Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 02:33:04 Player: RUPERT_T_BLADE Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2700) 2700 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 8157 Bonus ------- Follower Combat Kills 310 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -83 Cogmind --------- Core Integrity 0/850 Matter 2/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Biomechanical Wings > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Shock Absorption System Enhanced Gauss Cannon Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Terrain Scan Processor Advanced Recoil Stabilizer Improved Shock Absorption System > --- WEAPON ----------- Advanced Plasma Cannon Flak Gun Flak Gun Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Improved Heat Sink Small Storage Unit Compact Battery Advanced Recoil Stabilizer Improved Weapon Shielding Improved Shock Absorption System Variable Charge Gun Light Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Mining Laser Heavy Flail Heavy Flail Mining Claw [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 4 | . . . 2 . . . . . 2 Weapon 2 | . . . 2 . . . . . . Parts Attached 65 | 8 6 3 7 12 1 6 1 9 12 Power 9 | 2 . . 1 2 . 1 . 1 2 Engine 6 | 2 . . 1 1 . 1 . . 1 Core 2 | . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 12 | 2 2 . 2 1 . 2 . 2 1 Treads 7 | 2 . . 2 1 . . . 2 . Leg . | . . . . . . . . . . Wheel 4 | . 2 . . . . 2 . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 17 | 2 2 1 1 2 . 3 . 3 3 Device 7 | . 1 1 . . . . . 3 2 Storage 4 | 2 1 . . . . 1 . . . Processor 2 | . . . . 1 . 1 . . . Hackware 1 | . . . . 1 . . . . . Protection 3 | . . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 2 2 3 7 1 . 1 3 6 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 13 | 2 . 1 . 6 1 . 1 1 1 Ballistic Cannon 4 | . . . 2 . . . . 1 1 Launcher 5 | . . 1 . . . . . . 4 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 48 | . . 2 6 3 . 9 . 4 24 Power 10 | . . 1 1 1 . 1 . 2 4 Propulsion 11 | . . 1 . 1 . 4 . 1 4 Utility 10 | . . . 1 1 . 3 . . 5 Weapon 17 | . . . 4 . . 1 . 1 11 Highest Loss Streak 14 | . . 2 2 2 . 8 . 3 14 To Critical Strikes 2 | . . . . . . . . 1 1 Average Backups 16 | 3 8 7 10 15 18 17 16 23 20 Power 1 | . 1 . . . 2 1 2 2 1 Propulsion 2 | 1 2 . 4 3 3 2 2 . . Utility 3 | . 2 1 1 3 4 3 3 5 4 Weapon 9 | . 2 4 4 7 9 9 9 15 13 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . . . 1 . 1 3 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . . . . . . . 1 1 Weapon 2 | . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 94 85 95 100 95 92 98 62 Engine 8 | . 13 14 7 12 7 6 7 7 4 Core 2 | . . . . 1 7 7 7 . . Reactor 1 | . . . . . . . . 5 3 Treads 16 | . 7 22 18 22 23 17 . 12 8 Wheel 4 | . 20 3 . . . 4 23 8 1 Device 8 | . 3 14 10 7 7 . . 14 8 Storage 10 | . 24 11 17 9 7 7 7 7 5 Processor 4 | . . . . 2 7 6 7 7 6 Hackware 2 | . . . . 3 7 7 7 . . Protection 2 | . . . 6 3 . 4 . . . Energy Cannon 1 | . . . . . . . . 5 3 Ballistic Gun 19 | . 9 15 6 24 30 28 23 16 9 Ballistic Cannon 3 | . . . 10 1 . 1 7 7 3 Slashing Weapon 1 | . 8 . 3 . . . . . . Peak Build Rating 66 | 7 8 8 27 48 47 44 36 60 66 Average Rating 38 | 5 7 6 21 43 46 41 36 57 42 On Entrance 26 | . 7 8 7 22 47 44 36 36 60 Avg Prop Armor Cover (%) 10 | . . . . . 7 . . 12 2 Naked Turns . | . . . . . . . . . . Heaviest Build 135 | 15 91 89 115 129 115 113 112 130 135 Greatest Support 60 | 40 40 40 40 60 60 60 38 40 40 Greatest Overweight (x) 36 | 2 4 8 2 2 2 5 2 10 36 Average Overweight (x) 3 | . 3 1 2 1 1 1 2 7 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 21 25 25 25 25 25 25 23 Most Carried 25 | 5 10 10 14 18 19 20 16 25 25 Average Carried 16 | 3 8 7 10 15 18 17 16 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 10 8 14 18 19 16 16 25 5 Class Distribution -------------------- 39% | Gunner 25% | Mutant 12% | Tank 11% | Scavenger-Gunner 9% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Matter Collected 3213 | 312 250 79 585 745 122 670 . 321 129 Remotely 302 | . . 78 224 . . . . . . Salvage Created 3101 | 101 192 48 619 984 46 685 . 59 367 Parts 161 | 2 18 5 38 47 4 24 . . 23 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 70 | . . 1 . . 4 35 . 30 . Prevented 37 | . . . . . . 1 . 36 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 59 | . 3 3 13 15 1 13 . 2 9 Guns 38 | . 3 . 3 13 1 12 . 1 5 Cannons 16 | . . . 10 . . 1 . 1 4 AOE 3 | . . 3 . . . . . . . Classes Destroyed 14 | 2 1 1 6 2 . 2 . . . Worker 6 | 1 3 . 1 1 . . . . . Builder 4 | . . . 2 1 . . . . 1 Hauler 1 | . . . 1 . . . . . . Recycler 3 | 1 . . 1 1 . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 11 | . . . 3 . . 3 . 1 4 Grunt 26 | . 3 1 6 11 . 2 . 1 2 Brawler 4 | . . . 1 . . 3 . . . Duelist 1 | . . . . 1 . . . . . Sentry 6 | . . . 3 1 . 2 . . . Hunter 5 | . . . . . . 2 . . 3 Programmer 4 | . . . . 2 1 1 . . . Subdweller 2 | . . 2 . . . . . . . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 7 | 1 2 3 7 5 1 7 . 2 4 Combat Bots Only 7 | . 2 3 4 4 1 7 . 2 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 603 | . 25 22 77 107 4 78 . 66 224 Missed 172 | . 6 13 22 33 1 18 . 23 56 Hits 431 | . 19 9 55 74 3 60 . 43 168 Melee 6 | . . . . 3 . 3 . . . Projectile 425 | . 19 9 55 71 3 57 . 43 168 Critical Strikes 19 | . . . 3 2 . 4 . 2 8 Actively Blocked 1 | . . . . . . 1 . . . Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 7143 | . 213 208 824 1170 45 1013 . 772 2898 Core 1548 | . 22 28 72 145 . 205 . 212 864 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 87 | . . . . . . 17 . . 70 Regen/Repaired (Parts) 115 | . . . . 42 . . . 73 . Core Remaining (%) 71 | 100 . 80 86 . . . . 19 . Volleys Fired 195 | 8 22 16 50 32 3 26 . 5 33 Largest 4 | 2 2 1 3 4 4 4 . 4 4 Hottest 201 | 40 100 30 90 126 126 121 . 201 201 Shots Fired 496 | 16 35 16 106 115 11 101 . 25 71 Gun 366 | 16 28 5 42 114 11 95 . 15 40 Cannon 106 | . . . 63 1 . 6 . 10 26 Launcher 17 | . . 11 1 . . . . . 5 Special 7 | . 7 . . . . . . . . Kinetic 456 | 16 28 5 105 115 11 101 . 23 52 Thermal 23 | . 7 . . . . . . 2 14 Explosive 12 | . . 11 1 . . . . . . Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 12 | 9 10 3 6 11 2 12 . 3 4 Robot Miss Streak 9 | 2 4 1 7 3 3 9 . 7 9 Penetration Max 2 | . . . . 2 . 1 . . . Secondary Targets 8 | . . . . 4 . 4 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . Shots Hit Robots 291 | 12 23 2 60 79 4 61 . 14 36 Core Hits 171 | 3 9 4 24 40 2 45 . 13 31 Critical Kills 7 | . . . . 4 . 3 . . . Critical Parts Destroyed 14 | . . . . 9 . 4 . . 1 Critical Strikes 35 | . . . 9 13 . 9 . 1 3 Destroy 23 | . . . . 13 . 9 . . 1 Blast 12 | . . . 9 . . . . 1 2 Melee Attacks 23 | . 4 . 13 4 . . . 2 . Impact 5 | . . . 1 4 . . . . . Slashing 18 | . 4 . 12 . . . . 2 . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . 4 . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . Damage Inflicted 6028 | 124 392 374 1448 1346 81 1029 . 275 959 Guns 3435 | 124 196 12 259 1173 81 977 . 184 429 Cannons 1297 | . . . 957 . . 52 . 91 197 Explosions 695 | . . 362 . . . . . . 333 Melee 590 | . 185 . 232 173 . . . . . Ramming 11 | . 11 . . . . . . . . Kinetic 4611 | 124 196 12 1216 1173 81 1029 . 253 527 Thermal 121 | . . . . . . . . 22 99 Explosive 362 | . . 362 . . . . . . . Electromagnetic 333 | . . . . . . . . . 333 Impact 267 | . . . 94 173 . . . . . Slashing 323 | . 185 . 138 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 3 3 12 12 12 6 Average Corruption 6 | . . . . 2 3 5 12 12 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 182 | . . . . 13 28 41 4 94 2 Message Errors 36 | . . . . . 7 4 . 25 . Matter Fused 47 | . . . . 6 6 11 1 22 1 Heat Flow Errors 24 | . . . . 1 2 7 1 13 . Energy Discharges 17 | . . . . 1 5 3 . 8 . Parts Fused 5 | . . . . . . 1 1 3 . Data Loss (minor) 23 | . . . . 1 6 7 . 9 . Data Loss (major) 16 | . . . . 2 . 4 1 9 . Misfires 8 | . . . . 1 . 2 . 5 . Alerts 2 | . . . . . 1 . . . 1 Weapon Failures 4 | . . . . 1 1 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 113 | . . . 39 58 . . . . 16 Projectiles 8 | . . . 8 . . . . . . Explosions 20 | . . . 4 . . . . . 16 Melee 85 | . . . 27 58 . . . . . Knockbacks 10 | . . . 8 . . 1 . . 1 Impact . | . . . . . . . . . . Kinetic 10 | . . . 8 . . 1 . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 90 | . 5 . 21 . . . . . 64 Shots 5 | . . . 1 . . . . . 4 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 468 | . 20 . 396 468 250 399 250 348 440 Average Temperature 122 | . 10 . 97 143 92 141 130 94 161 Received Heat Transfer 2028 | . 114 66 387 528 . 297 . 105 531 Effects 15 | . . . . 6 . 4 . 3 2 Shutdowns 6 | . . . . 3 . 1 . . 2 Energy Bleed 3 | . . . . . . 2 . 1 . Interference 4 | . . . . 2 . . . 2 . Damage (minor) 2 | . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 3 | . . . . 2 . 1 . . . Impact Corruptions 3 | . . . 1 2 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 1 Heat Transferred 200 | . . . . . . . . 50 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 196 | 5 30 . 181 196 . . . . 88 Initial 58 | . . . . 58 . . . . . Average 42 | . 3 . 50 69 . . . . 21 Influence Increases 1866 | 10 100 35 412 424 30 295 . 265 295 Destroy 0b10 Robot/C 1320 | . 60 20 260 300 20 260 . 220 180 Destroy 0b10 Robot/NC 80 | 10 15 . 30 15 . 5 . . 5 Destroy Leader 214 | . 10 . 64 50 10 30 . . 50 Allied During Kill 45 | . . . . . . . . 45 . Successful Hack 34 | . 8 . . 26 . . . . . Disable Machine 30 | . . . . 30 . . . . . Destroy Structure 53 | . 7 . 28 3 . . . . 15 Lose Combat Pursuer 90 | . . 15 30 . . . . . 45 Influence Decreases 1858 | 10 86 49 283 418 165 279 16 265 287 Entered New Map 145 | . . 7 . 71 51 . 16 . . Time Decay 1420 | 10 86 35 241 317 114 213 . 225 179 Lost Part 256 | . . 7 42 30 . 66 . 20 91 Lost Ally 37 | . . . . . . . . 20 17 Squads Dispatched 11 | . 1 . . 3 . 1 . . 6 Investigation 2 | . 1 . . 1 . . . . . Extermination 2 | . . . . 1 . . . . 1 Reinforcement 3 | . . . . 1 . . . . 2 Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . . . 4 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 5 3 21 18 1 12 . 22 16 Peak Tracking Total 9 | . 2 2 5 4 1 7 . 9 5 Tactical Retreats 5 | . . 1 2 . . . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . 2 . . . 1 . Max in Single Turn 1 | . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Accessed 16 | . 4 . 2 2 . 2 4 2 . Terminals 7 | . 4 . 2 . . . . 1 . Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 59 | . 9 . 4 4 . 6 31 5 . Successful 50 | . 6 . . 3 . 6 31 4 . Failed 8 | . 2 . 4 1 . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 5 | . 4 . . . . . . 1 . Terminals 15 | . 9 . 4 . . . . 2 . Fabricators 1 | . . . . 1 . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 44 | . 6 . . . . 6 31 1 . Record 19 | . 3 . . . . 5 11 . . Part Schematic 13 | . . . . . . . 13 . . Robot Schematic 4 | . . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . Open Door 2 | . . . . . . 1 . 1 . Alert Level 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Report Inventory 2 | . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . 1 1 . . . 2 . Full Trace Events 3 | . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 53 | . . . . 53 . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 25 | . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . . . . . . . 7 . Largest Group 5 | . . . . . . . . 5 1 Highest-Rated Group 96 | . . . . . . . . 96 14 Highest-Rated Ally 96 | . . . . . . . . 96 14 Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . . . . . . 30 1 Total Damage 1240 | . . . . . . . . 1240 . Kills 9 | . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 4695 | . 142 49 1512 1426 1564 2 . . . Sensors 4695 | . 142 49 1512 1426 1564 2 . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Turns Passed 10378 | 255 616 460 1515 1426 1564 1555 122 2220 645 Spaces Moved 3888 | 141 353 152 399 438 553 717 101 866 168 Core 35 | 10 . . . . . . . . 25 Treads 2393 | 131 83 117 399 438 553 470 . 112 90 Legs . | . . . . . . . . . . Wheels 1408 | . 270 35 . . . 247 101 754 1 Hover . | . . . . . . . . . . Flight 52 | . . . . . . . . . 52 Fastest Speed 40 | 50 140 80 320 246 243 120 120 120 40 Average Speed 241 | 154 144 269 328 277 279 202 120 239 311 Slowest Speed 1850 | 160 160 480 330 330 325 560 120 405 1850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 36 7 38 8 68 66 71 55 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 2 2 . 1 . Spaces Dug 10 | . 5 . 5 . . . . . . Terrain Destroyed 107 | . 7 44 28 1 . 3 . 5 19 Melee 5 | . . . 5 . . . . . . Projectile 44 | . 7 . 12 . . 1 . 5 19 AOE 55 | . . 44 11 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total 4455 | 160 402 188 487 564 561 758 101 1000 234 Wait 122 | . 4 . . 57 . . . 46 15 Move 3877 | 140 352 151 398 437 552 716 100 865 166 Hop 1 | . . . . . . . . . 1 Pick Up 51 | 4 5 3 8 9 1 5 . 16 . Fast Attach 24 | 7 3 4 3 2 . 1 . 2 2 Attach 54 | . 4 4 8 12 . 8 . 5 13 Detach 21 | . 4 3 4 5 . 1 . 3 1 Swap 27 | 1 3 4 4 6 3 . 1 3 2 Drop 10 | . . 3 . . . 1 . 5 1 Fire 195 | 8 22 16 50 32 3 26 . 5 33 Melee 22 | . 4 . 12 4 . . . 2 . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 50 | . . . . . 2 . . 48 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Ext) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 11) 773 | -10/Materials | Discovered new exit (range 15) 790 | -10/Materials | Central database locked down 872 | -10/Materials | Entered Subcaves 874 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1114 | -10/Subcaves | Discovered new exit (range 14) 1332 | -10/Subcaves | Entered Materials 1332 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2241 | -8/Materials | Build established: Tank 2729 | -8/Materials | Build established: Mutant 2777 | -8/Materials | Discovered new exit (range 15) 2847 | -8/Materials | Entered Factory 2847 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3061 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 3310 | -7/Factory | Build established: Tank 3480 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3980 | -7/Factory | Discovered new exit (range 13) 4050 | -7/Factory | Build established: Gunner 4273 | -7/Factory | Entered Lower Caves 4393 | -7/Lower Caves | Encountered a Warlord checkpoint 4662 | -7/Lower Caves | Learned location of 1 exit from Factory 4721 | -7/Lower Caves | Identified exit to Lower Caves 5293 | -7/Lower Caves | Learned Factory terminal intel 5837 | -7/Lower Caves | Entered another Lower Caves area 6132 | -7/Lower Caves | Build established: Scavenger-Gunner 6830 | -7/Lower Caves | Entered an active Warlord outpost 6888 | -7/Lower Caves | Learned Extension terminal intel 6888 | -7/Lower Caves | Learned Armory garrison access intel 7021 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7051 | -7/Lower Caves | System corruption reached 10% 7096 | -7/Lower Caves | Lost 8 parts (1p4n2u1w) 7097 | -7/Lower Caves | Destroyed 7 combat bots 7099 | -7/Lower Caves | Discovered new exit (range 14) 7342 | -7/Lower Caves | Build established: Gunner 7392 | -7/Lower Caves | Entered Data Miner 7394 | -7/Data Miner | Discovered new exit (range 8) 7418 | -7/Data Miner | Met Data Miner 7447 | -7/Data Miner | Learned location of Section 7 (-2) 7447 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7477 | -7/Data Miner | Received God Mode back door access code from Data Miner 7514 | -7/Data Miner | Entered Proximity Caves 7516 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 7694 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 7839 | -6/Proximity Caves | Core integrity fell below 50% 7864 | -6/Proximity Caves | Escorted by Enhanced Grunt 7868 | -6/Proximity Caves | Lost 11 allies 7879 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7993 | -6/Proximity Caves | P-60 Hacker assimilated allied NP-HGA(s) 8014 | -6/Proximity Caves | 0b10 base defense nominally successful 8050 | -6/Proximity Caves | Core integrity fell below 20% 8077 | -6/Proximity Caves | Lost 14 allies 8881 | -6/Proximity Caves | Build established: Commander-Gunner 9213 | -6/Proximity Caves | Learned location of 2 exits from Factory 9608 | -6/Proximity Caves | Lost 4 allies 9698 | -6/Proximity Caves | Discovered new exit (range 11) 9734 | -6/Proximity Caves | Entered Factory 9734 | -6/Factory | Accompanied by 1 ally 9734 | -6/Factory | Evolved 2 slots: Utility x2 9735 | -6/Factory | Identified exit to Factory 9735 | -6/Factory | Identified exit to Extension 9736 | -6/Factory | Loaded intel: 28 terminal locations 9940 | -6/Factory | Lost 3 parts (1n2u) 10101 | -6/Factory | Garrison activated, responded to threat 10197 | -6/Factory | Lost 14 parts (3p2n3u6w) 10322 | -6/Factory | Core integrity fell below 50% 10335 | -6/Factory | Lost 5 parts (1p4w) 10352 | -6/Factory | Core integrity fell below 20% 10379 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Gauss Rifle. 10337_ K-01 Serf collects debris. 10338_ Gauss Rifle destroyed. 10340_ K-01 Serf collects debris. 10346_ Dropped Huge Storage Unit. 10349_ K-01 Serf collects debris. 10352_ Acquired 24 matter. 10353_ K-01 Serf collects debris. 10354_ Acquired Prototype Flight Unit. 10354_ Identified Biomechanical Wings. 10354_ Faulty integration triggers meltdown. 10354_ Terrain Scan Processor damaged (-7). 10356_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 10357_ Acquired Biomechanical Wings. 10358_ K-01 Serf collects debris. 10361_ System corrupted: Matter fused (-7). 10363_ K-01 Serf collects debris. 10369_ ALERT: Cargo convoy en route, clear transfer corridor. 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