Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 00:46:10 Player: shapeshifter Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2933) 2933 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 6282 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 230 Friendly Fire -111 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (12) Movement Rolling (160) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Large Storage Unit Huge Storage Unit Compact Battery (200) Target Analyzer Recoil Stabilizer Energy Filter Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Recalibrator Remote Datajack Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Compact Wheel Compact Wheel Large Storage Unit Huge Storage Unit Compact Battery Target Analyzer Recoil Stabilizer Energy Filter Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Recalibrator Pulse Rifle Remote Datajack Heavy Flail Heavy Flail [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 2 . Weapon . | . . . . . . . Parts Attached 71 | 7 2 21 2 13 24 2 Power 8 | 1 . 2 1 1 2 1 Engine 7 | 1 . 2 1 1 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 23 | 2 . 8 1 4 7 1 Treads 4 | . . . . 2 2 . Leg 15 | 2 . 8 1 1 3 . Wheel 4 | . . . . 1 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 1 5 . 7 7 . Device 6 | 1 1 1 . . 3 . Storage 2 | 1 . . . 1 . . Processor 3 | . . 1 . 2 . . Hackware 1 | . . . . 1 . . Protection 10 | . . 3 . 3 4 . Artifact . | . . . . . . . Weapon 18 | 2 1 6 . 1 8 . Energy Gun 12 | 1 1 4 . 1 5 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . Parts Lost 32 | . . 8 . 2 11 11 Power 4 | . . 1 . . 1 2 Propulsion 12 | . . 3 . . 5 4 Utility 7 | . . 2 . . 3 2 Weapon 9 | . . 2 . 2 2 3 Highest Loss Streak 8 | . . 5 . 1 2 8 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 7 6 8 16 20 18 Power . | . 1 . . . . 1 Propulsion 2 | 2 3 1 3 3 3 1 Utility 6 | . 1 2 3 6 11 13 Weapon 2 | . 1 1 1 5 4 2 Tool/Special . | . . . . . . . Unused Backups 25 | . 4 5 . . 1 15 Power 1 | . . . . . . 1 Propulsion 5 | . 3 2 . . . . Utility 14 | . . 1 . . 1 12 Weapon 4 | . 1 2 . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 100 93 100 99 96 88 Engine 9 | . 14 11 11 9 6 . Treads 3 | . . . . 8 9 . Leg 23 | . 28 31 33 20 8 21 Wheel 3 | . . . . 7 9 . Device 3 | . 14 5 . . 6 6 Storage 9 | . 14 11 11 9 7 7 Processor 11 | . . 4 11 17 15 15 Hackware 2 | . . . . 1 7 7 Protection 8 | . . 9 11 7 6 6 Energy Gun 14 | . 14 9 22 17 8 13 Ballistic Gun 3 | . 14 10 . . 3 . Peak Build Rating 45 | 7 7 17 15 31 45 44 Average Rating 23 | 4 6 12 14 27 39 34 On Entrance 16 | . 7 7 15 15 28 44 Naked Turns . | . . . . . . . Heaviest Build 105 | 13 13 22 19 96 105 95 Greatest Support 60 | 20 20 36 30 40 60 40 Greatest Overweight (x) 10 | . . 1 . 7 10 5 Average Overweight (x) 1 | . . . . 5 4 2 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 Average Capacity 15 | 7 8 8 8 21 25 25 Most Carried 23 | 7 8 8 8 20 23 21 Average Carried 12 | 4 7 6 7 16 20 18 Final Capacity 25 | 8 8 8 8 25 25 25 Final Carried 21 | 6 8 8 8 20 21 17 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1414 | 242 104 442 20 135 456 15 Remotely . | . . . . . . . Salvage Created 3393 | 84 239 1256 343 396 910 165 Parts 191 | 5 11 84 15 27 41 8 Haulers Intercepted 4 | . . 3 . 1 . . Recyclers Shooed 4 | . . . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 66 | . 4 23 7 7 21 4 Melee 1 | . . . . . 1 . Guns 60 | . 4 22 7 7 16 4 AOE 4 | . . 1 . . 3 . Classes Destroyed 14 | 2 3 3 1 2 3 . Worker 6 | . 2 3 . . 1 . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 4 | . . 3 . 1 . . Recycler 2 | 1 . . . . 1 . Operator 1 | . . . . 1 . . Watcher 5 | . 2 2 . . 1 . Swarmer 9 | . . . . 2 7 . Grunt 40 | . 4 16 6 2 8 4 Brawler 1 | . . . 1 . . . Duelist 3 | . . 3 . . . . Sentry 9 | . . 4 . 3 2 . Specialist 2 | . . . . . 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 2 3 8 3 2 6 5 Combat Bots Only 6 | . 2 6 3 2 4 5 Max Kills in Single Turn 3 | 1 2 2 1 1 3 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 603 | . 11 122 14 79 304 73 Missed 200 | . 5 45 4 28 102 16 Hits 403 | . 6 77 10 51 202 57 Melee 5 | . . 5 . . . . Projectile 398 | . 6 72 10 51 202 57 Critical Strikes 17 | . . 4 . 3 7 3 Damage Taken 6418 | . 90 1448 107 820 2710 1243 Core 1166 | . 45 294 . 102 325 400 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 195 | . . . . . 195 . Core Remaining (%) 72 | 100 82 . 26 81 . . Volleys Fired 240 | 4 18 80 14 27 88 9 Largest 2 | 2 2 2 2 2 2 2 Hottest 126 | 60 60 90 90 90 126 126 Shots Fired 441 | 8 36 152 28 53 146 18 Gun 429 | 8 36 148 28 53 138 18 Cannon 4 | . . 4 . . . . Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 135 | 4 18 86 . . 27 . Thermal 129 | . . . . . 111 18 Explosive . | . . . . . . . Electromagnetic 177 | 4 18 66 28 53 8 . Robot Hit Streak 32 | 4 11 12 15 5 32 26 Robot Miss Streak 8 | 2 3 4 3 8 5 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 . . 1 3 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 326 | 5 20 104 25 39 118 15 Core Hits 165 | 3 14 49 17 22 51 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 1 . . 8 1 Burn 9 | . . . . . 8 1 Corrupt 1 | . . 1 . . . . Melee Attacks 8 | . . . . . 8 . Impact 8 | . . . . . 8 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6374 | 153 412 1845 420 843 2434 267 Guns 5380 | 90 282 1486 420 643 2192 267 Cannons 85 | . . 85 . . . . Explosions 878 | 63 130 274 . 200 211 . Melee 31 | . . . . . 31 . Ramming . | . . . . . . . Kinetic 1722 | 51 154 946 . . 571 . Thermal 2410 | 63 130 129 . 200 1621 267 Explosive 145 | . . 145 . . . . Electromagnetic 2066 | 39 128 625 420 643 211 . Impact 31 | . . . . . 31 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . 18 7 Message Errors 7 | . . . . . 6 1 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 5 | . . . . . 5 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 79 | 6 15 51 . . 7 . Projectiles . | . . . . . . . Explosions 79 | 6 15 51 . . 7 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 447 | . 21 363 . 57 6 . Shots 8 | . 1 5 . 1 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | . 18 96 150 120 318 269 Average Temperature 52 | . 12 33 41 35 86 138 Received Heat Transfer 2190 | . 39 525 60 396 765 405 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 2 . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 12 | . . . . . 12 . Heat Transferred 5275 | 100 200 150 . 200 3996 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 1 2 2 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 2 | . . 2 . . . . Low Security (%) 95 | 100 100 69 100 100 100 . Level 1 . | . . 5 . . . . Level 2 3 | . . 25 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 455 | 5 80 455 175 123 189 . Initial 175 | . . 1 175 . 13 . Average 70 | . 35 170 34 61 78 . Influence Increases 2507 | 10 155 837 266 460 689 90 Destroy 0b10 Robot/C 1480 | . 80 460 180 260 420 80 Destroy 0b10 Robot/NC 100 | 10 20 40 . 10 20 . Destroy Leader 348 | . 24 120 20 82 92 10 Allied During Kill 105 | . . . 51 54 . . Successful Hack 69 | . 12 12 . . 45 . Disable Machine 225 | . 15 75 15 45 75 . Destroy Structure 90 | . 4 70 . 9 7 . Lose Combat Pursuer 90 | . . 60 . . 30 . Influence Decreases 2507 | 10 150 391 717 430 530 279 Entered New Map 368 | . . 4 276 . 17 71 Time Decay 1821 | 10 150 307 421 330 433 170 Lost Part 218 | . . 80 . 20 80 38 Lost Ally 100 | . . . 20 80 . . Squads Dispatched 16 | . 1 4 . 3 8 . Investigation 7 | . 1 3 . 1 2 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . . 1 . 1 4 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 7 | . 1 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 9 37 11 28 30 5 Peak Tracking Total 8 | . 3 8 3 5 5 4 Tactical Retreats 5 | . . 3 . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 5 | . . 1 . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 15 | . 1 5 1 3 5 . Max in Single Turn 3 | . 1 3 . 1 2 . Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 17 | . 3 3 . 3 8 . Terminals 13 | . 3 3 . 1 6 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 41 | . 9 8 . 6 18 . Successful 17 | . 3 2 . 3 9 . Failed 24 | . 6 6 . 3 9 . Catastrophic 7 | . 2 2 . 1 2 . Database Lockouts . | . . . . . . . Manual 15 | . 6 3 . 3 3 . Terminals 33 | . 9 8 . 3 13 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 3 | . . . . 1 2 . Terminal Hacks 8 | . 2 2 . . 4 . Record 1 | . . . . . 1 . Robot Schematic 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Registered Components 2 | . 1 1 . . . . Zone Layout 3 | . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 2 | . 1 . . . 1 . Botnet 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 3 . 1 6 . Full Trace Events 5 | . 1 3 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 5 | . . . 5 . . . Largest Group 5 | . . . 5 4 . . Highest-Rated Group 83 | . . . 83 75 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 83 | . . . 14 69 . . Total Damage 934 | . . . 93 841 . . Kills 8 | . . . 2 6 . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 5569 | 3 364 588 1909 780 1538 387 Optics 4924 | . . 310 1909 780 1538 387 Seismic 645 | 3 364 278 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 5874 | 90 364 806 1909 780 1538 387 Spaces Moved 3133 | 55 239 391 1255 370 678 145 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 2218 | 45 239 391 1255 100 69 119 Wheels 905 | . . . . 270 609 26 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 130 Average Speed 143 | 107 120 121 120 174 170 244 Slowest Speed 263 | 120 120 190 120 195 263 263 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 48 39 100 40 26 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 94 | 5 4 72 . 7 6 . Melee 6 | . . . . . 6 . Projectile . | . . . . . . . AOE 88 | 5 4 72 . 7 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 4082 | 78 282 575 1631 451 904 161 Wait 489 | . 12 48 356 9 61 3 Move 3127 | 54 238 390 1254 369 677 145 Hop . | . . . . . . . Pick Up 92 | 13 6 20 2 23 28 . Fast Attach 5 | . 1 4 . . . . Attach 51 | 7 . 11 . 5 24 4 Detach 2 | . . . . 1 1 . Swap 27 | . 1 6 2 9 9 . Drop 41 | . 6 16 3 8 8 . Fire 240 | 4 18 80 14 27 88 9 Melee 8 | . . . . . 8 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 18) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -9/Materials | Discovered new exit (range 11) 727 | -9/Materials | Discovered new exit (range 12) 758 | -9/Materials | Discovered new exit (range 16) 955 | -9/Materials | Discovered new exit (range 8) 1050 | -9/Materials | Core integrity fell below 50% 1083 | -9/Materials | Lost 5 parts (1p2n1u1w) 1261 | -9/Materials | Entered Mines 1382 | -9/Mines | Build established: Scavenger-Mutant 1383 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1462 | -9/Mines | Discovered new exit (range 16) 1838 | -9/Mines | Excavation squad dispatched 1838 | -9/Mines | A large section of the Mines collapsed 2095 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2143 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2189 | -9/Mines | Discovered new exit (range 5) 3170 | -9/Mines | Entered Materials 3170 | -8/Materials | Accompanied by 4 allies 3170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3175 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3531 | -8/Materials | Garrison activated, responded to threat 3891 | -8/Materials | Build established: Mutant 3904 | -8/Materials | Discovered new exit (range 8) 3946 | -8/Materials | Identified exit to Factory 3950 | -8/Materials | Entered Factory 3950 | -7/Factory | Evolved 2 slots: Utility x2 4337 | -7/Factory | Repaired Arm. Wheel 5001 | -7/Factory | Identified exit to Lower Caves 5405 | -7/Factory | Discovered new exit (range 17) 5488 | -7/Factory | Entered Lower Caves 5505 | -7/Lower Caves | Core integrity fell below 50% 5543 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5628 | -7/Lower Caves | Build established: Scavenger-Mutant 5819 | -7/Lower Caves | Spotted B-75 Beast 5864 | -7/Lower Caves | Core integrity fell below 20% 5875 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05571_ System corrupted: Heat flow error (+169). 05621_ System corrupted: Component data lost. 05660_ System corrupted: FCS attempts to trigger Pulse Rifle. 05660_ System corrupted: Pulse Rifle misfires. 05683_ System corrupted: Component data lost. 05773_ System corrupted: Matter fused (-9). 05828_ Pulse Rifle destroyed. 05831_ Aluminum Leg destroyed. 05838_ Com. Wheel destroyed. 05838_ Knocked back. 05838_ Pulse Rifle destroyed. 05846_ Aluminum Leg destroyed. 05850_ Imp. Light Armor Plating destroyed. 05850_ Lgt. Nuclear Core destroyed. 05850_ Knocked back. 05850_ Imp. Heat Sink destroyed. 05853_ System corrupted: Imp. Titanium Leg rejected. 05853_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####?###??????????????????? | | ???????????????????????# #?# ##?????####????????? | | ???????????????????????# ### #??#### ###??????? | | ???????????????????????# ## #??#" ###????? | | ??????????????#?????????# #???# "#?#### | | ?????????????## ###### ##?## #### #" | | ?????? @ #?#% ## | | ?????? % ### = % % | | ?????? ####### ;; % % | | ??????? ??????????###; | | ??????? ?????????????????##; % | | ???????????????????????????#; BB | | ???????????????????????????## BB | | ?????????????????????????? ## | | ???????????????????????? #### # | | ??????????????????????? ###### # #??# # | | ??????????????????????? ??????# # ##??# | | ?????????????????????? ???????## ### #???# ## | | ??????????????????????#?????????###?## ##???# ## | | ?????????????????????????????????????# #???## ## | | ?????????????????????????????????????# #???# ## | | ????????????????????????????????????? #???# % | | ???????????????????????????????????? ##???# | | ??????????????????????????????????? #????# %% | | ???????????????????????????????????? ????# | | ???????????????????????????????????? ?????# % | | ?????????????????????????????????????###?????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 6% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingVampiricStick Manual? 0 Play Time 00:40:57 Cumulative 124.5 hours Start 2025.08.10 @ 00:05:50 End 2025.08.10 @ 00:46:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c27a9c1f-028d-45af-a184-dbe5a31002fb