Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.28 @ 22:09:23 Player: WimP_Lo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1241) 1241 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2446 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 415/415 System Corruption 0% Temperature Danger (403) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Improved Power Shielding > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (10) --- Wheel Heat Sink Small Storage Unit Medium Battery (150) Structural Scanner Seismic Detector Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Power Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Wheel Heat Sink Medium Battery Structural Scanner Signal Interpreter Improved Power Shielding Heavy EM Pulse Gun Light Cannon Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 48 | 6 9 33 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 7 | . . 7 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 15 | 1 4 10 Device 5 | . 1 4 Storage 4 | 1 3 . Processor 2 | . . 2 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 19 | 2 5 12 Energy Gun 10 | 2 4 4 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 5 | . . 5 Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 95 Engine 19 | . 14 21 Treads 7 | . . 11 Leg 16 | . 28 9 Device 8 | . 13 6 Storage 11 | . 13 11 Processor 3 | . . 5 Protection 5 | . . 8 Energy Gun 15 | . 27 8 Ballistic Gun 3 | . . 5 Ballistic Cannon 4 | . . 6 Peak Build Rating 15 | 6 10 15 Average Rating 11 | 2 9 12 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 30 | 14 22 30 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 25 | 8 25 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 10 10 Average Carried 8 | 6 8 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 9 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 995 | 224 173 598 Remotely . | . . . Salvage Created 1519 | . 179 1340 Parts 104 | . 16 88 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 36 | . 5 31 Guns 20 | . 2 18 Cannons 9 | . . 9 AOE 7 | . 3 4 Classes Destroyed 7 | . 4 3 Worker 3 | . . 3 Builder 4 | . 2 2 Recycler 4 | . . 4 Watcher 6 | . 2 4 Swarmer 12 | . 3 9 Grunt 18 | . 2 16 Sentry 6 | . . 6 Best Kill Streak 5 | . 4 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 3 3 Gunslinging 1 | . . 1 Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 273 | . 23 250 Missed 85 | . 11 74 Damage Taken 1806 | . 95 1711 Core 416 | . 9 407 Absorbed by Shields . | . . . Redirected to Shielding 124 | . . 124 Ignored by Resistances 541 | . 30 511 Core Remaining (%) 98 | 100 96 . Volleys Fired 110 | . 13 97 Largest 2 | . 2 2 Hottest 106 | . 106 91 Shots Fired 209 | . 23 186 Gun 148 | . 20 128 Cannon 54 | . . 54 Launcher 7 | . 3 4 Special . | . . . Kinetic 98 | . . 98 Thermal 76 | . 16 60 Explosive 7 | . 3 4 Electromagnetic 28 | . 4 24 Robot Hit Streak 19 | . 11 19 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 148 | . 14 134 Core Hits 69 | . 11 58 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 12 | . 1 11 Burn 10 | . 1 9 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3201 | . 396 2805 Guns 1493 | . 173 1320 Cannons 792 | . . 792 Explosions 906 | . 213 693 Melee . | . . . Ramming 10 | . 10 . Kinetic 1323 | . . 1323 Thermal 852 | . 152 700 Explosive 836 | . 213 623 Electromagnetic 180 | . 21 159 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 16 . Message Errors 2 | . 2 . Matter Fused 2 | . 2 . Heat Flow Errors 4 | . 4 . Energy Discharges 2 | . 2 . Data Loss (minor) 3 | . 3 . Data Loss (major) 1 | . 1 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage 37 | . . 37 Projectiles . | . . . Explosions 37 | . . 37 Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 6 | . . 6 Secondary 1 | . . 1 Self-Inflicted Damage 107 | . . 107 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 408 | . 240 408 Average Temperature 83 | . 87 82 Received Heat Transfer 669 | . 48 621 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 4 4 Heat Transferred 2875 | . 518 2357 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 274 | . 124 274 Initial . | . . . Average 57 | . 21 78 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 93 Level 1 4 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 8 53 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 4 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . . 7 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 6 7 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 18 24 Successful 34 | . 15 19 Failed 8 | . 3 5 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 40 | . 17 23 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 33 | . 14 19 Record 20 | . 7 13 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Emergency Access Points 2 | . 2 . Terminal Index 1 | . . 1 Recycling Unit Index 1 | . 1 . Alert Level 2 | . 2 . Maintenance Status 1 | . . 1 Transport Status 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 4 5 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4194 | 96 1407 2691 Spaces Moved 2005 | 53 764 1188 Core 47 | 47 . . Treads 665 | . . 665 Legs 1293 | 6 764 523 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 170 | 152 158 179 Slowest Speed 240 | 200 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 3 88 77 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 54 | . 2 52 Melee . | . . . Projectile . | . . . AOE 54 | . 2 52 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2567 | 68 943 1556 Wait 336 | . 133 203 Move 2003 | 52 763 1188 Hop . | . . . Pick Up 41 | 10 14 17 Fast Attach 7 | . 2 5 Attach 20 | 6 3 11 Detach 2 | . 1 1 Swap 21 | . 4 17 Drop 25 | . 8 17 Fire 110 | . 13 97 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 8) 570 | -10/Materials | Discovered new exit (range 12) 788 | -10/Materials | Discovered new exit (range 3) 797 | -10/Materials | Derelicts attacked the area 1266 | -10/Materials | Discovered new exit (range 15) 1504 | -10/Materials | Entered another Materials area 1504 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2612 | -9/Materials | Discovered new exit (range 14) 2992 | -9/Materials | Discovered new exit (range 12) 3053 | -9/Materials | Identified exit to Materials 3174 | -9/Materials | Discovered new exit (range 12) 3240 | -9/Materials | Identified exit to Mines 3598 | -9/Materials | Core integrity fell below 50% 4021 | -9/Materials | Build established: Scavenger-Mutant 4142 | -9/Materials | Core integrity fell below 20% 4194 | -9/Materials | Lost 3 parts (1n1u1w) 4195 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04176_ U-05 Engineer builds a Wall. 04177_ U-05 Engineer lays Concrete. 04177_ Destroyed Flight Unit. 04178_ Overheating: Energy bleed (-103). 04178_ U-05 Engineer lays Concrete. 04178_ R-06 Scavenger collects Lgt. Assault Rifle. 04179_ U-05 Engineer builds a Wall. 04180_ S-10 Pest destroyed. 04180_ Purification Channel disabled. 04181_ U-05 Engineer lays Concrete. 04182_ R-06 Scavenger collects Lgt. Assault Rifle. 04183_ U-05 Engineer lays Concrete. 04183_ R-06 Scavenger destroyed. 04184_ U-05 Engineer lays Concrete. 04187_ Critical hit (Burn: +37). 04187_ U-05 Engineer lays Concrete. 04190_ Power failure, Imp. Ion Engine shutdown. 04190_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # !! """ # #??????????????????# #????######?# | | # !! """ # #??????????????????# #????# #?# | | # """ # #???????????????#### ###??# [ #?# | | # # #???????????????#= #??# #?# | | ########### #???????????????# !#??# #?# | | ??????????#% #########???????##!!!!##??# ##### | | ########### ## =#????????######???# ## | | # ## ## """ #?????????######### + | | #" ## ## """ #?????????#""!"!""# [* ## | | #T #! # """ #######???# "!"!" # ??# | | #" # # # ##### ##+#### | | # +% T # """ | | # """ # # """ > | | # """ % # # """ | | # """ ## ## ##### ##/###### | | ## ## """ %##???#########*=! ## | | ########### ## """ #[ t# ???????????# ## | | ??????????# ## """ ##% # #??????????# ## | | ??????????# ## ## %*# #??????????# """ ## | | ??????????# ######## %####?????????# """ + | | ???######## % ! ####????????# """ ## | | ???# # =""#????????######### | | ???#""" %# =! "#?????????# """ + | | ???#"Y u [ ==""#?????????# """ # | | ???#""" % [%=%####?????????# """ # | | ???# u =@%*###??????????# # | | ???# u % %##???????????# # | | ???####### %Y * ##???????????# ! # | | ####### % ##???????????######## | | ##??????????????????## | | ##???????????????????? | | ###??????????????????? | | = ####### ???????????? | | ????????############# ??????????? | | ???????????????### # " """"" ???????????? | | ?????????????????##### "" """""" ???????????? | | ?????????????????????# """ """ ??? ????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# " " ????????????????? | | ?????????????????????# ?? ????????????????? | | ?????????????????????+ ???????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormCatalystAutopenetrator Manual? 0 Play Time 00:55:34 Cumulative 19.3 hours Start 2024.08.28 @ 21:13:43 End 2024.08.28 @ 22:09:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 2 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d34b6948-3d22-4a43-8927-cfced95279e0