Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 21:42:43 Player: emory Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1108) 1108 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2898 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 160/160 System Corruption 0% Temperature Cool (10) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Improved Melee Analysis Suite Improved Melee Analysis Suite ECM Suite ECM Suite Hacking Suite Shotgun Improved Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Sensor Array ECM Suite ECM Suite ECM Suite ECM Suite Hacking Suite Shotgun Improved Light Cannon [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Melee Analysis Suite Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Scythe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 2 | . . . 2 Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 7 6 3 24 Power 11 | 1 2 . 8 Engine 5 | 1 2 . 2 Core 6 | . . . 6 Reactor . | . . . . Propulsion 12 | 3 2 1 6 Treads . | . . . . Leg 3 | 1 . . 2 Wheel 8 | 2 2 1 3 Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 1 1 2 6 Device 6 | . 1 2 3 Storage 1 | 1 . . . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 2 3 17 Power 9 | . 1 . 8 Propulsion 9 | . 1 1 7 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Backups 6 | 4 7 5 6 Power . | . 1 . . Propulsion 1 | 2 4 1 . Utility 2 | . . 4 4 Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups 11 | . 5 1 5 Power . | . . . . Propulsion 4 | . 4 . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special 2 | . 1 1 . Average Slot Usage (%) 90 | . 96 87 87 Engine 8 | . 12 14 5 Core 8 | . . . 14 Leg 1 | . . . 2 Wheel 18 | . 28 28 11 Device 15 | . 13 23 14 Storage 9 | . 14 4 8 Processor 7 | . . . 11 Energy Gun 4 | . 14 4 . Ballistic Gun 6 | . 14 11 1 Slashing Weapon 8 | . . . 14 Peak Build Rating 31 | 6 8 8 31 Average Rating 15 | 3 6 7 22 On Entrance 5 | . 6 8 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 11 14 14 35 Greatest Support 36 | 20 30 30 36 Greatest Overweight (x) 8 | 3 . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 5 7 Most Carried 8 | 8 8 7 8 Average Carried 6 | 4 7 5 6 Final Capacity 8 | 8 8 5 8 Final Carried 7 | 6 7 5 7 Class Distribution -------------------- 57% | Mutant 24% | Scavenger-Mutant 17% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 718 | 189 193 26 310 Remotely . | . . . . Salvage Created 1415 | . 330 18 1067 Parts 72 | . 18 1 53 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 31 | . 10 1 20 Melee 18 | . . . 18 Guns 12 | . 9 1 2 Classes Destroyed 7 | . 4 . 3 Worker 4 | . 1 . 3 Recycler 2 | . 1 . 1 Mechanic 1 | . . . 1 Swarmer 10 | . 6 1 3 Grunt 18 | . 4 . 14 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 11 | . 5 1 11 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 241 | . 37 31 173 Missed 70 | . 9 13 48 Hits 171 | . 28 18 125 Melee 6 | . . . 6 Projectile 165 | . 28 18 119 Critical Strikes 10 | . 1 1 8 Damage Taken 2332 | . 279 355 1698 Core 717 | . 65 102 550 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 33 . Volleys Fired 62 | . 42 3 17 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 56 Shots Fired 108 | . 84 6 18 Gun 106 | . 84 6 16 Cannon 2 | . . . 2 Launcher . | . . . . Special . | . . . . Kinetic 63 | . 42 3 18 Thermal 45 | . 42 3 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 1 8 Robot Miss Streak 5 | . 5 5 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 113 | . 46 1 66 Core Hits 52 | . 19 1 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 . 5 Burn 3 | . 3 . . Sever 5 | . . . 5 Melee Attacks 62 | . . . 62 Impact . | . . . . Slashing 62 | . . . 62 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles 1 | . . . 1 Follow-up Attacks 6 | . . . 6 Damage Inflicted 2505 | . 505 10 1990 Guns 755 | . 505 10 240 Cannons 36 | . . . 36 Explosions . | . . . . Melee 1714 | . . . 1714 Ramming . | . . . . Kinetic 442 | . 156 10 276 Thermal 349 | . 349 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1714 | . . . 1714 Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 8 4 . Message Errors 2 | . 1 1 . Matter Fused 3 | . 2 1 . Heat Flow Errors 4 | . 4 . . Energy Discharges 2 | . . 2 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 81 | . . . 81 Projectiles . | . . . . Explosions . | . . . . Melee 81 | . . . 81 Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 294 | . 294 4 82 Average Temperature 73 | . 91 4 21 Received Heat Transfer 786 | . 111 63 612 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | . 7 . . Heat Transferred 1258 | . 1258 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 154 | . 145 . 154 Initial . | . . . . Average 40 | . 41 . 42 Influence Increases 895 | . 330 20 545 Destroy 0b10 Robot/C 620 | . 200 20 400 Destroy 0b10 Robot/NC 35 | . 10 . 25 Destroy Leader 100 | . 40 . 60 Successful Hack 5 | . 5 . . Lose Combat Pursuer 135 | . 75 . 60 Influence Decreases 826 | . 233 117 476 Entered New Map 47 | . . 47 . Time Decay 629 | . 213 50 366 Lost Part 150 | . 20 20 110 Squads Dispatched 6 | . 1 . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 10 | . 4 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 16 4 48 Peak Tracking Total 8 | . 6 2 8 Tactical Retreats 16 | . 4 2 10 ECM-based Alert Blocks 22 | . . 1 21 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 . 1 Successful 3 | . 2 . 1 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Record 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1731 | . 671 269 791 Sensors 1283 | . 671 92 520 ECM 943 | . . 177 766 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2641 | 66 712 304 1559 Spaces Moved 1389 | 51 527 184 627 Core 32 | 25 . . 7 Treads . | . . . . Legs 121 | . . . 121 Wheels 1150 | 26 527 184 413 Hover . | . . . . Flight 86 | . . . 86 Fastest Speed 50 | 50 80 95 95 Average Speed 103 | 91 80 95 127 Slowest Speed 450 | 200 95 110 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 91 11 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2405 | 70 743 308 1284 Wait 784 | . 147 117 520 Move 1386 | 50 526 183 627 Hop . | . . . . Pick Up 52 | 12 13 . 27 Fast Attach . | . . . . Attach 33 | 7 4 2 20 Detach 2 | 1 . 1 . Swap 16 | . 2 1 13 Drop 15 | . 9 1 5 Fire 62 | . 42 3 17 Melee 55 | . . . 55 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 13) 416 | -10/Materials | Discovered new exit (range 4) 532 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Derelicts attacked the area 714 | -10/Materials | Discovered new exit (range 9) 779 | -10/Materials | Entered Subcaves 780 | -10/Subcaves | Approached by a straggling Scientist 793 | -10/Subcaves | Identified exit to Recycling 1053 | -10/Subcaves | Core integrity fell below 50% 1078 | -10/Subcaves | Discovered new exit (range 8) 1083 | -10/Subcaves | Entered Materials 1083 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 1651 | -8/Materials | Lost 4 parts (3p1n) 1654 | -8/Materials | Core integrity fell below 50% 1943 | -8/Materials | Lost 3 parts (2p1n) 2388 | -8/Materials | Core integrity fell below 20% 2494 | -8/Materials | Lost 4 parts (1p2n1w) 2642 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02480_ K-01 Serf collects debris. 02516_ Acquired 5 matter. 02582_ Connecting with Terminal... 02582_ Current location identified: Materials 02582_ Connecting with Terminal... >>Query(Mines) Deep underground areas newly excavated to provide access to raw materials for processing in the lower levels of [Complex 0b10]. Initially the mining tunnels only rarely experienced hostile [Derelict] activity, not enough to justify allocating significant resources to defense. This has recently changed with the [Infestation], for which the current response is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. 02582_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02640_ Slug penetrates Wall. 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[?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Evasion (%) 55 Melee Accuracy 12 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion Organ Harvest Challenges ------------ None Game ------ Seed QuantumArmorShredder Manual? 0 Play Time 00:54:48 Cumulative 32.3 hours Start 2025.11.10 @ 20:07:58 End 2025.11.10 @ 21:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3e177a7d-8a10-4033-a342-e2029ce18a72