Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 17:42:00 Player: Cheeriohz Result: Destroyed by L4-CH7(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (2050) 2050 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1267) 1267 TOTAL SCORE: 8517 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 450/450 System Corruption 2% Temperature Critical (678) Movement Core (250) Ox4 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Experimental Heat Sink Energy Well > --- WEAPON (3) ------- Zionite Laser-M Zionite Laser-M > --- INVENTORY (5) ---- Weapon Cycler Experimental Reaction Control System Hardened Heavy Armor Plating System Restoration Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Energy Well Zionite Biocell Zionite Metafield Generator Weapon Cycler Experimental Reaction Control System Zionite Weapon Casing Makeshift Light Armor Plating > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Weapon Cycler Hardened Heavy Armor Plating Improved Shield Generator Remote Shield System Restoration Module [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Potential Leg Leg Potential Leg Wheel Armored Huge Wheel Utility Weapon Cycler Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . . . 4 2 . . 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 108 | 1 3 . 5 1 30 7 3 19 8 1 6 5 19 Power 8 | . 1 . . . 3 . . 1 1 . . . 2 Engine 4 | . . . . . 3 . . 1 . . . . . Core 3 | . 1 . . . . . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 12 | . . . 2 . 4 . . . . . 3 . 3 Treads . | . . . . . . . . . . . . . . Leg 6 | . . . 2 . 4 . . . . . . . . Wheel 6 | . . . . . . . . . . . 3 . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 49 | 1 1 . 3 1 13 6 2 7 3 1 3 . 8 Device 24 | 1 . . 2 1 5 1 2 4 2 1 1 . 4 Storage 8 | . 1 . 1 . 2 2 . . . . 1 . 1 Processor 3 | . . . . . 2 . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 13 | . . . . . 3 3 . 3 . . 1 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 39 | . 1 . . . 10 1 1 11 4 . . 5 6 Energy Gun 18 | . 1 . . . 1 . . 8 4 . . 1 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 5 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 7 | . . . . . 3 . 1 2 . . . . 1 Special Weapon 4 | . . . . . . . . . . . . 3 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 1 . . 2 2 . . 1 7 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . 1 Parts Lost 32 | . . . . . 3 2 . 1 . . 1 . 25 Power 3 | . . . . . . . . . . . . . 3 Propulsion 4 | . . . . . . . . . . . . . 4 Utility 20 | . . . . . 3 2 . 1 . . 1 . 13 Weapon 5 | . . . . . . . . . . . . . 5 Highest Loss Streak 15 | . . . . . 2 2 . 1 . . 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 93 97 100 99 97 100 96 92 87 Engine 3 | . 8 . . . 7 7 7 7 1 . . . . Core 4 | . 5 14 14 14 . . . . 4 6 6 6 4 Leg 14 | . 28 28 28 28 17 15 15 15 13 13 11 . . Wheel 1 | . . . . . . . . . . . . 6 7 Device 25 | . 14 14 12 14 16 19 23 33 33 36 34 26 22 Storage 10 | . 14 14 14 14 10 13 7 7 6 6 8 13 14 Processor 5 | . . . . . 7 7 7 7 10 9 6 6 4 Protection 9 | . . . . . 10 19 23 11 6 6 6 13 13 Energy Gun 12 | . 12 14 14 14 . . . 13 20 20 20 15 16 Ballistic Gun 5 | . 15 14 14 14 15 14 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 13 21 21 31 31 59 89 50 57 58 59 65 68 64 Greatest Support 60 | 20 20 20 60 60 60 60 60 60 60 60 60 28 28 Greatest Overweight (x) 13 | . 1 1 6 . 13 1 . . . . 2 2 4 Average Overweight (x) . | . . 1 . . . . . . . . . 2 2 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 10 10 15 18 20 15 15 15 15 15 15 14 Most Carried 20 | 6 9 9 12 12 20 20 15 15 15 15 15 15 14 Average Carried 13 | 6 7 9 9 12 16 19 14 14 14 15 14 14 11 Final Capacity 20 | 8 10 10 15 15 20 20 15 15 15 15 15 15 5 Final Carried 20 | 6 9 9 12 12 20 19 15 15 15 15 15 14 5 Class Distribution -------------------- 58% | Mutant 32% | Gunner 4% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Matter Collected 1909 | 234 57 . 50 . 477 197 140 447 18 80 35 . 174 Remotely . | . . . . . . . . . . . . . . Salvage Created 2339 | 100 168 . . . 400 308 158 550 161 . 241 . 253 Parts 107 | 7 11 . . . 28 12 . 28 4 . 4 . 13 Haulers Intercepted 4 | . 1 . . . 1 . . 1 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 47 | . 2 . . . 11 8 1 9 1 . 8 . 7 Guns 35 | . 2 . . . 2 8 . 8 1 . 8 . 6 AOE 11 | . . . . . 9 . 1 . . . . . 1 Classes Destroyed 15 | 2 3 . . . 3 3 1 1 . . . . 2 Worker 5 | . . . . . 1 3 . 1 . . . . . Builder 1 | . . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . 1 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Watcher 3 | . 1 . . . . . . 1 1 . . . . Swarmer 10 | . . . . . 5 . . . . . 5 . . Grunt 16 | . 2 . . . 5 6 . 2 . . 1 . . Sentry 8 | . . . . . 1 . . 5 1 . 1 . . Hunter 2 | . . . . . . 1 . . . . 1 . . Programmer 3 | . . . . . . 1 . 2 . . . . . Compactor 1 | . . . . . . . 1 . . . . . . Z-Light 4 | . . . . . . . . . . . . . 4 Assembled 3 | . . . . . . . . . . . . . 3 Best Kill Streak 5 | 2 3 . . . 5 5 1 3 1 . 4 . 2 Combat Bots Only 5 | . 2 . . . 5 3 1 2 1 . 4 . 2 Max Kills in Single Turn 2 | 1 1 . . . 2 2 1 2 1 . 2 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 2 | . . . . . 2 . 1 . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Hostile Shots Fired 431 | . 4 . . . 40 80 . 109 10 . 56 . 132 Missed 117 | . 2 . . . 9 24 . 35 7 . 17 . 23 Damage Taken 6236 | . 24 . . . 539 768 106 635 150 . 427 . 3587 Core 1150 | . 12 . . . 66 116 11 83 100 . 16 . 746 Absorbed by Shields 227 | . . . . . . 103 . . . . . . 124 Redirected to Shielding 348 | . . . . . . 105 17 8 . . . . 218 Regen/Repaired (Parts) 70 | . . . . . . 70 . . . . . . . Core Remaining (%) 88 | 100 . . . 95 88 . . 70 . . . . . Volleys Fired 161 | 4 9 . . . 21 35 10 28 5 . 12 5 32 Largest 3 | 2 2 . . . 2 2 1 2 3 . 3 1 3 Hottest 235 | 40 85 . . . 85 50 33 160 235 . 235 . 210 Shots Fired 307 | 8 18 . . . 33 70 11 60 15 . 36 5 51 Gun 278 | 8 18 . . . 24 70 . 60 15 . 36 . 47 Cannon . | . . . . . . . . . . . . . . Launcher 23 | . . . . . 9 . 11 . . . . . 3 Special 6 | . . . . . . . . . . . . 5 1 Kinetic 111 | 8 9 . . . 23 70 . 1 . . . . . Thermal 160 | . 9 . . . 1 . . 59 15 . 36 . 40 Explosive 17 | . . . . . . . 11 . . . . 5 1 Electromagnetic 19 | . . . . . 9 . . . . . . . 10 Robot Hit Streak 37 | 4 7 . . . 10 9 4 37 27 . 20 . 7 Robot Miss Streak 5 | 1 3 . . . 4 4 1 2 2 . 2 . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 4 . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . Shots Hit Robots 230 | 6 11 . . . 20 62 8 47 14 . 28 . 34 Core Hits 176 | 3 6 . . . 24 31 4 41 13 . 24 . 30 Critical Kills 2 | . . . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 3 | . . . . . 1 2 . . . . . . . Destroy 3 | . . . . . 1 2 . . . . . . . Melee Attacks 16 | . . . . . . . . 4 . . . 11 1 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . 4 . . . 11 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7071 | 81 171 . . . 979 1389 714 1350 363 . 686 . 1338 Guns 5331 | 81 171 . . . 483 1389 . 1350 363 . 686 . 808 Cannons . | . . . . . . . . . . . . . . Explosions 1597 | . . . . . 496 . 714 . . . . . 387 Melee 32 | . . . . . . . . . . . . . 32 Ramming 79 | . . . . . . . . . . . . . 79 Kinetic 2029 | 81 76 . . . 483 1389 . . . . . . . Thermal 3336 | . 95 . . . 71 . . 1350 363 . 686 . 771 Explosive 1032 | . . . . . . . 714 . . . . . 318 Electromagnetic 531 | . . . . . 425 . . . . . . . 106 Impact . | . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . . . . . 64 Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 13 13 1 1 1 1 2 Average Corruption 7 | . . . . . . 1 8 13 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 78 | . . . . . . . 7 61 3 1 3 . 3 Message Errors 23 | . . . . . . . 3 14 3 1 1 . 1 Matter Fused 17 | . . . . . . . 1 14 . . 2 . . Heat Flow Errors 11 | . . . . . . . 1 10 . . . . . Energy Discharges 11 | . . . . . . . . 10 . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . 7 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . 1 4 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 78 | . . . . . . . 30 . . . . . 48 Projectiles . | . . . . . . . . . . . . . . Explosions 64 | . . . . . . . 30 . . . . . 34 Melee 14 | . . . . . . . . . . . . . 14 Knockbacks 2 | . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . . 81 . 108 . . . . . 60 Shots 13 | . . . . . 4 . 6 . . . . . 3 Rammed 18 | . . . . . . . . . . . . . 18 Targets Rammed 18 | . . . . . . . . . . . . . 18 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 660 | . 108 . . . 12 . 106 354 260 . 278 . 660 Average Temperature 118 | . 35 . . . 4 . 62 112 118 . 116 . 197 Received Heat Transfer 1734 | . 12 . . . 198 327 . 252 12 . 30 . 903 Effects 9 | . . . . . . . . 1 . . . . 8 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 15 | . . . . . . . . 10 2 . 2 . 1 Heat Transferred 5883 | . 222 . . . 150 . . 2870 670 . 1265 . 706 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Peak Influence 390 | 10 85 33 . . 390 211 136 230 117 . . . . Initial 95 | . 6 33 . . . 93 73 95 5 . . . . Average 92 | 6 38 33 . . 257 96 118 80 41 . . . . Maximum Alert Level 1 | . . . . . 1 1 . 1 . . . . . Low Security (%) 90 | 100 100 100 . 100 41 97 100 97 100 . . . . Level 1 9 | . . . . . 58 2 . 2 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 5 3 . 6 1 . . . . Investigation 1 | . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 7 | . . . . . 1 1 . 4 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Distress Signals 3 | . . . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 79 | . 4 . . . 18 10 6 18 4 . 8 . 11 Peak Tracking Total 5 | . 2 . . . 5 3 4 4 3 . 4 . 5 Tactical Retreats 3 | . . . . . . . 1 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Traps Triggered 8 | . . . . . 6 1 . . 1 . . . . Indirectly 1 | . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Machines Disabled 4 | . . . . . 3 . . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Machines Accessed 17 | . 1 . . . 6 1 . 5 2 . 1 1 . Terminals 12 | . 1 . . . 6 . . 4 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 39 | . 3 . . . 15 5 . 9 2 . 1 4 . Successful 16 | . 1 . . . 5 2 . 2 1 . 1 4 . Failed 23 | . 2 . . . 10 3 . 7 1 . . . . Catastrophic 6 | . 1 . . . 2 . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 3 . 1 . 11 . . 3 1 . . . . Terminals 27 | . 3 . . . 15 . . 8 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 5 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 10 | . . . . . 2 . . 2 1 . 1 4 . Part Schematic 4 | . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 3 | . . . . . . . . 2 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 3 . . . . . . . . Terminals 4 | . 1 . . . 3 . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 6 . . 5 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . Highest-Rated Group 46 | . . . . 46 46 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . 26 . . . . . . . . Total Damage 238 | . . . . . 238 . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Turns Passed 7075 | 30 379 363 464 166 661 541 172 1646 696 216 549 656 536 Spaces Moved 5284 | 14 238 192 347 168 526 243 160 1376 467 238 522 472 321 Core 2 | . . . 1 . 1 . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 4450 | 14 238 192 346 168 525 243 160 1376 467 238 483 . . Wheels 832 | . . . . . . . . . . . 39 472 321 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 190 90 90 90 90 90 90 90 90 90 130 120 Average Speed 107 | 120 129 190 130 90 91 146 90 90 90 90 92 130 129 Slowest Speed 700 | 120 190 190 350 90 700 170 90 90 90 90 130 130 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 36 39 62 50 41 12 91 40 13 45 70 44 27 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . Spaces Dug 6 | . . . . . 2 . . 4 . . . . . Terrain Destroyed 77 | . . . . . 9 . 46 4 . . . 5 13 Melee 4 | . . . . . . . . 4 . . . . . Projectile 5 | . . . . . . . . . . . . . 5 AOE 68 | . . . . . 9 . 46 . . . . 5 8 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Total 6437 | 18 294 191 357 182 668 363 184 1739 735 239 569 496 402 Wait 721 | . 32 . . 14 51 58 8 283 246 . 21 . 8 Move 5272 | 13 237 191 346 167 525 243 159 1375 466 237 521 471 321 Hop . | . . . . . . . . . . . . . . Pick Up 55 | . 6 . 2 . 21 9 2 9 3 . 2 1 . Fast Attach 54 | 1 2 . 3 . 20 3 . 7 4 1 2 2 9 Attach 31 | . . . 1 . 3 4 2 2 3 . 4 2 10 Detach 20 | . 1 . 1 . 4 1 . 2 1 1 4 2 3 Swap 23 | . 1 . 1 1 7 . 1 10 1 . . 1 . Drop 66 | . 6 . 3 . 16 10 2 19 6 . 3 1 . Fire 161 | 4 9 . . . 21 35 10 28 5 . 12 5 32 Melee 16 | . . . . . . . . 4 . . . 11 1 Ram 18 | . . . . . . . . . . . . . 18 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 410 | -10/Materials | Entered Mines 764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 766 | -10/Mines | Discovered new exit (range 5) 773 | -10/Mines | Entered Exiles 798 | -10/Exiles | Discovered new exit (range 15) 817 | -10/Exiles | Met 8R-AWN 851 | -10/Exiles | Met EX-HEX 925 | -10/Exiles | Met EX-DEC 962 | -10/Exiles | Met EX-BIN 984 | -10/Exiles | Aligned with FarCom system 986 | -10/Exiles | Given EX-Vault access code 1032 | -10/Exiles | Opened EX-Vault 1039 | -10/Exiles | Found Prototype Device 1039 | -10/Exiles | Identified Supersonic Drone Bay 1046 | -10/Exiles | Found Prototype Leg 1046 | -10/Exiles | Identified Potential Leg 1049 | -10/Exiles | Found Potential Leg 1068 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1228 | -10/Exiles | Discovered new exit (range 14) 1237 | -10/Exiles | Left Exiles lab with Potential Leg 1237 | -10/Exiles | Entered Mines 1393 | -9/Mines | Discovered new exit (range 11) 1403 | -9/Mines | Entered Materials 1403 | -8/Materials | Accompanied by 2 allies 1403 | -8/Materials | Evolved 4 slots: Utility x4 1408 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1775 | -8/Materials | Garrison activated, responded to threat 2048 | -8/Materials | Met 7R-MNS 2060 | -8/Materials | Discovered new exit (range 4) 2064 | -8/Materials | Entered Factory 2064 | -7/Factory | Evolved 2 slots: Utility x2 2065 | -7/Factory | Caught up to 7R-MNS 2123 | -7/Factory | Repaired Hpw. Shotgun 2495 | -7/Factory | Garrison activated, responded to threat 2605 | -7/Factory | Sucked down chute 2605 | -7/Factory | Entered Waste 2614 | -7/Waste | Spotted C-40 Crusher 2620 | -7/Waste | EMP discharged 2652 | -7/Waste | Spotted C-40 Crusher 2653 | -7/Waste | Destroyed C-40 Crusher 2687 | -7/Waste | Spotted C-40 Crusher 2690 | -7/Waste | Spotted C-40 Crusher 2692 | -7/Waste | Spotted C-40 Crusher 2720 | -7/Waste | EMP discharged 2720 | -7/Waste | System corruption reached 10% 2735 | -7/Waste | Spotted C-40 Crusher 2768 | -7/Waste | Discovered new exit (range 10) 2777 | -7/Waste | Entered Factory 4398 | -7/Factory | Discovered new exit (range 9) 4423 | -7/Factory | Entered another Factory area 4423 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4714 | -6/Factory | Build established: Gunner 5090 | -6/Factory | Discovered new exit (range 9) 5119 | -6/Factory | Entered Lower Caves 5267 | -6/Lower Caves | Learned 8 Factory zone layouts 5323 | -6/Lower Caves | Discovered new exit (range 13) 5335 | -6/Lower Caves | Entered another Lower Caves area 5406 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5871 | -6/Lower Caves | Discovered new exit (range 10) 5884 | -6/Lower Caves | Entered Zion 5925 | -6/Zion | Learned 8 Factory zone layouts 5936 | -6/Zion | Received a hallucinogenic algorithm 5957 | -6/Zion | System corruption cleaned by Quarantine Array 6020 | -6/Zion | Learned location of Warlord (-4) 6038 | -6/Zion | Learned location of Quarantine (-2) 6105 | -6/Zion | Found Prototype Special Weapon 6105 | -6/Zion | Identified RU-N14's Throwing Claymores 6166 | -6/Zion | Learned Factory fabricator intel 6422 | -6/Zion | Found RU-N14's Throwing Claymores 6427 | -6/Zion | Found RU-N14's Throwing Claymores 6526 | -6/Zion | Discovered new exit (range 5) 6528 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6540 | -6/Zion | Entered Deep Caves 6881 | -6/Deep Caves | Attacked by Z-Imprinter 6959 | -6/Deep Caves | Found Prototype Device 6959 | -6/Deep Caves | Identified Zio. Metafield Generator 6962 | -6/Deep Caves | Found Prototype Protection 6962 | -6/Deep Caves | Identified Zio. Weapon Casing 6975 | -6/Deep Caves | Lost 15 parts (2p2n6u5w) 6989 | -6/Deep Caves | Found Zio. Weapon Casing 7069 | -6/Deep Caves | Core integrity fell below 50% 7070 | -6/Deep Caves | Core integrity fell below 20% 7076 | -6/Deep Caves | Destroyed by L4-CH7(z) with Zionite Laser-S Last Messages --------------- 07062_ Extracted 59 energy. 07062_ Mak. Light Armor Plating destroyed. 07063_ Overheating: System interference. 07063_ Zio. Laser-M temporarily disabled. 07063_ Exp. Heat Sink temporarily disabled. 07063_ Zio. Laser-M temporarily disabled. 07063_ System corrupted: Substantial component data lost. 07063_ Lrg. Storage Unit destroyed. 07064_ Overheating: Zio. Weapon Casing damaged (-11). 07064_ Prototype Energy Gun melted. 07064_ VY-FZ6(z) destroyed. 07064_ Zio. Weapon Casing destroyed. 07069_ Overheating: Core damaged (-127). 07070_ Overheating: Core damaged (-170). 07070_ Zio. Light DM Reactor destroyed. 07071_ Arm. Wheel destroyed. 07075_ Overheating: Zio. Laser-M damaged (-9). 07075_ Zio. Weapon Casing destroyed. 07076_ Overheating: Matter decay (-36). 07076_ Zio. Biocell destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#;#???????????????????????? | | ???????????????????????# !#????###############???? | | ?????????????????????###=[#?#### ##??? | | ?????????????????????#!!!@### #??? | | ?????????????????????##%%!## #### | | ?????????????### ????#;z!# ## | | ?????????????# ;#z!! | | ????????? z | | ????????? | | ????????? | | ?????????? | | ?????????? """"" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """?"""""??""" | | ???????????? """???????? | | ???????????? ""?????????""" | | ????????????? ""?????????""" | | ????????????? "????????????" | | ??????????????? "????????????" | | ????????????????? "????????????? | | ???????????????????? ??????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 27 Energy Capacity 1050 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 450 Power Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ShrapnelWarpInjector Manual? 0 Play Time 01:20:24 Cumulative 74.0 hours Start 2024.03.16 @ 16:12:35 End 2024.03.16 @ 17:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c4f6287-22b7-4556-97fb-42e1497fbce8