5 . . . Energy Gun 12 | . 28 20 12 10 10 13 15 8 Ballistic Cannon 8 | . . 8 1 . 6 6 15 12 Launcher 3 | . . . 12 11 3 2 . . Peak Build Rating 48 | 9 10 12 22 19 26 43 40 48 Average Rating 29 | 5 9 10 16 12 19 31 39 41 On Entrance 15 | . 9 10 12 17 4 5 39 40 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 9 11 16 21 28 21 48 48 53 Greatest Support 50 | 20 20 20 21 40 20 48 48 50 Greatest Overweight (x) 3 | . . 1 2 3 2 1 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 9 10 10 Most Carried 10 | 5 5 5 5 5 5 10 9 10 Average Carried 6 | 1 4 3 4 4 3 7 8 9 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 Final Carried 10 | 5 4 2 5 2 5 8 9 10 Class Distribution -------------------- 25% | Gunner 17% | Mutant 16% | Bomber 10% | Derelict-Bomber 8% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Gunner | -9/Storage Bomber | -8/Materials Bomber | -7/Factory Derelict-Bomber | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 1835 | 370 . 122 276 199 125 418 14 311 Remotely . | . . . . . . . . . Salvage Created 1996 | 169 58 114 329 451 164 288 . 423 Parts 96 | 11 2 8 18 24 10 8 . 15 Haulers Intercepted 3 | . . . . 2 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 47 | 1 1 3 10 13 3 6 . 10 Melee 1 | . . . 1 . . . . . Guns 9 | 1 1 1 1 1 2 1 . 1 Cannons 14 | . . 2 . . 1 2 . 9 AOE 23 | . . . 8 12 . 3 . . Classes Destroyed 12 | 3 . 2 3 3 . 1 . . Worker 3 | 1 . . . 2 . . . . Builder 1 | . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 3 | . . . . 2 1 . . . Recycler 1 | . . . 1 . . . . . Watcher 4 | . . . 1 . 1 . . 2 Swarmer 10 | . . . 3 . 2 2 . 3 Grunt 20 | 1 1 1 5 8 . . . 4 Brawler 1 | . . . . 1 . . . . Sentry 9 | . . 2 2 3 1 . . 1 Hunter 4 | . . . . 1 . 3 . . Programmer 3 | . . . . . . 1 . 2 Packrat 2 | . . . . . . 2 . . Best Kill Streak 8 | 4 1 2 5 8 2 3 . 4 Combat Bots Only 6 | 1 1 2 5 6 2 3 . 4 Max Kills in Single Turn 4 | 1 1 1 4 4 1 2 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 3 . 2 . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 481 | 9 11 32 66 128 58 43 . 134 Missed 157 | 1 2 5 22 51 19 10 . 47 Hits 324 | 8 9 27 44 77 39 33 . 87 Projectile 324 | 8 9 27 44 77 39 33 . 87 Critical Strikes 14 | . 1 2 4 1 1 1 . 4 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5517 | 83 160 360 673 1182 821 446 . 1792 Core 1718 | 43 21 106 145 174 206 158 . 865 Absorbed by Shields 140 | . . . . . . . . 140 Ignored by Resistances 21 | . . . . . 21 . . . Core Remaining (%) 61 | 82 74 . 37 68 . . 48 . Volleys Fired 148 | 16 5 21 9 34 15 18 . 30 Largest 4 | 2 2 3 3 3 4 4 . 4 Hottest 223 | 90 90 148 120 120 193 212 . 223 Shots Fired 298 | 32 10 48 20 48 25 38 1 76 Gun 170 | 32 10 31 6 18 16 24 . 33 Cannon 75 | . . 17 . . 6 8 1 43 Launcher 53 | . . . 14 30 3 6 . . Special . | . . . . . . . . . Kinetic 81 | . . 17 . 6 6 8 1 43 Thermal 121 | 32 10 31 . . 16 12 . 20 Explosive 53 | . . . 14 30 3 6 . . Electromagnetic 43 | . . . 6 12 . 12 . 13 Robot Hit Streak 8 | 4 3 6 4 7 3 8 1 7 Robot Miss Streak 9 | 2 1 5 1 4 4 9 4 9 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 178 | 16 7 25 14 22 13 24 1 56 Core Hits 167 | 7 3 7 20 42 9 19 1 59 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . . Burn 3 | . 2 . . . 1 . . . Melee Attacks 8 | . . . 8 . . . . . Impact . | . . . . . . . . . Slashing 8 | . . . 8 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5568 | 189 81 429 794 1640 337 842 22 1234 Guns 1519 | 189 81 201 46 115 133 369 . 385 Cannons 1230 | . . 228 . . 67 64 22 849 Explosions 2623 | . . . 552 1525 137 409 . . Melee 196 | . . . 196 . . . . . Ramming . | . . . . . . . . . Kinetic 1244 | . . 228 . 14 67 64 22 849 Thermal 1010 | 189 81 201 . . 133 169 . 237 Explosive 2623 | . . . 552 1525 137 409 . . Electromagnetic 495 | . . . 46 101 . 200 . 148 Impact . | . . . . . . . . . Slashing 196 | . . . 196 . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 2 2 5 Average Corruption 2 | . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . . . 13 13 17 Message Errors 10 | . . . . . . 4 2 4 Matter Fused 6 | . . . . . . 5 1 . Heat Flow Errors 8 | . . . . . . 1 4 3 Energy Discharges 6 | . . . . . . 1 1 4 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 2 1 3 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 1 1 Alerts 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 60 | . . . 41 9 7 . 3 . Projectiles 3 | . . . . . . . 3 . Explosions 57 | . . . 41 9 7 . . . Melee . | . . . . . . . . . Knockbacks 25 | . . . . . . 5 . 20 Impact . | . . . . . . . . . Kinetic 24 | . . . . . . 5 . 19 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 143 | . . . 27 92 . 24 . . Shots 7 | . . . 1 5 . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 696 | 258 135 667 59 147 187 231 163 696 Average Temperature 147 | 123 66 300 29 47 50 92 73 201 Received Heat Transfer 1152 | 48 90 174 273 387 18 12 . 150 Effects 31 | . . 12 . . . . . 19 Shutdowns 5 | . . 2 . . . . . 3 Energy Bleed 4 | . . 2 . . . . . 2 Interference 4 | . . 2 . . . . . 2 Matter Decay 2 | . . 2 . . . . . . Short Circuit 4 | . . 2 . . . . . 2 Damage (minor) 3 | . . 2 . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . Heat Transferred 2508 | 508 371 482 . . 370 333 . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Maximum Alert Level 2 | . . . 2 2 1 . . . Low Security (%) 77 | 100 100 100 47 11 90 . . 100 Level 1 12 | . . . 23 46 9 . . . Level 2 10 | . . . 28 42 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 661 | 25 30 50 661 516 221 . . 80 Initial 265 | . 6 8 6 265 221 . . . Average 116 | 7 5 24 265 337 106 . . 15 Influence Increases 2322 | 45 30 96 967 674 97 145 . 268 Destroy 0b10 Robot/C 1180 | 20 20 60 440 260 60 120 . 200 Destroy 0b10 Robot/NC 80 | 25 . 5 10 20 10 . . 10 Destroy Leader 334 | . 10 30 142 74 14 10 . 54 Allied During Kill 181 | . . . 181 . . . . . Successful Hack 8 | . . . 4 . . . . 4 Disable Machine 75 | . . . 60 15 . . . . Destroy Structure 269 | . . 1 85 170 13 . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 180 | . . . 30 135 . 15 . . Influence Decreases 2322 | 35 20 100 354 816 571 158 . 268 Entered New Map 661 | . 4 12 10 364 266 5 . . Time Decay 1133 | 35 16 68 194 222 237 133 . 228 Lost Part 348 | . . 20 70 130 68 20 . 40 Lost Ally 180 | . . . 80 100 . . . . Squads Dispatched 11 | . . 1 2 3 3 . . 2 Investigation 1 | . . 1 . . . . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 6 | . . . 2 2 2 . . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 4 | . . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | 1 3 9 25 29 9 8 . 18 Peak Tracking Total 8 | 1 2 6 7 8 3 3 . 6 Tactical Retreats 6 | . . . 2 3 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 3 | . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 5 | . . . 4 1 . . . . Max in Single Turn 2 | . . . 2 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 11 | . . . 4 1 1 1 . 4 Terminals 9 | . . . 4 1 1 . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . . . 4 3 1 1 . 5 Successful 10 | . . . 3 2 1 1 . 3 Failed 4 | . . . 1 1 . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals 12 | . . . 4 3 1 . . 4 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . . 3 2 1 1 . 2 Record 3 | . . . . 2 . . . 1 Open Door 4 | . . . 2 . . 1 . 1 Open DSF 1 | . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 4 1 . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 9 | . . . 9 . . . . . Largest Group 9 | . . . 9 6 . . . . Highest-Rated Group 72 | . . . 72 48 . . . . Highest-Rated Ally 8 | . . . 8 8 . . . . Total Orders . | . . . . . . . . . Ally Attacks 89 | . . . 77 12 . . . . Total Damage 660 | . . . 563 97 . . . . Kills 13 | . . . 12 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Active Infowar (turns) 335 | 23 139 104 69 . . . . . Terrain 335 | 23 139 104 69 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 5862 | 125 139 147 467 465 609 1351 1333 1226 Spaces Moved 3937 | 79 147 95 483 283 341 930 827 752 Core 66 | 17 . . 5 . 10 29 . 5 Treads 1233 | . . . . 33 . 229 827 144 Legs 1068 | . . . . 76 236 153 . 603 Wheels 928 | 62 147 95 10 . 95 519 . . Hover 642 | . . . 468 174 . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 52 116 80 100 160 123 Average Speed 131 | 73 80 84 73 126 158 134 160 146 Slowest Speed 360 | 80 80 95 150 240 260 260 160 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 6 36 11 80 27 13 79 69 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 9 1 . Spaces Dug 9 | . . . 1 8 . . . . Terrain Destroyed 389 | . . 1 99 217 10 62 . . Melee 1 | . . . 1 . . . . . Projectile 1 | . . 1 . . . . . . AOE 387 | . . . 98 217 10 62 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 4367 | 113 159 121 570 346 393 1002 837 826 Wait 38 | . 4 . 12 5 4 7 3 3 Move 3929 | 78 146 94 482 282 340 929 826 752 Hop . | . . . . . . . . . Pick Up 106 | 12 1 2 26 9 17 22 1 16 Fast Attach . | . . . . . . . . . Attach 74 | 7 1 4 13 11 10 15 . 13 Detach 2 | . . . . . 1 1 . . Swap 9 | . 1 . 4 1 . 2 . 1 Drop 46 | . 1 . 16 4 6 8 . 11 Fire 148 | 16 5 21 9 34 15 18 . 30 Melee 8 | . . . 8 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . . . . . 7 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / [*Ext]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 265 | -9/Materials | Discovered new exit (range 14) 381 | -9/Materials | Lost 3 parts (1p1n1w) 412 | -9/Materials | Entered Storage 515 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 566 | -9/Storage | Core integrity fell below 50% 590 | -9/Storage | Lost 6 parts (3n2u1w) 616 | -9/Storage | Lost 3 allies 812 | -9/Storage | Discovered new exit (range 15) 879 | -9/Storage | Entered Materials 879 | -8/Materials | Accompanied by 6 allies 879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -8/Materials | Lost 4 allies 1135 | -8/Materials | Lost 4 parts (1n2u1w) 1217 | -8/Materials | Discovered new exit (range 15) 1236 | -8/Materials | Lost 3 parts (1p1u1w) 1279 | -8/Materials | First assault squad dispatched 1344 | -8/Materials | Entered Factory 1344 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1370 | -7/Factory | Lost 3 parts (1n2w) 1852 | -7/Factory | Lost 4 parts (1p1n1u1w) 1912 | -7/Factory | Discovered new exit (range 9) 1953 | -7/Factory | Entered Lower Caves 1981 | -7/Lower Caves | Lost 5 parts (1n2u2w) 1982 | -7/Lower Caves | Ambushed by research squad 2116 | -7/Lower Caves | Build established: Mutant 2364 | -7/Lower Caves | Spotted B-75 Beast 2622 | -7/Lower Caves | Build established: Derelict-Bomber 2841 | -7/Lower Caves | Core integrity fell below 50% 3019 | -7/Lower Caves | Discovered new exit (range 8) 3259 | -7/Lower Caves | Build established: Bomber 3304 | -7/Lower Caves | Entered another Lower Caves area 3305 | -7/Lower Caves | Encountered a Warlord checkpoint 3639 | -7/Lower Caves | Build established: Gunner 4587 | -7/Lower Caves | Discovered new exit (range 8) 4637 | -7/Lower Caves | Entered Factory 4637 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4902 | -6/Factory | Core integrity fell below 50% 5195 | -6/Factory | Build established: Scavenger-Gunner 5395 | -6/Factory | Discovered new exit (range 6) 5480 | -6/Factory | Discovered new exit (range 5) 5730 | -6/Factory | Build established: Scavenger-Tank 5837 | -6/Factory | Core integrity fell below 20% 5863 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Critical hit (Destroy). Carbon-fiber Leg destroyed. H-66 Slayer knocked back. Reaction Control System destroyed. Slug penetrates Wall. Carbon-fiber Leg destroyed. Hvy. Flak Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Titanium Leg destroyed. Penetrated by Slug. Imp. Shield Generator destroyed. 93CQ ,BX> Z ZFQ:SI|,DW HHZ Slug penetrates Wall. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Acquired Terrain Scanner. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????#= # # #????????????? | | ??????????############## ###########+#?????????? | | ??????????# # #?????????# ?????????? | | ??????????# """"""" + ########??#^#?????????? | | ??????????# """"""" # #??# #?????????? | | ??????????# """"""" # #??# #?######### | | ??????????#] """"""" # #??# #?# | | ??????????# # #??# #?# """"""" | | ??????????# """ # #??# #?# | | ??????????# """"" # #??# #?# """"""" | | ??????????# """"" ] # #### ### | | ??????????# # # """"""" | | ??????????# # + | | ??????????# # # """"""" | | ??????????##+########### # | | ??????###### # * #?# # """"""" | | ??????+ + "T" #?# # | | ??????### #### !#?# ### T########## | | ????????# #?????######?# ##########????######### | | ???????? ????????????# # #????????????? | | ??????? ??????####### # """ ""#????????????? | | ?????? # """ ""#????????????? | | ??????# ??????####### # """ ""#????????????? | | ??????# ???????????# # S#????????????? | | ???????#####???????????# + """ ""#????????????? | | ??????????##############!@ # """ ""#????????????? | | ??????????# #% # """ ""#????????????? | | ??????????# "S #!* # #????????????? | | ??????????# """ """ =# ##########????????????? | | ??????????# "" """ # #?????????????????????? | | ??????????#! """ #h #?????????????????????? | | ??????????# h m #?????????????????????? | | ??????????# """ """ % # #?????????????????????? | | ??????????# """ """ #A #?????????????????????? | | ?????????????""" """ # #?????????????????????? | | ????????????? # #?????????????????????? | | ?????????????? # #?????????????????????? | | ?????????????? # #?????????????????????? | | ?????????????########### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ " #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV More Dakka Please Remodeling Risk Taker Significant Disruption Storm Trooper Tourist Challenges ------------ None Game ------ Seed ExplosiveSigixConstruct Manual? 0 Play Time 01:07:42 Cumulative 1.6 hours Start 2025.06.28 @ 12:06:01 End 2025.06.28 @ 13:32:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/X11Bold Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9229a778-2d3c-4d7b-9cea-45bf6e4bce1b