Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.08 @ 15:47:42 Player: dak Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (3099) 3099 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 6361 Bonus ------- High Alert Combat Kills 276 Entered Garrisons 200 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 53/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced VSS Leg > --- UTILITY (4) ------ Advanced Cryofiber Web Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced VSS Leg Centrium Wheel Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Improved Armor Integrity Analyzer Improved Force Booster > --- WEAPON ----------- Pulse Rifle Dispersion Rifle Heavy Particle Cannon > --- INVENTORY -------- Improved Heat Sink Remote Datajack [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Target Analyzer Hackware System Shield Protection Scrap Shield Weapon Barrage Gun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 117 | 5 . 14 38 9 51 Power 21 | 1 . 5 7 . 8 Engine 12 | 1 . 5 4 . 2 Core 9 | . . . 3 . 6 Reactor . | . . . . . . Propulsion 27 | 2 . 2 10 . 13 Treads 6 | . . . 6 . . Leg 16 | 2 . 2 1 . 11 Wheel 2 | . . . 1 . 1 Hover 2 | . . . 1 . 1 Flight 1 | . . . 1 . . Utility 33 | . . 1 12 5 15 Device 18 | . . . 7 1 10 Storage . | . . . . . . Processor 6 | . . . 1 2 3 Hackware 1 | . . . . . 1 Protection 8 | . . 1 4 2 1 Artifact . | . . . . . . Weapon 36 | 2 . 6 9 4 15 Energy Gun 17 | 1 . 3 5 . 8 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 10 | 1 . 3 3 . 3 Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Corrupted Parts 2 | . . 1 1 . . System Corruption 2 | . . 1 1 . . Parts Lost 20 | . . . 1 . 19 Power 7 | . . . . . 7 Propulsion 3 | . . . . . 3 Utility 5 | . . . 1 . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . . 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 71 75 88 98 89 Engine 10 | . 14 13 10 7 5 Core 3 | . . . 4 7 7 Treads 3 | . . . 4 23 3 Leg 16 | . 28 19 11 . 17 Device 6 | . . . 10 11 13 Processor 1 | . . . . 2 3 Hackware 1 | . . . . . 4 Protection 9 | . . 13 12 15 2 Energy Gun 12 | . 14 13 11 6 12 Energy Cannon 1 | . . . 3 5 2 Ballistic Gun 10 | . 14 13 11 13 4 Impact Weapon 1 | . . . . 1 4 Peak Build Rating 63 | 5 5 18 32 44 63 Average Rating 23 | 3 5 13 25 41 39 On Entrance 17 | . 5 5 18 32 44 Naked Turns . | . . . . . . Heaviest Build 50 | 7 7 31 40 50 50 Greatest Support 60 | 20 20 30 60 60 60 Greatest Overweight (x) 9 | . . 9 7 . 3 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 Average Carried 4 | 1 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 3 5 5 5 1 Class Distribution -------------------- 23% | Scavenger-Gunner 20% | Mutant 15% | Scavenger-Tank 15% | Scavenger-Mutant 14% | Subdweller-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 2336 | 259 . 239 752 49 1037 Remotely . | . . . . . . Salvage Created 2487 | 45 . 142 909 49 1342 Parts 117 | 2 . 9 54 . 52 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . 19 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 49 | 1 . 3 16 1 28 Melee 2 | . . . . . 2 Guns 35 | . . 3 14 1 17 Cannons 7 | . . . 2 . 5 AOE 3 | 1 . . . . 2 Classes Destroyed 10 | 1 . 1 5 1 2 Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Watcher 4 | . . . 4 . . Swarmer 8 | . . . 4 . 4 Grunt 21 | 1 . . 6 . 14 Sentry 6 | . . . 6 . . Specialist 3 | . . . . . 3 Hunter 4 | . . . . 1 3 Programmer 4 | . . . . . 4 Subdweller 3 | . . 3 . . . Best Kill Streak 5 | 1 . 3 4 1 5 Combat Bots Only 5 | 1 . 3 3 1 5 Max Kills in Single Turn 2 | 1 . 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | 1 . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 537 | 4 . 24 74 17 418 Missed 151 | 2 . 7 25 8 109 Damage Taken 5094 | 16 . 246 606 119 4107 Core 902 | 8 . . 182 29 683 Absorbed by Shields . | . . . . . . Ignored by Resistances 1428 | 5 . 70 150 35 1168 Core Remaining (%) 86 | 96 . 96 66 . . Volleys Fired 177 | 3 . 39 45 9 81 Largest 4 | 2 . 2 3 4 4 Hottest 231 | 60 . 88 181 177 231 Shots Fired 460 | 6 . 79 124 33 218 Gun 362 | 6 . 79 107 21 149 Cannon 95 | . . . 17 12 66 Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 222 | 3 . 39 58 21 101 Thermal 178 | . . 34 54 12 78 Explosive . | . . . . . . Electromagnetic 57 | 3 . 6 12 . 36 Robot Hit Streak 22 | 4 . 11 12 12 22 Robot Miss Streak 3 | 1 . 1 2 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 285 | 5 . 18 64 21 177 Core Hits 113 | 1 . 8 35 4 65 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 6 | . . . 1 . 5 Critical Strikes 22 | . . 1 4 . 17 Burn 5 | . . . 3 . 2 Destroy 2 | . . 1 1 . . Blast 9 | . . . . . 9 Smash 6 | . . . . . 6 Melee Attacks 48 | . . . . . 48 Impact 48 | . . . . . 48 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6574 | 126 . 261 1250 407 4530 Guns 3255 | 54 . 261 1050 216 1674 Cannons 1726 | . . . 200 191 1335 Explosions 147 | 72 . . . . 75 Melee 1404 | . . . . . 1404 Ramming 42 | . . . . . 42 Kinetic 2391 | 14 . 128 401 142 1706 Thermal 2193 | 72 . 74 650 265 1132 Explosive . | . . . . . . Electromagnetic 544 | 40 . 59 199 . 246 Impact 1404 | . . . . . 1404 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 1 1 1 9 Average Corruption 1 | . . 1 1 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . 10 10 . 33 Message Errors 14 | . . 5 2 . 7 Matter Fused 10 | . . 1 1 . 8 Heat Flow Errors 8 | . . . 2 . 6 Energy Discharges 4 | . . 2 . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . 1 2 . 4 Data Loss (major) 3 | . . . 1 . 2 Misfires 2 | . . 1 . . 1 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 179 | . . . . 6 173 Projectiles 13 | . . . . 6 7 Explosions . | . . . . . . Melee 166 | . . . . . 166 Knockbacks 27 | . . . . . 27 Impact 7 | . . . . . 7 Kinetic 18 | . . . . . 18 Secondary 2 | . . . . . 2 Self-Inflicted Damage 102 | . . . . . 102 Shots 1 | . . . . . 1 Rammed 19 | . . . . . 19 Targets Rammed 19 | . . . . . 19 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 616 | 12 . 189 616 193 320 Average Temperature 95 | 9 . 18 137 80 83 Received Heat Transfer 2309 | 12 . 314 315 36 1632 Effects 22 | . . . 21 . 1 Shutdowns 4 | . . . 4 . . Energy Bleed 1 | . . . . . 1 Interference 4 | . . . 4 . . Matter Decay 2 | . . . 2 . . Damage (minor) 4 | . . . 4 . . Damage (major) 6 | . . . 6 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . . 4 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . . . 5 1 4 Heat Transferred 4321 | 150 . 112 1443 407 2209 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 . . . . 2 Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Peak Influence 1156 | 20 11 . 219 95 1156 Initial 57 | . 11 . . 33 57 Average 289 | 2 9 . 85 42 605 Maximum Alert Level 4 | . . . 1 . 4 Low Security (%) 60 | 100 100 . 90 100 12 Level 1 11 | . . . 9 . 20 Level 2 16 | . . . . . 38 Level 3 6 | . . . . . 14 Level 4 5 | . . . . . 13 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 3 3 . Investigation 3 | . . . 2 1 . Extermination 1 | . . . . 1 . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | 1 . 15 26 5 38 Peak Tracking Total 13 | 1 . 3 4 5 13 Tactical Retreats 11 | . . 2 2 . 7 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 8 | . . . 1 1 6 Max in Single Turn 2 | . . . 1 1 2 Garrison Relay 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 2 | . . . . 1 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 3 | . . . . 2 1 Successful 1 | . . . . 1 . Failed 2 | . . . . 1 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . . 12 Machine Destruction 9 | . . . . . 9 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 6311 | 113 461 2362 1338 369 1668 Spaces Moved 3110 | 100 128 1028 683 189 982 Core 184 | 37 . 144 2 . 1 Treads 498 | . . . 201 189 108 Legs 2082 | 63 128 884 150 . 857 Wheels 291 | . . . 289 . 2 Hover 20 | . . . 6 . 14 Flight 35 | . . . 35 . . Fastest Speed 50 | 50 120 120 95 170 50 Average Speed 161 | 94 120 214 160 170 118 Slowest Speed 500 | 120 120 500 400 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 8 10 53 35 3 69 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . . . 13 Terrain Destroyed 155 | . . . 8 2 145 Melee 13 | . . . . . 13 Projectile 10 | . . . 8 2 . AOE 132 | . . . . . 132 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 3955 | 110 435 1113 838 217 1242 Wait 356 | . 308 2 35 . 11 Move 3103 | 99 127 1027 682 188 980 Hop . | . . . . . . Pick Up 16 | 3 . 5 3 2 3 Fast Attach 77 | 5 . 8 28 7 29 Attach 9 | . . . 1 . 8 Detach 21 | . . 5 4 2 10 Swap 32 | . . 6 9 2 15 Drop 83 | . . 14 31 7 31 Fire 177 | 3 . 39 45 9 81 Melee 48 | . . . . . 48 Ram 19 | . . . . . 19 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 14 | . . 7 . . 7 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 9) 575 | -10/Materials | Entered Subcaves 626 | -10/Subcaves | Learned location of 1 exit from Materials 690 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 695 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 899 | -10/Subcaves | Ambushed by swarm of Subdwellers 1423 | -10/Subcaves | Build established: Subdweller-Mutant 1481 | -10/Subcaves | Discovered new exit (range 12) 1701 | -10/Subcaves | Discovered new exit (range 16) 1795 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1796 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2269 | -10/Subcaves | Build established: Scavenger-Mutant 2552 | -10/Subcaves | Discovered new exit (range 11) 2937 | -10/Subcaves | Entered Materials 2937 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2938 | -8/Materials | Identified exit to Factory 3258 | -8/Materials | Build established: Scavenger-Tank 4275 | -8/Materials | Entered Factory 4275 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4452 | -7/Factory | Build established: Tank 4642 | -7/Factory | Identified exit to Garrison 4644 | -7/Factory | Entered Garrison 4977 | -7/Garrison | Lost 7 parts (1p2n3u1w) 5201 | -7/Garrison | Phase Generator disabled 5287 | -7/Garrison | Build established: Scavenger-Gunner 5347 | -7/Garrison | Discovered new exit (range 10) 5437 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5798 | -7/Garrison | Triggered checkpoint 5892 | -7/Garrison | Garrison Relay disabled 5950 | -7/Garrison | Triggered checkpoint 6046 | -7/Garrison | Discovered new exit (range 14) 6069 | -7/Garrison | Garrison Relay disabled 6106 | -7/Garrison | Triggered checkpoint 6144 | -7/Garrison | Spotted B-75 Beast 6170 | -7/Garrison | Core integrity fell below 50% 6229 | -7/Garrison | Lost 3 parts (1p1n1w) 6304 | -7/Garrison | Core integrity fell below 20% 6312 | -7/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06297_ Dispersion Rifle blasted off. 06297_ Knocked back. 06298_ Slammed into B-75 Beast. 06300_ Imp. Force Booster blasted off. 06300_ Knocked back. 06300_ Hvy. Particle Cannon destroyed. 06301_ Slammed into B-75 Beast. 06302_ Adv. Cryofiber Web broken. 06302_ Destabilizing: Short circuit. 06303_ Slammed into B-75 Beast. 06305_ Destabilizing: System interference. 06305_ Imp. Armor Integrity Analyzer temporarily disabled. 06306_ Imp. Gyrokinetic Inverter blasted off. 06306_ Knocked back. 06307_ Slammed into B-75 Beast. 06307_ Destabilizing: System corrupted (+2). 06308_ Slammed into B-75 Beast. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????#######?#######??? | | ?????????????????????????????# #?#"""""#??? | | ?????????????????????????????# < ###" !"#??? | | ?????????????????????????????# ## !!#??? | | ?????????????????????????????### !"#??? | | ???????????????????????????????# ###"""""#??? | | ???????????????????????????????# #?#######??? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????############# #??????????? | | ???????????????????#""""""""""## #??????????? | | ???????????????????#""" = !"""## #??????????? | | ???????????????????#"" [ ""## #??????????? | | ???????????????????#"BB= # !"## #??????????? | | ???????????????????#"BB# # ="## #??????????? | | ???????????????????#"[@# # ]"## #??????????? | | ???????????????????#%%=# # *"## #??????????? | | ???????????????????#%*!# #?!"## #??????????? | | ???????????????????#"!!# #?="## #??????????? | | ???????????????????#" !# #?""## #??????????? | | ???????????????????###%# #?#### #??????????? | | ?????????????????????### #????# #??????????? | | ???????????????????????# #?####= #??????????? | | ?????????? ######### %###T##%! ############ | | ??????????# ^ % # | | ??????????# [ # | | ??????????# #### ##### =%## #### #### # | | ?????????????????#""""????# ## #??# #??# # | | ?????????????????####?????## ### #??# #??# # | | ???????????????????????????# #?# #??# #??# # | | ???????????????????????????# "?#^ #??# #??# # | | ???????????????????????????# "## #??# #??# # | | ???????????????????????????# ""# #### #### # | | ???????????????????????????# | | ???????????????????????????##### | | ???????????????????????????????#% | | ???????????????????????????????############ # | | ????????????????????????????????????????### %=# | | ????????????????????????????????????????# | | ????????????????????????????????????????#%" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 27 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 30 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 3 Force Boost 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Made in Tau Ceti IV One Hack Too Far Oops Part-time Excavator Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed FrostGyrokineticSegregator Manual? 0 Play Time 00:58:12 Cumulative 0.9 hours Start 2025.02.08 @ 14:05:08 End 2025.02.08 @ 15:47:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 93d8eb97-06e6-446d-90fa-cb4f5b3dd855