Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 17:49:33 Player: Maddymakesgames Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1719) 1719 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3926 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 34/100 System Corruption 0% Temperature Cool (51) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scanner > --- WEAPON ----------- Beam Rifle Particle Gun Assault Cannon > --- INVENTORY -------- Aluminum Leg Beam Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 44 | 5 10 . 15 14 Power 8 | 1 2 . 4 1 Engine 7 | 1 2 . 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 4 . 4 3 Treads . | . . . . . Leg 5 | . . . 2 3 Wheel 8 | 2 4 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 . 2 2 Device 1 | . . . 1 . Storage 1 | . . . . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 3 . 5 8 Energy Gun 9 | 1 2 . 1 5 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 . 4 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 27 | . . . 7 20 Power 6 | . . . 3 3 Propulsion 8 | . . . 3 5 Utility 4 | . . . . 4 Weapon 9 | . . . 1 8 Highest Loss Streak 13 | . . . 3 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 67 71 79 79 Engine 13 | . 11 14 15 12 Leg 7 | . . . 6 18 Wheel 12 | . 25 28 12 . Device 4 | . . . 5 8 Processor 2 | . 3 . . 8 Protection 5 | . . . 7 4 Energy Gun 9 | . 13 14 11 3 Ballistic Gun 16 | . 12 14 21 9 Ballistic Cannon 1 | . . . . 8 Naked Turns 10 | . 9 . . 1 Heaviest Build 25 | 9 10 10 17 25 Greatest Support 32 | 20 20 20 32 30 Greatest Overweight (x) 4 | . 3 . 4 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 5 4 . Class Distribution -------------------- 29% | Mutant 29% | Scavenger-Skirmisher 17% | Gunner 10% | Skirmisher 7% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1384 | 242 8 45 623 466 Remotely . | . . . . . Salvage Created 2147 | . 53 45 1492 557 Parts 128 | . 3 7 91 27 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 3 3 29 12 Guns 38 | . 3 3 29 3 Cannons 8 | . . . . 8 AOE 1 | . . . . 1 Classes Destroyed 11 | . 1 . 8 2 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Recycler 4 | . . . 3 1 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 12 | . 3 3 6 . Grunt 24 | . . . 14 10 Brawler 2 | . . . 2 . Sentry 7 | . . . 7 . Hunter 2 | . . . . 2 Best Kill Streak 5 | . 3 3 5 5 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 315 | . 19 5 114 177 Missed 113 | . 8 4 41 60 Damage Taken 2873 | . 94 6 865 1908 Core 831 | . 41 6 226 558 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . 34 19 Core Remaining (%) 74 | 100 . 81 43 . Volleys Fired 177 | . 6 4 80 87 Largest 3 | . 2 2 3 3 Hottest 177 | . 115 85 108 177 Shots Fired 392 | . 12 8 222 150 Gun 325 | . 12 8 222 83 Cannon 66 | . . . . 66 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 281 | . 1 4 145 131 Thermal 110 | . 11 4 77 18 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 9 | . 2 1 9 6 Robot Miss Streak 7 | . 3 2 7 6 Penetration Max . | . . . . . Secondary Targets 5 | . . . 5 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 224 | . 4 3 133 84 Core Hits 106 | . 5 4 63 34 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 10 | . . . 5 5 Burn 5 | . . . 3 2 Destroy 3 | . . . 2 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3629 | . 90 53 1891 1595 Guns 2628 | . 87 53 1876 612 Cannons 850 | . . . . 850 Explosions 122 | . . . . 122 Melee . | . . . . . Ramming 29 | . 3 . 15 11 Kinetic 2457 | . . 38 1183 1236 Thermal 1021 | . 87 15 693 226 Explosive . | . . . . . Electromagnetic 122 | . . . . 122 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles 13 | . . . . 13 Explosions 13 | . . . . 13 Melee . | . . . . . Knockbacks 14 | . . . 1 13 Impact 1 | . . . 1 . Kinetic 13 | . . . . 13 Secondary . | . . . . . Self-Inflicted Damage 32 | . 1 . 7 24 Shots 1 | . . . . 1 Rammed 5 | . 1 . 1 3 Targets Rammed 7 | . 1 . 1 5 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 537 | . 270 96 508 537 Average Temperature 114 | . 124 50 107 130 Received Heat Transfer 1290 | . . . 363 927 Effects 21 | . . . 10 11 Shutdowns 6 | . . . 4 2 Energy Bleed 4 | . . . 1 3 Interference 6 | . . . 2 4 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 1 1 Damage (minor) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2849 | . 222 37 1887 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 461 | . 98 70 461 438 Initial 194 | . . . 27 194 Average 225 | . 27 14 287 298 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 31 | 100 100 100 9 6 Level 1 61 | . . . 80 83 Level 2 7 | . . . 9 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 . 3 5 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 7 | . 1 . 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 4 3 39 24 Peak Tracking Total 7 | . 3 3 5 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 5 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 3 . 4 1 Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 26 | . 10 . 13 3 Successful 17 | . 7 . 8 2 Failed 8 | . 3 . 4 1 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 2 | . . . 2 . Terminals 21 | . 8 . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 13 | . 5 . 8 . Record 6 | . 2 . 4 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Patrol Status 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 2 . 3 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 45 | . 45 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2560 | 62 446 118 1391 543 Spaces Moved 1871 | 69 504 132 915 251 Core 184 | 28 10 . 136 10 Treads . | . . . . . Legs 510 | . . . 269 241 Wheels 1177 | 41 494 132 510 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 80 80 50 Average Speed 105 | 67 79 80 121 121 Slowest Speed 250 | 80 200 80 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 62 32 56 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . . 16 Melee . | . . . . . Projectile 16 | . . . . 16 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2158 | 84 537 136 1030 371 Wait . | . . . . . Move 1867 | 68 503 131 914 251 Hop . | . . . . . Pick Up 48 | 9 15 1 14 9 Fast Attach . | . . . . . Attach 42 | 5 10 . 13 14 Detach 5 | . . . 2 3 Swap 2 | . . . 2 . Drop 10 | 2 2 . 4 2 Fire 177 | . 6 4 80 87 Melee . | . . . . . Ram 5 | . 1 . 1 3 Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Identified exit to Materials 433 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Entered Mines 581 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 582 | -10/Mines | Discovered new exit (range 5) 612 | -10/Mines | Discovered exit to Materials (range 14) 627 | -10/Mines | Entered Materials 627 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 643 | -9/Materials | Central database locked down 932 | -9/Materials | Build established: Gunner 1286 | -9/Materials | Lost 3 parts (1p1n1w) 1896 | -9/Materials | Core integrity fell below 50% 1917 | -9/Materials | Build established: Scavenger-Skirmisher 2002 | -9/Materials | Discovered new exit (range 12) 2018 | -9/Materials | Entered another Materials area 2018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2392 | -8/Materials | Lost 6 parts (1p2n1u2w) 2530 | -8/Materials | Core integrity fell below 50% 2548 | -8/Materials | Core integrity fell below 20% 2561 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Adv. EMP Blaster destroyed. Terrain Scanner destroyed. M-28 Smith repairs G-47 Trooper. G-50 Soldier suffers critical hit (Burn). Beam Rifle destroyed. Particle Gun destroyed. Broken Visual Processing Unit destroyed. Sml. Storage Unit destroyed. G-47 Trooper misfires. G-47 Trooper IFF system glitched. U-05 Engineer destroyed. Critical hit (Burn: +37). Slammed into Y-45 Defender. Critical hit (Burn: +37). Slammed into Y-45 Defender. Acquired 35 matter. U-05 Engineer lays Concrete. Y-45 Defender suffers critical hit (Burn). U-05 Engineer lays Concrete. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????? ??????????????????????????? | | ????????????# ??????????????????????????? | | ????????????# ??????????????#???????????? | | ????????????# ???????????????#??????????? | | ????????????# ??????????????????????? ??? | | ????????????# ???????????????#########??? | | ????????????+ #??????????????# = ?? | | ????????? ??#%##????????#????# #? | | ????????????# ##??""?????????# #? | | ????????"?? # #??""?????#???#""" """ #? | | ???#????????#% +?""?????????##"R """ ## | | ??????????"?/% #? ???????????#""" """ #! | | ???????? ???# # ???????### # "" #! | | ?##########?# # ??? ????# # # | | ?# !### %############/######+##### | | ?# ! ###= % | | ## ![| ###%[######### % | | ?#""" ![| #?#% ##??#???# | | ?#""" ![ #?# =#??????#####"######+###### | | ##"S ### [##?#???#???###??? ?? | | ##""" #?# %###########????? ?#? | | ## "" #?#% #/// !##??? ?# | | ?# ### =#//% = #???# """ """ #? | | ?######+##### #// %= #?#?# """ """ #? | | ????# %! m#%! g! #???# """ """ #? | | ????# */@Y #??## #? | | ??#####+##### #=ug #?????? ? #? | | ??# #% # #???????###???#? | | ??# [ # # #???????????#??? | | ??# # ###########??????????????? | | ??# """"""" + #??#??##?????????????????? | | ??# """"""" "#*#?#??##??????????????????? | | ??# """"""" ##%#?????#??????????????????? | | ??# """"""" #?! ?? ?????????????????????? | | ??# """"""" ####????????????????????????? | | ??#?#######?#?#?????????????????????????? | | ????????#???????????????????????????????? | | ???????????#??????#?????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledSalvageShielding Manual? 0 Play Time 00:32:37 Cumulative 2.5 hours Start 2024.05.24 @ 19:35:20 End 2024.05.25 @ 17:49:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94e35377-c035-48b4-9b00-6f7ff3162fba