Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 07:38:29 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (71) 355 Value Destroyed (2611) 2611 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 9006 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 58/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor A0-MCA's Component Scanner > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Signal Interpreter 01-MTF's Autohacker Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Mini Fusion Reactor > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Powered Armor > --- WEAPON ----------- Enhanced Autogun Hypervelocity Gauss Rifle Katana > --- INVENTORY -------- Angular Momentum Engine Improved Heat Sink Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Transmission Jammer Advanced ECM Suite Powered Armor EM Disruption Field 01-MTF's Autohacker A0-MCA's Component Scanner Advanced EMP Blaster Power Maul Katana [Rating: 77] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . . 4 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 5 | . . . . . 1 . . . 2 2 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 95 | 7 1 4 . 2 18 19 2 3 17 12 9 1 Power 13 | 1 . 1 . . 3 4 1 . 1 2 . . Engine 8 | 1 . 1 . . 2 2 . . 1 1 . . Core 4 | . . . . . 1 2 . . . 1 . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 21 | 2 . 2 . . 5 8 . . 4 . . . Treads 16 | . . . . . 4 8 . . 4 . . . Leg 5 | 2 . 2 . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 2 1 1 . 1 6 4 1 2 9 6 6 . Device 20 | 1 . 1 . 1 1 3 1 1 6 2 3 . Storage 5 | 1 1 . . . 2 . . 1 . . . . Processor 10 | . . . . . 2 . . . 2 3 3 . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . 1 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . . . 1 4 3 . 1 3 4 3 1 Energy Gun 1 | . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 12 | 2 . . . . 3 2 . 1 2 2 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 2 . Slashing Weapon 2 | . . . . . . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 2 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . 3 . Parts Lost 28 | . . . . . 4 1 1 . . 13 8 1 Power 6 | . . . . . 2 1 . . . 2 1 . Propulsion 8 | . . . . . 1 . 1 . . 5 1 . Utility 10 | . . . . . 1 . . . . 5 3 1 Weapon 4 | . . . . . . . . . . 1 3 . Highest Loss Streak 8 | . . . . . 4 1 1 . . 8 4 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 2 9 10 10 9 10 19 20 19 19 18 10 5 Power . | . 1 1 1 1 . . . . . . . . Propulsion 1 | 1 2 3 3 3 2 3 2 2 1 . . 1 Utility 9 | . 4 4 4 4 5 13 13 12 12 12 5 1 Weapon 3 | . 1 1 2 1 2 3 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . 1 1 1 . 1 2 . 7 2 . 3 3 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 15 | . 1 . 1 . . 2 . 6 2 . 2 1 Weapon 3 | . . 1 . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 100 86 99 98 100 99 88 59 41 Engine 3 | . 13 14 14 14 2 1 7 . 5 1 4 . Core 1 | . . . . . 5 7 . . . 3 . . Reactor 3 | . . . . . . . 1 9 6 3 . . Treads 23 | . . . . . 24 36 34 36 33 23 1 . Leg 4 | . 26 28 28 28 5 . . . . . . . Device 8 | . 14 14 14 14 4 5 . 6 10 12 6 2 Storage 8 | . 14 14 14 14 9 9 9 9 6 5 3 . Processor 11 | . . . . . 6 9 9 9 12 15 26 29 Protection 2 | . . . . . 4 3 9 2 1 4 . . Ballistic Gun 19 | . 26 28 28 26 14 25 27 27 15 9 3 . Impact Weapon 1 | . . . . . . . . . . 1 9 . Peak Build Rating 77 | 7 8 14 14 18 32 32 41 42 66 77 50 42 Average Rating 37 | 4 7 13 14 14 24 30 32 38 59 61 43 36 On Entrance 26 | . 7 8 14 14 18 32 32 37 39 62 46 38 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 15 20 24 24 27 59 63 66 66 81 86 66 . Greatest Support 116 | 20 20 25 25 25 86 82 82 82 114 116 22 . Greatest Overweight (x) 19 | . 1 1 . 1 1 . 1 . . 2 19 . Average Overweight (x) . | . . . . . . . . . . . 3 . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 10 10 10 13 20 20 20 20 20 14 5 Most Carried 20 | 6 10 10 10 10 17 20 20 20 20 20 16 5 Average Carried 16 | 3 9 9 10 9 10 19 19 19 19 18 10 4 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 5 5 Final Carried 20 | 6 10 10 10 9 17 20 20 20 20 17 5 4 Class Distribution -------------------- 43% | Scavenger-Gunner 30% | Mutant 10% | Scavenger-Assassin 6% | Assassin 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Matter Collected 3667 | 282 174 232 5 29 435 954 111 331 358 287 469 . Remotely 447 | . . 232 . 11 64 . . . 113 . 27 . Salvage Created 3544 | 116 100 91 . 29 548 1050 50 . 245 778 456 81 Parts 165 | 6 11 4 . 3 25 58 2 . 19 28 4 5 Haulers Intercepted 4 | . . . . . 2 2 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . Prevented 2 | . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 51 | . 3 2 . 1 7 16 1 . 4 8 6 3 Melee 2 | . . . . . . . . . . 1 1 . Guns 39 | . 3 2 . 1 7 16 1 . 4 5 . . AOE 5 | . . . . . . . . . . 2 . 3 Classes Destroyed 11 | 2 3 1 . . 2 2 . . 1 . . . Worker 6 | . 1 . . . 1 3 . . . 1 . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 3 | 1 . . . 1 . 1 . . . . . . Hauler 4 | . . . . . 2 2 . . . . . . Recycler 5 | 1 . . . . 1 . . . . 3 . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 8 | . 3 . . 1 . . . . . . 1 3 Grunt 16 | . . 2 . . 5 4 . . . 2 3 . Sentry 17 | . . . . . 2 10 1 . 2 1 1 . Hunter 4 | . . . . . . 2 . . . 1 1 . Programmer 6 | . . . . . . . . . 2 4 . . Packrat 2 | . . . . . . . . . . . 2 . Best Kill Streak 6 | 2 3 1 . 1 3 4 1 . 1 6 5 3 Combat Bots Only 5 | . 3 1 . 1 3 2 1 . 1 4 5 3 Max Kills in Single Turn 3 | 1 1 1 . 1 1 2 1 . 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . 3 Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 515 | . 16 14 . 21 65 62 4 . 103 134 86 10 Missed 152 | . 4 7 . 7 20 16 . . 39 30 28 1 Hits 363 | . 12 7 . 14 45 46 4 . 64 104 58 9 Melee 7 | . . . . . 7 . . . . . . . Projectile 356 | . 12 7 . 14 38 46 4 . 64 104 58 9 Critical Strikes 19 | . . . . . 4 4 . . . 8 3 . Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 6224 | . 93 81 . 113 760 794 111 . 549 2490 1097 136 Core 1183 | . . . . . 59 89 . . 25 404 517 89 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . 16 . . . Regen/Repaired (Parts) 87 | . . . . . . . . . . 87 . . Core Remaining (%) 92 | 100 . . . 100 . . . 73 97 . . . Volleys Fired 168 | 5 14 8 . 8 34 56 4 . 17 21 . 1 Largest 3 | 2 2 2 . 2 3 3 3 . 3 2 . 1 Hottest 170 | 40 40 40 . 40 170 126 76 . 86 58 . 36 Shots Fired 421 | 10 25 16 . 16 94 155 12 . 51 41 . 1 Gun 412 | 10 25 16 . 16 89 152 12 . 51 41 . . Cannon 5 | . . . . . 5 . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special 3 | . . . . . . 3 . . . . . . Kinetic 384 | 10 25 16 . 16 65 148 12 . 51 41 . . Thermal 36 | . . . . . 29 7 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 34 | 5 3 5 . 10 11 28 16 . 34 13 . . Robot Miss Streak 8 | 2 8 2 . 1 3 3 2 . 2 3 . . Penetration Max 1 | . . . . . . 1 . . . 1 . . Secondary Targets 3 | . . . . . 1 1 . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . . Shots Hit Robots 330 | 5 11 10 . 13 59 119 10 . 42 44 15 2 Core Hits 122 | 3 5 5 . 2 23 43 2 . 12 23 1 3 Critical Kills 5 | . 1 . . . 1 . . . 1 2 . . Critical Parts Destroyed 10 | . . . . . 1 1 . . 1 3 4 . Critical Strikes 19 | . 1 . . . 3 2 . . 4 5 4 . Burn 2 | . . . . . 1 1 . . . . . . Destroy 13 | . 1 . . . 2 1 . . 4 5 . . Smash 4 | . . . . . . . . . . . 4 . Melee Attacks 66 | . . . . . . . . . 14 21 28 3 Impact 32 | . . . . . . . . . . 4 28 . Slashing 31 | . . . . . . . . . 14 17 . . Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks 9 | . . . . . . . . . 1 4 3 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Follow-up Attacks 2 | . . . . . . . . . . 1 1 . Damage Inflicted 7087 | 70 141 135 . 170 1029 1984 168 . 735 1681 784 190 Guns 4758 | 70 141 135 . 170 929 1960 168 . 673 512 . . Cannons 100 | . . . . . 100 . . . . . . . Explosions 715 | . . . . . . . . . . 638 . 77 Melee 1490 | . . . . . . . . . 62 531 784 113 Ramming . | . . . . . . . . . . . . . Kinetic 4445 | 70 141 135 . 170 657 1919 168 . 673 512 . . Thermal 437 | . . . . . 372 65 . . . . . . Explosive 638 | . . . . . . . . . . 638 . . Electromagnetic 77 | . . . . . . . . . . . . 77 Impact 929 | . . . . . . . . . . 145 784 . Slashing 448 | . . . . . . . . . 62 386 . . Piercing 113 | . . . . . . . . . . . . 113 Highest Corruption 9 | . . . . . 5 7 7 . 2 6 9 9 Average Corruption 5 | . . . . . 4 5 7 . 1 4 6 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 132 | . . . . . 18 40 7 . 7 7 52 1 Message Errors 33 | . . . . . 6 6 2 . 2 2 15 . Matter Fused 29 | . . . . . 4 7 1 . . 2 15 . Heat Flow Errors 15 | . . . . . 3 4 1 . . . 7 . Energy Discharges 19 | . . . . . 1 7 1 . 1 2 7 . Parts Rejected 2 | . . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . 1 3 1 . 2 . 4 . Data Loss (major) 7 | . . . . . 1 2 1 . . 1 2 . Misfires 4 | . . . . . 1 2 . . 1 . . . Alerts 3 | . . . . . . 2 . . . . 1 . Weapon Failures 8 | . . . . . 1 6 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 587 | . . . . . . . . . 22 153 383 29 Projectiles . | . . . . . . . . . . . . . Explosions 47 | . . . . . . . . . . 45 . 2 Melee 540 | . . . . . . . . . 22 108 383 27 Knockbacks 3 | . . . . . . . . . . 1 2 . Impact 3 | . . . . . . . . . . 1 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . . . . 80 . 11 Shots 2 | . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 469 | . . 2 . . 469 277 238 . 379 301 211 . Average Temperature 105 | . . 2 . . 153 64 98 . 125 93 81 . Received Heat Transfer 1473 | . . 45 . . 360 324 48 . 153 252 291 . Effects 9 | . . . . . 2 2 . . 4 1 . . Shutdowns 3 | . . . . . 2 . . . 1 . . . Interference 3 | . . . . . . 2 . . . 1 . . Short Circuit 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 5 . Combat Hostiles 5 | . . . . . . . . . . . 5 . Parts Fried 4 | . . . . . . . . . . 3 1 . Impact Corruptions 15 | . . . . . . . . . . 1 14 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 901 | . . . . . 703 198 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Maximum Alert Level 1 | . . . . . . 1 . . . 1 . . Low Security (%) 95 | 100 100 100 . 100 100 97 100 . 100 76 . . Level 1 4 | . . . . . . 2 . . . 23 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 278 | 10 105 55 . 40 87 206 70 . 70 278 . . Initial 70 | . . . . . 11 36 70 . . 28 . . Average 37 | 1 27 13 . 6 17 72 31 . 15 63 . . Influence Increases 2233 | 10 138 118 . 55 314 634 20 . 232 462 190 60 Destroy 0b10 Robot/C 1060 | . 60 80 . 20 140 320 20 . 80 160 120 60 Destroy 0b10 Robot/NC 105 | 10 10 . . 5 20 40 . . . 20 . . Destroy Leader 300 | . 12 20 . . 44 134 . . 40 40 10 . Allied During Kill 3 | . . 3 . . . . . . . . . . Successful Hack 80 | . 11 . . . . 33 . . 24 12 . . Disable Machine 210 | . . . . . . 105 . . 15 90 . . Destroy Structure 160 | . . . . . 5 2 . . 13 140 . . Lose Combat Pursuer 315 | . 45 15 . 30 105 . . . 60 . 60 . Influence Decreases 2128 | 10 138 118 . 25 257 539 202 . 174 293 348 24 Entered New Map 311 | . . . . . 19 51 112 . . 30 85 14 Time Decay 1630 | 10 138 118 . 25 237 478 80 . 174 167 203 . Lost Part 167 | . . . . . 1 10 10 . . 96 40 10 Lost Ally 20 | . . . . . . . . . . . 20 . Squads Dispatched 16 | . . . . . 4 1 . . 7 4 . . Investigation 9 | . . . . . 3 . . . 5 1 . . Extermination 4 | . . . . . . . . . 2 2 . . Reinforcement 3 | . . . . . 1 1 . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Distress Signals 4 | . . . . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . 7 3 . 4 16 25 1 . 7 8 11 4 Peak Tracking Total 5 | . 4 2 . 3 5 4 1 . 3 4 5 4 Tactical Retreats 9 | . 1 1 . 1 3 . . . 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Traps Triggered 13 | . 6 . . . 2 3 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Disabled 14 | . . . . . . 7 . . 1 6 . . Max in Single Turn 4 | . . . . . . 1 . . 1 4 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Accessed 28 | . 3 . 4 . 1 5 . 4 7 4 . . Terminals 15 | . 3 . . . 1 5 . . 3 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 78 | . 8 . 4 . 5 15 . 17 14 15 . . Successful 46 | . 4 . 4 . 1 9 . 17 5 6 . . Failed 32 | . 4 . . . 4 6 . . 9 9 . . Catastrophic 5 | . . . . . 1 . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 6 . 1 . 5 10 . 1 9 15 . . Terminals 47 | . 8 . . . 5 15 . . 6 13 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . . . . 4 . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 29 | . 2 . 4 . . 5 . 17 . 1 . . Record 14 | . 1 . 4 . . . . 9 . . . . Robot Analysis 7 | . . . . . . . . 7 . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . 2 . . . 1 . . Locate Traps 1 | . . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Retrieve Study 2 | . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 1 4 . . 2 5 . . Terminals 11 | . 2 . . . 1 4 . . 1 3 . . Track 6 | . 1 . . . 1 3 . . . 1 . . Botnet 5 | . 1 . . . . 1 . . 1 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . Mechanics 1 | . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . Fedlink 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 1 5 . . 6 4 . . Full Trace Events 4 | . . . . . 1 . . . 3 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Total Allies 2 | . . 1 . . . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . . . 1 . Highest-Rated Group 31 | . . 31 31 . . . . . . . 30 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . 30 . Initial UFD Resources 37 | . . . . . . . . . 23 37 37 37 Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . 9 . . . . . . . . 4 . Total Damage 311 | . . 167 . . . . . . . . 144 . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Active Infowar (turns) 8822 | 21 457 . . 32 141 727 . 3083 1251 961 2141 8 Optics 773 | . . . . . . . . . . . 765 8 Sensors 2678 | . . . . . . 706 . . 1248 724 . . Terrain 3795 | . . . . . . . . 3083 35 . 677 . Structural 1616 | . . . . . . . . . 901 715 . . Seismic 3139 | 21 457 . . 32 141 21 . . . 576 1891 . Machine Analysis 2413 | . . . . . . . . . . 264 2141 8 Jamming 1 | . . . . . . . . . . . 1 . Robot Analysis Total 7 | . . . . . . . . 7 . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Turns Passed 13363 | 112 462 439 706 166 994 1319 214 4398 1366 1038 2141 8 Spaces Moved 5822 | 68 255 319 588 97 422 583 120 1364 775 503 728 . Core 529 | 7 . . . . . . . . . . 522 . Treads 3867 | . . . . . 316 583 120 1364 775 503 206 . Legs 1426 | 61 255 319 588 97 106 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 156 156 156 152 151 50 . Average Speed 161 | 112 122 120 120 129 145 156 160 156 153 173 263 . Slowest Speed 1000 | 120 190 190 120 190 190 156 240 156 154 305 1000 . Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 47 67 91 26 30 82 22 89 23 10 89 1 Regions Visited 12 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . . Scrap Searched 7 | . . . . . . . . 3 . . 4 . Spaces Dug 24 | . . . . . . . . . 12 7 5 . Terrain Destroyed 95 | . . . . . 1 1 . . 13 75 5 . Melee 24 | . . . . . . . . . 12 7 5 . Projectile 3 | . . . . . 1 1 . . . 1 . . AOE 67 | . . . . . . . . . . 67 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Total 9318 | 90 374 361 589 121 728 878 133 3642 886 604 907 5 Wait 2973 | 5 88 24 . 11 228 178 4 2253 23 30 129 . Move 5810 | 67 254 318 587 96 421 582 119 1363 774 502 727 . Hop . | . . . . . . . . . . . . . Pick Up 72 | 6 4 2 1 . 13 14 1 10 10 6 5 . Fast Attach 45 | 7 12 . . . 9 5 1 . 2 3 6 . Attach 24 | . . . . . 5 . 1 . 5 9 3 1 Detach 5 | . . . . . 3 . . . . 1 1 . Swap 83 | . 1 4 . 4 7 21 2 5 30 7 2 . Drop 74 | . 1 5 1 2 8 22 1 11 11 5 7 . Fire 168 | 5 14 8 . 8 34 56 4 . 17 21 . 1 Melee 62 | . . . . . . . . . 14 20 25 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Entered Mines 597 | -10/Mines | Met a Derelict bent on vengeance 759 | -10/Mines | Received a Mining Laser from a helpful Derelict 881 | -10/Mines | Discovered new exit (range 7) 988 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 988 | -10/Mines | Discovered new exit (range 5) 1014 | -10/Mines | Entered Exiles 1014 | -10/Exiles | Found Exiles lab abandoned 1014 | -10/Exiles | Accompanied by 1 ally 1015 | -10/Exiles | Identified exit to Mines 1720 | -10/Exiles | Entered Mines 1777 | -9/Mines | Learned location of 1 exit from Materials 1865 | -9/Mines | Discovered new exit (range 9) 1886 | -9/Mines | Entered Materials 1886 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1887 | -8/Materials | Identified exit to Storage 2123 | -8/Materials | Lost 4 parts (2p1n1u) 2596 | -8/Materials | Discovered exit to Storage (range 5) 2769 | -8/Materials | Build established: Gunner 2822 | -8/Materials | Discovered new exit (range 14) 2880 | -8/Materials | Entered Storage 3525 | -8/Storage | Build established: Scavenger-Gunner 3997 | -8/Storage | Identified exit to Recycling 4118 | -8/Storage | Met 01-MTF 4199 | -8/Storage | Entered Recycling 4199 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4345 | -8/Recycling | Scanned before Scraplab entrance 4381 | -8/Recycling | Found Prototype Device 4382 | -8/Recycling | Identified 01-MTF's Autohacker 4398 | -8/Recycling | Entered Scraplab 4410 | -8/Recycling | Discovered new exit (range 3) 4413 | -8/Recycling | Entered Scraptown 4413 | -8/Scraptown | System corruption cleaned by C-Scrubber 4738 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4776 | -8/Scraptown | Discovered new exit (range 11) 4883 | -8/Scraptown | Visited SPCMW 4913 | -8/Scraptown | Visited Spacefarers 4928 | -8/Scraptown | Visited TADAMA 5120 | -8/Scraptown | Visited Cave Peace 5198 | -8/Scraptown | Visited Fellowship of the Rings 5237 | -8/Scraptown | Visited Symbiants 5306 | -8/Scraptown | Visited The Evicted 5364 | -8/Scraptown | Visited UFD Registry 5364 | -8/Scraptown | Registered with UFD as "Wrenchplate" 5614 | -8/Scraptown | Visited LU-1G1's Boring Crew 5744 | -8/Scraptown | Received an X-ray algorithm 6855 | -8/Scraptown | Visited Curators Association 6880 | -8/Scraptown | Visited Analyses Database 6887 | -8/Scraptown | Ran an X-ray algorithm 8249 | -8/Scraptown | Visited Supply Room 8280 | -8/Scraptown | Visited Science Guys 8415 | -8/Scraptown | Visited Junk Repository 8479 | -8/Scraptown | Visited Abandonware Association 8493 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8503 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8503 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8568 | -8/Scraptown | Visited A0-MCA Data Center 8578 | -8/Scraptown | Given a B+ rating by A0-MCA 8583 | -8/Scraptown | Found A0-MCA's Component Scanner 8714 | -8/Scraptown | Met Optimus 8714 | -8/Scraptown | Accepted into 0bPrime 8803 | -8/Scraptown | Discovered new exit (range 5) 8811 | -8/Scraptown | Entered Factory 8811 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9107 | -6/Factory | Loaded intel: 8 recycling unit locations 9196 | -6/Factory | Build established: Scavenger-Assassin 9854 | -6/Factory | Found Powered Armor 9857 | -6/Factory | Found Powered Armor 9929 | -6/Factory | Discovered new exit (range 7) 9937 | -6/Factory | Identified exit to Factory 10053 | -6/Factory | Discovered new exit (range 3) 10054 | -6/Factory | Identified exit to Lower Caves 10177 | -6/Factory | Entered another Factory area 10177 | -5/Factory | Evolved 2 slots: Utility x2 10606 | -5/Factory | Discovered new exit (range 8) 10619 | -5/Factory | Identified exit to Upper Caves 10928 | -5/Factory | Cargo convoy interrupted 10945 | -5/Factory | Lost 3 parts (1p1n1u) 11035 | -5/Factory | Lost 8 parts (1p3n3u1w) 11215 | -5/Factory | Entered Upper Caves 11584 | -5/Upper Caves | Build established: Assassin 11988 | -5/Upper Caves | Lost 3 parts (1n1u1w) 12250 | -5/Upper Caves | Spotted B-75 Beast 12258 | -5/Upper Caves | Build established: Mutant 13104 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13127 | -5/Upper Caves | Core integrity fell below 50% 13163 | -5/Upper Caves | Lost 4 parts (1p2u1w) 13259 | -5/Upper Caves | Learned Factory emergency access door positions 13302 | -5/Upper Caves | Core integrity fell below 20% 13309 | -5/Upper Caves | Learned 8 Factory zone layouts 13332 | -5/Upper Caves | Discovered new exit (range 16) 13339 | -5/Upper Caves | Identified exit to Upper Caves 13356 | -5/Upper Caves | Entered another Upper Caves area 13364 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13322_ Acquired 1 matter. 13330_ Component scanned: Com. Battery [7R-XJO(S)]. 13332_ EXIT=FOUND 13339_ EXIT=IDENTIFIED: UPPER CAVES 13344_ Searching scrap... 13344_ Found Mak. Spear. 13344_ Found Lrn. Tractor Beam. 13344_ Found 43 Matter. 13345_ System corrupted: Matter fused (-7). 13345_ Acquired Mak. Spear. 13347_ Acquired Lrn. Tractor Beam. 13348_ Acquired 27 matter. LOCATION=UPPER CAVES GOAL=ESCAPE 13356_ Sneak attack on S-27 Virus. 13356_ Destroyed Lgt. Nuclear Core. 13359_ S-27 Virus destroyed. 13359_ Lrn. Tractor Beam destroyed. 13359_ Destroyed Lrn. Tractor Beam. 13363_ System corrupted: Adv. EMP Blaster rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????? #??????????????##??????????????? | | ?????????????????? ##?##???????? ???????????????? | | ?????????????????? ## ??????? ????????????????? | | ??????????????????? ?????? S?????????????????? | | ???????????????????? ?????? ??????????????????? | | ????????????????????? ???? ???????????????????? | | ?????????????????????? $??? #???????????????????? | | ??????????????????????# ?? #???????????????????? | | ?????????????????????## ## #???????????????????? | | ????????????????????## s=%[#???????????????????? | | ????????????????????# @[ #???????????????????? | | ????????????????????# %=##???????????????????? | | ????????????????????## =%##????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 385 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 400 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed EnhancedSensorGun Manual? 0 Play Time 02:44:44 Cumulative 293.0 hours Start 2026.04.17 @ 19:59:41 End 2026.04.25 @ 07:38:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8db2bdc4-ea36-418d-a2b7-27036fd1a400