Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 04:03:37 Player: JackNine Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (710) 3550 Value Destroyed (43350) 43350 Prototype IDs (109) 2180 Alien Tech Used (11) 2200 Bonus (33535) 33535 TOTAL SCORE: 95715 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 19032 Follower Combat Kills 918 Entered Garrisons 600 Entered DSFs 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1084 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Friendly Fire -199 Cogmind --------- Core Integrity 460/1600 Matter 295/300 Energy 35/200 System Corruption 0% +Membrane Temperature Warm (139) +ITN Movement Flying (29) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Q-thruster Q-thruster Q-thruster Electron Diverter > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Improved Phase Shifter GOLEM Unit > --- WEAPON (4) ------- Sigix Broadsword > --- INVENTORY (5) ---- Zionite Biocell (600) Advanced Reaction Control System Latent Energy Streamer Null Cannon Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Assembled Alloy Leg Assembled Alloy Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Advanced Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating GOLEM Unit > --- WEAPON ----------- Gamma Bomb Array Gamma Bomb Array Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Small Battery Small Battery Small Battery Zionite Biocell Advanced Matter Compressor Heavy Armor Plating Heavy Regenerative Plating Latent Energy Streamer Null Cannon Core Cannon Linked Autogun Omega Cannon Gamma Bomb Array Fusion Bomb Launcher [Rating: 223] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Core Analyzer Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . . 2 2 . . . . . 2 . . . . 2 . . . . . 2 . . 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 10 | . . . . . 2 . . 1 1 . . . . . 2 . . . . 2 . . . . . 1 . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 346 | 7 14 4 1 . 17 13 27 31 20 . 1 1 19 . 32 3 1 6 . 12 2 2 6 . 10 9 28 5 15 13 6 41 Power 33 | 1 1 2 . . 1 2 2 3 1 . . . 2 . . . . . . . . . . . . 2 6 1 2 1 . 6 Engine 7 | 1 . . . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 20 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 2 5 1 2 1 . 6 Propulsion 87 | 2 4 . . . 4 4 11 7 5 . 1 . 3 . 12 1 . . . 3 2 . 1 . 5 3 2 . 2 2 1 12 Treads 42 | 1 2 . . . 3 4 8 3 2 . . . 2 . 2 1 . . . 1 2 . 1 . 2 . 1 . 2 2 1 2 Leg 9 | . . . . . . . . 1 . . . . . . 4 . . . . 2 . . . . . 1 . . . . . 1 Wheel 22 | 1 1 . . . 1 . 3 2 3 . 1 . . . 4 . . . . . . . . . 3 2 1 . . . . . Hover 5 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 Flight 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Utility 147 | 1 3 1 1 . 6 4 3 12 12 . . . 11 . 13 1 1 6 . 7 . 2 5 . 4 3 12 2 9 6 4 18 Device 72 | . 1 1 1 . 3 . 1 8 7 . . . 2 . 4 1 . 4 . 5 . 1 1 . 3 2 6 2 5 2 1 11 Storage 12 | 1 2 . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . 1 2 . 2 Processor 16 | . . . . . . . . 1 . . . . . . 4 . . 1 . . . . . . . 1 2 . 3 . 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 46 | . . . . . 3 4 2 2 4 . . . 8 . 4 . 1 1 . 2 . 1 4 . 1 . 4 . . 1 2 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 79 | 3 6 1 . . 6 3 11 9 2 . . 1 3 . 7 1 . . . 2 . . . . 1 1 8 2 2 4 1 5 Energy Gun 24 | 2 3 . . . 5 . 4 3 2 . . . 1 . 2 . . . . . . . . . . 1 1 . . . . . Energy Cannon 12 | . . . . . 1 . 1 2 . . . . 2 . . 1 . . . 1 . . . . . . 3 . . 1 . . Ballistic Gun 15 | 1 2 1 . . . . 4 . . . . . . . 3 . . . . 1 . . . . . . 1 . . . 1 1 Ballistic Cannon 10 | . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . 3 1 1 . . . Launcher 12 | . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 1 2 . 3 Special Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . 1 . . . 3 . 4 8 2 . . 1 6 . 3 . . 3 . . . . . . . 2 11 1 6 8 3 3 Corrupted Parts 4 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . System Corruption 18 | . . . . . . . . 1 . . . . 15 . . . . . . . 2 . . . . . . . . . . . Parts Lost 92 | . 2 . . . . 2 2 . 1 . . . 6 . 26 1 . . . 1 . . 1 . 6 . 5 2 1 . 6 30 Power 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 2 Propulsion 21 | . 1 . . . . . 1 . . . . . 2 . 8 . . . . . . . . . 1 . 1 . . . 1 6 Utility 46 | . . . . . . 1 1 . 1 . . . 3 . 8 1 . . . 1 . . 1 . 4 . 3 2 1 . 3 16 Weapon 19 | . 1 . . . . . . . . . . . . . 9 . . . . . . . . . 1 . . . . . 2 6 Highest Loss Streak 18 | . 1 . . . . 1 2 . 1 . . . 6 . 9 1 . . . 1 . . 1 . 3 . 3 1 1 . 2 18 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Average Backups 16 | 2 14 19 17 16 18 19 19 19 19 19 19 18 18 18 14 10 12 15 16 14 9 11 16 18 17 17 16 17 17 16 15 7 Power . | . 1 1 1 1 1 . . 1 . 1 1 1 1 1 . 1 1 1 2 1 . 1 1 1 1 1 1 1 . . . . Propulsion 2 | . 5 8 5 4 4 4 3 3 3 3 3 3 2 1 1 2 3 3 2 . 1 1 1 1 2 3 2 2 2 1 . . Utility 6 | . . 1 2 3 4 4 3 4 4 5 5 5 6 8 6 3 4 6 6 7 4 7 11 11 10 10 6 7 9 8 5 2 Weapon 6 | . 7 7 7 7 7 9 10 10 9 8 8 8 7 6 5 4 4 4 5 5 3 2 3 5 4 3 5 6 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 3 1 3 . 8 4 6 5 1 . . 1 5 . 1 . . 1 . 2 6 . 3 . . . 7 . 2 2 . 2 Power 7 | . 1 . . . . 1 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 13 | . . . 3 . 4 . 1 . . . . . . . . . . . . 1 1 . . . . . . . 1 2 . . Utility 26 | . . . . . 2 3 1 1 . . . 1 3 . . . . 1 . 1 3 . 3 . . . 4 . 1 . . 2 Weapon 17 | . 2 1 . . 2 . 3 2 1 . . . 2 . 1 . . . . . 2 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 100 100 100 98 100 98 97 88 93 93 92 90 86 78 83 82 80 82 82 73 76 75 78 77 81 84 81 81 81 77 58 Engine 1 | . 5 . . . 3 9 8 5 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 8 14 14 14 5 . . 1 7 6 6 6 3 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 4 6 6 6 6 6 5 4 5 5 5 5 5 5 5 5 5 5 8 9 8 8 7 5 Treads 7 | . 14 15 14 14 17 18 17 13 6 13 13 13 12 13 5 5 5 5 5 4 3 5 5 5 4 4 4 4 4 4 4 2 Leg 3 | . . . . . . . . . . . . . . . 9 13 11 11 11 11 10 10 10 10 4 . . . . . . 4 Wheel 7 | . 14 12 14 14 9 9 8 14 13 13 13 13 12 13 5 . . . . . . . . . 5 9 9 9 8 8 8 3 Device 16 | . 8 14 14 14 17 18 18 21 21 20 20 20 13 13 9 17 23 13 17 19 20 19 15 21 21 20 19 21 21 16 13 12 Storage 9 | . 14 14 14 14 9 9 9 7 6 6 6 6 9 13 11 11 11 11 11 10 10 10 10 10 10 9 9 9 8 8 8 4 Processor 4 | . . . . . . . . . . . . . . . 6 . . 2 5 5 5 5 5 5 5 6 10 5 8 13 12 6 Protection 7 | . . . . . 9 9 8 6 6 6 6 6 9 6 7 9 5 10 5 8 5 6 9 5 5 9 6 8 8 7 7 3 Energy Gun 5 | . 22 23 14 14 24 26 13 17 15 19 20 18 7 5 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 1 . 1 . . . 10 13 9 11 16 12 11 11 11 12 12 15 12 9 11 7 6 8 7 2 Ballistic Gun 1 | . 5 4 14 14 2 . 12 4 2 . . . . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 4 . 2 4 2 . . . . 1 4 1 2 4 2 . . Peak Build Rating 223 | 6 16 17 22 16 33 35 39 66 83 74 75 76 108 102 140 133 133 144 141 163 159 157 163 163 163 170 183 179 210 219 220 223 Average Rating 121 | 4 12 16 16 16 28 33 34 50 78 73 74 74 81 101 110 124 131 133 140 155 144 151 153 162 151 160 175 170 197 203 214 155 On Entrance 102 | . 6 16 17 16 16 33 34 38 64 74 74 75 76 101 102 110 131 132 139 140 159 143 148 163 163 146 170 174 169 191 215 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 14 52 52 52 52 67 68 74 88 128 110 109 111 121 143 143 139 138 151 132 154 136 149 150 150 154 178 178 175 181 174 177 167 Greatest Support 113 | 10 10 10 10 10 12 40 20 28 75 26 28 28 28 22 98 83 60 70 60 113 60 70 70 60 60 28 32 70 32 32 60 60 Greatest Overweight (x) 7 | 1 5 5 5 5 5 5 6 6 5 4 4 3 6 6 5 2 2 4 2 2 2 2 2 2 6 7 6 5 5 5 5 5 Average Overweight (x) 3 | . 4 5 5 5 4 4 4 2 3 4 3 3 3 5 2 1 2 1 2 1 2 1 1 2 5 6 4 4 4 4 4 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 4 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 12 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 15 19 18 17 18 19 19 19 19 19 20 19 19 19 17 11 13 17 20 19 13 15 19 20 19 18 19 19 19 19 19 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 17 17 20 19 20 20 20 20 20 20 20 20 11 12 15 20 20 20 13 19 20 20 18 20 20 19 20 20 17 5 Class Distribution -------------------- 34% | Golem 32% | Tank 10% | Scavenger-Tank 9% | Alien-Mutant 6% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -4/Garrison Golem | -4/Factory Golem | -4/DSF Tank | -3/Research Tank | -3/Testing Tank | -3/Garrison Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Matter Collected 13011 | 172 283 72 . 36 236 221 669 834 629 125 15 70 1105 176 1009 151 112 258 124 487 96 229 243 . 295 378 1011 539 793 844 557 1242 Remotely 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229 Salvage Created 45547 | . 359 163 . 48 745 1054 726 1422 1217 116 . . 3635 484 4378 175 190 472 149 1097 1349 1206 1544 . 857 428 2936 1537 463 1377 7299 10121 Parts 1777 | . 26 17 . . 51 52 44 57 50 12 . . 55 20 168 5 5 14 7 55 20 53 83 . 43 14 129 58 12 64 239 424 Haulers Intercepted 17 | . 1 . . . 4 . 3 3 2 . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed 9 | . . . . . . . . 3 . . . . . . 4 . . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 13 5 . . 13 . 5 . . 3 . . . . . . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . 7 . . 5 . 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Combat Hostiles Destroyed 674 | . 9 7 . 1 10 23 13 24 15 5 . . 78 7 54 3 3 8 7 19 7 15 32 . 10 6 41 27 8 20 94 128 Guns 105 | . 9 7 . 1 10 18 10 11 9 3 . . 9 . 6 . . . . . . . . . . . . . . . 2 10 Cannons 244 | . . . . . . 1 . 2 3 . . . 4 3 31 3 . 3 4 13 6 12 21 . 8 6 25 15 1 20 48 15 AOE 218 | . . . . . . 3 3 9 2 2 . . 53 2 15 . 1 2 3 5 . . 10 . . . 11 11 6 . 25 55 Classes Destroyed 30 | . 5 . . . 2 1 . 7 2 . . . 5 . 1 . . 1 1 . 1 . 1 . . . . . 1 . 2 . Worker 17 | . 1 . . . . . 2 2 1 . . . . . 1 . . . . . . . . . . . 4 . . . 3 3 Builder 23 | . . . . . . . . . 2 . . . . . 4 . . . . . . 1 . . . . 8 . . 1 3 4 Tunneler 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 17 | . 1 . . . 4 . 3 3 2 . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Recycler 20 | . 1 . . . 1 . . 1 1 . . . . . 9 . . . . . . 1 . . . . . . . . 2 4 Mechanic 6 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 Operator 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 11 | . . . . . 3 . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 2 1 Swarmer 71 | . 3 3 . . 4 4 4 . 3 5 . . . . 4 . 1 . 5 5 . . 13 . . . 3 5 3 2 4 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 Grunt 199 | . 6 4 . 1 1 9 4 7 7 . . . . 5 14 . 1 3 . 3 1 5 5 . . 4 16 14 1 10 33 45 Brawler 21 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 8 9 Duelist 21 | . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . 4 11 Protector 11 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 8 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 48 | . . . . . 5 9 5 1 2 . . . . . 3 1 1 . . 4 . 2 4 . . 1 . . 2 . 7 1 Specialist 15 | . . . . . . . . 4 . . . . . . 3 . . . . . . . 2 . 3 . . 1 . . 2 . Hunter 50 | . . . . . . . . 5 2 . . . . 2 11 2 . . . . . 4 . . 6 . 4 4 . . 10 . Programmer 92 | . . . . . . . . 3 1 . . . . . 15 . . 2 . 7 . 4 . . . 1 15 . . 7 13 24 Heavy 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 10 Executioner 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 10 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 49 | . . . . . . . . . . . . . 46 . . . . . . . . . 2 . . . . . . . . 1 Golem 25 | . . . . . . . . . . . . . 23 . . . . . . . 2 . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 46 | . 3 4 . 1 4 5 4 12 4 3 . . 43 5 16 2 3 4 5 5 2 8 7 . 4 4 7 9 3 9 23 46 Combat Bots Only 45 | . 3 4 . 1 4 5 4 10 4 3 . . 37 5 11 2 3 4 5 5 2 6 7 . 4 4 5 9 3 9 22 45 Max Kills in Single Turn 31 | . 2 1 . 1 2 3 3 7 2 2 . . 31 1 5 1 1 1 2 3 1 1 3 . 1 1 4 4 2 2 6 9 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 31 | . . . . . . 3 3 5 1 2 . . 31 1 4 . 1 1 2 3 . . 3 . . . 3 4 2 . 5 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Hostile Shots Fired 3822 | . 33 22 . 6 33 87 48 181 156 32 . . 115 20 627 33 2 34 8 126 1 126 157 . 155 22 297 123 49 88 688 553 Missed 1233 | . 9 8 . . 9 14 14 65 49 9 . . 28 6 167 7 . 17 2 37 . 47 46 . 75 5 92 46 25 27 221 208 Hits 2589 | . 24 14 . 6 24 73 34 116 107 23 . . 87 14 460 26 2 17 6 89 1 79 111 . 80 17 205 77 24 61 467 345 Melee 109 | . . . . . . 2 . 2 . . . . 4 . 9 . . . . 1 1 . 8 . . . 27 3 1 . 34 17 Projectile 2480 | . 24 14 . 6 24 71 34 114 107 23 . . 83 14 451 26 2 17 6 88 . 79 103 . 80 17 178 74 23 61 433 328 AOE 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Critical Strikes 154 | . 1 . . 1 . 2 2 6 3 . . . 1 . 16 1 . 4 . 7 1 9 7 . 6 . 24 5 1 4 22 31 Part Disruptions 16 | . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . 2 . 4 . . . 4 2 Damage Taken 43805 | . 282 163 . 78 288 1018 469 1409 1190 283 . . 1992 208 7043 303 28 564 51 1503 61 1296 1706 . 1799 156 3724 907 392 1047 7625 8220 Core 2963 | . 58 46 . 10 45 105 89 51 73 . . . 211 41 513 33 . 52 . 76 . 64 42 . 174 . 156 8 43 99 300 674 Absorbed by Shields 7214 | . . . . . . . . 324 251 109 . . 386 . 149 115 10 219 19 95 . . 48 . . 133 1090 565 117 320 2735 529 Reduced by Siege Mode 824 | . . . . . . . . . . . . . . . 77 . . . . 31 . . 12 . 21 . 488 30 . . 88 77 Redirected to Shielding 303 | . . . . . . . . . . . . . 153 . 150 . . . . . . . . . . . . . . . . . Ignored by Resistances 7730 | . . . . . . 66 58 102 161 . . . . 57 1289 88 8 89 15 324 12 270 364 . . 62 899 310 164 266 2039 1087 Regen/Repaired (Parts) 8730 | . . . . . . . 188 86 . . . . . . . . . 124 . . . . . . . 163 . . 259 214 4475 3221 Core Remaining (%) 62 | 100 . . . 54 . . 56 92 . . . . . 61 . . . . 40 . . . . . 69 . . 87 . . 35 28 Volleys Fired 1708 | . 22 12 . 4 29 57 42 79 62 10 . 1 141 15 145 20 6 25 13 79 64 86 111 . 51 16 148 95 24 39 182 130 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 . 1 3 3 3 3 1 3 3 3 1 2 2 . 3 3 3 3 3 3 3 3 Hottest 455 | . 130 130 . 88 195 165 165 165 264 256 . 88 256 110 110 148 46 98 97 97 88 50 50 . 108 108 110 110 145 118 300 455 Shots Fired 2941 | . 44 24 . 8 87 167 99 195 172 22 . 1 187 39 291 53 6 31 29 108 64 87 122 . 62 34 267 141 38 86 315 162 Gun 985 | . 44 24 . 8 87 163 93 167 155 21 . 1 85 11 87 . . . . . . . . . . . . . . . 13 26 Cannon 1766 | . . . . . . 3 5 19 15 . . . 68 24 197 53 . 23 27 106 64 81 113 . 56 34 265 133 32 86 296 66 Launcher 186 | . . . . . . 1 1 9 2 1 . . 34 4 6 . 6 8 2 2 . 6 9 . 5 . . 8 6 . 6 70 Special 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . Kinetic 401 | . 9 3 . 4 4 3 52 64 32 . . . . . 82 7 . 7 5 15 . . . . 12 10 21 7 7 18 13 26 Thermal 2138 | . 28 21 . 4 83 163 46 116 124 21 . 1 38 24 178 46 . 16 22 86 58 81 113 . 44 24 240 122 25 68 285 61 Explosive 59 | . . . . . . 1 1 3 . 1 . . 12 . 5 . . . . . . . . . 1 . 2 8 6 . 6 13 Electromagnetic 244 | . 7 . . . . . . 12 16 . . . 72 4 3 . 6 8 2 7 6 6 9 . 5 . 4 4 . . 11 62 Phasic 99 | . . . . . . . . . . . . . 65 11 23 . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | . 10 15 . 4 7 24 36 10 17 8 . . 37 4 22 10 4 4 6 17 19 13 11 . 11 14 19 30 17 16 36 21 Robot Miss Streak 6 | . 4 5 . 3 6 3 3 6 4 2 . . 4 2 3 1 . 2 2 1 1 3 5 . 5 1 4 3 2 2 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 2 Secondary Targets 7 | . 2 . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 300 | . . . . . . . . . . . . . . . . . . . . 42 64 74 89 . 31 . . . . . . . Shots Hit Robots 1711 | . 38 19 . 6 39 100 54 116 98 5 . . 110 8 179 19 3 8 5 61 57 57 63 . 39 20 130 70 23 50 227 107 Core Hits 2006 | . 42 29 . 5 29 46 29 92 33 7 . . 359 13 173 6 3 13 5 30 17 28 43 . 17 11 77 60 16 31 224 568 Critical Kills 20 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 1 . 6 6 Critical Parts Destroyed 26 | . . . . . . . . 1 . . . . 1 . 12 . . . . . . . . . . . . . . . 4 8 Critical Strikes 85 | . . . . . 2 3 1 4 4 . . . 8 . 23 1 . . 1 2 . . . . 1 . 1 . 3 2 13 16 Burn 14 | . . . . . 2 3 1 3 4 . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 50 | . . . . . . . . 1 . . . . 1 . 19 . . . . . . . . . . . . . . . 13 16 Blast 13 | . . . . . . . . . . . . . . . 3 1 . . 1 2 . . . . 1 . 1 . 2 2 . . Corrupt 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intensify 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 125175 | . 547 247 . 72 739 2282 1188 4341 3086 230 . . 10484 811 10482 710 334 1106 411 2839 2645 3426 3655 . 2708 877 10205 5486 2193 3156 21605 29310 Guns 13189 | . 547 247 . 72 739 1991 1000 1900 2582 157 . . 1864 33 715 . . . . . . . . . . . . . . . 362 980 Cannons 54170 | . . . . . . 90 . 396 239 . . . 1160 307 6152 710 . 359 234 2665 2645 2879 2974 . 1919 877 6578 3064 993 3156 11784 4989 Explosions 57336 | . . . . . . 201 188 2045 265 73 . . 7460 471 3581 . 334 747 177 151 . 547 681 . 748 . 3577 2422 1200 . 9456 23012 Melee 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 Ramming 26 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . 3 . Kinetic 7273 | . 124 23 . 33 10 90 681 729 358 . . . . . 650 129 . 111 35 210 . . . . 329 261 651 305 336 866 362 980 Thermal 62000 | . 345 224 . 39 729 1991 319 1424 2256 157 . . 513 307 5935 581 . 283 199 2301 2449 2879 2974 . 1590 616 5887 2730 657 2290 11704 10621 Explosive 22257 | . . . . . . 201 188 1784 . 73 . . 5511 . 2825 . . 107 . . . . . . 280 . 1135 1862 1200 . 3476 3615 Electromagnetic 31185 | . 78 . . . . . . 404 472 . . . 2909 471 642 . 334 605 177 305 196 547 681 . 468 . 2482 589 . . 6060 13765 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . . . . . . . . . . 34 . . . . . . . . . 41 . 50 . . . . 190 Piercing 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Phasic 1980 | . . . . . . . . . . . . . 1551 33 396 . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 1 5 1 1 1 1 19 19 7 7 7 7 1 2 30 30 28 28 32 1 33 34 . 1 . . Average Corruption 12 | . . . . . . . 1 3 1 1 1 1 16 19 2 7 7 1 1 1 17 26 27 28 29 1 17 33 . 1 . . Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 14 . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Effects 656 | . . . . . . . 7 10 8 2 4 1 82 29 17 55 16 5 12 9 20 62 61 6 37 1 127 77 . 8 . . Message Errors 161 | . . . . . . . 2 3 4 1 1 1 19 9 6 11 6 1 3 3 5 16 18 1 9 . 24 18 . . . . Matter Fused 157 | . . . . . . . 4 1 . 1 1 . 22 9 2 12 3 2 6 2 7 16 13 1 6 1 28 18 . 2 . . Heat Flow Errors 74 | . . . . . . . . 1 2 . . . 9 1 4 3 2 . . . 2 4 6 2 3 . 22 9 . 4 . . Energy Discharges 72 | . . . . . . . . . 1 . . . 9 2 2 10 . 1 1 . 3 9 4 . 7 . 18 5 . . . . Parts Rejected 8 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 4 . . . . Parts Fused 5 | . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . 1 . . . . . . . Data Loss (minor) 67 | . . . . . . . 1 2 1 . 1 . 10 2 2 11 3 1 . 2 1 1 6 2 3 . 9 8 . 1 . . Data Loss (major) 23 | . . . . . . . . . . . . . 1 . . 2 2 . 1 . 1 2 5 . 2 . 5 1 . 1 . . Misfires 30 | . . . . . . . . 2 . . . . 4 4 . 2 . . 1 . . 5 3 . 1 . 6 2 . . . . Alerts 11 | . . . . . . . . . . . . . 3 . . 3 . . . 1 . . 1 . . . 2 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Weapon Failures 45 | . . . . . . . . 1 . . . . 4 1 1 1 . . . 1 . 6 5 . 5 . 9 11 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4577 | . . . . . . . . 4 23 . . . 223 34 306 36 16 58 62 56 . 198 146 . 76 7 679 219 77 163 654 1540 Projectiles 3651 | . . . . . . . . . 23 . . . 135 34 293 36 . 40 49 56 . 191 146 . 68 7 516 100 41 163 564 1189 Explosions 883 | . . . . . . . . 4 . . . . 88 . 13 . 16 18 13 . . 7 . . 8 . 163 119 36 . 90 308 Melee 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Knockbacks 34 | . . . . . . 5 . 5 . . . . . . 2 . . . . . . . . . 2 3 10 1 2 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . 3 . 5 . . . . . . 2 . . . . . . . . . 2 3 10 1 2 4 . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1698 | . . . . . . . . 46 50 44 . . . 20 217 . . 6 . . . 136 39 . 24 . 360 9 . . 106 641 Shots 61 | . . . . . . . . 3 1 2 . . . 1 8 . . 1 . . . 2 2 . 1 . 5 1 . . 2 32 Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 132 210 . 27 48 155 171 318 444 400 . 42 381 127 356 297 233 32 . 253 240 259 255 64 217 65 261 382 9 176 276 273 Average Temperature 104 | . 41 97 . 12 17 44 37 113 140 154 . 42 105 24 125 120 118 13 . 123 107 71 80 34 93 25 68 78 6 56 86 172 Received Heat Transfer 5760 | . 111 57 . 60 72 477 234 245 195 . . . 296 9 1377 24 6 39 . 174 9 254 423 . . 24 130 164 7 177 565 631 Effects 39 | . . . . . . . . 1 1 3 . . 5 . 5 . . . . . . . . . . . 2 . . . . 22 Energy Bleed 12 | . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . . 2 . . . . 6 Interference 25 | . . . . . . . . . . . . . 4 . 5 . . . . . . . . . . . . . . . . 16 Matter Decay 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 . 2 . 4 3 . . 8 4 Total Turns 675 | . . . . . . . . . . . . . . . 30 . . . . 24 . . 43 . 24 . 112 96 . . 196 150 Longest Duration 85 | . . . . . . . . . . . . . . . 30 . . . . 17 . . 31 . 18 . 57 48 . . 70 85 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 108 | . . . . . . . . 1 1 . . . 12 2 2 . 2 2 . 1 1 3 1 . 3 . 7 . . . 21 49 Combat Hostiles 101 | . . . . . . . . 1 1 . . . 12 2 2 . 2 2 . 1 1 3 1 . 2 . 5 . . . 19 47 Parts Fried 235 | . . . . . . . . 2 5 . . . 13 7 4 . 5 1 . 2 1 2 5 . 4 . 21 1 . . 41 121 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Combat Hostiles 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Parts Melted 79 | . . . . . 1 9 3 10 12 1 . . 1 . 3 . . . 1 . . 4 . . . . 7 6 3 2 13 3 Heat Transferred 41515 | . 445 290 . 55 1496 3959 666 2775 3121 222 . . 643 175 3311 400 . 175 100 1250 1325 1475 1625 . 750 350 3349 1742 423 1175 4811 5407 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 41 | . . . . . . . . 1 1 . . . 2 . 2 . . 2 1 . . . . . . . 1 . . . 1 30 Latent Energy Used 4006 | . . . . . . . . . . . . . . . 200 . . . . . . . . . . . 778 588 . . 1825 615 LE Corruption 67 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 12 10 . . 30 12 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . 3 2 2 2 . . . . . 4 . . . . 1 . 1 4 3 3 2 4 5 4 2 5 5 Low Security (%) 30 | 100 100 100 . 100 100 3 29 78 . . . . . . 47 . . . . 98 100 88 10 . . . . . . . 14 . Level 1 17 | . . . . . . 37 53 1 91 . . . . . 3 . . . . 1 . 11 9 . . 96 33 . . 20 22 . Level 2 16 | . . . . . . 26 17 20 8 . . . . . 12 . . . . . . . 19 20 83 3 24 . . 79 12 . Level 3 14 | . . . . . . 32 . . . . . . . . 31 . . . . . . . 32 79 16 . 27 5 58 . 22 . Level 4 7 | . . . . . . . . . . . . . . . 4 . . . . . . . 27 . . . 14 21 41 . 12 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . 7 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 92 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Peak Influence 5176 | . 87 91 . 45 195 961 513 628 429 . . . . . 1109 . . . . 207 44 262 1401 740 721 405 1275 2156 1220 605 3028 5176 Initial 1806 | . . 21 . . 1 116 468 62 306 . . . . . 69 . . . . 200 42 . 179 735 476 405 190 975 1212 590 280 1806 Average 780 | . 30 41 . 19 48 535 281 139 331 . . . . . 437 . . . . 92 6 91 804 712 565 338 641 1679 1094 469 865 3677 Influence Increases 21802 | . 315 170 . 45 396 1025 420 841 465 135 . . . 190 1916 70 105 190 120 776 30 630 1272 5 305 172 1859 1201 446 648 3475 4580 Destroy 0b10 Robot/C 12180 | . 180 140 . 20 200 580 260 460 300 100 . . . 140 1080 60 60 140 100 380 20 300 600 . 200 120 800 540 160 400 1920 2920 Destroy 0b10 Robot/NC 585 | . 15 . . . 40 . 30 40 35 . . . . . 105 . . 5 10 10 . 15 . . 10 . 80 5 5 5 60 115 Destroy Leader 2066 | . 52 30 . 10 74 20 78 116 74 20 . . . 20 256 10 . . 10 102 . 80 40 . 40 30 124 60 32 60 346 382 Allied During Kill 535 | . . . . . . 38 . . . . . . . . . . . . . . . . 15 . . . . . . . . 482 Successful Hack 252 | . 23 . . . 20 . 34 60 8 . . . . . 5 . . . . 9 . 9 14 5 . . 41 . . 24 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1065 | . . . . . 15 30 . 30 15 . . . . . 165 . . . . . . 90 45 . . . 270 60 15 90 210 30 Anti-Garrison Action 900 | . . . . . . 300 . . . . . . . . . . . . . . . . 300 . . . . 300 . . . . Destroy Structure 2959 | . . . . . 2 27 18 30 33 . . . . . 260 . . . . 80 10 106 198 . 40 22 514 191 204 54 759 411 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 150 | . . . . . 15 . . 15 . . . . . . . . . . . . . . . . . . 15 . . . . 105 Lose Combat Pursuer 930 | . 15 . . 15 30 30 . 90 . 15 . . . 30 45 . 45 45 . 45 . 30 60 . 15 . 15 45 30 15 180 135 Influence Decreases 16626 | . 260 205 20 40 222 243 1243 353 770 382 74 . . 80 929 955 228 217 102 735 151 373 128 726 264 554 897 346 1552 1199 963 2415 Entered New Map 6461 | . . 34 20 . 4 63 493 76 320 120 15 . . . 41 407 41 89 62 30 79 . 78 666 204 316 149 326 944 460 219 1205 Time Decay 7702 | . 240 171 . 40 218 . 580 277 440 262 59 . . 80 618 538 187 128 40 572 72 373 . 60 . 238 698 . 598 589 534 90 Lost Part 860 | . 20 . . . . 20 20 . 10 . . . . . 260 10 . . . 10 . . 10 . 60 . 50 20 10 . 60 300 Lost Ally 1030 | . . . . . . 160 . . . . . . . . 10 . . . . . . . 40 . . . . . . . . 820 Purge Threat 573 | . . . . . . . 150 . . . . . . . . . . . . 123 . . . . . . . . . 150 150 . Squads Dispatched 146 | . 2 . . . 1 . 7 17 8 . . . . . 14 . . . . 4 . 5 . . 2 2 11 . 2 13 25 33 Investigation 10 | . 2 . . . . . 1 . . . . . . . 4 . . . . . . . . . . 1 1 . 1 . . . Extermination 32 | . . . . . . . . 3 2 . . . . . 5 . . . . 4 . 2 . . . 1 6 . . 5 4 . Reinforcement 36 | . . . . . . . 1 8 3 . . . . . 4 . . . . . . 1 . . 2 . 2 . 1 5 8 1 Assault 49 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . 2 10 32 Garrison 16 | . . . . . 1 . 3 6 3 . . . . . . . . . . . . 2 . . . . . . . 1 . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 6 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Distress Signals 39 | . 1 . . . 2 . 3 2 1 . . . . . 5 . . . . 2 . . . . . . 1 . 8 2 7 5 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . Times Spotted 921 | . 11 7 . 3 17 30 18 40 17 4 . . 67 8 72 3 2 22 6 35 7 18 38 . 11 6 52 28 30 22 154 193 Peak Tracking Total 39 | . 3 4 . 2 3 5 6 12 3 3 . . 39 5 12 2 3 9 5 11 2 6 6 . 3 2 5 9 6 5 24 31 Tactical Retreats 47 | . 1 . . 1 1 2 . 5 . 1 . . . 1 2 . 1 2 . 3 . 1 3 . 1 . 1 3 2 1 7 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Traps Triggered 33 | . 2 . . . . 6 3 1 1 . . . . . 2 . . 1 . 2 . . 7 . 1 . 3 4 . . . . Indirectly 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Machines Disabled 98 | . . . . . 1 6 . 2 1 . . 3 3 . 11 . . 2 . . . 6 8 . . . 20 8 1 6 14 6 Max in Single Turn 5 | . . . . . 1 1 . 1 1 . . 1 1 . 3 . . 1 . . . 5 2 . . . 2 1 1 1 1 1 Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 1 . 2 Garrison Relay 11 | . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Machines Accessed 87 | . 6 . 2 . 3 1 12 10 6 1 . . . . 4 . . 2 . 9 . 4 2 1 . 3 11 2 1 6 1 . Terminals 54 | . 5 . . . 2 1 9 5 3 . . . . . 2 . . . . 5 . 3 2 1 . 2 7 2 . 4 1 . Fabricators 5 | . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . . Repair Stations 7 | . . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . Recycling Units 5 | . 1 . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . Garrison Access 6 | . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Total Hacks 214 | . 20 . 6 . 5 2 46 20 14 6 . . . . 13 . . 8 . 24 . 7 3 1 . 5 16 3 2 11 2 . Successful 106 | . 8 . 6 . 3 . 28 8 4 6 . . . . 5 . . 8 . 12 . 4 1 1 . 1 5 . 1 4 1 . Failed 107 | . 12 . . . 2 2 17 12 10 . . . . . 8 . . . . 12 . 3 2 . . 4 11 3 1 7 1 . Catastrophic 24 | . . . . . . . 2 4 2 . . . . . 1 . . . . 5 . . 1 . . 1 3 1 1 3 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 14 . 1 . 4 . 24 8 8 . . . . . 3 . . . . 9 . 3 . . . 5 9 . 2 7 . . Terminals 130 | . 18 . . . 4 2 37 9 7 . . . . . 4 . . . . 15 . 6 3 1 . 2 9 3 . 8 2 . Fabricators 16 | . . . . . . . . . 3 . . . . . 6 . . . . 4 . . . . . . 3 . . . . . Repair Stations 19 | . . . . . . . 6 3 . . . . . . 3 . . . . 2 . . . . . 3 . . 2 . . . Recycling Units 13 | . 2 . . . . . . 5 3 . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . 3 . . 1 . . Garrison Access 7 | . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Terminal Hacks 50 | . 5 . 6 . 1 . 12 1 1 6 . . . . 1 . . 8 . 3 . 1 1 1 . . . . . 2 1 . Record 19 | . . . 5 . . . . . . 6 . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Locate Traps 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . 3 . . . . . Network Status 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Repair Station Hacks 11 | . . . . . . . 6 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Scan Component 6 | . . . . . . . 3 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair 5 | . . . . . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Unlock Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . 3 . . . 1 . 7 2 1 . . . . . 1 . . . . 5 . 2 . . . 1 1 . 1 1 . . Terminals 17 | . 2 . . . 1 . 7 2 . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 10 | . 1 . . . 1 . 2 2 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 5 | . 1 . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 . . . 2 1 8 8 5 . . . . . 4 . . . . 8 . 3 2 1 . 2 10 2 1 4 1 . Full Trace Events 5 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 1 . . . 15 . . . . . . . . . . . . . . . . . 12 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . . . . . . . . . . 139 . . . . . . 95 . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 10 . . . . . Parts Repaired 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . 164 22 . . . . . . 70 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 91 | . . . . . . . . 91 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 54 | . . . . . . 12 1 . . . . . . . . . . . . . . . 19 . . . . 16 3 . . 3 Machine Destruction 54 | . . . . . . 12 1 . . . . . . . . . . . . . . . 19 . . . . 16 3 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 2 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Total Allies 63 | . . . 2 . . 9 . . . . . . . . . . . . . . . . 2 . . . . . . . . 50 Largest Group 24 | . . . 2 2 . 6 . . . . . . . . . . . . . . . . 2 . . . . . . . . 24 Highest-Rated Group 333 | . . . 16 16 . 63 . . . . . . . . . . . . . . . . 75 . . . . . . . . 333 Highest-Rated Ally 46 | . . . 8 8 . 21 . . . . . . . . . . . . . . . . 46 . . . . . . . . 15 Initial Warlord ECA Mod 331 | . . . . . . . 10 9 8 8 8 8 8 7 7 7 7 7 6 6 6 6 6 13 13 22 22 22 29 29 29 28 Total Orders 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 345 | . . . . 5 . 46 . . . . . . . . . . . . . . . . 1 . . . . . . . . 293 Total Damage 5674 | . . . . 35 . 515 . . . . . . . . . . . . . . . . 14 . . . . . . . . 5110 Kills 32 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 26 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Active Infowar (turns) 15309 | . . . . . . . . 159 433 553 521 1320 9 578 291 1536 530 2 1015 1333 353 649 . . . 376 2940 1299 1412 . . . Optics 1840 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1329 511 . . . . Sensors 1761 | . . . . . . . . . . . . . . . . . . . . 203 . . . . . . 1558 . . . . . IFF 6431 | . . . . . . . . . 78 553 521 1320 9 578 286 1536 530 . 1015 5 . . . . . . . . . . . . Terrain 181 | . . . . . . . . . . . . . . . . . . . . 181 . . . . . . . . . . . . Structural 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . Seismic 1948 | . . . . . . . . 159 355 . . . . . . . . . . 432 353 649 . . . . . . . . . . Cloaking 7 | . . . . . . . . . . . . . . . 5 . . 2 . . . . . . . . . . . . . . Jamming 6601 | . . . . . . . . . . . . . . . . . . . . 951 . . . . . 376 2601 1295 1378 . . . Robot Analysis Total 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . 1 2 1 . 2 . 1 1 . 1 . . . . . . . . . . . . . Drone Launches 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Turns Passed 39485 | 54 697 393 747 113 623 1307 1790 2027 1086 563 521 1320 2542 626 2339 1536 534 1593 1015 1887 442 1084 1138 126 668 517 2947 1299 1902 1843 1788 2418 Spaces Moved 17647 | 42 359 210 468 53 287 527 813 1261 552 345 363 874 1242 352 769 480 244 620 447 746 163 300 419 5 136 166 973 478 930 874 492 1657 Core 123 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Treads 129 | . . . . . . 1 24 . 16 . . . . . 36 . . 12 . 1 . 4 34 . . . . . . . . 1 Legs 3621 | . . . . . . . . . . . . . . . 238 480 244 608 447 745 163 296 385 5 10 . . . . . . . Wheels 12563 | 41 359 210 468 53 287 526 789 1261 536 345 363 874 1242 352 495 . . . . . . . . . 126 166 973 478 930 874 492 323 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1211 Fastest Speed 25 | 50 95 155 155 155 150 150 150 120 135 150 140 140 125 160 145 175 210 180 210 176 210 210 210 210 165 175 150 170 170 170 150 25 Average Speed 160 | 90 145 155 155 155 155 164 169 129 146 150 143 140 148 160 169 201 210 209 210 196 210 210 212 210 175 186 181 189 189 185 186 59 Slowest Speed 330 | 95 155 155 155 155 165 240 320 180 240 150 150 140 190 175 325 215 210 270 210 270 210 240 240 210 210 195 192 190 190 190 190 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 57 34 90 11 35 56 76 26 17 50 61 88 86 53 21 68 51 69 62 17 82 7 61 1 91 7 90 79 25 80 29 39 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 8 | . 1 1 1 . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 1 1 . . . . . 1 . 1 . 1 . . 1 . 1 . 1 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . . 1 1 1 1 1 . 1 . 1 . . . . . . . . . . 1 1 1 . Scrap Searched 18 | . . 1 . . . . . . . 3 2 4 . 2 . 2 1 . 3 . . . . . . . . . . . . . Spaces Dug 295 | . . . . . . 9 18 2 2 6 . . . 11 21 11 . 1 8 24 2 9 8 . . 6 58 22 2 5 48 22 Terrain Destroyed 1811 | . . . . . . 9 18 65 34 46 . . 101 28 136 33 . 29 23 43 5 77 82 . 21 10 357 86 107 23 307 171 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Projectile 610 | . . . . . . . 5 6 30 13 . . 16 27 57 33 . 7 23 43 5 17 26 . 15 10 96 32 10 23 80 36 AOE 1186 | . . . . . . 9 13 59 4 33 . . 85 1 77 . . 22 . . . 60 56 . 6 . 261 54 97 . 227 122 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac DSF Res Tes Gar Res Qua Sec Acc Total 26580 | 54 491 255 492 76 405 823 1168 1524 733 374 365 917 1791 382 1551 1007 259 884 498 1113 262 743 638 122 542 349 1921 726 1034 1050 1090 2941 Wait 5329 | 2 61 22 3 20 28 34 212 67 50 10 1 . 292 7 538 497 4 209 33 194 18 331 58 117 313 138 663 91 24 71 286 935 Move 17618 | 41 358 209 467 52 287 526 812 1260 551 344 362 873 1241 351 768 479 243 619 446 746 162 300 418 4 135 165 973 477 929 873 491 1656 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 240 | 4 18 1 . . 15 7 15 12 9 3 . 3 18 1 8 . 2 3 1 24 8 11 10 . 8 4 16 3 3 6 17 10 Fast Attach 288 | 6 8 . 2 . 6 2 18 23 10 . . 3 16 . 21 1 1 5 . 12 5 1 2 . 5 7 31 8 15 24 17 39 Attach 179 | . 3 . . . 4 3 6 6 5 . . 1 15 . 13 . . 3 . 7 . 2 7 . 8 1 9 5 5 3 27 46 Detach 260 | . 8 . 1 . 3 2 6 11 4 . . . 16 . 16 7 1 10 1 7 2 7 9 1 14 5 20 10 12 4 24 59 Swap 275 | 1 5 6 . . 12 15 27 28 21 4 1 3 18 7 17 3 2 6 3 17 1 2 1 . 3 4 28 12 6 . 6 16 Drop 403 | . 8 5 5 . 21 13 30 37 21 3 1 6 34 1 22 . . 4 1 25 2 3 7 . 5 9 33 5 16 30 30 26 Fire 1708 | . 22 12 . 4 29 57 42 79 62 10 . 1 141 15 145 20 6 25 13 79 64 86 111 . 51 16 148 95 24 39 182 130 Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . 12 . . . . . . . . 3 . . . . . . . 15 . . . . 20 . . 9 6 Rewire 157 | . . . 14 . . 143 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . 9 . . . . . 27 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 752 | -10/Materials | Entered Mines 802 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 806 | -10/Mines | Found Scrap Suit 919 | -10/Mines | Learned location of Storage (-7) 927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 948 | -10/Mines | Discovered new exit (range 12) 1043 | -10/Mines | Discovered new exit (range 5) 1145 | -10/Mines | Entered Exiles 1145 | -10/Exiles | Found Exiles lab destroyed 1391 | -10/Exiles | Opened EX-Vault 1400 | -10/Exiles | Found Supersonic Drone Bay 1497 | -10/Exiles | Learned location of Zion (-6) 1874 | -10/Exiles | Discovered new exit (range 14) 1892 | -10/Exiles | Entered Mines 1892 | -9/Mines | Accompanied by 2 allies 1892 | -9/Mines | Discovered new exit (range 10) 2005 | -9/Mines | Entered Materials 2005 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2318 | -8/Materials | Build established: Tank 2563 | -8/Materials | Garrison activated, responded to threat 2628 | -8/Materials | Identified exit to Garrison 2628 | -8/Materials | Entered Garrison 2739 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Phase Generator disabled 2990 | -8/Garrison | Build established: Scavenger-Tank 3051 | -8/Garrison | Garrison Relay disabled 3112 | -8/Garrison | Lost 5 allies 3120 | -8/Garrison | Triggered checkpoint 3132 | -8/Garrison | Triggered checkpoint 3336 | -8/Garrison | Triggered checkpoint 3466 | -8/Garrison | Triggered checkpoint 3506 | -8/Garrison | Triggered checkpoint 3571 | -8/Garrison | Discovered new exit (range 10) 3624 | -8/Garrison | Triggered checkpoint 3673 | -8/Garrison | Garrison Relay disabled 3716 | -8/Garrison | Garrison Relay disabled 3935 | -8/Garrison | Entered Materials 4179 | -8/Materials | Garrison activated, responded to threat 4525 | -8/Materials | Met 7R-MNS 4575 | -8/Materials | Found Prototype Launcher 4575 | -8/Materials | Identified Rocket Array 4583 | -8/Materials | Found Rocket Array 4802 | -8/Materials | Repaired Med. Reflective Plating 4996 | -8/Materials | Build established: Tank 5017 | -8/Materials | Central database locked down 5126 | -8/Materials | Discovered new exit (range 12) 5545 | -8/Materials | Learned Storage trap positions 5563 | -8/Materials | Repaired Hvy. Particle Gun 5595 | -8/Materials | Learned Storage security intel 5624 | -8/Materials | Repaired Enh. Autogun 5634 | -8/Materials | Learned Storage trap positions 5661 | -8/Materials | Identified exit to Factory 5676 | -8/Materials | Learned 4 Factory zone layouts 5681 | -8/Materials | Learned Factory repair station intel 5725 | -8/Materials | Learned 2 Lower Caves zone layouts 5725 | -8/Materials | Entered Factory 5725 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5726 | -7/Factory | Caught up to 7R-MNS 5726 | -7/Factory | Identified exit to Factory 5728 | -7/Factory | Loaded intel: 6 repair station locations 5785 | -7/Factory | Discovered exit to Factory (range 6) 6282 | -7/Factory | Discovered new exit (range 5) 6750 | -7/Factory | Identified exit to Storage 7034 | -7/Factory | Garrison activated, responded to threat 7279 | -7/Factory | Repaired Med. Reflective Plating 7321 | -7/Factory | Cargo convoy interrupted 7368 | -7/Factory | Destroyed 10 combat bots 7433 | -7/Factory | Found Prototype Launcher 7433 | -7/Factory | Identified Tesla Bomb Launcher 7476 | -7/Factory | Garrison activated, responded to threat 7713 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 7752 | -7/Factory | Entered another Factory area 7752 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7753 | -6/Factory | Caught up to 7R-MNS 7779 | -6/Factory | Identified exit to Lower Caves 7971 | -6/Factory | Garrison activated, responded to threat 8069 | -6/Factory | Discovered new exit (range 13) 8080 | -6/Factory | Build established: Scavenger-Tank 8513 | -6/Factory | Found Launcher Loader 8692 | -6/Factory | Build established: Tank 8838 | -6/Factory | Entered Lower Caves 9004 | -6/Lower Caves | Met a Warlord Commander 9005 | -6/Lower Caves | Learned location of Warlord (-5) 9006 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9011 | -6/Lower Caves | Found Encrypted Comm Array 9062 | -6/Lower Caves | Learned location of 1 exit from Research 9062 | -6/Lower Caves | Learned Research emergency access door positions 9062 | -6/Lower Caves | Learned Extension garrison access intel 9062 | -6/Lower Caves | Learned Armory garrison access intel 9257 | -6/Lower Caves | Discovered new exit (range 13) 9281 | -6/Lower Caves | Learned Factory security intel 9401 | -6/Lower Caves | Entered another Lower Caves area 9641 | -6/Lower Caves | Learned 8 Factory zone layouts 9813 | -6/Lower Caves | Learned Factory terminal intel 9881 | -6/Lower Caves | Discovered new exit (range 8) 9922 | -6/Lower Caves | Entered Zion 9984 | -6/Zion | System corruption cleaned by Quarantine Array 10047 | -6/Zion | Given the Hacking Drone Bay 10077 | -6/Zion | Discovered new exit (range 16) 10189 | -6/Zion | Found Prototype Special Weapon 10199 | -6/Zion | Identified RU-N14's Throwing Claymores 10444 | -6/Zion | Discovered new exit (range 3) 10444 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10604 | -6/Zion | Received a hallucinogenic algorithm 10682 | -6/Zion | Met Imprinter 10762 | -6/Zion | Learned location of Armory (-4) 10777 | -6/Zion | Learned location of Quarantine (-2) 11059 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11242 | -6/Zion | Entered Deep Caves 11473 | -6/Deep Caves | Attacked by Z-Imprinter 11484 | -6/Deep Caves | Destroyed Z-Imprinter 11798 | -6/Deep Caves | Found Prototype Protection 11798 | -6/Deep Caves | Identified Zio. Weapon Casing 11937 | -6/Deep Caves | Found Zio. Weapon Casing 11949 | -6/Deep Caves | Found Zio. Weapon Casing 12245 | -6/Deep Caves | System corruption reached 10% 12470 | -6/Deep Caves | Spotted AG-88782 12528 | -6/Deep Caves | Destroyed AG-88782 12651 | -6/Deep Caves | Triggered Deep Caves wall 12656 | -6/Deep Caves | Spotted AS-41680 12658 | -6/Deep Caves | Spotted AS-89464 12671 | -6/Deep Caves | Destroyed AS-89464 12674 | -6/Deep Caves | Destroyed 37 combat bots 12674 | -6/Deep Caves | Destroyed AS-41680 12676 | -6/Deep Caves | Spotted AG-84114 12679 | -6/Deep Caves | Exposed GOLEM chamber 12687 | -6/Deep Caves | Destroyed AG-84114 12715 | -6/Deep Caves | Found Latent Energy Streamer 12717 | -6/Deep Caves | Lost 6 parts (1p2n3u) 12774 | -6/Deep Caves | Destroyed 18 combat bots 12797 | -6/Deep Caves | Found GOLEM Unit 13094 | -6/Deep Caves | Found GOLEM Unit 13331 | -6/Deep Caves | Build established: Golem 13353 | -6/Deep Caves | Found Zio. Weapon Casing 13380 | -6/Deep Caves | Found Zio. Weapon Casing 13609 | -6/Deep Caves | Found GOLEM Unit 13773 | -6/Deep Caves | Discovered new exit (range 6) 13784 | -6/Deep Caves | Entered Proximity Caves 14011 | -5/Proximity Caves | Learned location of 1 exit from Factory 14014 | -5/Proximity Caves | Learned Factory terminal intel 14314 | -5/Proximity Caves | Discovered new exit (range 9) 14410 | -5/Proximity Caves | Entered Factory 14410 | -5/Factory | Evolved 2 slots: Utility x2 14411 | -5/Factory | Identified exit to Factory 14412 | -5/Factory | Identified exit to Upper Caves 14414 | -5/Factory | Loaded intel: 28 terminal locations 14516 | -5/Factory | Identified exit to Extension 15500 | -5/Factory | Spotted B-75 Beast 15514 | -5/Factory | Cargo convoy interrupted 15519 | -5/Factory | Destroyed B-75 Beast 15575 | -5/Factory | Destroyed 11 combat bots 15632 | -5/Factory | Lost 9 parts (1p2n3u3w) 15853 | -5/Factory | Lost 6 parts (2n1u3w) 16210 | -5/Factory | First assault squad dispatched 16343 | -5/Factory | Lost 5 parts (1n2u2w) 16558 | -5/Factory | Core integrity fell below 50% 16749 | -5/Factory | Entered Upper Caves 16772 | -5/Upper Caves | Lost 4 parts (2n1u1w) 17274 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17538 | -5/Upper Caves | Learned 4 Factory zone layouts 17915 | -5/Upper Caves | Discovered new exit (range 13) 18285 | -5/Upper Caves | Entered another Upper Caves area 18295 | -5/Upper Caves | Discovered exit to Factory (range 12) 18377 | -5/Upper Caves | Identified exit to Warlord 18777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18819 | -5/Upper Caves | Entered Warlord 18882 | -5/Warlord | System corruption cleaned by Quarantine Array 19519 | -5/Warlord | Warlord's base attacked by MAIN.C 19658 | -5/Warlord | Met Warlord 19734 | -5/Warlord | Found Prototype Reactor 19741 | -5/Warlord | Found Prototype Device 19741 | -5/Warlord | Identified Exp. Cloaking Device 19752 | -5/Warlord | Found Prototype Device 19752 | -5/Warlord | Identified System Purifier 19756 | -5/Warlord | Found Prototype Processor 19756 | -5/Warlord | Identified Exp. Core Analyzer 19812 | -5/Warlord | Found Prototype Ballistic Cannon 19869 | -5/Warlord | Warlord forces counterattacked 19874 | -5/Warlord | Lost 3 allies 19931 | -5/Warlord | Spotted Striker 19944 | -5/Warlord | Destroyed Striker 19944 | -5/Warlord | P-70 Sage assimilated allied H1-M3G(Y) 19945 | -5/Warlord | P-70 Sage assimilated allied 8C-F5S(l) 19982 | -5/Warlord | Lost 10 allies 20194 | -5/Warlord | Warlord base infiltrated, sounded retreat 20195 | -5/Warlord | Enhanced Grunt warped into view 20195 | -5/Warlord | Enhanced Grunt warped into view 20195 | -5/Warlord | Enhanced Grunt warped into view 20195 | -5/Warlord | Enhanced Demolisher warped into view 20195 | -5/Warlord | Enhanced Demolisher warped into view 20195 | -5/Warlord | Enhanced Demolisher warped into view 20337 | -5/Warlord | Spotted Striker 20375 | -5/Warlord | Crushed by falling debris 20383 | -5/Warlord | Discovered new exit (range 15) 20387 | -5/Warlord | Lost 6 allies 20412 | -5/Warlord | Entered Proximity Caves 20559 | -4/Proximity Caves | Spotter reported a threat 21387 | -4/Proximity Caves | Discovered exit to Factory (range 9) 21427 | -4/Proximity Caves | Entered Factory 21427 | -4/Factory | Evolved 2 slots: Utility x2 21428 | -4/Factory | Identified exit to Research 21430 | -4/Factory | Loaded intel: 26 terminal locations 21743 | -4/Factory | Found Quantum Capacitor 22088 | -4/Factory | Fabricated Centrium Leg? 22700 | -4/Factory | Spotted B-86 Titan 23300 | -4/Factory | Cargo convoy interrupted 23304 | -4/Factory | Spotted Striker 23310 | -4/Factory | Spotted Striker 23314 | -4/Factory | Sucked down chute 23314 | -4/Factory | Entered Waste 23322 | -4/Waste | Spotted C-40 Crusher 23329 | -4/Waste | EMP discharged 23330 | -4/Waste | Destroyed C-40 Crusher 23331 | -4/Waste | Spotted C-40 Crusher 23336 | -4/Waste | Destroyed C-40 Crusher 23364 | -4/Waste | Spotted C-40 Crusher 23386 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 23417 | -4/Waste | Found GOLEM Unit 23429 | -4/Waste | EMP discharged 23429 | -4/Waste | System corruption reached 10% 23452 | -4/Waste | Spotted C-40 Crusher 23471 | -4/Waste | Spotted C-40 Crusher 23482 | -4/Waste | Spotted C-40 Crusher 23529 | -4/Waste | EMP discharged 23555 | -4/Waste | Destroyed C-40 Crusher 23579 | -4/Waste | Destroyed C-40 Crusher 23629 | -4/Waste | EMP discharged 23729 | -4/Waste | EMP discharged 23729 | -4/Waste | System corruption reached 30% 23735 | -4/Waste | Discovered new exit (range 11) 23756 | -4/Waste | Entered Factory 24370 | -4/Factory | Found Powered Armor 24374 | -4/Factory | Found Powered Armor 24377 | -4/Factory | Found Powered Armor 24380 | -4/Factory | Found Powered Armor 24383 | -4/Factory | Found Powered Armor 24386 | -4/Factory | Found Powered Armor 24390 | -4/Factory | Found Powered Armor 24393 | -4/Factory | Found Powered Armor 24398 | -4/Factory | Found Powered Armor 24664 | -4/Factory | Garrison activated, responded to threat 24840 | -4/Factory | Identified exit to Garrison 24840 | -4/Factory | Entered Garrison 24954 | -4/Garrison | Triggered checkpoint 25003 | -4/Garrison | Garrison Relay disabled 25092 | -4/Garrison | Rescued a captive Derelict 25093 | -4/Garrison | Rescued a captive Derelict 25116 | -4/Garrison | Triggered checkpoint 25121 | -4/Garrison | Spotted B-86 Titan 25169 | -4/Garrison | Destroyed B-86 Titan 25190 | -4/Garrison | Destroyed 7 combat bots 25294 | -4/Garrison | Garrison Relay disabled 25358 | -4/Garrison | Discovered new exit (range 14) 25536 | -4/Garrison | Triggered checkpoint 25557 | -4/Garrison | Assembled breached garrison interior 25767 | -4/Garrison | Discovered new exit (range 5) 25791 | -4/Garrison | Phase Generator disabled 25858 | -4/Garrison | Spotted B-86 Titan 25869 | -4/Garrison | Destroyed B-86 Titan 25896 | -4/Garrison | Found Adv. Powered Armor 25899 | -4/Garrison | Found Adv. Powered Armor 25903 | -4/Garrison | Found Adv. Powered Armor 25978 | -4/Garrison | Entered Factory 25985 | -4/Factory | Identified exit to DSF 26104 | -4/Factory | Entered DSF 26442 | -4/DSF | Additional patrols routed to DSF 26611 | -4/DSF | Sterilization system engaged 26631 | -4/DSF | Ambient heat levels rising (+10) 26646 | -4/DSF | Ambient heat levels rising (+10) 26661 | -4/DSF | Ambient heat levels rising (+10) 26676 | -4/DSF | Ambient heat levels rising (+10) 26681 | -4/DSF | Lost 3 parts (3u) 26691 | -4/DSF | Ambient heat levels rising (+10) 26691 | -4/DSF | Discovered exit to Research (range 16) 26706 | -4/DSF | Ambient heat levels rising (+10) 26721 | -4/DSF | Ambient heat levels rising (+10) 26736 | -4/DSF | Ambient heat levels rising (+10) 26751 | -4/DSF | Ambient heat levels rising (+10) 26766 | -4/DSF | Ambient heat levels rising (+10) 26772 | -4/DSF | Entered Research 26772 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26773 | -3/Research | Identified exit to Testing 26998 | -3/Research | Found Prototype Processor 26998 | -3/Research | Identified Exp. Signal Interpreter 27120 | -3/Research | Discovered exit to Testing (range 5) 27289 | -3/Research | Entered Testing 27299 | -3/Testing | Build established: Tank 27360 | -3/Testing | Found Portable AFG 27464 | -3/Testing | Unstable Terrabomb Derivative detonated 27514 | -3/Testing | Found Prototype Energy Cannon 27514 | -3/Testing | Identified Null Cannon 27576 | -3/Testing | Found Prototype Energy Cannon 27576 | -3/Testing | Identified Cld. Nova Cannon 27785 | -3/Testing | Fabricated Power Amplifier? 28112 | -3/Testing | Spotted PL-EAKU1RMKHW 28135 | -3/Testing | System corruption reached 10% 28174 | -3/Testing | Destroyed PL-EAKU1RMKHW 28225 | -3/Testing | Lost 3 parts (1n2u) 28289 | -3/Testing | First assault squad dispatched 28293 | -3/Testing | Spotted Striker 28583 | -3/Testing | Found Prototype Ballistic Cannon 28785 | -3/Testing | Identified Omega Cannon 29004 | -3/Testing | System corruption reached 30% 30157 | -3/Testing | Discovered new exit (range 19) 30236 | -3/Testing | Identified exit to Garrison 30236 | -3/Testing | Entered Garrison 30261 | -3/Garrison | Spotted B-86 Titan 30328 | -3/Garrison | Spotted B-75 Beast 30340 | -3/Garrison | Triggered checkpoint 30384 | -3/Garrison | Garrison Relay disabled 30491 | -3/Garrison | Spotted B-86 Titan 30552 | -3/Garrison | Triggered checkpoint 30567 | -3/Garrison | Triggered checkpoint 30587 | -3/Garrison | Destroyed B-86 Titan 30616 | -3/Garrison | Destroyed 9 combat bots 30707 | -3/Garrison | Discovered new exit (range 10) 30806 | -3/Garrison | Triggered checkpoint 30852 | -3/Garrison | Garrison Relay disabled 30955 | -3/Garrison | Identified Vortex Chain Reactor 31110 | -3/Garrison | Triggered checkpoint 31177 | -3/Garrison | Garrison Relay disabled 31226 | -3/Garrison | Discovered new exit (range 13) 31362 | -3/Garrison | Triggered checkpoint 31434 | -3/Garrison | Discovered new exit (range 13) 31451 | -3/Garrison | Triggered checkpoint 31472 | -3/Garrison | Garrison Relay disabled 31535 | -3/Garrison | Entered Research 31535 | -2/Research | Warlord forces began assault on 0b10 31535 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 31560 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 31560 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 31645 | -2/Research | Research machine network offline 31815 | -2/Research | Spotted Striker 31830 | -2/Research | Found Fusion Bomb Launcher 31861 | -2/Research | Lost 5 allies 31878 | -2/Research | Spotted Executioner 31883 | -2/Research | Destroyed Executioner 31883 | -2/Research | Spotted Executioner 31885 | -2/Research | Destroyed Executioner 31912 | -2/Research | Found Exp. Core Analyzer 32134 | -2/Research | Spotted Striker 32136 | -2/Research | Spotted Striker 32191 | -2/Research | Lost 10 allies 32203 | -2/Research | Build established: Scavenger-Tank 32210 | -2/Research | Discovered new exit (range 13) 32909 | -2/Research | Spotted Striker 32911 | -2/Research | Spotted Executioner 32982 | -2/Research | Found Prototype Device 32982 | -2/Research | Identified Adv. Kinecellerator 32989 | -2/Research | Found Exp. Core Analyzer 33048 | -2/Research | Given Cave Seal Controls access code 33062 | -2/Research | Spotted Striker 33437 | -2/Research | Entered Quarantine 33454 | -2/Quarantine | Found Alien Artifact 33454 | -2/Quarantine | Identified Phase Armor 33780 | -2/Quarantine | Found Prototype Launcher 33780 | -2/Quarantine | Identified Com. Tesla Bomb Launcher 33823 | -2/Quarantine | Build established: Scavenger-Gunner 33867 | -2/Quarantine | Found Alien Artifact 33974 | -2/Quarantine | Found Alien Energy Cannon 33974 | -2/Quarantine | Identified Core Cannon 34153 | -2/Quarantine | Found Alien Artifact 34234 | -2/Quarantine | Garrison activated, responded to threat 34270 | -2/Quarantine | Destroyed 9 combat bots 34411 | -2/Quarantine | Found Alien Reactor 34411 | -2/Quarantine | Identified Matter Drive 34549 | -2/Quarantine | Found Alien Artifact 34549 | -2/Quarantine | Identified Core Reset Matrix 34549 | -2/Quarantine | Identified Transdimensional Reconstructor 34549 | -2/Quarantine | Identified Subatomic Replicator 34549 | -2/Quarantine | Used Core Reset Matrix 34553 | -2/Quarantine | Detected hypermatrix surge 34553 | -2/Quarantine | Sensed 11 artifacts in vicinity 34727 | -2/Quarantine | Found Sigix Broadsword 34937 | -2/Quarantine | First assault squad dispatched 35042 | -2/Quarantine | Build established: Alien-Mutant 35084 | -2/Quarantine | Spotted Fortress 35216 | -2/Quarantine | Discovered new exit (range 5) 35216 | -2/Quarantine | Discovered new exit (range 6) 35280 | -2/Quarantine | Entered Section 7 35281 | -2/Section 7 | Detected hypermatrix surge 35281 | -2/Section 7 | Sensed 18 artifacts in vicinity 35330 | -2/Section 7 | Spotted S7 Guard 35341 | -2/Section 7 | Found Core Membrane 35341 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 35369 | -2/Section 7 | Destroyed S7 Guard 35390 | -2/Section 7 | Found Prototype Protection 35390 | -2/Section 7 | Identified Hvy. Regenerative Plating 35427 | -2/Section 7 | Found Integrity Redistributor 35777 | -2/Section 7 | Spotted S7 Guard 35808 | -2/Section 7 | Destroyed S7 Guard 35838 | -2/Section 7 | Found Integrated Thermoelectric Network 35838 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 35928 | -2/Section 7 | Spotted S7 Guard 35938 | -2/Section 7 | Destroyed S7 Guard 35943 | -2/Section 7 | Found Corrupted Hvy. Regenerative Plating 35960 | -2/Section 7 | Scanned by Researcher 36098 | -2/Section 7 | Found Integrated Mediator 36098 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 36270 | -2/Section 7 | Intercept squad dispatched 36283 | -2/Section 7 | Spotted Tracker 36285 | -2/Section 7 | Spotted Tracker 36288 | -2/Section 7 | Destroyed Tracker 36297 | -2/Section 7 | Destroyed Tracker 36315 | -2/Section 7 | Spotted Combat Programmer 36317 | -2/Section 7 | Spotted Combat Programmer 36323 | -2/Section 7 | Destroyed Combat Programmer 36332 | -2/Section 7 | Destroyed Combat Programmer 36415 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 36425 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-303) 36780 | -2/Section 7 | First assault squad dispatched 36793 | -2/Section 7 | High security lockdown imminent 36817 | -2/Section 7 | Destroyed 8 combat bots 36873 | -2/Section 7 | High security lockdown engaged 36884 | -2/Section 7 | Destroyed 8 combat bots 36953 | -2/Section 7 | Core integrity fell below 50% 36990 | -2/Section 7 | Destroyed 22 combat bots 36992 | -2/Section 7 | Discovered new exit (range 11) 36993 | -2/Section 7 | Spotted Investigator 36994 | -2/Section 7 | Spotted Executioner 36998 | -2/Section 7 | Destroyed Investigator 37007 | -2/Section 7 | Destroyed Executioner 37016 | -2/Section 7 | Warped through subspace 37041 | -2/Section 7 | Destroyed 11 combat bots 37068 | -2/Section 7 | Entered Access 37068 | -1/Access | Evolved 2 slots: Propulsion x2 37252 | -1/Access | High security lockdown imminent 37332 | -1/Access | High security lockdown engaged 37457 | -1/Access | Found Unknown Launcher 37457 | -1/Access | Identified Gamma Bomb Array 37460 | -1/Access | Found Gamma Bomb Array 37462 | -1/Access | Found Gamma Bomb Array 37474 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-223) 37711 | -1/Access | Spotted Striker 37722 | -1/Access | Spotted Executioner 37726 | -1/Access | Destroyed Executioner 37742 | -1/Access | Destroyed Striker 37768 | -1/Access | Destroyed 12 combat bots 37829 | -1/Access | Spotted Investigator 37830 | -1/Access | Destroyed Investigator 37877 | -1/Access | Destroyed 9 combat bots 37890 | -1/Access | Spotted Striker 37899 | -1/Access | Destroyed Striker 37902 | -1/Access | Spotted Executioner 37902 | -1/Access | Spotted Striker 37903 | -1/Access | Spotted Executioner 37903 | -1/Access | Spotted Striker 37905 | -1/Access | Spotted Striker 37905 | -1/Access | Spotted Executioner 37905 | -1/Access | Destroyed Executioner 37905 | -1/Access | Destroyed Striker 37909 | -1/Access | Destroyed Striker 37909 | -1/Access | Destroyed Executioner 37909 | -1/Access | Destroyed Striker 37911 | -1/Access | Spotted Striker 37915 | -1/Access | Destroyed Executioner 37925 | -1/Access | Destroyed Striker 37980 | -1/Access | Lost 6 parts (5u1w) 37988 | -1/Access | Destroyed 39 combat bots 38077 | -1/Access | Spotted Striker 38077 | -1/Access | Spotted Striker 38084 | -1/Access | Destroyed Striker 38085 | -1/Access | Destroyed Striker 38114 | -1/Access | Destroyed 12 combat bots 38114 | -1/Access | Lost 4 parts (3u1w) 38145 | -1/Access | Spotted Executioner 38147 | -1/Access | Spotted Striker 38151 | -1/Access | Spotted Executioner 38151 | -1/Access | Spotted Striker 38151 | -1/Access | Spotted Executioner 38153 | -1/Access | Destroyed Striker 38154 | -1/Access | Destroyed Executioner 38155 | -1/Access | Destroyed Striker 38156 | -1/Access | Destroyed Executioner 38157 | -1/Access | Destroyed Executioner 38172 | -1/Access | Spotted Executioner 38172 | -1/Access | Spotted Executioner 38176 | -1/Access | Core integrity fell below 50% 38183 | -1/Access | Destroyed Executioner 38189 | -1/Access | Destroyed Executioner 38197 | -1/Access | Spotted Striker 38199 | -1/Access | Spotted Executioner 38202 | -1/Access | Destroyed Executioner 38208 | -1/Access | Emitted hypermatrix ping 38213 | -1/Access | Assembled emerged from beneath the floor 38219 | -1/Access | Allies destroyed Striker 38223 | -1/Access | Destroyed 45 combat bots 38240 | -1/Access | Assembled emerged from beneath the floor 38243 | -1/Access | Lost 18 parts (2p4n8u4w) 38253 | -1/Access | Assembled emerged from beneath the floor 38274 | -1/Access | Sterilization system engaged 38367 | -1/Access | Assembled emerged from beneath the floor 38384 | -1/Access | Assembled emerged from beneath the floor 38485 | -1/Access | Lost 4 allies 38490 | -1/Access | Assembled emerged from beneath the floor 38502 | -1/Access | Spotted B-99 Colossus 38556 | -1/Access | Lost 6 allies 38574 | -1/Access | Ambient heat levels rising (+10) 38724 | -1/Access | Ambient heat levels rising (+10) 38874 | -1/Access | Ambient heat levels rising (+10) 38952 | -1/Access | Found Unknown Device 38952 | -1/Access | Identified Quantum Capacitor 39024 | -1/Access | Ambient heat levels rising (+10) 39174 | -1/Access | Ambient heat levels rising (+10) 39324 | -1/Access | Ambient heat levels rising (+10) 39376 | -1/Access | Assembled emerged from beneath the floor 39474 | -1/Access | Ambient heat levels rising (+10) 39483 | -1/Access | Discovered new exit (range 4) 39486 | *** | Heading to fleet! Last Messages --------------- 39407_ as-41372 heat short circuits Unknown Hover Unit. 39407_ as-92132 heat damages core (-11). 39407_ as-42136 heat short circuits Unknown Ballistic Gun. 39411_ Acquired Unknown Flight Unit. 39411_ Identified Impulse Thruster. 39416_ Acquired 5 matter. 39421_ Acquired Unknown Device. 39421_ Identified Microactuators. 39422_ Dropped Microactuators. 39430_ Acquired Unknown Device. 39430_ Identified Reaction Control System. 39431_ Dropped Reaction Control System. 39437_ Acquired 10 matter. 39441_ Acquired Unknown Processor. 39441_ Identified Imp. Melee Analysis Suite. 39444_ Acquired 5 matter. 39474_ ALERT: Ambient heat levels +10. 39479_ Sealed Barrier breached. 39483_ Main Access Shell breached. 39483_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????? ??# #######?#???????? | | ????????????????????#######???# #???##########??? | | ??????????????????????????????# #?? ??? | | ??????????????????????????????# #?? ??? | | ??????????????????????????????# #? ?? | | ??????????????????????????????# #? ?? | | ??????????????????????????????# # ? | | ??????????????????????????????# %# ? | | ??????????????????????????????# + % ? | | ??????????????????????????????#% # """ """ ????? | | ??????????????????????????????# # """T"????????? | | ??????????????????????????????# %########????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# % #????????? | | ??????????????????????????????######## #????????? | | ?????????????????????????????????????#% #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????#% #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????####"####### #????????? | | ?????????????????????????? " #????????? | | ??????????????????????????? " % #????????? | | ??????????????????????"""""" " #????????? | | ??????????????????????" " " #????????? | | ??????????????????????" "@ " " #????????? | | ??????????????????????" "" " #????????? | | ??????????????????????" " #????????? | | ??????????????????????"""""" " #????????? | | ????????????????????????? """" """ #????????? | | ?????????????????????? """"T""" #????????? | | ?????????????????????#########"####### #????????? | | ??????????????????????????????????????% #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 65 Energy Generation 88 Energy Capacity 1950 Matter Stores 377 Matter Capacity 700 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Corruption Block 12 Armor Coverage 1400 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 12 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Imp. Lightning Gun | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Shock Maul | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Power Amplifier | x2 | -3/Testing Repaired ---------- Med. Reflective Plating | 52% | -8/Materials Hvy. Particle Gun | 50% | -8/Materials Enh. Autogun | 63% | -8/Materials Med. Reflective Plating | 46% | -7/Factory Alien Tech Used ----------------- Phase Armor Core Cannon Matter Drive Core Reset Matrix Sigix Broadsword Core Membrane Integrated Thermoelectric Network Integrated Mediator Subatomic Replicator Integrity Redistributor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumWarpNetwork Manual? 0 Play Time 10:50:40 Cumulative 386.9 hours Start 2025.07.30 @ 23:13:12 End 2025.08.03 @ 04:03:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 7/0/4/0/0/0/2/0/0/0 Lore% 62 Gallery% 77 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55c5bc5c-d8fd-4315-bfa6-313699a0dd42