Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.11 @ 20:34:44 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (169) 845 Value Destroyed (4974) 4974 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 8617 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 280/280 System Corruption 9% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Melee Analysis Suite System Shield > --- WEAPON (2) ------- Gauss Cannon Katana > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Target Analyzer Recoil Stabilizer Advanced ECM Suite Hardened Medium Armor Plating System Shield System Shield System Shield Recalibrator Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Missile Launcher Remote Datajack Remote Datajack Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Target Analyzer Recoil Stabilizer Recoil Stabilizer Advanced ECM Suite Improved Propulsion Shielding Hardened Medium Armor Plating System Shield System Shield System Shield System Shield Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Remote Datajack Remote Datajack Plasma Cutter [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 106 | 7 7 28 49 15 Power 22 | 1 2 9 8 2 Engine 17 | 1 2 6 6 2 Core 5 | . . 3 2 . Reactor . | . . . . . Propulsion 43 | 2 1 11 19 10 Treads 29 | 2 1 11 14 1 Leg 14 | . . . 5 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 1 12 1 Device 4 | . . . 4 . Storage 3 | 1 1 . 1 . Processor 7 | . 1 1 4 1 Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 24 | 3 2 7 10 2 Energy Gun 5 | 2 . 3 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 1 3 2 . Ballistic Cannon 9 | . 1 1 7 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 14 | . . 2 9 3 Power 2 | . . 1 . 1 Propulsion 8 | . . 1 5 2 Utility 4 | . . . 4 . Weapon . | . . . . . Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 98 | . 93 99 97 99 Engine 9 | . 14 8 7 9 Core 1 | . . 2 1 . Treads 27 | . 28 32 23 20 Leg 5 | . . . 10 15 Device 2 | . . . 7 . Storage 10 | . 15 11 9 9 Processor 18 | . 7 22 17 18 Hackware 1 | . . . . 9 Energy Gun 6 | . 14 11 . . Ballistic Gun 5 | . 10 5 6 . Ballistic Cannon 7 | . 3 5 9 10 Peak Build Rating 45 | 6 10 21 45 44 Average Rating 24 | 3 8 18 33 38 On Entrance 16 | . 6 10 21 44 Naked Turns . | . . . . . Heaviest Build 104 | 11 91 94 104 99 Greatest Support 112 | 40 40 60 112 112 Greatest Overweight (x) 4 | . 2 2 4 3 Average Overweight (x) 1 | . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 Most Carried 25 | 5 25 25 25 25 Average Carried 23 | 2 15 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 25 25 25 25 Class Distribution -------------------- 50% | Scavenger-Mutant 38% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 3420 | 237 183 866 1466 668 Remotely . | . . . . . Salvage Created 5479 | . 550 2109 2263 557 Parts 332 | . 42 127 131 32 Haulers Intercepted 11 | . 2 5 4 . Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 115 | . 10 37 49 19 Melee 4 | . . . . 4 Guns 44 | . 10 18 16 . Cannons 67 | . . 19 33 15 Classes Destroyed 15 | . 7 4 3 1 Worker 8 | . 1 2 5 . Builder 6 | . . 4 2 . Tunneler 2 | . 1 1 . . Hauler 11 | . 2 5 4 . Recycler 13 | . 2 7 4 . Mechanic 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 12 | . 2 5 5 . Swarmer 34 | . 6 11 13 4 Grunt 49 | . 4 15 22 8 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 21 | . . 10 11 . Hunter 2 | . . . 2 . Programmer 6 | . . . . 6 Best Kill Streak 10 | . 3 7 10 7 Combat Bots Only 7 | . 3 5 7 7 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 631 | . 41 178 289 123 Missed 193 | . 12 60 84 37 Damage Taken 5155 | . 186 1187 2735 1047 Core 711 | . 37 120 329 225 Absorbed by Shields . | . . . . . Redirected to Shielding 146 | . . . 146 . Ignored by Resistances 1423 | . 64 356 703 300 Regen/Repaired (Parts) 466 | . . 270 196 . Core Remaining (%) 85 | 100 85 70 . . Volleys Fired 400 | . 46 141 154 59 Largest 2 | . 2 2 2 2 Hottest 116 | . 70 91 116 96 Shots Fired 723 | . 83 261 306 73 Gun 348 | . 83 154 111 . Cannon 375 | . . 107 195 73 Launcher . | . . . . . Special . | . . . . . Kinetic 482 | . 46 140 223 73 Thermal 241 | . 37 121 83 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 36 | . 23 22 36 12 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 7 | . 2 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 553 | . 57 192 239 65 Core Hits 228 | . 29 78 101 20 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 54 | . 7 15 21 11 Burn 19 | . 6 9 4 . Destroy 2 | . 1 . 1 . Blast 32 | . . 6 16 10 Sever 1 | . . . . 1 Melee Attacks 21 | . . . . 21 Impact . | . . . . . Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11129 | . 643 3326 5392 1768 Guns 4157 | . 643 1926 1588 . Cannons 6469 | . . 1325 3804 1340 Explosions 75 | . . 75 . . Melee 428 | . . . . 428 Ramming . | . . . . . Kinetic 7331 | . 283 1725 3983 1340 Thermal 3370 | . 360 1601 1409 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 428 | . . . . 428 Piercing . | . . . . . Highest Corruption 9 | . . 1 4 9 Average Corruption 3 | . . 1 4 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 75 | . . 25 9 41 Message Errors 19 | . . 8 2 9 Matter Fused 20 | . . 9 1 10 Heat Flow Errors 12 | . . 4 2 6 Energy Discharges 7 | . . 1 3 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 10 | . . 2 . 8 Data Loss (major) 2 | . . . 1 1 Alerts 4 | . . 1 . 3 Overload Shots . | . . . . . Overflow Damage 186 | . . 74 60 52 Projectiles 141 | . . 29 60 52 Explosions 45 | . . 45 . . Melee . | . . . . . Knockbacks 35 | . . 10 18 7 Impact . | . . . . . Kinetic 35 | . . 10 18 7 Secondary . | . . . . . Self-Inflicted Damage 87 | . . 63 . 24 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 382 | . 108 339 382 355 Average Temperature 79 | . 28 71 97 104 Received Heat Transfer 2556 | . 48 483 1566 459 Effects 6 | . . 2 4 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . 2 . . Short Circuit 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 3 2 7 . Heat Transferred 8745 | . 1517 4342 2886 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 745 | . 201 399 377 745 Initial 49 | . . . . 49 Average 141 | . 43 112 116 464 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 73 | 100 99 74 79 16 Level 1 19 | . . 25 20 18 Level 2 5 | . . . . 47 Level 3 1 | . . . . 16 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 4 9 . Investigation 7 | . 1 2 4 . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 153 | . 16 54 61 22 Peak Tracking Total 5 | . 3 5 5 4 Tactical Retreats 12 | . 1 6 2 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 1 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 10 | . . 2 1 7 Max in Single Turn 2 | . . 2 1 2 Garrison Relay 3 | . . . . 3 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 31 | . 3 12 13 3 Terminals 24 | . 3 8 10 3 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 135 | . 7 72 49 7 Successful 103 | . 5 62 33 3 Failed 32 | . 2 10 16 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 50 | . 5 19 26 . Terminals 89 | . 7 37 38 7 Fabricators . | . . . . . Repair Stations 15 | . . 9 6 . Recycling Units . | . . . . . Scanalyzers 30 | . . 26 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 35 | . 2 19 11 3 Record 12 | . 2 9 1 . Robot Analysis 8 | . . 6 2 . Prototype ID Bank 5 | . . 1 4 . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 4 | . . 2 2 . Zone Layout 1 | . . . 1 . Garrison Registry 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 15 | . . 9 6 . Scan Component 8 | . . 5 3 . Repair 7 | . . 4 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 30 | . . 26 4 . Insert Component 15 | . . 13 2 . Analyze 15 | . . 13 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 22 | . 3 8 11 . Terminals 22 | . 3 8 11 . Track 1 | . . . 1 . Assimilate 1 | . . . 1 . Botnet 19 | . 3 8 8 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 27 | . 3 11 10 3 Full Trace Events 5 | . . 3 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . 13 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 3 3 . Time 242 | . . 116 126 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 15 | . . 13 2 . Part Schematics Acquired 15 | . . 13 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 13 | . . . . 13 Machine Destruction 13 | . . . . 13 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 8 | . . 6 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 11109 | 84 1388 4426 4050 1161 Spaces Moved 3818 | 45 400 1542 1394 437 Core 5 | 5 . . . . Treads 3172 | 40 400 1542 895 295 Legs 641 | . . . 499 142 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 239 | 147 304 241 229 215 Slowest Speed 480 | 160 320 320 480 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 63 | 3 64 95 92 62 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 181 | . . 39 68 74 Melee . | . . . . . Projectile 69 | . . . 68 1 AOE 112 | . . 39 . 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 5099 | 61 504 2001 1982 551 Wait 504 | 5 2 206 287 4 Move 3815 | 44 399 1541 1394 437 Hop . | . . . . . Pick Up 124 | 5 34 39 44 2 Fast Attach 21 | 3 2 2 10 4 Attach 18 | 3 . 5 9 1 Detach . | . . . . . Swap 67 | 1 5 21 30 10 Drop 122 | . 16 46 54 6 Fire 400 | . 46 141 154 59 Melee 21 | . . . . 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 1163 | -10/Materials | Discovered new exit (range 5) 1435 | -10/Materials | Discovered new exit (range 12) 1473 | -10/Materials | Entered another Materials area 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1776 | -9/Materials | Build established: Scavenger-Mutant 2275 | -9/Materials | Build established: Mutant 2291 | -9/Materials | Repaired Lgt. Cannon 2623 | -9/Materials | Build established: Scavenger-Mutant 2673 | -9/Materials | Discovered new exit (range 7) 2874 | -9/Materials | Repaired Lgt. Nuclear Core 2901 | -9/Materials | Repaired Lgt. Treads 3060 | -9/Materials | Discovered new exit (range 17) 3125 | -9/Materials | Identified exit to Materials 3507 | -9/Materials | Discovered exit to Materials (range 12) 4140 | -9/Materials | Discovered exit to Materials (range 13) 4624 | -9/Materials | Discovered new exit (range 9) 5649 | -9/Materials | Identified exit to Mines 5899 | -9/Materials | Entered another Materials area 5899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6916 | -8/Materials | Discovered new exit (range 5) 6968 | -8/Materials | Identified exit to Storage 7198 | -8/Materials | Discovered new exit (range 10) 7364 | -8/Materials | Build established: Mutant 8008 | -8/Materials | Repaired Gauss Cannon 8041 | -8/Materials | Discovered new exit (range 9) 8775 | -8/Materials | Identified exit to Factory 9281 | -8/Materials | Discovered exit to Factory (range 16) 9469 | -8/Materials | Garrison activated, responded to threat 9500 | -8/Materials | Crushed by falling debris 9500 | -8/Materials | Core integrity fell below 50% 9594 | -8/Materials | Destroyed 7 combat bots 9768 | -8/Materials | Repaired Lgt. Deuterium Engine 9808 | -8/Materials | Build established: Hacker-Mutant 9814 | -8/Materials | Repaired Gauss Cannon 9949 | -8/Materials | Identified exit to Garrison 9949 | -8/Materials | Entered Garrison 10022 | -8/Garrison | Installed Relay Interface Framework 10154 | -8/Garrison | Core integrity fell below 20% 10180 | -8/Garrison | Destroyed 7 combat bots 10209 | -8/Garrison | Triggered checkpoint 10312 | -8/Garrison | Garrison Relay disabled 10317 | -8/Garrison | Triggered checkpoint 10403 | -8/Garrison | Garrison Relay disabled 10472 | -8/Garrison | Garrison Relay disabled 10653 | -8/Garrison | Triggered checkpoint 10913 | -8/Garrison | Phase Generator disabled 10973 | -8/Garrison | Discovered new exit (range 17) 10973 | -8/Garrison | Discovered new exit (range 68) 10973 | -8/Garrison | Discovered new exit (range 48) 10988 | -8/Garrison | Build established: Scavenger-Mutant 11072 | -8/Garrison | Learned Materials security intel 11110 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10955_ The unstable cave ceiling collapses. 10973_ Connecting with Garrison Terminal... 10973_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 10975_ System corrupted: Matter fused (-5). 11001_ System corrupted: Energy discharge (-64). 11022_ System corrupted: Component data lost. 11042_ System corrupted: Matter fused (-6). 11059_ System corrupted: Energy discharge (-89). 11072_ Connecting with Garrison Terminal... >>Download(Security) Retrieving Materials security records... Downloaded coordinate data. Data stored: Materials security intel. 11079_ System corrupted: Matter fused (-8). 11099_ System corrupted: Matter fused (-5). 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Ion Engine | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Recoil Stabilizer | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed BarrageReactionThrower Manual? 0 Play Time 00:55:51 Cumulative 168.2 hours Start 2024.10.11 @ 19:18:01 End 2024.10.11 @ 20:34:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 209 Rogue 0 Adventurer 209 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ea4ddf6-4277-4195-8033-705db370371c