Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.29 @ 16:06:45 Player: 7604 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1151) 1151 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 4075 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 58 Awakened Behemoth Slayer 1000 Friendly Fire -118 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (355) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Medium Storage Unit Sensor Array Signal Interpreter Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Shield Authchip [Propulsion] Authchip [Processor] Hacking Drone Bay Spread Laser Makeshift Shrapnel Gun Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cesium-ion Thruster Medium Storage Unit Sensor Array Signal Interpreter Medium Armor Plating Makeshift Hacking Suite Makeshift System Shield Authchip [Propulsion] Authchip [Processor] Hacking Drone Bay Spread Laser Missile Launcher CR-A16's Pointy Stick [Rating: 28] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Field Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Missile Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 47 | 6 . 11 17 1 6 6 Power 6 | 1 . 2 1 1 . 1 Engine 3 | 1 . 1 1 . . . Core 3 | . . 1 . 1 . 1 Reactor . | . . . . . . . Propulsion 14 | 2 . 3 5 . 1 3 Treads . | . . . . . . . Leg 13 | 2 . 3 5 . 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 10 | 1 . 2 5 . 1 1 Device 1 | . . . 1 . . . Storage 4 | 1 . 1 2 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 4 | . . . 2 . 1 1 Artifact . | . . . . . . . Weapon 17 | 2 . 4 6 . 4 1 Energy Gun 9 | 1 . 3 5 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 6 | . . . 6 . . . Parts Lost 10 | . . 1 . 1 . 8 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . . . . 5 Utility 1 | . . . . . . 1 Weapon 2 | . . 1 . . . 1 Highest Loss Streak 7 | . . 1 . 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 93 98 99 100 60 Engine 5 | . 14 6 9 . . . Core 5 | . . 7 1 10 11 4 Leg 28 | . 28 28 32 33 33 9 Device 3 | . . . 9 11 2 . Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . 7 11 11 11 11 Protection 3 | . . . . . 8 3 Energy Gun 13 | . 14 22 22 22 4 . Ballistic Gun 8 | . 14 5 . . 16 6 Piercing Weapon 1 | . . . . . . 8 Peak Build Rating 28 | 6 6 14 25 25 28 28 Average Rating 19 | 4 6 9 21 22 26 21 On Entrance 14 | . 6 6 13 25 23 28 Naked Turns . | . . . . . . . Heaviest Build 38 | 14 14 22 38 34 37 35 Greatest Support 35 | 20 20 20 35 35 35 35 Greatest Overweight (x) 11 | . . 1 1 . 1 11 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 12 | 6 8 8 14 15 15 15 Most Carried 15 | 2 4 8 15 15 15 15 Average Carried 11 | . 2 7 13 14 14 12 Final Capacity 15 | 8 8 10 15 15 15 15 Final Carried 15 | 2 4 8 15 15 15 12 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 899 | 194 126 157 215 51 53 103 Remotely . | . . . . . . . Salvage Created 1387 | . 267 275 665 51 . 129 Parts 103 | . 20 25 35 8 . 15 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 41 | . 7 14 12 4 . 4 Guns 36 | . 7 13 9 4 . 3 AOE 4 | . . 1 3 . . . Classes Destroyed 10 | . 3 2 4 . . 1 Worker 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Watcher 6 | . 2 . 4 . . . Swarmer 24 | . 3 11 3 4 . 3 Grunt 10 | . 4 3 3 . . . Brawler 1 | . . . 1 . . . Sentry 5 | . . . 5 . . . Behemoth 1 | . . . . . . 1 Thug 1 | . . . 1 . . . Best Kill Streak 5 | . 3 5 3 4 . 3 Combat Bots Only 5 | . 3 5 3 4 . 3 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . 1 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 236 | . 28 59 55 16 . 78 Missed 70 | . 15 23 14 1 . 17 Damage Taken 2055 | . 114 275 412 89 . 1165 Core 451 | . . 44 57 36 . 314 Absorbed by Shields . | . . . . . . . Ignored by Resistances 596 | . 34 87 120 30 . 325 Core Remaining (%) 91 | 100 . 82 . . . . Volleys Fired 103 | . 20 33 40 4 1 5 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 70 115 130 126 48 48 Shots Fired 193 | . 40 57 76 8 2 10 Gun 189 | . 40 55 74 8 2 10 Cannon . | . . . . . . . Launcher 4 | . . 2 2 . . . Special . | . . . . . . . Kinetic 52 | . 20 20 . . 2 10 Thermal 137 | . 20 35 74 8 . . Explosive 4 | . . 2 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | . 11 8 28 5 . 3 Robot Miss Streak 6 | . 3 3 3 2 . 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 2 . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 130 | . 28 32 51 6 . 13 Core Hits 93 | . 15 20 47 4 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 2 . . 1 Burn 3 | . . 1 2 . . . Impale 1 | . . . . . . 1 Melee Attacks 8 | . . . . . 1 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 8 | . . . . . 1 7 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2628 | . 367 686 1194 104 . 277 Guns 1928 | . 367 462 912 104 . 83 Cannons . | . . . . . . . Explosions 506 | . . 224 282 . . . Melee 194 | . . . . . . 194 Ramming . | . . . . . . . Kinetic 401 | . 190 128 . . . 83 Thermal 1527 | . 177 334 912 104 . . Explosive 456 | . . 224 232 . . . Electromagnetic 50 | . . . 50 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 194 | . . . . . . 194 Highest Corruption 6 | . . . 6 6 6 . Average Corruption 6 | . . . 6 6 6 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . 20 8 4 . Message Errors 9 | . . . 7 2 . . Matter Fused 7 | . . . 4 2 1 . Heat Flow Errors 6 | . . . 4 1 1 . Energy Discharges 3 | . . . 2 1 . . Data Loss (minor) 4 | . . . 3 1 . . Data Loss (major) 2 | . . . . 1 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 11 | . . 11 . . . . Projectiles . | . . . . . . . Explosions 11 | . . 11 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 29 | . . . 29 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 87 285 315 164 252 . Average Temperature 72 | . 26 64 90 86 137 . Received Heat Transfer 525 | . 69 60 192 . . 204 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . 5 8 . . . Heat Transferred 3571 | . 518 925 1906 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 479 | . 277 479 301 171 . . Initial 91 | . . 26 91 76 . . Average 176 | . 126 265 156 167 . . Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 59 | 100 67 26 67 100 . . Level 1 38 | . 32 65 32 . . . Level 2 2 | . . 8 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 10 18 31 4 . 7 Peak Tracking Total 4 | . 3 3 4 4 . 3 Tactical Retreats 4 | . 1 3 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 5 | . 1 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 10 | . 6 1 3 . . . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 22 1 11 . . . Successful 16 | . 11 1 4 . . . Failed 17 | . 10 . 7 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts 1 | . 1 . . . . . Manual 29 | . 18 . 11 . . . Terminals 32 | . 21 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 8 1 2 . . . Record 1 | . 1 . . . . . Part Schematic 2 | . 2 . . . . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Botnet 3 | . 2 . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . 2 . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . 9 . . . Total Damage 150 | . . . 150 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4141 | 70 476 664 1106 172 1145 508 Spaces Moved 2498 | 56 344 383 499 129 912 175 Core 23 | 11 . . . . . 12 Treads . | . . . . . . . Legs 2400 | 45 344 383 499 129 912 88 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 75 | . . . . . . 75 Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 146 | 106 120 138 187 120 121 264 Slowest Speed 600 | 120 120 190 190 120 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 71 88 56 21 79 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 57 | . . 36 21 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 57 | . . 36 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2772 | 63 367 461 597 139 950 195 Wait 61 | . 2 20 21 3 14 1 Move 2492 | 55 343 382 498 128 911 175 Hop . | . . . . . . . Pick Up 27 | 2 2 6 8 2 7 . Fast Attach 22 | 6 . 2 11 . 3 . Attach 6 | . . 1 1 1 . 3 Detach 6 | . . 1 5 . . . Swap 19 | . . 8 5 . 3 3 Drop 28 | . . 8 8 1 10 1 Fire 103 | . 20 33 40 4 1 5 Melee 8 | . . . . . 1 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 11) 437 | -10/Materials | Central database locked down 481 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Entered Mines 610 | -10/Mines | Discovered new exit (range 5) 707 | -10/Mines | Learned location of 1 exit from Materials 833 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 950 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1188 | -10/Mines | Discovered new exit (range 11) 1193 | -10/Mines | Received a Mining Laser from a helpful Derelict 1211 | -10/Mines | Entered Materials 1211 | -9/Materials | Accompanied by 1 ally 1211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -9/Materials | Identified exit to Mines 1546 | -9/Materials | Build established: Scavenger-Mutant 1920 | -9/Materials | Discovered new exit (range 5) 2317 | -9/Materials | Entered Mines 2368 | -9/Mines | Discovered new exit (range 9) 2378 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2402 | -9/Mines | Identified exit to Materials 2489 | -9/Mines | Entered Zion 2602 | -7/Zion | System corruption cleaned by Quarantine Array 2649 | -7/Zion | Found CR-A16's Pointy Stick 2857 | -7/Zion | Learned Factory stockpile data 3023 | -7/Zion | Build established: Mutant 3195 | -7/Zion | Given the Hacking Drone Bay 3195 | -7/Zion | Found Prototype Device 3475 | -7/Zion | Discovered new exit (range 18) 3634 | -7/Zion | Entered Proximity Caves 3709 | -6/Proximity Caves | Identified exit to Factory 3757 | -6/Proximity Caves | Spotted B-75 Beast 3798 | -6/Proximity Caves | Core integrity fell below 50% 3824 | -6/Proximity Caves | Core integrity fell below 20% 3829 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 3832 | -6/Proximity Caves | Destroyed B-75 Beast 3854 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 4142 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. 03837_ Dynamic Insulation System fries itself beyond repair. 03839_ Hvy. Machine Gun fries itself beyond repair. 03839_ Acquired 70 matter. 03840_ Imp. Cooling System fries itself beyond repair. 03845_ Imp. Medium Treads fries itself beyond repair. 03848_ Med. Reflective Plating fries itself beyond repair. 03849_ Rnf. Deuterium Engine fries itself beyond repair. 03849_ Lyr. Medium Armor Plating fries itself beyond repair. 03863_ Acquired 6 matter. 03883_ Acquired 1 matter. 03887_ Acquired 8 matter. 03890_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | #*!##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | # ##?????????????????????????????#?????????????? | | # #####????##?????????????????? ##????????????? | | ? #### ????????????????? #????????????? | | ### ?????????????????? #????????????? | | ## ????????????#####?? #?????????????? | | ## #?????????###### ## #??????????????? | | ###???????# ## #?????? | | ##??????# ss #?????? | | #??????# s #??????? | | #?????## @### #???????? | | #????## #???????? #????????? | | ## ### # ##?????????????????????? | | ?## # #?????????????????????? | | ??## # ### #?????????????????????? | | ???# ######## ##?####?????????????????????? | | ???# #??????# #???????????????????????????? | | ??## ######## #???????????????????????????? | | ??# #???????????????????????????? | | ?# #???????????????????????????? | | # ###########???????????????????????????? | | ####?????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ?#### ????????????????????????????????????????? | | ????## ????????????????????????????????????????? | | ?????## ???????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????# ##???????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrn. Missile Launcher | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive System Guard | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSwordCharger Manual? 0 Play Time 00:27:37 Cumulative 129.8 hours Start 2024.10.29 @ 14:53:05 End 2024.10.29 @ 16:06:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 0 Adventurer 63 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c7ebbbd-e337-4575-b90f-69de80793cd7