Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.27 @ 16:26:14 Player: DuckBoy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1425) 1425 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 3098 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 265/265 System Corruption 0% Temperature Warm (103) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (15) --- Ion Engine Heavy EM Pulse Gun EM Shotgun Heavy Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Cooling System Small Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Treads Heavy EM Pulse Gun EM Shotgun Heavy Assault Cannon Heavy Assault Cannon Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 33 | 6 3 5 17 2 Power 7 | 1 . 1 5 . Engine 7 | 1 . 1 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 2 5 1 Treads 7 | . 1 . 5 1 Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . . 4 1 Device 2 | . . . 2 . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 2 2 3 . Energy Gun 5 | 2 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 3 2 5 3 Power 3 | . . 1 2 . Propulsion 4 | . 1 1 1 1 Utility 3 | . . . 1 2 Weapon 3 | . 2 . 1 . Highest Loss Streak 2 | . 2 1 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 72 | . 79 82 69 68 Engine 11 | . 14 12 10 11 Treads 18 | . 2 14 21 21 Wheel 4 | . 23 13 . . Device 8 | . . . 11 13 Storage 11 | . 14 14 11 11 Protection 2 | . . . 3 . Energy Gun 4 | . 19 18 . . Ballistic Gun 1 | . 5 9 . . Ballistic Cannon 8 | . . . 10 11 Naked Turns . | . . . . . Heaviest Build 47 | 14 14 16 47 42 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | 4 1 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 8 9 15 Most Carried 9 | 3 8 8 9 8 Average Carried 7 | 1 3 8 7 7 Final Capacity 15 | 8 8 8 15 15 Final Carried 8 | 3 8 8 8 6 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1453 | 230 42 65 1041 75 Remotely . | . . . . . Salvage Created 1376 | . 282 251 774 69 Parts 102 | . 11 19 57 15 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 46 | . 5 7 25 9 Guns 11 | . 4 7 . . Cannons 34 | . . . 25 9 AOE 1 | . 1 . . . Classes Destroyed 10 | . 2 2 6 . Worker 2 | . . 1 1 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 1 . 4 . Swarmer 19 | . . 3 8 8 Grunt 20 | . 5 4 10 1 Sentry 7 | . . . 7 . Best Kill Streak 8 | . 3 3 8 4 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2704 | . 356 297 1535 516 Core 533 | . 101 32 299 101 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 177 | . 22 15 112 28 Largest 2 | . 2 2 1 1 Hottest 90 | . 80 90 60 60 Shots Fired 204 | . 34 30 112 28 Gun 64 | . 34 30 . . Cannon 140 | . . . 112 28 Launcher . | . . . . . Special . | . . . . . Kinetic 148 | . 2 6 112 28 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 56 | . 32 24 . . Robot Hit Streak 13 | . 12 13 12 7 Robot Miss Streak 5 | . 5 2 3 4 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 134 | . 22 24 73 15 Core Hits 64 | . 10 17 29 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 9 . Blast 9 | . . . 9 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5914 | . 315 329 4488 782 Guns 602 | . 294 308 . . Cannons 4992 | . . . 4210 782 Explosions 320 | . 21 21 278 . Melee . | . . . . . Ramming . | . . . . . Kinetic 5034 | . 17 25 4210 782 Thermal 320 | . 21 21 278 . Explosive . | . . . . . Electromagnetic 560 | . 277 283 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 720 | . . 2 648 70 Projectiles 560 | . . . 490 70 Explosions 160 | . . 2 158 . Melee . | . . . . . Knockbacks 16 | . . . 13 3 Impact . | . . . . . Kinetic 15 | . . . 13 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 129 | . . 25 104 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | . 117 189 83 102 Average Temperature 46 | . 56 67 28 39 Received Heat Transfer 744 | . 189 138 336 81 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 604 | . 148 245 604 456 Initial 235 | . . 57 95 235 Average 283 | . 86 162 349 296 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 27 | 100 100 93 4 . Level 1 50 | . . 6 63 79 Level 2 21 | . . . 31 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 8 42 10 Peak Tracking Total 7 | . 4 3 7 4 Tactical Retreats 8 | . 1 1 6 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . . 5 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 1 . 9 . Successful 4 | . 1 . 3 . Failed 6 | . . . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 5 | . 1 . 4 . Terminals 9 | . . . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2509 | 73 199 374 1534 329 Spaces Moved 1296 | 62 132 292 688 122 Core 11 | 11 . . . . Treads 822 | . 15 26 659 122 Legs . | . . . . . Wheels 463 | 51 117 266 29 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 160 Average Speed 144 | 99 92 99 167 203 Slowest Speed 250 | 250 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 35 | 4 24 66 50 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 85 | . 2 6 59 18 Melee . | . . . . . Projectile 59 | . . . 41 18 AOE 26 | . 2 6 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1658 | 70 174 345 908 161 Wait 123 | . 11 33 70 9 Move 1292 | 61 131 291 687 122 Hop . | . . . . . Pick Up 16 | 3 7 . 6 . Fast Attach 17 | 6 1 2 8 . Attach 6 | . 2 . 2 2 Detach . | . . . . . Swap 10 | . . 3 7 . Drop 17 | . . 1 16 . Fire 177 | . 22 15 112 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 353 | -10/Mines | Learned location of 1 exit from Materials 405 | -10/Mines | Learned location of Storage (-9) 603 | -10/Mines | Discovered new exit (range 8) 631 | -10/Mines | Core integrity fell below 50% 647 | -10/Mines | Entered Materials 647 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Identified exit to Materials 1090 | -9/Materials | Discovered new exit (range 16) 1410 | -9/Materials | Build established: Scavenger-Mutant 1789 | -9/Materials | Crushed by falling debris 1789 | -9/Materials | Core integrity fell below 50% 1967 | -9/Materials | Identified exit to Mines 1967 | -9/Materials | Identified exit to Storage 2181 | -9/Materials | Entered Mines 2208 | -9/Mines | Discovered exit to Materials (range 10) 2350 | -9/Mines | Core integrity fell below 20% 2510 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02443_ Slug penetrates S-10 Pest. 02443_ S-10 Pest destroyed. 02444_ U-05 Engineer builds a Wall. 02445_ R-06 Scavenger collects Lgt. Assault Rifle. 02448_ U-05 Engineer builds a Wall. 02449_ R-06 Scavenger collects Flight Unit. 02454_ U-05 Engineer builds a Wall. 02456_ Acquired 1 matter. 02458_ U-05 Engineer builds a Wall. 02458_ Acquired 6 matter. 02462_ U-05 Engineer builds a Wall. 02463_ Acquired 12 matter. 02466_ Acquired 5 matter. 02469_ Acquired 8 matter. 02471_ U-05 Engineer builds a Wall. 02482_ K-01 Serf collects debris. 02499_ Slug penetrates Wall. 02506_ U-05 Engineer builds a Wall. 02506_ G-34 Mercenary knocked back. 02509_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | #???## ############### ####?????????????????? | | ##### #?????????????# ##????????????????? | | ## < ##?????????????# ###??????????????? | | ## ##?????????????# =# #??????????????? | | ##????????????# ="#########???????? | | ### ##???????????# =[ = #???????? | | ### #???????????## =######### #???????? | | ## #????????????########?????# #???????? | | #?????????????????????????# #???????? | | ##?????????????????????????# #???????? | | #######??????????????????????????# ###?????? | | ####????????????????????????????????# #?????? | | ##???????????????????????????????????# #?????? | | ##????????????????????????????????????# ##????? | | #????????????????????????????????????## #????? | | ##??????????????????????## ????????## #????? | | ##?????????????????????# ###### #????? | | #???????????????????? #????? | | ##????????????????????? #????? | | ##?????????????????????? ###### #????? | | ##???????????????????????? ??????## ##????? | | ???????????????????????????????????# ####?????? | | ?????????????????????###???????????# ###???????? | | ????????????????????## ##????????## ##????????? | | ????????????????????# ###????### #?????????? | | ????????????????????# @;#???## = = ##????????? | | ????????????????????## ;#### = ### #??? | | ?????????????????????### % % ? | | ???????????????????????## g%% #### | | ????????????????????????## u ###### #### | | ?????????????????????????##;## ;###????# ####??? | | ???????????????????????????#######??????? ##?????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingRecoilCorpse Manual? 0 Play Time 00:17:54 Cumulative 157.4 hours Start 2022.09.27 @ 16:09:29 End 2022.09.27 @ 16:26:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 124 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fefa055e-8f10-4665-8c36-63746e0b3317