Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.13 @ 23:32:56 Player: cavemonk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (1775) 1775 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 6093 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Friendly Fire -135 Cogmind --------- Core Integrity 664/700 Matter 269/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (172) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (6) --- Improved Treads Advanced Treads Titanium Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Lightpack 2.0 Improved Light Armor Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Long-range Tractor Beam Improved Assault Rifle XL Autogun Array Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Titanium Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Lightpack 2.0 Improved Light Armor Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Long-range Tractor Beam Improved Assault Rifle XL Autogun Array Improved Grenade Launcher Improved Grenade Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . . . 2 2 Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 100 | 3 27 10 40 2 4 . 9 5 Power 6 | . 1 1 4 . . . . . Engine 6 | . 1 1 4 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 34 | 2 13 1 8 . 2 . 5 3 Treads 19 | 1 8 1 7 . . . 1 1 Leg 5 | . . . . . 2 . 1 2 Wheel 8 | 1 5 . . . . . 2 . Hover . | . . . . . . . . . Flight 2 | . . . 1 . . . 1 . Utility 23 | 1 4 3 9 2 2 . . 2 Device 7 | 1 1 1 1 1 1 . . 1 Storage 4 | . 2 . 1 . 1 . . . Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 10 | . 1 2 6 1 . . . . Artifact . | . . . . . . . . . Weapon 37 | . 9 5 19 . . . 4 . Energy Gun 14 | . . . 14 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 8 | . 4 . 2 . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . 3 3 2 . . . 2 . Special Weapon 4 | . 2 2 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . 1 . Parts Lost 5 | . 2 2 . . . . . 1 Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . 1 . . . . . . 1 Weapon 2 | . 1 1 . . . . . . Highest Loss Streak 2 | . 2 2 . . . . . 1 Average Slot Usage (%) 98 | . 98 98 98 99 100 100 97 94 Engine 11 | . 14 13 10 11 11 11 9 7 Treads 19 | . 23 28 22 22 13 . . 10 Leg 5 | . . . . . 8 22 25 29 Wheel 1 | . 3 . . . . . 8 . Device 7 | . 8 . 9 5 7 11 9 6 Storage 16 | . 14 14 16 22 25 22 18 15 Protection 11 | . 4 13 16 10 11 11 9 . Energy Gun 6 | . . . 18 . . . . . Ballistic Gun 9 | . 16 . 2 22 22 22 17 15 Launcher 6 | . 10 27 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 101 | 12 46 46 83 89 101 89 90 89 Greatest Support 107 | 20 40 40 40 40 60 60 70 107 Greatest Overweight (x) 4 | 3 4 1 2 2 2 1 1 1 Average Overweight (x) 1 | . 1 . 1 1 1 1 1 . Largest Inventory Capacity 26 | 6 12 12 20 20 26 20 20 20 Average Capacity 14 | 6 8 12 16 20 22 20 20 20 Most Carried 26 | 6 12 12 20 20 26 20 20 20 Average Carried 14 | 5 7 11 15 19 22 20 19 19 Final Capacity 20 | 6 12 12 20 20 20 20 20 20 Final Carried 20 | 6 12 11 20 20 20 20 20 20 Class Distribution -------------------- 45% | Mutant 44% | Hauler-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1804 | 245 373 228 594 26 . 14 126 198 Remotely . | . . . . . . . . . Salvage Created 2565 | 186 574 103 1518 50 . . 87 47 Parts 158 | 12 29 6 98 2 . . 7 4 Haulers Intercepted 8 | . 2 . 6 . . . . . Recyclers Shooed 7 | . 1 . 6 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 16 7 28 . . . 1 1 Melee 2 | . 2 . . . . . . . Guns 29 | . 6 . 21 . . . 1 1 Cannons 1 | . . . 1 . . . . . AOE 20 | . 8 7 5 . . . . . Classes Destroyed 13 | 2 6 3 1 . . . . 1 Worker 4 | . 1 1 . . . . 2 . Builder 3 | . 1 . 1 . . . 1 . Tunneler 5 | 4 1 . . . . . . . Hauler 8 | . 2 . 6 . . . . . Recycler 5 | 1 . . 3 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . . . 3 . . . . . Swarmer 17 | . 3 . 14 . . . . . Grunt 25 | . 13 3 8 . . . 1 . Sentry 8 | . . 2 6 . . . . . Demolisher 1 | . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . Best Kill Streak 7 | 3 7 4 4 1 . . 3 1 Combat Bots Only 6 | . 6 4 4 . . . 1 1 Max Kills in Single Turn 3 | 2 2 2 3 1 . . 2 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . 2 2 2 . . . . . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2492 | . 690 348 890 . . 17 208 339 Core 422 | . 73 141 106 . . 5 61 36 Absorbed by Shields 87 | . . . . . . 7 80 . Core Remaining (%) 68 | 100 . 14 . . . 72 88 . Volleys Fired 191 | 9 62 14 76 1 . . 21 8 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 131 | 60 100 100 131 46 . . 46 46 Shots Fired 335 | 18 94 23 144 2 . . 38 16 Gun 276 | 18 77 . 129 2 . . 34 16 Cannon 8 | . . . 8 . . . . . Launcher 46 | . 14 21 7 . . . 4 . Special 5 | . 3 2 . . . . . . Kinetic 142 | 9 77 . 4 2 . . 34 16 Thermal 76 | . 3 2 71 . . . . . Explosive 46 | . 14 21 7 . . . 4 . Electromagnetic 71 | 9 . . 62 . . . . . Robot Hit Streak 14 | 4 10 10 13 10 . . 12 14 Robot Miss Streak 3 | 3 2 . 3 . . . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 188 | 8 59 5 74 1 . . 26 15 Core Hits 142 | 5 40 24 62 1 . . 6 4 Critical Hits 1 | . . . . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4775 | 230 1326 582 1885 63 . . 434 255 Guns 2777 | 142 695 . 1362 17 . . 306 255 Cannons 110 | . . . 110 . . . . . Explosions 1692 | 88 582 557 337 . . . 128 . Melee . | . . . . . . . . . Ramming 196 | . 49 25 76 46 . . . . Kinetic 1379 | 57 695 . 49 17 . . 306 255 Thermal 873 | 88 . . 785 . . . . . Explosive 1540 | . 582 557 273 . . . 128 . Electromagnetic 787 | 85 . . 702 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 28 | . . 12 5 11 . . . . Projectiles . | . . . . . . . . . Explosions 17 | . . 12 5 . . . . . Melee 11 | . . . . 11 . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | . . 47 34 . . . . . Shots 5 | . . 4 1 . . . . . Rammed 26 | . 10 3 11 2 . . . . Targets Rammed 29 | . 12 3 12 2 . . . . Kicked . | . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . Highest Temperature 180 | . 40 72 180 . . . 4 5 Average Temperature 39 | . 15 26 48 . . . 4 5 Received Heat Transfer 717 | . 285 51 201 . . . 96 84 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . Heat Transferred 1780 | 150 . . 1630 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 2 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 412 | 25 412 184 219 71 . . 102 73 Initial 129 | . 16 129 19 66 . . . 25 Average 89 | 16 143 56 114 67 . . 36 30 Maximum Alert Level 2 | . 2 . 1 . . . . . Low Security (%) 86 | 100 60 100 86 100 . 100 100 100 Level 1 12 | . 36 . 13 . . . . . Level 2 . | . 2 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 4 . 3 1 . . 1 2 Investigation 3 | . 1 . 1 1 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 3 . 2 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 28 5 47 . . 4 7 2 Peak Tracking Total 4 | . 4 2 4 . . 4 3 2 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . 3 2 3 . . . 4 . Max in Single Turn 3 | . 2 2 1 . . . 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 21 | . 6 . 9 1 1 1 1 2 Terminals 13 | . 5 . 7 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 4 | . 1 . 1 . . . . 2 Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 19 . 19 1 1 1 2 5 Successful 25 | . 10 . 8 1 1 . 2 3 Failed 23 | . 9 . 11 . . 1 . 2 Catastrophic 6 | . 1 . 4 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 29 | . 13 . 9 . 1 1 . 5 Terminals 35 | . 17 . 17 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 8 | . 2 . 1 . . . . 5 Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 6 . 6 1 1 . . . Record 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . Open Door 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 3 | . 1 . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . . . . 3 Terminals 3 | . 2 . 1 . . . . . Track 2 | . 1 . 1 . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 1 . . . . 3 Reject 2 | . . . . . . . . 2 Recyclers 1 | . . . . . . . . 1 Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 6 . 8 . . 1 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 340 | . 340 . . . . . . . Retrieved Matter 363 | . 363 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . Total Damage 26 | . . 26 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 8089 | 130 1576 1385 2800 294 391 357 752 404 Spaces Moved 3464 | 31 607 548 1081 142 226 269 264 296 Core 5 | 4 1 . . . . . . . Treads 2156 | . 268 548 1081 142 117 . . . Legs 950 | 12 . . . . 109 269 264 296 Wheels 353 | 15 338 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 160 180 180 130 130 130 107 Average Speed 161 | 115 131 178 190 199 166 130 134 115 Slowest Speed 250 | 200 250 180 200 200 200 130 136 136 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 3 84 91 66 29 60 65 30 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 5 | . . 3 . 1 . 1 . . Spaces Dug 10 | . 3 2 . . . . 5 . Terrain Destroyed 245 | 9 89 91 32 . . . 24 . Melee . | . . . . . . . . . Projectile 5 | . 3 2 . . . . . . AOE 240 | 9 86 89 32 . . . 24 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5624 | 108 1271 923 1682 150 247 276 624 343 Wait 1682 | 59 537 343 395 . . 8 321 19 Move 3456 | 30 606 547 1080 141 225 268 263 296 Hop . | . . . . . . . . . Pick Up 68 | 3 14 3 31 1 6 . 3 7 Fast Attach 32 | 2 6 . 12 2 2 . 5 3 Attach 19 | 1 6 3 8 . 1 . . . Detach 8 | . 2 . 5 . . . 1 . Swap 49 | . 15 7 20 . 1 . 4 2 Drop 90 | 4 11 3 43 3 12 . 6 8 Fire 191 | 9 62 14 76 1 . . 21 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 29 | . 12 3 12 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 131 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 1061 | -10/Materials | Discovered new exit (range 16) 1213 | -10/Materials | Discovered new exit (range 9) 1527 | -10/Materials | Discovered new exit (range 15) 1707 | -10/Materials | Entered Mines 1723 | -10/Mines | Assembled infested the area 1728 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1840 | -10/Mines | Core integrity fell below 50% 2559 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2615 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2620 | -10/Mines | Found Prototype Device 2909 | -10/Mines | Core integrity fell below 20% 2918 | -10/Mines | Discovered new exit (range 15) 2980 | -10/Mines | Discovered new exit (range 10) 3089 | -10/Mines | Identified Exp. Sensor Array 3092 | -10/Mines | Entered Materials 3092 | -9/Materials | Evolved 2 slots: Utility x2 3480 | -9/Materials | Build established: Scavenger-Mutant 3790 | -9/Materials | Build established: Mutant 4024 | -9/Materials | Discovered new exit (range 15) 4295 | -9/Materials | Build established: Scavenger-Mutant 4495 | -9/Materials | Discovered new exit (range 16) 4706 | -9/Materials | Discovered new exit (range 13) 4785 | -9/Materials | Build established: Hauler-Mutant 5892 | -9/Materials | Entered Mines 5965 | -9/Mines | Met a Derelict bent on vengeance 5987 | -9/Mines | Met a Derelict shopkeep closing up shop 6142 | -9/Mines | Identified exit to Materials 6154 | -9/Mines | Learned Materials emergency access door positions 6168 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6170 | -9/Mines | Discovered new exit (range 5) 6186 | -9/Mines | Entered Exiles 6240 | -9/Exiles | Met 8R-AWN 6268 | -9/Exiles | Met EX-HEX 6326 | -9/Exiles | Met EX-BIN 6358 | -9/Exiles | Aligned with FarCom system 6360 | -9/Exiles | Given EX-Vault access code 6410 | -9/Exiles | Opened EX-Vault 6422 | -9/Exiles | Found Potential Leg 6425 | -9/Exiles | Found Potential Leg 6430 | -9/Exiles | Found XL Autogun Array 6435 | -9/Exiles | Found Lightpack 2.0 6471 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6476 | -9/Exiles | Exiles lab attacked by MAIN.C 6552 | -9/Exiles | Discovered new exit (range 14) 6577 | -9/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, XL Autogun Array 6577 | -9/Exiles | Entered Mines 6914 | -8/Mines | Discovered exit to Materials (range 15) 6934 | -8/Mines | Entered Materials 6934 | -8/Materials | Evolved 2 slots: Propulsion x2 7622 | -8/Materials | Discovered new exit (range 15) 7686 | -8/Materials | Entered Factory 7686 | -7/Factory | Evolved 2 slots: Propulsion x2 7688 | -7/Factory | FarCom data flow suspended 8056 | -7/Factory | Discovered new exit (range 15) 8090 | -7/Factory | Self-destructed Last Messages --------------- 07917_ Acquired Adv. Treads. 07936_ ALERT: Rogue bot located, Programmers report to Factory Zone 4F. 07961_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. 08023_ Dropped Hvy. Ion Engine. 08027_ P-60 Hacker destroyed. 08030_ Acquired Hvy. Ion Engine. 08039_ Acquired 42 matter. 08055_ R-06 Scavenger collects Gravmag System. 08056_ EXIT=FOUND 08078_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 08087_ Exp. Sensor Array destroyed. 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"""" """" # ^ ????????? | | # """" """" + ????????? | | # """" """" # """"""""" ????????? | | # # @Y ????????? | | # r"" ##### """"""""??????????? | | # Y" #???# ????????????? | | # "" #???? ??????????? | | # #???? ######### ?????????? | | ##########+##???? #????????????????????? | | ????????????????? #????????????????????? | | ????????????????? ????????????????????? | | ????????????????? ????????????????????? | | ?????????????????< ????????????????????? | | ?????????????????? ????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumProtonHumpback Manual? 0 Play Time 00:53:57 Cumulative 276.5 hours Start 2021.09.13 @ 22:27:00 End 2021.09.13 @ 23:32:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a7ddc4a-6451-44be-b1fa-1f1f08aeead2